Multi-room Platformer Game Tutorial with JavaScript and HTML Canvas

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  • Опубліковано 10 чер 2024
  • PixelFrog's Awesome Asset Pack - pixelfrog-assets.itch.io/king...
    Thank you INTO THE AM for the tees! Get yours now and get 10% off site-wide when you click this link: intotheam.com/chriscourses
    Game Assets: drive.google.com/drive/u/0/fo...
    GitHub Source Code: github.com/chriscourses/kings...
    Get 76 more hours of tutorial content only at chriscourses.com/
    0:00 What we're building
    0:40 Sponsor: Into the AM
    1:18 Project setup
    9:49 Create a player
    26:49 Gravity
    32:27 Player movement
    45:59 Background sprite
    55:38 Collision blocks
    1:18:52 Collision detection
    1:39:28 Sprite animation
    1:55:32 Hitbox implementation
    2:08:17 Sprite swapping
    2:20:43 Entering doors
    2:38:41 Change levels
    3:02:38 Finished product
    3:02:59 Next steps
    #intotheam

КОМЕНТАРІ • 140

  • @ChrisCourses
    @ChrisCourses  Рік тому +22

    Big thanks to INTO THE AM for supporting the creation of this video. Help support them and get 10% off sitewide using intotheam.com/chriscourses

    • @ChrisCourses
      @ChrisCourses  Рік тому +6

      @@delanataylor people don't search for "I'm doing stuff and you just watch," they search for "tutorial." SEO matters in business, including UA-cam.

    • @Movies._.334
      @Movies._.334 Місяць тому +2

      Hey I have a question I’m jumping way too fast and can’t figure out how to make it jump a bit slower
      Edit: nvm turned out I didn’t add a space😅

    • @taylormarie2009
      @taylormarie2009 17 днів тому +1

      M

  • @HENZ_ALIVE
    @HENZ_ALIVE Місяць тому +49

    all i did was fall asleep for 40 mins...

  • @ChrisCourses
    @ChrisCourses  Рік тому +9

    Also if I forgot to upload any assets, just let me know here. Will be sure to add anything that's missing 👍

    • @Yusa_Beach
      @Yusa_Beach Рік тому

      Excuse me! I have a question, this was the very thing I was looking for, but I'm also wondering how you would be able to add a grid map?

    • @Ahmad-dd6fl
      @Ahmad-dd6fl 4 місяці тому +2

      what about the beautiful background music and sounds 😢

  • @pandelismanikas5453
    @pandelismanikas5453 Рік тому +4

    What I like the most is your code improvement over each game. Awesome staff!

  • @adamjankowski5755
    @adamjankowski5755 Рік тому +5

    Hey I wanted to say that your tutorials are awesome. Structure of these videos is very cool for me because you divide it into sections - for example "Collision detection", "Collision blocks". I like to pause right after you end explaining what you are about to code and I code it in my own way. Thanks for beeing an inspirational creator. Have a good day and greetings from Poland.

  • @karanordberg2531
    @karanordberg2531 6 місяців тому +1

    great tutorial as a beginner I appreciate how you explain what you are doing and don't just code through as fast as you can, it is nice to see what is working and why something "breaks".

  • @brandonjacksoon
    @brandonjacksoon Рік тому +1

    Chris! Awesome course! Thanks for your knowledge and thanks for sharing this knowledge with us!

  • @dev-n-unix
    @dev-n-unix Рік тому +27

    Chris, I'd like to thank you for your awesome work. This is the best channel of 2022 I found this year. Top of the top.

  • @MakeItMultiplayer
    @MakeItMultiplayer Рік тому

    Awesome! It feels like you've coded this exact thing maaany many times, because you do it flawlessly :)

  • @sora1099
    @sora1099 Рік тому +7

    This is gonna be the year I get into coding, and this channel is straight up gonna be the reason for it. Top notch content and all for free, much appreciated!

    • @kynshra8960
      @kynshra8960 10 місяців тому +3

      How did it go?

    • @sora1099
      @sora1099 10 місяців тому

      @@kynshra8960 its been a slow process but I've noticed some improvement in other areas, JavaScript aside, I can now work with config files and make super basic websites!

    • @giovannibandinelli9792
      @giovannibandinelli9792 6 місяців тому

      ​@@kynshra8960they died of ketamine overdose may them rest in peace

  • @DatConsole
    @DatConsole Рік тому

    You make the videos i need to improve my programming skills. Thank you so much for the effort that you put on this tutorials. A hidden gem indeed. 💎👑

  • @ej3fm494
    @ej3fm494 Рік тому

    Love these videos definitely want to support you making more

  • @BMikel
    @BMikel Рік тому +9

    I am totally jaw dropped. You are incredible in JS coding.

  • @joaocesarlima7339
    @joaocesarlima7339 Рік тому +7

    Another amazing tutorial! Your pace and clarity are just incredible. Your latest videos totally deserve more views!

  • @dantedeluca2477
    @dantedeluca2477 11 місяців тому

    This is one of the best tutorials i've ever seen.

  • @testpurpose5845
    @testpurpose5845 Рік тому

    his voice is amazing and so is his concise and always clear way of explanation .

  • @Harsh-eo7xo
    @Harsh-eo7xo Рік тому +5

    Superb as always 👍

  • @David-And-A-Half
    @David-And-A-Half Рік тому +4

    The presentation on these videos really sets them apart from the average UA-cam programming tutorial. Clean quality audio recording and clear, well spoken instructions elevates the final product. Great job.

  • @pulserudeus7968
    @pulserudeus7968 Рік тому

    yow you are a genius, I've learned alot! Thanks man for giving valuable tutorials 🔥

  • @Alstier
    @Alstier 8 місяців тому

    Thank you for the video it's informative for someone like me who is basically a beginner! Very clear and easy to understand I like the step by step!

  • @temel_era
    @temel_era 10 місяців тому +3

    Here's a little css to enhance the graphics a little bit:
    canvas {
    image-rendering: pixelated;
    }
    You can also want to center the game:
    body {
    background: black;
    margin: 0;
    padding: 0;
    display: flex;
    align-items: center;
    justify-content: center;
    }

    • @coversluisito4650
      @coversluisito4650 5 місяців тому

      Do you know the name of the program he uses at the end to add the doors?

  • @noahr1545
    @noahr1545 Рік тому

    Great tutorial as usual! You're awesome 😎

  • @dragoncode5072
    @dragoncode5072 Рік тому

    You are the best. Thank you so much for this course !!

  • @k6y6l5e5
    @k6y6l5e5 3 місяці тому

    this tutorial was incredible, thank you!! I'm surprised at how well I was able to follow along and understand. However, I can never imagine being able to come up with how to do this on my own because it is SO complex lol.

    • @Movies._.334
      @Movies._.334 Місяць тому

      Can u ask u smthn? Abt the tiles im not sure why it won’t show the same as how it shows on he’s end 57:21 If u know how to fix it pls lmk

  • @x_way4539
    @x_way4539 Рік тому +1

    Very well done Chris

  • @eduardoduarte8773
    @eduardoduarte8773 Рік тому

    Great content, chris, thank you very much!

  • @sadrozzy
    @sadrozzy Рік тому

    Man, u r awesome. Keep doing what you're doing! And greetings from Belarus🎉

  • @limitedlifetime8443
    @limitedlifetime8443 Рік тому +3

    I am a HTML5 JavaScript Game dev myself and I learned best way to make "dynamic sprite processing" from this great tutorial! Thanks and love 🙏

  • @dev.yesworld
    @dev.yesworld 7 місяців тому

    Thank you for the Tutorials!

  • @kennethsargent1092
    @kennethsargent1092 Рік тому

    I’ve programmed with python and attempted swift. But the tutorials for swift were not great and I really struggled. I never thought I’d pickup html and js, but your videos showed up on my feed. I don’t think any previous channel I’ve followed has been able to show me so many important components of a language and also make it easy to understand! You’re killing it with these tutorials.

  • @areyoush
    @areyoush Рік тому

    OMG, it really worked. Thank you so much!!

  • @tproduction7761
    @tproduction7761 Рік тому

    THIS IS THE MOST USEFUL VIDEO I SEEN

  • @BeRaikwal
    @BeRaikwal Рік тому +1

    are u serious? THIS IS SOOOOOO COOOOLLLL BY FAR THE BESTTTT PROJECT U HAVE DONE SO FAR!!! In the start itself I can tell its gonna be a bit advance JS for a high-school student like me lmaoo but i will try my best to gain knowledge from this amazing tutorial!!!!

  • @creepychris420
    @creepychris420 Рік тому +2

    this is a great tutorial. tyvm ✌I have been a web dev for 10 years but never fucked with canvas. you explain this so simply it should be pretty easy to get to grips with after this. implementing gravity like that reminds me of my first actionscript game. going to make something cool with this real soon lol. if i remember ill come back here and drop a link lol.

  • @lonewolfprogrammer8932
    @lonewolfprogrammer8932 Рік тому

    I found the kings and pigs tileset a couple weeks ago and really wanted to turn it into a game for a 16-bit console, but I couldn't get the damn tiles to fit together like yours and his preview images, and then I just stumbled across this video thumbnail like a sign from God.. AND YOU HAVE THE LEVEL PRE-MADE?! 😤

  • @dessasin4142
    @dessasin4142 Рік тому +1

    The most fluent and understandable explanation I have ever watched, thank you very much.

  • @omerkaancoskun2620
    @omerkaancoskun2620 Рік тому +6

    Thanks for all this content. Your tutorials are the best 🔥

  • @madlink1650
    @madlink1650 Рік тому

    this tutorial its awesome,
    thanks!!

  • @stefanbeyer7391
    @stefanbeyer7391 5 місяців тому

    Good Work, especially u explain every single step u are doin , abo, membership + Thumbs up

  • @dj5cme
    @dj5cme Рік тому

    thank you straight to the point

  • @denisshupenko1370
    @denisshupenko1370 Рік тому

    That's great! Thank you so much!

  • @luu_demencia999
    @luu_demencia999 15 днів тому +2

    Damnnn
    Why do I always land on this video when I wake up??

  • @adelkhalifa1104
    @adelkhalifa1104 Рік тому

    Thanks for your mind-blowing work, Chris! It would be an awesome idea if you recreate Icy Tower with javascript.

  • @Izitnu
    @Izitnu Рік тому +1

    I am attempting to follow along but I do not want to use the "w" key to jump and instead want to use space. I figured out I could type case ' ': to simulate the space but when you enter the const, there are no single quotes. I am unsure of how to set the const to use the space key.

  • @deepraj5778
    @deepraj5778 5 місяців тому

    Your channel is lit bro...

  • @sosig556
    @sosig556 Рік тому +1

    1:24:00 you can use 'every' method for this. It will stop iterating when falsy value is returned from callback

  • @Juan_josed
    @Juan_josed 2 місяці тому +1

    Bro, muchas gracias de verdad !!!!

  • @Way_Of_The_Light
    @Way_Of_The_Light Рік тому +3

    Long time no see man. Very nice tutorial 😇🙏

  • @biovawan
    @biovawan Рік тому

    Thank you for the Tutorials!
    Do you plan to make a game based on ECS, without using third-party libs?

  • @oohsorry4506
    @oohsorry4506 7 місяців тому

    BRO U ARE SOO SMARTT

  • @KiffinGish
    @KiffinGish Рік тому +3

    Great tutorial, thanks. I see that you have an aversion to semi-colons. I 'd recommend highly always using semi-colons. Avoids some potential nasty pitfalls later on.

  • @aylictal
    @aylictal Рік тому +1

    @Chris Courses Happy to see you using object literals for sprite swapping :) One last note: be careful of attaching functions to animation data (either named such as image() or your own custom anonymous functions (such as the GSAP stuff). Often times animation data is stored in json files, and json cannot have things like functions set to them in the json file itself. To get around that, you load the json in, then dynamically attach additional functionality to them after its loaded in, or just dont alter it at all (this helps a lot of you plan on saving animation data to a file for a save game feature). I hope that makes sense.
    Next up? Dynamically generated levels ala Binding of Isaac with maze like generation? Just an idea :) I learned quite a deal trying that out and could be an idea for you to try (google recursive backtracker) Cheers!

  • @benjaminjohnson1761
    @benjaminjohnson1761 Рік тому

    Hey chris, quick question If I am building a game from one of your tutorials and I want to make the game a full stack development project', I was wondering if you have any tutorials on how to integrate something like node, or node.js into the project for lets say a sign in page, or like a statistical point tracker?

  • @DiegoWorlitz
    @DiegoWorlitz 11 місяців тому

    Really appreciate your job here man. Could you be so kind in telling me the difference between coding this in JS and in Python Py game? Doing so, are both possible to create an .exe file to start the game or it would only run on a browser? Thank you and I wish you much success! Regards from Italy.

  • @CorreQTCojo
    @CorreQTCojo 11 місяців тому

    Great tutorial, I have few questions, how can multiple doors be applied into one level? and if I go to a previous level how can I spawn into a new position instead of the same position it was before in that level?

  • @readyplayer2197
    @readyplayer2197 Рік тому

    Thank you soooooo much!

  • @worldbest3097
    @worldbest3097 Рік тому +1

    on the same era, with javascript game, there are no other contents like this bro! i already bought your subscription for 1year. make good contents more!!thx

    • @ChrisCourses
      @ChrisCourses  Рік тому +1

      Thank you! Really appreciate that support on the yearly sub. Hope you've enjoyed some of the premium content over there, I finally have the rest of the Pacman course in the works 🥲

    • @worldbest3097
      @worldbest3097 Рік тому

      great!!! ❤

  • @JlnTrog
    @JlnTrog 9 місяців тому

    First thanks a lot for all those tutorials thay help me a lot !
    I just pointed an issue about player movement when we press multiple keys at the same time.
    Press RIGHT then LEFT then release LEFT lets you go right then left then right, no problems it works.
    Press LEFT then RIGHT, player keeps going to the left not reacting to the second press.
    To solve this issue I did 2 things :
    - In the event listeners, I toggle keys.X.pressed only if (!event.repeat).
    - In index.js I put a variable called lastDir. It's set to 'none' by default when player is not moving, to 'left' if only LEFT is pressed, to 'right' only if RIGHT is pressed. Then before checking if a sole key is pressed I check if both LEFT and RIGHT are pressed. If so I make player go the opposite direction told my lastDir + I don't update lastDir.
    Don't really know why it works but it does 😅

  • @Blitzz1510
    @Blitzz1510 Рік тому +1

    Hi what text editor do you use?

  • @ibrahimgaming9972
    @ibrahimgaming9972 Рік тому

    Thx bro,the best拾

  • @sharmarahul384
    @sharmarahul384 Рік тому

    My best developer uses my fav Javascript!

  • @manukyanq
    @manukyanq Рік тому

    You are my hero ❤

  • @snowflake8191
    @snowflake8191 Рік тому

    You are a miracle.

  • @chetanuzumaki9581
    @chetanuzumaki9581 Рік тому

    Thanks a lot 🛐

  • @canluu592
    @canluu592 Рік тому

    Tyy bang, sehat selalu!

  • @ericsmith3589
    @ericsmith3589 Рік тому +1

    Loving your tutorials - incredible stuff! Anyone know the following:
    How to make the player spawn on Level 3 to the idleLeft position instead of the default idleRight?
    How to solve the double jumping situation when holding down 'w'?
    Experimenting with both, but haven't quite got it working.

  • @alwysrite
    @alwysrite Рік тому

    great teacher

  • @bistbist1615
    @bistbist1615 Рік тому

    It is pretty good but it could hang for larger maps like in pokemon or metroidvenias instead you should use images and create a for loop for collisons with middle image it means you will need three images drawed on top of each other and need to check collision with middle image it can make game little blurry but it will make your game smooth fast and low on space

  • @sebastianbrunobautes7145
    @sebastianbrunobautes7145 11 місяців тому

    you can make a walkthrough of platform game, NES style games, lode runner, nuts and milk, wrecking crew, etc. Where the game scenario is built dynamically by blocks

  • @learningXode-NG
    @learningXode-NG Рік тому

    Nice one

  • @magma5956
    @magma5956 Рік тому

    amazing!! how do i make the character have a swingable hammer??

  • @noahfeazell3336
    @noahfeazell3336 4 місяці тому

    How would I go about adding enemies to this? I tried so much but I couldn't implement anything with this system

  • @user-cv3er1qj8y
    @user-cv3er1qj8y Рік тому

    thank you so much~~

  • @boynundakikoku3083
    @boynundakikoku3083 Рік тому

    one and only easy and working method

  • @akrit.ghimire
    @akrit.ghimire 11 місяців тому

    Where do you get the soundtrack and sound effects from?

  • @raffone5486
    @raffone5486 Рік тому

    AMESOME ! but how can you go back to the previous level ?

  • @blazingredlion6527
    @blazingredlion6527 Рік тому

    hey, I am sorry , I am a newbie at web dev, can you tell me if this is a dynamic website ? I am making a project for uni, we have been assigned to make a dynamic website , I am assuming a video game would be pretty dynamic, right?

  • @learningXode-NG
    @learningXode-NG Рік тому

    Nice one :)

  • @surf2553
    @surf2553 Рік тому

    NIIICE!

  • @literallyno_one-justacat
    @literallyno_one-justacat 22 дні тому

    Can anyone tell me if we need graphic card for game development or not?

  • @qianggao5760
    @qianggao5760 Рік тому

    Chris, my superman🤣

  • @home4you208
    @home4you208 Рік тому

    u are a boss👍

  • @831digital
    @831digital Рік тому

    How would you recommend turning something like this into a desktop game? Electron?

  • @dg_3
    @dg_3 10 місяців тому

    I can't get oncomplete in gsap to stop looping. Any suggestions?

  • @GiveAcademy
    @GiveAcademy Рік тому

    Not hating… just curious…
    Why go through all the extra work to convert the collisions data into a 2d array? 2D Position in 1D array is y*width+x. I also wonder why it is necessary to create all of these collisionBlock objects? It seems 2 methods drawCollisionBlocks (would allow rendering the red boxes where they should be for debugging) and a quick lookup in the collision data to see if the value at the position of the current sprite location is 292 or not, would have taken much less work and created less overhead… so I’m curious as to weather this was necessary and why? Or what benefits come with doing it this way? My guess is that it is a style choice?

  • @AnastSid
    @AnastSid Рік тому

    guys hello when i put the code for the animation my "red square" doesn't move can anyone help me fix this

  • @zentheplayerrapper8504
    @zentheplayerrapper8504 Рік тому

    ;v esta muy bueno saludos bro 👍😎

  • @baileyerikadosh3132
    @baileyerikadosh3132 8 місяців тому

    I have a question, is Javascript and HTML canvas good for large scale indie games?

  • @adamtak3128
    @adamtak3128 Рік тому

    around 38:40 you can jump infinitely by just holding down the 'w' key

  • @romanalekseev5149
    @romanalekseev5149 Рік тому

    Awesome)

  • @yaboiickydick9456
    @yaboiickydick9456 Рік тому

    I ran into a problem when separating my Player class into its own file, where I got an error saying "Uncaught ReferenceError: c is not defined". "c" is our canvas context variable which doesn't exist in the Player.js file, so to fix it I had to add "c" as a parameter to the constructor class, and pass it in when instantiating a new Player. My question is, what did you do differently such that your code still worked even though you don't pass in "c" as a parameter to the Player class's constructor?

    • @ChrisCourses
      @ChrisCourses  Рік тому

      Player class might be imported after "c" is defined. If that's the case, things should still work when importing files via a script tag into a global namespace. Passing through via function like you're doing it though is the "correct" way since you'll be able to tell where certain variables are coming from

  • @SithStriker13579
    @SithStriker13579 4 місяці тому +1

    wat program were you using to type your code?

    • @Jcassss
      @Jcassss 2 місяці тому

      sublime text

  • @injSrc
    @injSrc Рік тому

    Bruda u r th bst

  • @rustymetalloid1016
    @rustymetalloid1016 Місяць тому

    I'm still a little confused why you're using && operators for collisions around 1:27:09 . wouldn't that if statement only run if *all* sides are colliding at the same time? I see that it doesn't work that way, I'm curious why it works with && and not OR

    • @FaunFunc
      @FaunFunc Місяць тому

      It basically checks whether its colliding on both sides at the same time which cant be achieved using OR

  • @akash0156
    @akash0156 Рік тому

    Which code editor you used

  • @iam-mehrab
    @iam-mehrab Рік тому

    Bro can you please give the whole tiles set in PNG. Cause I want to make my own custom and larger map. 😢 I appreciate all of your effort. Thanks

  • @user-dq5pi8gd3c
    @user-dq5pi8gd3c 11 місяців тому

    GOD bless you

  • @sebastianbrunobautes7145
    @sebastianbrunobautes7145 11 місяців тому

    hey man you should create a game engine in javascript, good job!!

  • @Tony.Nguyen137
    @Tony.Nguyen137 Рік тому

    All your courses on your website are free?! So what is the pricing for? Which course is a paid course???

  • @lazy2492
    @lazy2492 Рік тому

    nc bro