Starcraft 2: Legacy of the Memes - Episode 12

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 202

  • @pierre-mariecaulliez6285
    @pierre-mariecaulliez6285 2 роки тому +422

    I'm calling it early for the Tempest : projectile qoes stupid slow, over stupid long ranges, and detonates a nuke upon impact ;7

    • @amateurishauthor2202
      @amateurishauthor2202 2 роки тому +29

      sounds amazing

    • @herpyderpy5861
      @herpyderpy5861 2 роки тому +71

      So carbot tempest?

    • @Nerizwith
      @Nerizwith 2 роки тому +44

      I think tempest is gonna shoot psi storms/ literal tempests

    • @eyeballpapercut4400
      @eyeballpapercut4400 2 роки тому +14

      @@Nerizwith I AM THE TEMPEST WHO'S APPROACHING

    • @ThanhLe-ti8nx
      @ThanhLe-ti8nx 2 роки тому +4

      I think that's how real-scale tempest work, there's 1 in real-scale Heart of the Swarm similar like that.

  • @Cakeadin
    @Cakeadin 2 роки тому +205

    Anyone else love Orca's tip message as a reminder.....that grant completely ignored lol

    • @Pizza7478
      @Pizza7478 2 роки тому +10

      I mentioned it last Vid to lol

  • @ryguyjedi908
    @ryguyjedi908 2 роки тому +89

    If I had to shorten this entire series into three quotes it would be
    1."Oh this is really bad"
    2."Wait this might be really good"
    3."(assorted Grant cackles)"

  • @CyreniTheMage
    @CyreniTheMage 2 роки тому +308

    Reaver is definitely at its best when it's devouring enemy units instantaneously. Morphing it into the inferior Butterfleaver is the price to pay to make sure the units don't come back. :V

    • @quickdraw6893
      @quickdraw6893 2 роки тому +58

      It also gets too fat and slow once maxed it looks like. So it is a bit of a diminishing usefulness. Probably still perfect for defense though, other than hybrid being immune

    • @raynightshade8317
      @raynightshade8317 2 роки тому +2

      @@quickdraw6893 its so tanky though

    • @PeterZaitcev
      @PeterZaitcev 2 роки тому +29

      I wonder if mass-reavers could stop the final mass-dragoon-immortal onslaught during the Salvation mission

    • @Resistant396
      @Resistant396 2 роки тому +13

      @@PeterZaitcev + blood hunters so they can devour air units swarms.

    • @MLPDethDealr32
      @MLPDethDealr32 2 роки тому +5

      Butterfleaver.. Why does that sound like something that Fluttershy would come up with.

  • @maxydal3512
    @maxydal3512 2 роки тому +165

    Calling it early, Carrier is gonna be a suicide bomber (HERE COMES THE GANTRITHOR!)

    • @ttpbroadcastingcompany.4460
      @ttpbroadcastingcompany.4460 2 роки тому +23

      OH FUCK.

    • @tonnentonie2767
      @tonnentonie2767 2 роки тому +26

      My idea was calling it Executor Nral and it shoots little GRANTrithors that go on a collision course with the enemy. :D

    • @zlt__
      @zlt__ 2 роки тому +11

      @@tonnentonie2767 and in The Host hybrid created from Overmind screams OH FU- while being bombed xd

    • @tonnentonie2767
      @tonnentonie2767 2 роки тому +1

      @@zlt__ hahaha

    • @skybattler2624
      @skybattler2624 2 роки тому +4

      I won't be surprised if the Carrier actually has the Kirov Skin.

  • @thyrussendria8198
    @thyrussendria8198 2 роки тому +237

    All hail the Butterfleaver, the greatest of all units

    • @anzyroadside2374
      @anzyroadside2374 2 роки тому +23

      Hatcheries turned into an all-you-can-eat buffet and a nesting ground for these beautiful creatures.

  • @noitys4912
    @noitys4912 2 роки тому +121

    I might be wrong but at 4:01 to 4:03 you can see the Zealot inside the VANguard healing from Orange to Yellow Health State so maybe it heals the units HP inside slowly

    • @zimboth
      @zimboth 2 роки тому +66

      Obviously the van has snacks inside

    • @valhalanguardsman2588
      @valhalanguardsman2588 2 роки тому +31

      they just kidnapped a medic and don't let it out of the van

    • @M33f3r
      @M33f3r 2 роки тому +3

      That and using the van as an actual apc would get around the small units being stuck behind them

    • @cleverswarm2379
      @cleverswarm2379 2 роки тому +5

      However, the red health stalker is already loaded into apc at 7:48, however it is still red at 8:22. If it does heal it heals veeeeeery slowly. Or does it heal only zealots? We need to make Grant test it

    • @FL0D0S
      @FL0D0S 2 роки тому +2

      Could that not just be shield regen?

  • @MasterSonicKnight
    @MasterSonicKnight 2 роки тому +155

    Mission: defend the massive building in the middle or u die
    Grant: *doesn't make any static defense and barely puts any unit to defend*
    Zerg: *sends tons of stuff to atk building*
    Grant: y is this so hard

    • @The-jy3yq
      @The-jy3yq 2 роки тому +8

      yeah static d is le garbage
      Garnt didn't have any problems with the regular Zuuurg attacks(apart from being -out of touch- out of place), it was the Hybrid
      seriously though, even one hybrid reaver can clear through tens of cannons+batteries no problem
      and no Khaydarin -Amulets- Monoliths cos they cost gas

    • @jordanleighton6893
      @jordanleighton6893 2 роки тому

      @@The-jy3yq how do you do strike through on yt?

    • @RoyalFusilier
      @RoyalFusilier 2 роки тому +18

      The thing about static defense, though, is that it's never out of place. Provided it's built on the central mission objective. And it doesn't need to win, it just has to buy time. Another LPer remarked it was sometimes handy to "have defenses I can't accidentally move away."

    • @The-jy3yq
      @The-jy3yq 2 роки тому +1

      @@RoyalFusilier walling is straigh up better simply because you're not wasting your money on some 150 mineral-each punching bags
      you're wasting it on tankier, same 150?each production/air upgrades(cos 100 more health for the cyber core) that serve as punching bags
      the static d is underwhelming because you could have had the same amount of money in your army = better engagements = less losses = more recources to spend instead of having a 1500 minerals or even a 800 minerals safeguard sitting at the base

    • @FenekkuKitsune
      @FenekkuKitsune 2 роки тому +12

      @@The-jy3yq it doesn’t matter how underwhelming the static defense is. It would delay the wave, that’s the point. Static defense isn’t strong, that’s a fact, but when the alternative is a roaming army that isn’t going to get back in time to stop a loss, investing money into something that lets your army get there in time is worth it.
      Your argument of using tanker production buildings has merit if not for one thing: target priority. Objectives tend to have a higher priority than production. If they’re in the way, they will tank sure. But otherwise the objective will always die first, and you also have to consider that production buildings are bigger and will block units they produce from getting out if too tightly packed.
      Static defense is not as useless as far too many people seem to think.

  • @VasiliyOgniov
    @VasiliyOgniov 2 роки тому +161

    That "If only we had more Solarite" caught me off-guard

    • @theduke3778
      @theduke3778 2 роки тому

      Time stamp?

    • @gendy4369
      @gendy4369 2 роки тому +9

      @@theduke3778 +- 29:10

    • @VasiliyOgniov
      @VasiliyOgniov 2 роки тому +1

      @@gendy4369 yeah. Listen to the background

    • @HMSM13
      @HMSM13 2 роки тому +13

      Did it catch you off “van” guard?

    • @VasiliyOgniov
      @VasiliyOgniov 2 роки тому +2

      @@HMSM13 AHHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHHAHAHAHAHAHHAHAH

  • @michaelb2257
    @michaelb2257 2 роки тому +28

    "The damage isn't very high with these Darth Archons, but because they hit a bunch of stuff at once, that's pretty good."
    Destroyer: Am I a joke to you?

    • @randomguy6822
      @randomguy6822 2 роки тому +9

      Grant: "Of course you are, I thought I made myself pretty clear on that."

    • @Lupusam
      @Lupusam Рік тому +3

      Darth Archon: hits 6+ enemies at once instantly. Destroyer: takes a full second firing on an enemy to turn on a second hit, any interruption including the target dying resets them down to 1 enemy hit. Not quite the same.

  • @Haarpboy64
    @Haarpboy64 2 роки тому +47

    Darth Archon should have a +2 range bonus named high ground

    • @Resistant396
      @Resistant396 2 роки тому +8

      More like a +5 damage bonus when they attack enemies at a lower elevation.

  • @shilohlee4332
    @shilohlee4332 2 роки тому +36

    You can only build 1, but it provides 2, One to embody the Power and the other to Crave it. Whenever 1 dies, the other can recruit an apprentice to replace it.

    • @flamerollerx01
      @flamerollerx01 2 роки тому +2

      Oooh, what if it can't die and whenever one dies, the other inherits the strength, but when they both die, it spawns two new ones. Sounds pretty OP, but if it's not that strong, you'd just get endlessly killed and respawned forever and accomplish nothing if you tried to use just the two darth archons. Also, the weaker one just wouldn't do much damage.
      I even think the 2 damage on 0.2 attack speed is fine, though maybe 4 damage on 0.4 attack speed would be better to avoid doing too little damage due to armor.

  • @AleksanderDrako
    @AleksanderDrako 2 роки тому +47

    Somehow I feel like Viper as a means of co-meme him in this campaign. Could vocal Palpatine laugh everytime he casts

    • @pierre-mariecaulliez6285
      @pierre-mariecaulliez6285 2 роки тому +18

      I don't know if you know Carbot animation, but their depiction of Viper is on point ;7

    • @AleksanderDrako
      @AleksanderDrako 2 роки тому +9

      @@pierre-mariecaulliez6285 oh! I remember that ^^

    • @charliemallonee2792
      @charliemallonee2792 2 роки тому +2

      @@pierre-mariecaulliez6285 So... Carbot edition when? Seriously though, there is an entire mod built in SC2. That means there’s (probably) some way to access those sprites and implement them into the custom campaign runner. And if Carbot is up for it, having cartooned map textures would be awesome.

  • @noaccount4
    @noaccount4 2 роки тому +48

    That Zerg AI was playing like Serral, always with the on point viper snipes

  • @Santisima_Trinidad
    @Santisima_Trinidad 2 роки тому +21

    Butterfleaver seems exactly like the brood lord and the reaver. slow pushing seige unit. And this mission is all about blitzkrieg, not slow pushing, so trying out a brand new slow pushing unit on it is terrible.
    Van guards looked to be very good in this mission, but only so long as you have a frontline with them for support, otherwise they die off real fast. A lot like siege tanks. Except both worse and better in different ways.

  • @Late0NightPC
    @Late0NightPC 2 роки тому +24

    Grant: "Why do things keep attacking and getting to the core"
    Also Grant: Never builds any defense or even building walls to delay attackers

    • @AvianArmada
      @AvianArmada 2 роки тому +2

      He is showcasing the units

    • @chuckmanion1128
      @chuckmanion1128 2 роки тому +11

      This made me realize... Why are there no cannon memes? Battery memes? Monolith memes?

    • @Late0NightPC
      @Late0NightPC 2 роки тому +1

      @@AvianArmada Yes, but that doesn't mean you can't build defenses to stop yourself from losing the mission. He tried using only units to defend the core, that didn't work, and then he proceeded to just leave the core completely empty and undefended.
      Even if you want to argue "He doesn't want to kill anything without the fun units", nothing stopped him from building a thick Nexus wall to delay any attacks long enough for him to get units over.

    • @Late0NightPC
      @Late0NightPC 2 роки тому +1

      @@chuckmanion1128 I feel like Monoliths are already a meme... If you aren't manually targeting them, they never fire until the wave's already mostly dead because they keep aiming at the Zerglings/Zealots in front, and ignore the Guardians/Carriers behind

  • @JWQweqOPDH
    @JWQweqOPDH 2 роки тому +44

    The van should be made faster and slightly smaller.

  • @YRhandlesathing
    @YRhandlesathing 2 роки тому +9

    Mass reavers on the last stand. Nothing gets through

  • @DemonMankeyMan
    @DemonMankeyMan 2 роки тому +65

    So will there be a tier list of the meme units after this playthrough?

  • @Eantrin
    @Eantrin 2 роки тому +9

    Archon: Power Overwhelming!
    Darth Archon:: UNLIMITED POWAHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @indominusrex1652
    @indominusrex1652 2 роки тому +6

    High templar: in the name of the galactic conclave of the daelam you are under arrest
    Darth archon: are you threatening me master templar
    High templar: the conclave will decide your fate
    Darth archon: i am the conclave
    High templar: not yet
    Darth archon: its treason then

  • @Law-gnome
    @Law-gnome 2 роки тому +137

    Please read the tool tips earlier. As soon as you think you have an idea of what it is doing, check the tool tips and confirm it. It will make it more enjoyable to watch if you spend the majority of the mission understanding what the unit does instead of being completely blind for the whole mission until (maybe) the very end.
    I really like this mod quite a bit, but not reading the tool tips until the very end is frustrating.

  • @JayborinoPlays
    @JayborinoPlays 2 роки тому +20

    Hungry Hungry Jaybo's

  • @sebastianvroom7595
    @sebastianvroom7595 2 роки тому +11

    with Butterfleaver it could be cool if it launched scarablings, shiny blue broodlings that detonate like a scarab on death, and sort of behave like the zagara broodlord concept of Mestrophis by having the scarablings float alongside the Butterfleaver instead of stored within it. And could drop them all at once. That would match up the one shot almost everything factor they loose in the upgrade

  • @ghetis396
    @ghetis396 2 роки тому +8

    For April Fool's next year, you can do another Zealot only run with this mod- they have anti-air now...

  • @seeinred
    @seeinred 2 роки тому +3

    2:30
    It's a vanguard from maelstorm
    Holy shit
    I never thought that someone else still remembers that game, i'm sooo happy now

  • @verthack1695
    @verthack1695 2 роки тому +8

    I just realised that the long zealots fire from their crotch and that might make them more or less funny and i don't know which

  • @davidkang5626
    @davidkang5626 2 роки тому +7

    How about giving Darth Archo an Oracle like attack. It is a force lightning, so it would only be fair if it counts as spell damage. That would solve the problem of it not dealing damage.

  • @TheSaltySailor
    @TheSaltySailor 2 роки тому +19

    The cybernetics core uses the blacksmith audio from wc3. I thought I heard it somewhere in an earlier episode lol but I'm sure of it now
    Edit: my b, lumber mill

    • @The-jy3yq
      @The-jy3yq 2 роки тому +3

      Not the Blacksmith - the human Lumber Mill
      On the side note, the Templar(MLG) Archives have the Warcraft 1 and 2 Church's sound and the Dank Shrine(Moder Warfare 2) has the Temple of the Damned(WC2) sound
      A surprise to be sure, but a welcome one

  • @The_DGO
    @The_DGO 2 роки тому +9

    I would love to see challenge runs using Legacy of the Memes. they would be very fun.

  • @PipZTaichO
    @PipZTaichO 2 роки тому +2

    Viper: Its Over GGG i have the High Ground...

  • @cowcat8124
    @cowcat8124 2 роки тому +8

    Darth Archons stole their Auto Attack from the Destroyer

    • @ko71k52
      @ko71k52 2 роки тому

      They are more alike to the ascendant's orb

    • @cowcat8124
      @cowcat8124 2 роки тому +1

      @@ko71k52 Nah the Ascendant's orb can actually do damage

  • @PR0per6RAMmar
    @PR0per6RAMmar 2 роки тому +2

    I just jumped into the series here...
    Clearly, I need to start at the beginning.

  • @JJJBunney001
    @JJJBunney001 2 роки тому +1

    Nothing has anti air? Those helichopper zealots would like a word with you Mr GrantDoesGames

  • @DarkQuill
    @DarkQuill 2 роки тому +3

    Jaybor-eat-o's are better against Terran than Zerg or Protoss, because you can fit the entire human race in that worm.

  • @anonimus370
    @anonimus370 2 роки тому +10

    Ground based troop transports are only good in RTS games that don't allow you to run over your fleshy troops.

    • @kabob0077
      @kabob0077 2 роки тому

      What about ones where you can't run over your own but CAN run over an enemy's?

    • @anonimus370
      @anonimus370 2 роки тому +1

      @@kabob0077 That's what I meant, just worded it poorly. Not to mention I wrote "only good" when I actually meant "only bad".

    • @ismaelsantos5378
      @ismaelsantos5378 2 роки тому +1

      @@anonimus370 Ground troop transports are only good if they are either very fast and cheap (flak track in RA2) or if they have fireports so they work as mobile bunkers.
      Otherwise they range from liability to situational (like using Siege Towers to carry Teutonic Knights in AoE)

  • @nikitakazakevic1928
    @nikitakazakevic1928 2 роки тому +10

    Oh boy, do I anticipate the transformation of Great Mohandar's fleet!

  • @DEXyk
    @DEXyk 2 роки тому +4

    There is a legend that there exists a static defense in this game )

    • @Pizza7478
      @Pizza7478 2 роки тому

      Only for Terran though :V

  • @Xenotric
    @Xenotric 2 роки тому +3

    Is that grant making movie references?!? :O Darth archons with havocs buff and a wall of adepts ghosts infront giving the +damage? insane!

  • @BoaPython
    @BoaPython 2 роки тому

    (Joking) Grant: Complains about not getting anit air
    Whirlwind Zealot: Sad noises

  • @Ryder.Draconis
    @Ryder.Draconis 2 роки тому

    The robo units are amazing SO LONG AS YOU MICRO THEM! They aren't a "set and forget" unit.

  • @Diablo-pl7jo
    @Diablo-pl7jo 2 роки тому +3

    wish this game had static defense that you could put around the core to help defend it.

    • @Diablo-pl7jo
      @Diablo-pl7jo 2 роки тому

      @@falsnamae3511 at least they would attack the cannons and slow the attack on the core to give time for the army to show up

  • @Child_of_the_Void
    @Child_of_the_Void 2 роки тому

    "why nothing has anti-air?"
    Meanwhile Blood Hunters that can ground air units:

  • @aredrih6723
    @aredrih6723 2 роки тому +1

    The van should be able to load empty van for some recursive meme

  • @Voidmercenary
    @Voidmercenary Рік тому +1

    Best video ever man. The very hungry reaver is the best thing ever.

  • @scienceviking4490
    @scienceviking4490 2 роки тому +2

    * Looks at Darth Archon *
    Spiked bone ridges under the skin
    Glowing red eyes
    Shoots red lightning
    Product of a horrific transformation
    Clearly these aren't Sith, they're Voidbringers.

    • @erberor8007
      @erberor8007 2 роки тому +1

      Allmighty above, you're right! Odium's reach is far greater than we ever imagined...

  • @walvens3080
    @walvens3080 2 роки тому +4

    Darth Archon seems to have the same issue as the destroyer

    • @mobgabriel1767
      @mobgabriel1767 2 роки тому +1

      But the destroyer can't force choke ppl

  • @sage5296
    @sage5296 2 роки тому

    I feel like the butterfleaver is a necessity to prevent the caterpillars from becoming a huge liability when they've consumed like 50 supply of enemy units, given that it would unleash those in the middle of your army if it died

  • @Nekoyashiki-san
    @Nekoyashiki-san 2 роки тому

    Thanks for the fun! ^^
    You need a good dose of positive energy? Watch Legacy of the Memes! XD

  • @aveshatesit
    @aveshatesit 2 роки тому +3

    Now this was insane. I just died when jabor-eat-o shown up..

    • @Pizza7478
      @Pizza7478 2 роки тому +1

      The moment I remembered the Reaver was even a thing here I just KNEW Jay was gonna be referenced SOMEHOW lol

  • @vulpinitemplar5036
    @vulpinitemplar5036 2 роки тому +3

    In all of the Dawn of War games ground transports are pretty solid, granted that's because there's no air alternative and they're made to be solid units on their own, I guess the problem just comes down to poor design choices, of course you're not supposed to have the APC and it only turns up early game so that's probably why it's so bad :b

  • @nastalgiahood
    @nastalgiahood 2 роки тому +1

    I can't wait for what happened to the wrath walker, I'm calling it early it's the "Wraith"Walker.

    • @The-jy3yq
      @The-jy3yq 2 роки тому

      oh no
      it's going to shoot giant lazuhrs and gehmini muhssiles

  • @Santisima_Trinidad
    @Santisima_Trinidad 2 роки тому +3

    The vanguard is just a better stuckov tank. And stuckovs tanks are already some of the best tanks in the game. Shock divisions are stronger 1v1, but they effectively cost way more because mengsk.

  • @justanoman6497
    @justanoman6497 2 роки тому +8

    Ground transports are so bad in RTS you say?
    C&C begs to differ. Just as a transport, transport engineer base capture cheese is a somewhat significant thing in most of the games in the series. This is because the transport vehicles are significantly faster and quite a bit tougher (also immune to dogs etc) than infantry. The benefit over air transport here is that if the vehicle is destroyed, the infantry survives, whereas air would result in total loss of life.
    And, of course, there are the multi gunner/mobile fortress variants where the units do, in fact, shoot out (sort of). But I don't really consider these transports when used as such.
    AoE2 ram is also sort of a thing. You can "transport" some guards with your ram, to defend it against enemy melee attackers. The guards will be safe from ranged attack while inside (cause ram is highly resistant to ranged attack) and provide the ram with a speed and attack bonus to boot. It's not really meant to be a transport but sort of works.
    There are a number of reasons why SC2 ground transport is bad. The first is because the only ones that exist are slow and fragile. There is no room for slow ground transport unless it's super tough. Second, there are chokes on most maps, which make ground unit movement restricted in general and thus prevent most potential cheese. This is in turn due to the fact that a lot of ground units are pretty mobile already, which allows them to cheese on their own if not countered against, which further diminishes the value of transport. And finally, the air transports are above par, compared to most other RTS.
    To put it in context of SC2, just imagine if you have access to both vulture and baneling and your vulture can transport baneling(and the death of the hellion make them pop out as opposed to die) AND the map have no choke. Now I think you see how ground transport can be strong with the right environment.
    So no, it's not all RTS. It depend heavily on the overall game design. SC2 never took ground transport into consideration and so they suck.

    • @honourabledoctoredwinmoria3126
      @honourabledoctoredwinmoria3126 2 роки тому

      What ground transport does Starcraft 2 have, besides the colonist APCs which are supposed to be bad?

    • @silverhand9965
      @silverhand9965 2 роки тому +3

      There's also the fact that SC2 has very low TTK across the board.
      A tanky unit in SC2 is still likely to die in seconds under fire, which doesn't work well with the idea of ground transports

    • @Max-sz9ez
      @Max-sz9ez 2 роки тому

      If I might add to that list:
      In dawn of war 1 and 2transports are also really good. The imperial guard chimera is probably one of the best units in the entire game and really provides a lot for your army. Same goes for the space marine rhinos and the ork trucks.

    • @justanoman6497
      @justanoman6497 2 роки тому +2

      @@honourabledoctoredwinmoria3126 The only thing I know for sure are the APC and its variants. There are a number of things listed under Terran ground transport on the wiki, but I'm not certain they all have in game units or if some are just stuff in novels and even the stuff in game, like trains, might not actually have the transport ability.
      But anyway, APC is just a bad example of a ground transport, other games where ground transport is actually designed for end up with them being viable. So Grant's blanket statement isn't quite right.

    • @Pizza7478
      @Pizza7478 2 роки тому +2

      @@Max-sz9ez I honestly didn't even realize the Ork Trukks were a transport, they're that good on their own lol

  • @Walker956
    @Walker956 2 роки тому

    There was an awesome ground carrier unit in red alert 2 yuris revenge exanspion. People could shoot out and it could roll over enemy vehices and destroy them that way. Great stuff.

  • @darovitman6720
    @darovitman6720 2 роки тому

    I think giving the blood hunter a stronger attack against flying units could be fun. It would combo very nicely with their ability

  • @PeterZaitcev
    @PeterZaitcev 2 роки тому +2

    19:11: How many Karaxi and Fenixes do they have?!

  • @Deathbrecht
    @Deathbrecht 2 роки тому +1

    Well i guess, Butterfleaver needing Air unit upgrades might be hard on the economy. Especially on missions with more ground to air units, as an army.

  • @maximus28549
    @maximus28549 2 роки тому

    Oh dear it’s Jay’s worst nightmare! REAVERS!!!

  • @flamerollerx01
    @flamerollerx01 2 роки тому

    Ironically, the reavee may be pretty OP against ground units when it stays a caterpillar and you support it with something else that has anti-air and can damage units the reaver can't eat. It also has more than double the hp and shields of the butterfleaver once it maxes out.

  • @Fr33zerg
    @Fr33zerg 2 роки тому +1

    Butterfly is actually good if you can mass them up. Eating is extremally efficient in getting rid of enemy units, like ultralisks, and you pay for them only once.
    It;s mechanics are overlapping with Archoooon, though. I'd leave Archooons at level 9, to make use of their shields, and combo them with tall zealots. Maybe a couple of corsairs/mirages

  • @anzyroadside2374
    @anzyroadside2374 2 роки тому +1

    Did those banelings from the van just do friendly fire?

  • @simonsoupshark8009
    @simonsoupshark8009 2 роки тому

    ngl i really really like the look of the butterreaver

  • @ValenPLAY
    @ValenPLAY 2 роки тому +1

    Unfortunately he doesn't say "My name is Van, I'm 30 years old... I'm a performance artist". That surely adds a new meaning in to... loading the cargo.

  • @numitor9119
    @numitor9119 2 роки тому +1

    Archooooon and reaver would be a fun composition

  • @oguzcanoguz5977
    @oguzcanoguz5977 2 роки тому +2

    Just get the attack upgrade already, Darth Archons attack multiple times and insanely fast, there is literally no other unit that benefits more from attack upgrades.

  • @FerPaleta
    @FerPaleta 2 роки тому +1

    1:49 THE LOST VIKINGS!!!

  • @benjaminbuchan6497
    @benjaminbuchan6497 2 роки тому

    Looks like there's an autocast for the darth archon's force push that's off by default.

  • @Ruzkiel
    @Ruzkiel Рік тому

    I'll admit, I was a tad disappointed when the Reaver didn't transform into a Nydus worm and expel a small army of Terran infantry in honor of Jayborino's "entire human race in a worm" comment/meme.

  • @garbuz3324
    @garbuz3324 2 роки тому

    26:50 With you on that Master+Apprentice darth archon bonus

  • @DJSchreffler
    @DJSchreffler 2 роки тому +1

    The only way this could have been better would be importing MLP to include Fluttershy as part of this.

  • @Cylindryk
    @Cylindryk 2 роки тому +2

    19:12 - what does Fenix doing there? O.o
    Wait, no - why there are multiple Fenix and Karax there? O.O
    @GiantGrantGames Archives ! You missed very important thing during cutscene, I think!

  • @daddysempaichan
    @daddysempaichan 2 роки тому +1

    I just realize the mission end screen is changed to have the Mission Objective Reward text changed to Super Unique Objective Reward.

  • @GorNaKat
    @GorNaKat 2 роки тому +1

    Always 2 there are.
    The master and the apprentice.
    FORCE there to only be 2 Darth Archons and give them bonuses. Maybe even more for master and less for the apprentice.

  • @HyperShadow991
    @HyperShadow991 2 роки тому

    you killed all of his workers with 1 reaver in sc1 coop??? HOW? i gotta watch that list now

  • @charliemallonee2792
    @charliemallonee2792 2 роки тому +1

    RTS developers; please do not make ground transports; they’re clunky and annoying when you accidentally click stuff into them. I’m looking at you, Galactic Battlegrounds, where every tank is a transport and trying to repair with right click just loads the workers.

    • @ernestoiparraguirre2745
      @ernestoiparraguirre2745 2 роки тому

      Well... I was thinking on an all terrain ground transport, that can move up and down cliffs and over water. You also can deposit your resources into it, so you could load it with workers, move around the map, unload to gather and load again to leave if the enemy spots you.

    • @kabob0077
      @kabob0077 2 роки тому

      You have never played Kane's Wrath have you? The Reckoner in that game is a moving Bunker, then there's the APCs in other Command and Conquer games which make rushing an enemy base easy since the infantry doesn't have to play catchup with the armored vehicles.

  • @Ryu_D
    @Ryu_D 2 роки тому

    Thank you for the video.

  • @schwarzegnade7503
    @schwarzegnade7503 2 роки тому

    Stetmann would be proud.

  • @deathdealer3333
    @deathdealer3333 2 роки тому

    I'm not sure I saw that right but it looks like injured units heal inside the Van? Might be a nice excuse to not have repair beam.

  • @charliemallonee2792
    @charliemallonee2792 2 роки тому

    Grant, have you considered reaching out to Carbot to see if a Wings of Liberty Cartooned could happen? They did a mod, so most of the units should be already there. I’m sure the map textures would take forever, but it’d be cool.

  • @independentconfederate6604
    @independentconfederate6604 2 роки тому +2

    I was hoping the vanguard played a card game when it attacked.

  • @merrydiscusser6793
    @merrydiscusser6793 2 роки тому

    The Dragoon and the Cosair would have a ton of anti-air.
    I am also pretty sure that you haven't shown the Phoenix yet.

    • @alexanderchipman9571
      @alexanderchipman9571 2 роки тому +3

      It’s Fenix in aPhoenix with a YEETbeam

    • @merrydiscusser6793
      @merrydiscusser6793 2 роки тому

      @@alexanderchipman9571 Thanks a lot. I checked again and noticed that I somehow missed that episode completely.

  • @rayman3320
    @rayman3320 2 роки тому +1

    What if fenix ability is also meme?

  • @KunouNoHana
    @KunouNoHana 2 роки тому

    "ground based transports are so bad in RTS" says a man who doesn't play Warhammer 40K:Dawn of War enough.

  • @thealmightyduck5743
    @thealmightyduck5743 2 роки тому +1

    Wait would the darth archon make the adept shades worthwhile?

  • @raynightshade8317
    @raynightshade8317 2 роки тому

    WOOH Baby Reaver is back

  • @The-jy3yq
    @The-jy3yq 2 роки тому

    Why doesn't the Gateway have the Gateway sound from Warcraft 3?
    What about the Robo Bay having the Goblin Workshop sound?

  • @overestimatedforesight
    @overestimatedforesight 2 роки тому

    Finally, protoss propagators

  • @herrdoktor1810
    @herrdoktor1810 2 роки тому

    Go to Revanscar next. Carrier and Mothership will be alot more fun the voids i'd assume. If you go to Slayn first you only get like one or two missions with the mothership unlocked.

  • @loveluclins
    @loveluclins 2 роки тому

    I feel like the butterfleavers are really strong though? You don't HAVE to evolve them, but the evolved variants are pretty strong anti ground but you really need at least 5 for that critical mass broodlings...

  • @vonriel1822
    @vonriel1822 2 роки тому

    I'm really sad they didn't make the iMortal instead of the Immortal, that has an awesome barrier that it can only use once and a timer that degrades its stats every time it finishes until it completes maybe 5 times, at which point it just dies.

  • @Marxon1134
    @Marxon1134 2 роки тому

    I think the mission's macguffin needs more protection than a few bloodhunters.
    Yes static D doesn't stop the attacks but it delays them enough to reinforce the position. Why not just use forges and shield batteries?

  • @Deadeye7177
    @Deadeye7177 2 роки тому

    Tempests will release psi storms on impact, mark my words

  • @stylesrj
    @stylesrj 2 роки тому +3

    2:15
    I almost choked on the muffin I was eating. Well played!
    4:50
    I knew it'd be a Jayborino reference!
    12:40
    Not quite as funny as I thought it would be...

  • @lordhood117
    @lordhood117 2 роки тому

    Calling it right now, at a minute and a half in: the Reaver will be a Jayborino reference, since he hates them with a passion.
    EDIT:
    Somebody pick up the phone!
    EDIT 2: WHAT

  • @ShakeyBox
    @ShakeyBox 2 роки тому

    Vanguards can transport Reavers to feeding grounds?

  • @theodericusrex9165
    @theodericusrex9165 2 роки тому

    wait, did the cyber core build sound get replaced with the lumber mill sound from wc3?

  • @WarlockJacque
    @WarlockJacque 2 роки тому +4

    Grant, have you ever heard of the game Creeper World 4? It’s a very interesting tactical game about fighting a liquid. Maybe check it out someday?

  • @MrDwarfpitcher
    @MrDwarfpitcher 2 роки тому +1

    "Ground based transports are so bad in RTS" He says.
    I disagree.
    Grenade or Flamethrower rushing someone with an APC in OpenRA
    Or engineer rushing in Red Alert 2
    Those two are amazing.

    • @kabob0077
      @kabob0077 2 роки тому +1

      Engineer rushing with a Subterranean Transport is pretty OP in Tib Sun, I know the AI pulled exactly that on me multiple times.
      There's also the classic loading a Reckoner or an APC full of guys and having a moving death wagon that spews fire and missiles or bullets at everything that moves. Also, a bit off topic bug I swear you used to be able to put multiple squads in an APC back in Tib Wars.

  • @Alwaysasherlok
    @Alwaysasherlok Рік тому

    Just played this myself I am sad he skipped the final cutscene.