MOWAS2 vs GATES OF HELL vs MEN OF WAR | AI COMPARISON (Part -2)

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  • Опубліковано 24 гру 2024

КОМЕНТАРІ • 106

  • @Dethmeister
    @Dethmeister 7 місяців тому +279

    MOWAS2's ai looks to be the most realistic. Don't take any risks with your life and run away from the danger!

    • @bingolos9063
      @bingolos9063 7 місяців тому +8

      Realisitc in what sense ? both games still have problems with the AI

    • @portman8909
      @portman8909 7 місяців тому +7

      What? AS 2 has the most braindead AI in the series and the way units bundle up is awful.

    • @Dethmeister
      @Dethmeister 7 місяців тому +23

      @@bingolos9063 Self-preservation is realistic.

    • @Dethmeister
      @Dethmeister 7 місяців тому +26

      @@portman8909 It was a joke.

    • @justinsantiago9555
      @justinsantiago9555 7 місяців тому +5

      @@bingolos9063 Like OP said, if you're confronting a soldier with a gun and you have only your bare hands you might as well run away and take cover and/or grab an actual weapon (which is actually how the AI often behaves in all three games), so the AI here is "smart" enough not to foolishly do that. Of course, realistically, if this had taken place at night or a dark place or an area with a lot of concealment, and one had the opportunity disarm/kill the enemy soldier from stealthily from behind, they could try it.
      I mean MOW's and CTA/GOH's AI can be notoriously dumb and braindead unless you did some prescripting. Its one of the franchises' weak points. (here's me dreaming we get vastly improved combat AI in the next successor for GOH or MOW II)

  • @robertharvey5904
    @robertharvey5904 7 місяців тому +113

    MoW AS2 "melee from behind" = "NOPE!!!!" It looks like MoW2 has good infantry AI, but stalls out on armor targets. Overall, I think the AI might be a big plus for MoW2 long term. All three of the games seems to have issues with AI though.

    • @fastasshadow7786
      @fastasshadow7786 7 місяців тому +2

      Mostly they want find a weapons before they actually engaging at them though. That's how Men of War AI work.

    • @ChristopherMundahl
      @ChristopherMundahl 6 місяців тому

      MoW2 is way better than GoH and MoW as far as getting units to not do stupid stuff

    • @Daniel_Temo
      @Daniel_Temo 6 місяців тому

      @@ChristopherMundahlI personally have 400~ hours and hardly experience any issues. If you want your enemy to take out a tank, you keep the guys with anti tank stuff near where tanks would come through, then when the tank is in range it will blow it up. If you want your AI to take out a infantry nest, you let them equip a grenade and flank it from a side. The AI is dependent on your ability to command them; if you can tell them where to go they will do everything in their will to complete it… if they don’t mess up

  • @blastimir
    @blastimir 7 місяців тому +70

    Judging by this video, the AI here is more Artificial and less Intelligent.

    • @SturmFuhrerPK
      @SturmFuhrerPK  7 місяців тому +7

      This AI based comments are 🫨

    • @nolo9079
      @nolo9079 7 місяців тому +2

      @@SturmFuhrerPK are you the ai?

  • @Legoman775
    @Legoman775 7 місяців тому +37

    MOW2 tank destroys 1 vehicle and then the AI breaks LOL

    • @SturmFuhrerPK
      @SturmFuhrerPK  7 місяців тому +3

      Fov effect

    • @FrederikoCMR
      @FrederikoCMR 7 місяців тому +4

      @@SturmFuhrerPK But there's a gunner on top (?)

    • @squashedkebab6927
      @squashedkebab6927 7 місяців тому +1

      @@FrederikoCMR HMG has shorter but more wide view. Keep in mind the view is very limited for the sake of multiplayer balance and it doesn't exactly reveal units the same way as different units get revealed easier or harder, for example small camouflaged AT gun is hidden unless you get close to it.

    • @Jorendo
      @Jorendo 7 місяців тому

      I think the AI was stunned they one shot that tank, like "Dude you saw that?"

    • @Legoman775
      @Legoman775 7 місяців тому +3

      @@SturmFuhrerPK theres a top gunner... and the tanks are not far away at all lol

  • @krzysztofgradowski3519
    @krzysztofgradowski3519 7 місяців тому +70

    I believe that the IDEAL of the "MoW / GoH" genre lacks the "independence" and "softness" of artificial intelligence - something we have, for example, in the Combat Mission series as TacAI
    AI - needs:
    1. be less 0-1, add intermediate states to many functions and increase the times between them
    2. the need to reduce its reaction time to situations, increase the time of identifying goals (this reaction time should depend on the individual's experience).
    3. units should be more independent, especially if MICRO in this game is very nice, in the case of MACRO, this game is not suitable for managing larger numbers of units, the command output is too "precise" so it would be necessary to add...
    3a issuing area and global orders.
    4 Adding AI softening systems:
    4a add morale and fire suppression system
    4b blind the AI by making them unable to see through bushes as well, and increase the time until they identify or lock on to the target
    5 finally blocking the infantry teams so that the team is not separated by 300 m on the map. Add additional buttons on the GUI for forming or splitting a team, rather than simply clicking on units.
    5a make the team function as a new AI that tries to function better together, stay close and cooperate. Add benefits for teams in the form of accelerated identification, frog movement mode, ammunition sharing, higher morale and a medic that automatically heals soldiers from the back

    • @R4ZORLIGHT
      @R4ZORLIGHT 7 місяців тому +7

      CoH 1 had something called squad AI, it was the only game in the series where you could give a squad an attack move and they would seek cover on their own without babysitting.

    • @thephlyingphish5104
      @thephlyingphish5104 7 місяців тому +2

      The first time i have seen someone actually mention the CM games. Both my dad and I play both game series and we have had this discussion on MoW style games with a CM-esque tacAI. Great take!

    • @krzysztofgradowski3519
      @krzysztofgradowski3519 7 місяців тому +2

      @@thephlyingphish5104 oh, I agree! I think that a game combining mechanics, AI, pace and scale from CM and sfx, vfx, visuals, small details and physics from MoW/GoH - it was a perfect combination and complemented each other's advantages.
      Although there is already a CM with better graphics, such as Graviteam Tactics: Mius-Front, but there again the huge disadvantage is the completely unergonomic interface and the complex mechanics presented in such an unfriendly formula

    • @thephlyingphish5104
      @thephlyingphish5104 7 місяців тому +3

      @@krzysztofgradowski3519 Also- graviteam lacks MP and the finer, slower paced combat of CM imo. CM also has a more pick up and play aspect with single battles and campaings instead of large campaigns like graviteam

    • @OrangeNash
      @OrangeNash 3 місяці тому

      What I don't understand is that at least some of those (it's a good list) are straightforward to compute. A basic "run away from danger", for example. I wonder if it would make the AI invincible as it's reaction times and time to issue commands to dozens of units are instant? Devs have to build flaws in to make the game playable by humans.

  • @eduardoanzolch6078
    @eduardoanzolch6078 7 місяців тому +18

    So the Germans in Men O' War AS 2 sees tank what is it ment to do disable the vehicle.
    What he does: He advences in the other direction....Bravo.

    • @NAS_Syberia
      @NAS_Syberia 7 місяців тому +2

      Must had been Frenchmen SS from Charlemagne

    • @Vyury
      @Vyury 6 місяців тому

      @@NAS_Syberia As if, SS Charlemagne must have taken all the brave Frenchies, seeing as they were the last to surrender.

  • @jacksheldon8566
    @jacksheldon8566 7 місяців тому +38

    ingame Ai behavior is different. this test means nothing.

  • @muhammadmamdouh517
    @muhammadmamdouh517 7 місяців тому +15

    I just want to mention something. The behavior of the AI varies depending on the settings you give it. For example try making advance_ratio 0 and retreating ratio 100. That way the soldier will never run away in front of any number of enemies (or the tank in this test).

  • @secondagent5998
    @secondagent5998 Місяць тому +1

    thank you for showing the better game at 6:14

  • @arthurmorgan2906
    @arthurmorgan2906 7 місяців тому +4

    does anyone have a problem with third person camera of infantry in MOW2? Like wtf it seems completely f***ed up. in GOH it was always great

  • @Rogue_Tiger
    @Rogue_Tiger 7 місяців тому +7

    The fking running away is great

  • @kylek29
    @kylek29 7 місяців тому +12

    MOW2 showed some big improvements except for the melee and armor. I'm guessing the failure to fire on more than 1 tank has to be a bug.

    • @ElliottSmith75
      @ElliottSmith75 7 місяців тому +1

      One bug of many.

    • @Daniel-ri5jj
      @Daniel-ri5jj 7 місяців тому +1

      @ElliottSmith75 I haven't seen a bug yet

    • @Legoman775
      @Legoman775 7 місяців тому +2

      @@Daniel-ri5jj theres so many...

    • @Sol4rFl4r3
      @Sol4rFl4r3 7 місяців тому +1

      i thought it was a feature, i sometimes play battalions as tank division and since you focus on tanks and less inf i figured it's on purpose since you gonna control mostly 1-2 tanks of higher caliber, so u gotta give em orders to shoot at targets since they don't' seem to automatically snipe any showing tank, since you can shoot stuff across the map, i can see why the tanks wouldn't do that without you ordering the moment a target shows up, especially from across the map.

    • @TheFlohRiDa
      @TheFlohRiDa 7 місяців тому

      They do independently shoot tanks tho its not clear when ​@@Sol4rFl4r3

  • @MichelRangel1
    @MichelRangel1 7 місяців тому +8

    No man of war 2 ao puxar o pino na granada você já fica visível pro tanque e ainda tem o bug do tanque te acertar sem dar tempo pra fugir

    • @MichelRangel1
      @MichelRangel1 7 місяців тому +1

      Ainda tem os problemas de física do jogo em que um cavalo puxa um artilharia como se fosse papel

    • @rafaelbressanini6
      @rafaelbressanini6 7 місяців тому +1

      ​@@MichelRangel1 Cavalos alemães.exe

    • @twitchzando8222
      @twitchzando8222 7 місяців тому

      Qual você acha mlr gate of hell ou o Man of war 2?

    • @MichelRangel1
      @MichelRangel1 7 місяців тому

      @@twitchzando8222 por enquanto o GOH.
      MOW2 ainda precisa de muita correção em mecânicas que foi tiradas

    • @nicolas-w7w7y
      @nicolas-w7w7y 7 місяців тому +1

      Men of war assault squad 2 é muito dahora, mas sinto que os objetivos das missões sempre se repetem, apesar disso acho até melhor que men of war 1

  • @miller330i
    @miller330i 7 місяців тому +7

    Thank you for providing this service!

  • @MiroslavSunjkic
    @MiroslavSunjkic 7 місяців тому +20

    I don't know about MoW2, but having played MoWAS and GoH, I can say that the AI of player units is a lot better in Mowas2. In GoH they require a ton of babysitting. To make things worse GoH graphics are such that you have very poor visibility and overview. It feels like trying to find ants and micro them. I only played ostfront I can't speak for Liberation.

    • @schnitzelfritzel6287
      @schnitzelfritzel6287 7 місяців тому +5

      I have only found the need to babysit units in call to arms, as in units will refuse to fire a single bullet unless specificly told to. GoH seemed to iron that problem out despite being a extension of CTA.

    • @kayipsi2626
      @kayipsi2626 7 місяців тому

      in goh there is a button in the top left of the UI that fixes this and makes friendly units have a blue outline while enemy units get a red one

    • @Legoman775
      @Legoman775 7 місяців тому +2

      i see a lot of people not like the AI in GOH, ive never had an issue really with them with good positioning but idk

    • @portman8909
      @portman8909 7 місяців тому +1

      @@Legoman775The AI reacts quicker in men of war 2 compared to GoH

  • @aimannafeez2881
    @aimannafeez2881 Місяць тому +1

    Melee attack from behind:
    MoWAS2: 😨😫🏃‍♂
    GoH: 😧😲🤔
    MoW2: 😪🤤😴

  • @Fiendishfool
    @Fiendishfool 7 місяців тому +2

    Love to see the grenade bundle blow a T34 top off lmao

  • @thomasspinola7417
    @thomasspinola7417 7 місяців тому +1

    weird, in As2 i see the IA in battle be more active

  • @laflame4323
    @laflame4323 7 місяців тому

    Hi
    I have a few questions and I hope you can help me. I've watched almost all of your guides, but I think I missed some of them. And please, could you record a guide on how to:
    1. Place flags on the map (these are the ones that soldiers capture later in the mission)
    2. How to make the boat stop after discharging the soldiers (e.g. on the Omaha map). disappeared so that there would not be too many of them on the beach.
    That's it, I hope you can help me

  • @girthyrichar6947
    @girthyrichar6947 5 місяців тому +1

    The AI in hates if hell is so broken. I have over 1350 hours and man let tell you .

    • @Ben-uw8wx
      @Ben-uw8wx 9 днів тому

      Yes but have you ever watched the ai try use granades in assaulr squqd

  • @abdellahiehreimo3402
    @abdellahiehreimo3402 6 місяців тому +1

    Gates of hell on top the best of them all.. period.

  • @Fulcrox
    @Fulcrox 7 місяців тому +2

    Decades and the MOW AI is still potato
    A suicidal potato, i think at this point is a problem with the engine

  • @narth9414
    @narth9414 7 місяців тому +1

    You must have had great laugh with this i sure did.

  • @jackstod
    @jackstod 7 місяців тому

    The second german nearly made me piss lmao 😂

  • @charlieyes4946
    @charlieyes4946 7 місяців тому

    When I was relatively new to GoH when I first encountered an AT grenade I thought Hans ran up to my tank and straight up punched it and knocked out my vehicle
    Turns out he did, he just had an AT grenade in his hand
    Why do GoH soldiers do this

  • @Alex_von_Konig
    @Alex_von_Konig 7 місяців тому +5

    The infantry in mow 2 is smarter, that's a fact. But the game itself is weaker than the same GoH

    • @portman8909
      @portman8909 7 місяців тому +1

      Needs a realism mode with proper projectile system like GoH

  • @emiliodanielgiroseisdedos3981
    @emiliodanielgiroseisdedos3981 7 місяців тому +6

    Gates of hell is the best

  • @Shavikaci123
    @Shavikaci123 7 місяців тому

    Ye mowas2 ai is good but not hole squad of anti tank soldiers can't take out a light tank without you controlling it. Even mods can't make ai smarter. But for that time it was good

  • @peeter2624
    @peeter2624 7 місяців тому +1

    with thousands of hours in assault squad 2 and gates of hell (we dont talk about men of war 2 lmao) I can very confidently say the ai in assault squad 2 is miles ahead of gates of hell and it’s mostly why I still play as2 more tbh

  • @DjFlug26
    @DjFlug26 12 днів тому

    Gates of Hell is my Favorite

  • @williamsnell2078
    @williamsnell2078 6 місяців тому

    The music🗿🗿

  • @blackslade1524
    @blackslade1524 6 місяців тому +1

    Your test is very flawed somehow. I very rarely have these issues in game while actually playing. This vidoe only serves to make the AI look 100x worse then it is.

  • @89volvowithlazers
    @89volvowithlazers 7 місяців тому +1

    Kindergarten, 1st grade and 2nd grade funny thought i think many players do this daily just dont put it together definitely not with your style and production skills or imagination

  • @folker44
    @folker44 7 місяців тому +1

    Dude this does not realy count. In Gates of Hell Elite Infantry will perform way better, way more intelligent in free roam mode than ordinary Infantry. Example, ordinary Infantry has a lower percentage to use grenades on their own. Special forces do this immediately. Same at MoW AS2.

  • @spyritwind2540
    @spyritwind2540 7 місяців тому +2

    How sad. The first two games seem to show you have to micro every unit. MoW2 does a better job but still totally glitched in a couple of these examples. WTF?!?! How can you even call this AI in most of these examples?

    • @Batsot
      @Batsot 7 місяців тому +4

      I mean the units are smarter than in most other RTS games. MOWAS2 and GOH are like this after 5+ years of support, so MOW2 shows the most promise imo

    • @portman8909
      @portman8909 7 місяців тому +1

      @@BatsotPlus there’s a lot more to calculate in this type of rts

    • @trueblindman647
      @trueblindman647 6 місяців тому

      @@Batsot smarter compared to what other RTS games?

    • @trueblindman647
      @trueblindman647 6 місяців тому

      @@Batsot Splinter Cell is not even an RTS stupid.

  • @amonaaron
    @amonaaron 2 місяці тому

    Okay, Mow2>>>Goh>>>Mow:as2

  • @joe-mn4ln
    @joe-mn4ln 7 місяців тому

    These games have barely shown sny improvement in over a decade theyre fun but seriously put some effort in besides reskins

  • @73ingie
    @73ingie 4 місяці тому

    Mow looks more consoley in my opinion goh for me defo.

  • @lilyfurley9833
    @lilyfurley9833 Місяць тому

    MOWAS2 all the way

  • @RogelMarquez
    @RogelMarquez Місяць тому

    I prefer Gates of hell.

  • @ChristopherMundahl
    @ChristopherMundahl 6 місяців тому

    Men of War 2 plays better than all the previous games

  • @rusAdeptuS
    @rusAdeptuS 7 місяців тому +2

    Комедия🤣🤣🤣

  • @davidquezada50
    @davidquezada50 Місяць тому +1

    haha gates of hell looks best. as2 are cowards! whats with that men of war 2 vs tanks thing? is he a spy and wont attack the germans? this engine just sucks now.

  • @crzwlf4887
    @crzwlf4887 7 місяців тому +1

    Dude MOW2 Looks bad as fck

  • @TBaroon
    @TBaroon 2 місяці тому

    Lets be honest, the ai in all these games is trash-mid

  • @Ealdorman_of_Mercia
    @Ealdorman_of_Mercia 7 місяців тому

    mow2 tanks blow up so easily...

    • @Sol4rFl4r3
      @Sol4rFl4r3 7 місяців тому

      not rly, it's due to that heavy tank being so close to these med tanks, they take quite some shits at distance and if it's not a big difference in rank.

  • @misterchoc2893
    @misterchoc2893 7 місяців тому

    All this games looks boring as hell

    • @SturmFuhrerPK
      @SturmFuhrerPK  7 місяців тому

      What do you suggest?

    • @Ben-uw8wx
      @Ben-uw8wx 9 днів тому

      Then why are you watching AI comparison videos on them?

  • @timotheemc-t7003
    @timotheemc-t7003 7 місяців тому

    Mow II win

    • @charlieyes4946
      @charlieyes4946 7 місяців тому

      MOW tankers:
      >Shoots single tank
      >doesn’t elaborate further
      >all other tanks too scared to fire back
      >🗿

    • @timotheemc-t7003
      @timotheemc-t7003 7 місяців тому

      @@charlieyes4946 the infantry AI, the tank ai is not well in this example but handle well in real game, with some update it should be really better.