Space Engineers - EP6 The Riskiest Plan in SE | Escape from Pertam | Survival Challenge | Let's Play

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  • Опубліковано 13 чер 2024
  • This is our Riskiest Plan yet in Space Engineers!! Can we pull this off?? Will we even survive long enough in this Space Engineers Survival Challenge to even execute the plan? In this Space Engineers Survival episode we make great advancements on a Rover Makeover, and hatch a new plan to obtain metal grids/ This Space Engineers Survival Challenge has No Jet Pack, No Refineries, High Gravity, Low Oxygen, Meteors, Spiders (saberoids), Wolves, aggressive AI spawns from the Assertive Combat Systems mod, and more to make this our greatest Space Engineers Survival Challenge yet! This Space Engineers playthrough is delivered in a compressed Let's Play format that combines entertainment and Space Engineers information.
    Primary Challenge Rules/Game Settings:
    - Pertam Spawn w/ Drop Pod
    - No jetpack
    - No basic or large refinery
    - Assertive Combat Systems: steamcommunity.com/sharedfile...
    - Automatic LCDs: steamcommunity.com/sharedfile...
    - Spiders On
    - Wolves On
    - Meteors On
    - Weather On
    - Economy On
    - 3 Drills
    - 2 Welders
    - No Moons (remove through Admin screen, Entity removal)
    (In Progress:)
    - No Asteroids (though I may of messed up this setting; there may only be fewer)
    - Extremely Harsh Destination Planet (TBD)
    Opening Theme Music courtesy Cody Vidal & Kayla Gutierrez:
    codyvidalmusic.com - to request original scores
    codyvidal.bandcamp.com
    Use My Referral code when purchasing a Star Citizen Game Package to receive an additional 5000 in-game credits:
    STAR-PYQM-QZZK
    Hardware:
    Case: Corsair 4000D
    CPU: Intel i7 12700K @ 3.61 GHz, 12 Cores
    RAM: 32 GB Corsair Vengeance @ 4800 Mhz
    Graphics: NVIDIA GeForce GTX 3070Ti, 8GB RAM
    Mic: Shure SM58
    Pre-Amp/Mixer: M-Audio, M-Track
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КОМЕНТАРІ • 4

  • @tadghie6193
    @tadghie6193 Місяць тому

    Hey Oearth, this might be one of the few cases where a parachute hatch comes in useful! You could fill up your little supply rocket with as much stuff as it can hold for a return from the station, and slowly push yourself back into Pertam's gravity with a single hydrogen thruster, and try to land roughly near your base. Then you can bring out the rover to collect the supplies, and your rocket should be able to make its own way back to base with an empty load!

  • @mikewhitaker2880
    @mikewhitaker2880 Місяць тому

    a few points, you ONLY need the hydrogen for leaving the atmosphere "at least for first trip", you can use ions in space if you have the parts for enough in all directions of course... you could always use hinges or rotors to change your thrust vectors, and a parachute for the return trip saves soo much fuel and prevents crashes.... keeping this in mind lets you use TWO hydrogen thrusters for leaving the atmosphere... this of course also allows for a few other bells and whistles to be installed on your ship....

  • @CyberKeith
    @CyberKeith Місяць тому

    Unfortunately for your situation, interior turrets do not require metal grids to build. However, it is usually a good thing they don't require grids when you are trying to defend against wolves and spiders in the early game.

  • @stephenrogers7886
    @stephenrogers7886 Місяць тому

    I'm puzzled by the way you are thinking, a true space engineer would place his two thrusts on hinges or rotors to give yourself more directional thrust. By putting the two thrusts on hinges you could double your lift and then point 1 forward to slow down or both outwards to give yourself left and right thrust.