All sounds are from in-game, except the VHS buzzing sound. Will be available for download under "Popular Maps" on December 6th. Be sure to download "The Backrooms Mode" as well.
@@Rekseri I was live on customs browser (gt is soliciting) just testing the maze out. I’ve already made the back rooms, pale yellow walls, white trim, stained carpet, familiar corners and familiar lights, random abyssal drops, spontaneous and erratic columns, and the annoying hum of industrial lights. It’s a map test, testing the maze potential and the headache inducing setting known as level 0.
I've been working on a backrooms infection map on and off for the past year or so, and i love your map. Do you by any chance remember how you got that water reflection effect on the walls in the poolrooms? Thx
@@ZERO_FORGESI actually can't find it, but I think it might have to do with the fact that I don't currently have a cone type assigned to the light. Do you remember if you need a certain cone for the light? Because I can't currently see any option for GOBO
dope. love the vhs look
We need more Backrooms/liminal space maps in this game
Working on one with bots right now
@@Soliciting. Awesome
@@Rekseri I was live on customs browser (gt is soliciting) just testing the maze out. I’ve already made the back rooms, pale yellow walls, white trim, stained carpet, familiar corners and familiar lights, random abyssal drops, spontaneous and erratic columns, and the annoying hum of industrial lights. It’s a map test, testing the maze potential and the headache inducing setting known as level 0.
I’ll host at 6:30 or 9:45 pm central time
@@Rekseri live on a customs test right now
dude whole time i was watching this going “no fk way” and “this is it” “nailed it.”
incredible stuff, do you have footage on matches with this map?
I've been working on a backrooms infection map on and off for the past year or so, and i love your map. Do you by any chance remember how you got that water reflection effect on the walls in the poolrooms? Thx
Yeah, at the bottom of the settings when you select the light- you’ll see a “GOBO” setting. That’s how you can change the way the light reflects
Thanks again! 👍
@@peterconstant9254 yup. Did u find it?
@@ZERO_FORGESI actually can't find it, but I think it might have to do with the fact that I don't currently have a cone type assigned to the light. Do you remember if you need a certain cone for the light? Because I can't currently see any option for GOBO
@@peterconstant9254 no cone necessary, if you scroll all the way to the bottom of the selected light’s object properties there 100% should be a GOBO
does the game mode come with the old grainy visual effect?
No it doesn’t. I added that in post haha