Enemy monster has lots of attack. Some players: *Finding a way to destroy it with card effects* This guy: *Beating the monster with an even stronger monster*
I swear, clips have been using “hatsudo” way too much. It’s gotten to the point that I have to mute the video and miss the good sfx noises they added just to find some enjoyment out of them
Its kinda sad how generaiders own extradeck boss monster gets outshined but a ehole bunch of other rank 9. Like imagine getting through all the trouble of getting him to over 6k attacl only for it to die to fuckin hane hane
Very true. The disrespect. I always felt buster blader dragon destroyer should have gotten a buff as well to make it unaffected by dragons or stuff because the amount of times I've been effect negated then they summon borreload dragon and take my own guy to shutdown my dragons is insane..
As someone who also use generaider, I’m having a lot of questions, like why didn’t he use jormungandr’s effect since its a quick one? (Even though you had impermanence in your hand so it would had been useless, but still) Or why for odin’s sake did he summon Naglfar instead of Harr? Still good game for you, its the first time an accesscode talker with that much ATK
@@nickcrimten6213 I rewatched the video and you’re right, but then I think I don’t understand what meant with the first comment (sorry, I’m making a lot of confusion 😅)
I also can't understand what the first comment meant. It isn't only accesscode effect that made it 10600. Its multiplication effect to double accesscode after accesscode effect to increase its attack.
Hmmm... As a player of generaider too IDK why the enemy doesn't even do the devastating combo of Harr and Jormugandr. The enemy doesn't even summon Harr which has Omni Negate and Frodi to destroy the opponent monsters on the field. The player just used Jormugandr. If the player has Harr on the field, not only Jormugandr forces a draw and chooses 1 card to be attached as XYZ material also the opponent will be forced to discard 1 card since they draw a card. Losing 2 cards in the process. If he has Harr on the field it might help him win. I commonly summon Harr and Frodi to prevent my enemy from top decking me.
@@mohammadmouneer7045 I have 2 variations: Pure Generaider: Monsters: 2 Maxx C 2 Ash 3 Loptr 2 Mardel 2 Frodi 2 Dovelgus 1 Naglfar 1 Nidhogg 2 Hela 1 Utgarda 2 Harr 1 Nibiru (Before) or Kurikara Divincarnate (now) Spells: 1 Harpie's feather duster 1 Monster reborn 1 terraforming 2 pot of avarice 2 generaider boss quest 1 or 2 Kuji-kara curse 1 lightning storm or raigeki 2 generaider boss stage 0 or 1 generaider loot (commonly I will just use this slot for Generaider boss fight much better but it can be use as advantage for your combo) 2 World legacy montrosity Traps: 1 Xyz reborn 1 or 2 Generaider boss fight 2 phantom knights fog blade or infinite impermanence 2 generaider boss room Extra deck: 1 Number 9: Dyson sphere 1 Number C9: Chaos Dyson Sphere 2 Jormugandr, Generaider Boss of eternity 2 sacred tree beast hyperton 1 nine lives cat 1 phantom fortress enterblathir 1 I:P masquerena 1 knightmare phoenix 1 geonator transverser 1 Mekk-knight crusadia avramax 1 knightmare Unicorn 1 underworld goddess of the closed word 1 Accesscode talker
Jormungandr and Accesscode: We hit the hardest out of any monsters in the game King of Skull Servants and Numeronious Numeronia: Well yes, but actually no.
The card is very fucking filthy cuz there's no way to stop it's effect from attaching 1 card of the opponent's hand to it, so to make it fair in order for it not to be very fucking filthy; then the player who activated the effect should pay half their life points.
*Magikey Spirit Vepartu* one of my favorite modern boss monsters. I have slain Raidraptor Ultimate Falcon, Arrival @ignister,mekk knight crusadia Avramax with ease. With the greatest of ease lol. I used to play Buster blader slaying dragons and fields with the buster lock but Magikey Megalith is giving my friends a hard time.
Since you make opponent send own cards, effects like @Ignister Wind Pegasus and Avramax won't trigger... But beware of @Ignister (usual) targeted negate on gy, Danmari (Works in hand to negate the attack too, as it's 1 step ahead of that Magikey xyz) As an @Ignister player, I appreciate the warning, but might need to see what else they can bring to the table, as I doubt is only an single xyz vs two towers (Unaffected Avramax + @Arrival same turn) May your oppoents don't read your cards until is too late
@@Jyxero yes. Im aware of achiachi and Danmari in hand. my friend Johnathan plays @ignister My magikey build has a certain way of spitting out level 4s like crazy so I'll likely go into abyss dweller before going to Battle Phase to kill your achiachi and your following turns graveyard effects. to which you'll have to try to negate that. Regardless ,magikey cannon can set up a monster negate based on attribute, so I will attempt to negate the danmari in hand when I declare my attack. Lmao I was considering running 2 Vepartu actually since it's really easy to summon,not once per turn and is a pretty generic out to any monster giving Me a hard time. Even a *Red Eyes Dark Dragoon* If I go first you're not dealing with Vepartu. Chances are you're dealing with an abyss dweller,Adamancipator Dragite,Magikey Transfurlmine which pops monsters and gets me a spell trap negate, and a megalith combo on your turn that will allow me to target between 3-6 cards to pop. Or I could throw up that monster negate.
Gatchiri, another @Ignister monster (Earth attribute, lvl 8 0 atk, but can be summoned with relative ease) has the lingering effect of choosing a monster on the field (Any monster, even non cyberse), and giving it unaffected status until my next turn... It's a route I made up to make Avramax unaffected, so don't worry about it (Have a couple of replays on my channel...) Achichi on GY is a harmless effect most of the time, so don't worry about it (I use it as a bluff if a negate is on board, so far two players had bitten), yet the previously mentioned Gatchiri effect triggers on GY, so Dweller is a great counter, also Doyon (The dark, small blob), the main recovery tool, won't recover a spell when used as material Don't waste Dragite negate on the field, as it can be recovered and reactivated, plus, the main attributes to watch for are dark (Cyberse wicckid / Templar / Accesscode should be your targets, not Infant) and water / earth (Splash mage / Transcode talker) so adjust accordingly with the synchro (Light should be another one but is rarely seen with standard builds) If you want, you can share your I.D to watch some of your replays, as I mentioned, I'm unaware of Magikey routes (I could share mine, but I'm not at home atm)
@@Jyxero very interesting... and I understand the line now. John has yet to do it. But that's why I mentioned Magikey Spirit Vepartu. Even with unaffected status,Vepartu affects the player not the monster,imposing a condition on which makes you send him to the GY. I wouldn't blindly fall for some of the @ignister interruptions. But it does happen. Also,danmari in hand is unpredictable so just have to attack and find out But for the most part. I was just commenting how I enjoy summoning my basic xyz monster and wiping out monsters that take so much to bring out. Very satisfying indeed
Basically cause of Mathmech Multiplication, when that card goes to the GY and if you have a cyberse monster in the extra monster zone which Accesscode Talker is a cyberse monster then that monsters current atk point will double until the end of the turn as chain 1 in the chain link. To which he/she then use Accesscode Talker effects for chain link 2 to choose one of the link materials use to summon it and depending that link monster's link rating by x1000. So they chose Transcode Talker which was a link 3 monster so Accesscode Talker will gain 3000 atk. With Accesscode Talker original atk being 2300 it'll shoot up to 5300 atk which completes the effects in chain link 2 now for chain link 1, Mathmech Multiplication comes in and double Accesscode Talker current atk being 5300 to 10600 atk. Basically in mathematical formula (2300+3000)*2=10600. Hope this helps
Man that was great but omg I am so sad at how shit jormungandr is. Its a fucking rank 9 boss of the archetype and it does nothing. No protection, no interruption. Just is a big old worm beatstick
It’s because the buff from Multiplication is one turn only, and Accesscode’s buff is an activated effect that only increases ATK but it doesn’t change the Original ATK. So when Multiplication’s effect ends, it makes the ATK return to the original ATK, which is 2300.
When summoned using Transcode and Mathmech Multiplication, activate Multiplication’s effect to double its attack, then chain Accesscode’s own effect to increase its attack. On resolution Accesscode gets to 5300ATK by its own effect, and then that result gets doubled by multiplication!
Man this is the worst way to play generaider. Giving the opponent too many draws. Prioritizing making the biggest Jormungandr which is a glorified beat stick with no protection. Neglecting to put up any of the in archetype negates. Generaider is a control deck lol. Sure you can finish the opponent with a cheeky Jormungandr play but this is not the way to do it.
I know its the funny way to do it, but you already give them free card by doing their thing. I know its their entire gimmick so some people may think it will be more funnier if i also put cup of ace, i guess. "Kuji-kiji curse" say : send 1 level 9 monster from your hand or face up field, draw 2.
Enemy monster has lots of attack.
Some players: *Finding a way to destroy it with card effects*
This guy: *Beating the monster with an even stronger monster*
I frickin love mathmechs
the big bad schlong got beaten by a BIGGER BADDER SCHLONG huh?
I swear, clips have been using “hatsudo” way too much. It’s gotten to the point that I have to mute the video and miss the good sfx noises they added just to find some enjoyment out of them
I actually agree looking back at it, and I plan on using it little to none in future videos if at all possible.
Thank you somebody else agrees
@@Red-du8ps I mean maybe use it for when the boss monster uses it’s effect
Thanks no one asked
@@reinsama2.09 and no one asked for your opinion either. This is the internet, people do this all the time
this is a boss fight
I like that you had the otk but you went for style points instead
My respect for you good sir is immense
Aside from the overused “hatzudo” everything in this video is awesome. Keep doing this great videos.
Its kinda sad how generaiders own extradeck boss monster gets outshined but a ehole bunch of other rank 9. Like imagine getting through all the trouble of getting him to over 6k attacl only for it to die to fuckin hane hane
Very true. The disrespect. I always felt buster blader dragon destroyer should have gotten a buff as well to make it unaffected by dragons or stuff because the amount of times I've been effect negated then they summon borreload dragon and take my own guy to shutdown my dragons is insane..
I see that linear equation cannon there you lil goblin
Man I don’t even play yugioh like that anymore and these vids have been a treat to watch. Hope you continue the grind! Ez ez 100k incoming
As someone who also use generaider, I’m having a lot of questions, like why didn’t he use jormungandr’s effect since its a quick one? (Even though you had impermanence in your hand so it would had been useless, but still) Or why for odin’s sake did he summon Naglfar instead of Harr?
Still good game for you, its the first time an accesscode talker with that much ATK
My guy can't read accesscode
@@nickcrimten6213 no no, i know accesscode’s effect, but usually they use a link 3 for the effect
@@creeperboy2567 he did?
@@nickcrimten6213 I rewatched the video and you’re right, but then I think I don’t understand what meant with the first comment (sorry, I’m making a lot of confusion 😅)
I also can't understand what the first comment meant.
It isn't only accesscode effect that made it 10600. Its multiplication effect to double accesscode after accesscode effect to increase its attack.
The main protagonist gets their full set and beats the final boss.
I love the fact of this person is using linear equation Canon
The feeling you get when you beat the overpowered secret boss *FASHINABLY* in 3 minutes
YuGiOh memes are the absolute best, because it just looks like the anime moments that people generally want the game to be like.
This moment is worthy enough of being adapted into the anime itself
i really loved when i see this kind of anime moments in a duel
Your meme Yu GI oh videos have the best memes, trailer park boys, Ron Swanson, Patrick, hell man😭😭😭😂😂😂😂😂
As a generaider player... this puts a smile on my face. Also cup of ace is a crazzyyyy tech choice
Hmmm... As a player of generaider too IDK why the enemy doesn't even do the devastating combo of Harr and Jormugandr. The enemy doesn't even summon Harr which has Omni Negate and Frodi to destroy the opponent monsters on the field. The player just used Jormugandr. If the player has Harr on the field, not only Jormugandr forces a draw and chooses 1 card to be attached as XYZ material also the opponent will be forced to discard 1 card since they draw a card. Losing 2 cards in the process. If he has Harr on the field it might help him win. I commonly summon Harr and Frodi to prevent my enemy from top decking me.
Can you give me your deck list ?
@@mohammadmouneer7045 later I am still on duty at the hospital.
@@keithianflores2605
Ok dude may Allah help you
@@mohammadmouneer7045
I have 2 variations:
Pure Generaider:
Monsters:
2 Maxx C
2 Ash
3 Loptr
2 Mardel
2 Frodi
2 Dovelgus
1 Naglfar
1 Nidhogg
2 Hela
1 Utgarda
2 Harr
1 Nibiru (Before) or Kurikara Divincarnate (now)
Spells:
1 Harpie's feather duster
1 Monster reborn
1 terraforming
2 pot of avarice
2 generaider boss quest
1 or 2 Kuji-kara curse
1 lightning storm or raigeki
2 generaider boss stage
0 or 1 generaider loot (commonly I will just use this slot for Generaider boss fight much better but it can be use as advantage for your combo)
2 World legacy montrosity
Traps:
1 Xyz reborn
1 or 2 Generaider boss fight
2 phantom knights fog blade or infinite impermanence
2 generaider boss room
Extra deck:
1 Number 9: Dyson sphere
1 Number C9: Chaos Dyson Sphere
2 Jormugandr, Generaider Boss of eternity
2 sacred tree beast hyperton
1 nine lives cat
1 phantom fortress enterblathir
1 I:P masquerena
1 knightmare phoenix
1 geonator transverser
1 Mekk-knight crusadia avramax
1 knightmare Unicorn
1 underworld goddess of the closed word
1 Accesscode talker
But to you can switch Number C9 Chaos Dyson Sphere any card you like
1:21 - as a Generaider player myself, i loved the sound effect!
i just love the "Hello there"
Ah generaider...the anime boss deck that ls enjoyable to play against and with.
Allows a glorious anime moment
Only the legendary Super Viking has the power to slay Jormungandr.
If only they had math, maybe they could've destroyed the god eating serpent
Harry Potter and the Chamber of Secrets PS2 Basilisk, such a familiar and nostaligc theme, you chose perfectly for Jormungandr's theme buddy!
I don’t even mind the sound affects. I’m just happy to hear something else rather than the screams of the dammed.
Not gonna lie, seeing Linear Equation Cannon shook me.
Liar
a worthy victory for an anime chapter
This was an episode of Yu-Gi-Oh
Ignister 🤝 mathmech
One turn kill accesscodes
This power up was so amazing that not even Steve Harvey could contain his excitment
Multiplication on the acesscode is the best thing I've ever seen
You did it you beat the final boss with style points and yes I know that Genraiders are basically called bosses by there cards
That's a surprise tool that will help us later!
He should've gone into a 6 mat zeus
bro really using DKayed negate sound effect💀💀
Jormungandr and Accesscode: We hit the hardest out of any monsters in the game
King of Skull Servants and Numeronious Numeronia: Well yes, but actually no.
Everybody gangsta till opponent pulls out magic cylinder
Yu-Gi-Oh anime at home:
I feel like if cup of ace chooses the opponent instead of you then just know your defeat is booked.
Steve Harvey: YES!!!! KEEIIIILLLL!!!!!
another way would have been him just attacking you while you activate infinite impermanence xD
Legit goosebumps inducing anime episode
The card is very fucking filthy cuz there's no way to stop it's effect from attaching 1 card of the opponent's hand to it, so to make it fair in order for it not to be very fucking filthy; then the player who activated the effect should pay half their life points.
Imagine playing boss bite.
Imagine not summoning Nidhogg against an xyz/link strategy lol.
I never thought of using cup of ace in generaiders, but I can see the potential
Potential for opponent to draw lightning Storm, raigeki, forbidden droplet, imperm, ghost ogre, etc. lol
Honestly he should have used other rank 9s instead. I know it was along time ago but he could have gone to two rank 9 and did more damage that way
1:52 xd
0:49 Xd
idk how accesscode talker is still legal but...well done
I dont think Is that strong , you can remove it in any way
Love the negate clip. Where'd it come from? Who made it?
2:49 ae
Me: *RAI...GEKI!*
It's over 9000!!!!!
STOP SO MANY HATSUDO
Linear equation Canon is the most wordy card I've ever read.
*Magikey Spirit Vepartu* one of my favorite modern boss monsters. I have slain Raidraptor Ultimate Falcon, Arrival @ignister,mekk knight crusadia Avramax with ease. With the greatest of ease lol. I used to play Buster blader slaying dragons and fields with the buster lock but Magikey Megalith is giving my friends a hard time.
Since you make opponent send own cards, effects like @Ignister Wind Pegasus and Avramax won't trigger... But beware of @Ignister (usual) targeted negate on gy, Danmari (Works in hand to negate the attack too, as it's 1 step ahead of that Magikey xyz)
As an @Ignister player, I appreciate the warning, but might need to see what else they can bring to the table, as I doubt is only an single xyz vs two towers (Unaffected Avramax + @Arrival same turn)
May your oppoents don't read your cards until is too late
@@Jyxero yes. Im aware of achiachi and Danmari in hand. my friend Johnathan plays @ignister
My magikey build has a certain way of spitting out level 4s like crazy so I'll likely go into abyss dweller before going to Battle Phase to kill your achiachi and your following turns graveyard effects. to which you'll have to try to negate that. Regardless ,magikey cannon can set up a monster negate based on attribute, so I will attempt to negate the danmari in hand when I declare my attack.
Lmao I was considering running 2 Vepartu actually since it's really easy to summon,not once per turn and is a pretty generic out to any monster giving Me a hard time. Even a *Red Eyes Dark Dragoon*
If I go first you're not dealing with Vepartu. Chances are you're dealing with an abyss dweller,Adamancipator Dragite,Magikey Transfurlmine which pops monsters and gets me a spell trap negate, and a megalith combo on your turn that will allow me to target between 3-6 cards to pop. Or I could throw up that monster negate.
@@Jyxero how is avramax unaffected exactly ?
Gatchiri, another @Ignister monster (Earth attribute, lvl 8 0 atk, but can be summoned with relative ease) has the lingering effect of choosing a monster on the field (Any monster, even non cyberse), and giving it unaffected status until my next turn... It's a route I made up to make Avramax unaffected, so don't worry about it (Have a couple of replays on my channel...)
Achichi on GY is a harmless effect most of the time, so don't worry about it (I use it as a bluff if a negate is on board, so far two players had bitten), yet the previously mentioned Gatchiri effect triggers on GY, so Dweller is a great counter, also Doyon (The dark, small blob), the main recovery tool, won't recover a spell when used as material
Don't waste Dragite negate on the field, as it can be recovered and reactivated, plus, the main attributes to watch for are dark (Cyberse wicckid / Templar / Accesscode should be your targets, not Infant) and water / earth (Splash mage / Transcode talker) so adjust accordingly with the synchro (Light should be another one but is rarely seen with standard builds)
If you want, you can share your I.D to watch some of your replays, as I mentioned, I'm unaware of Magikey routes (I could share mine, but I'm not at home atm)
@@Jyxero very interesting... and I understand the line now. John has yet to do it. But that's why I mentioned Magikey Spirit Vepartu. Even with unaffected status,Vepartu affects the player not the monster,imposing a condition on which makes you send him to the GY.
I wouldn't blindly fall for some of the @ignister interruptions. But it does happen. Also,danmari in hand is unpredictable so just have to attack and find out But for the most part. I was just commenting how I enjoy summoning my basic xyz monster and wiping out monsters that take so much to bring out. Very satisfying indeed
Wait how did access code talker got over 10k attack
Basically cause of Mathmech Multiplication, when that card goes to the GY and if you have a cyberse monster in the extra monster zone which Accesscode Talker is a cyberse monster then that monsters current atk point will double until the end of the turn as chain 1 in the chain link. To which he/she then use Accesscode Talker effects for chain link 2 to choose one of the link materials use to summon it and depending that link monster's link rating by x1000. So they chose Transcode Talker which was a link 3 monster so Accesscode Talker will gain 3000 atk. With Accesscode Talker original atk being 2300 it'll shoot up to 5300 atk which completes the effects in chain link 2 now for chain link 1, Mathmech Multiplication comes in and double Accesscode Talker current atk being 5300 to 10600 atk. Basically in mathematical formula (2300+3000)*2=10600. Hope this helps
Amazing
That hatsudo is really annoying
Idk what any of these cards were
Good stuff
whyd you have to kill the funny snake
Man that was great but omg I am so sad at how shit jormungandr is. Its a fucking rank 9 boss of the archetype and it does nothing. No protection, no interruption. Just is a big old worm beatstick
I feel like Jormungandr needs a rank 10 Xyz evolution so it can put all those materials to good use
Ace monster should against ace monster
Dude clearly didn't know how to play generaiders
Epic just epic
why accesscode atk drop to default ? I thought it was permanent?
It’s because the buff from Multiplication is one turn only, and Accesscode’s buff is an activated effect that only increases ATK but it doesn’t change the Original ATK.
So when Multiplication’s effect ends, it makes the ATK return to the original ATK, which is 2300.
how it can become 10k atk? haha
When summoned using Transcode and Mathmech Multiplication, activate Multiplication’s effect to double its attack, then chain Accesscode’s own effect to increase its attack. On resolution Accesscode gets to 5300ATK by its own effect, and then that result gets doubled by multiplication!
@@Red-du8ps holymoly
less hadsudo
1:18 song name? please
:O i will try some time
This video was annoying to watch. Good duel tho
I'd be more impressed if u beat it without access code like 90 percent of other duelist who ply access code
Magikey spirit vepartu
👏👏
Man this is the worst way to play generaider. Giving the opponent too many draws. Prioritizing making the biggest Jormungandr which is a glorified beat stick with no protection. Neglecting to put up any of the in archetype negates. Generaider is a control deck lol. Sure you can finish the opponent with a cheeky Jormungandr play but this is not the way to do it.
Cringe using Accesscode. That and Borrelsword are the laziest ways to get big beatsticks.
Using cup of ace with generaiders is actually a galaxy brain play when you think about it
No its not.
Just run pot of extravagance?
If you have Boss stage up, sure, I understand the point, but I rather play Dark world dealings instead of 50-50 for +1 or -3
Run dark bribe for negate or dark world dealing for draw if you want something like this
I know its the funny way to do it, but you already give them free card by doing their thing. I know its their entire gimmick so some people may think it will be more funnier if i also put cup of ace, i guess.
"Kuji-kiji curse" say : send 1 level 9 monster from your hand or face up field, draw 2.