Thanks for the tips but a bit too late lol I just moved to a way better networking solution, this was my first time trying Unity Netcode, this is just pure nightmare to me and absolutely not intuitive, when on the opposite even the most low level network API is easier to understand: A client send a message to the server The server handle the message and respond to all clients Clients handle the reception of the message... I mean, networking is "so simple" when you actually use a low level API, ofc it takes more time to synchronize all the features you want, but at least if you don't go for a competitive game, you can just do Client Authoritative movements and everything, and get things working pretty easily.
@@dzVNE Riptide Networking (btw everytime I try to explain stuff around this solution, YT delete my comment for completely no reasons... so well check by yourself)
Tips are useful, but the edit is impossible to watch, text goes away soo quickly, i had to start stop multiple times. Please keep the tip text visible
Alright, I'll keep that in mind next time. Thanks dude.
Great stuff! Thank you
Please, make more
Thanks for the tips, I got stuck with the Network list and you saved me
I haven't gotten to this point yet but I'm saving this vid cuz I'm sure I'm gonna need it, thx a lot
Thanks for these tips. It's help me alot❤
No worries
Holy hell the NetworkList part 🤯
Great video!
Thanks!
Thanks for the tips but a bit too late lol
I just moved to a way better networking solution, this was my first time trying Unity Netcode, this is just pure nightmare to me and absolutely not intuitive, when on the opposite even the most low level network API is easier to understand:
A client send a message to the server
The server handle the message and respond to all clients
Clients handle the reception of the message...
I mean, networking is "so simple" when you actually use a low level API, ofc it takes more time to synchronize all the features you want, but at least if you don't go for a competitive game, you can just do Client Authoritative movements and everything, and get things working pretty easily.
What solution u choose. Mirror or photon
@@dzVNE Riptide Networking (btw everytime I try to explain stuff around this solution, YT delete my comment for completely no reasons... so well check by yourself)
nice video, usefull :)
No problem
Bruuuh. Thank you.