You make fun of the double lair but the great technique increases the health of the hatch making it more difficult to snipe it with a medivac drop. Smart plays if you ask me
Man, game 2 was tough to watch! Most of the red player's troubles could have been prevented had he built a couple of ravens! That way, his CCs could have conserved energy! Oh well...live and learn I guess!
It's odd how ZvT seems to get to lurker vs tank and then stall out. Why no ultras? Distract the bio forces away from the tanks, and then send a meat shield of roaches at the tanks with 2 or 3 ultras coming up behind to smash them to pieces. Or even just a single broodlord? Annoy them with broodlords to pull the bio forces into your lurkers, then the tanks can't do anything against the broodlords. I know these are expensive but if you're in a end game stalemate type situation you're going to be stocking up the resources regardless.
I don’t like fighting Terran vs Terran due to the Vikings and siege tanks combos. I had to either resort to too many Vikings or liberators to deal with that combo.
You make fun of the double lair but the great technique increases the health of the hatch making it more difficult to snipe it with a medivac drop. Smart plays if you ask me
Man, game 2 was tough to watch! Most of the red player's troubles could have been prevented had he built a couple of ravens! That way, his CCs could have conserved energy! Oh well...live and learn I guess!
It's odd how ZvT seems to get to lurker vs tank and then stall out. Why no ultras? Distract the bio forces away from the tanks, and then send a meat shield of roaches at the tanks with 2 or 3 ultras coming up behind to smash them to pieces. Or even just a single broodlord? Annoy them with broodlords to pull the bio forces into your lurkers, then the tanks can't do anything against the broodlords. I know these are expensive but if you're in a end game stalemate type situation you're going to be stocking up the resources regardless.
I don’t like fighting Terran vs Terran due to the Vikings and siege tanks combos. I had to either resort to too many Vikings or liberators to deal with that combo.
As an excuse I tried to do "below 60 apm" challange but I failed.