You blow up hive with BTSU gloves you get overcharge. With Mechanical Animal with a kill you get overcharge Also with gloves you give team overcharge. I know you already know this. But just think about it
@@squad51_kmg365 yes I have created the very ones you mention. Wyvern would make this build weaker. This is not a healing support build but I appreciate the comment even tho it makes little sense. 😁
My only problem with the capacitor is that you spend a lot of time throwing mines or dropping a healing hive to the point where it's hard to build stacks. And if you're building stacks that is time not throwing mines
This is the build I've always wanted to work but no matter how you put it together, enemies precision dodging the mines or somehow being able to avoid them completely by staying in cover is a big let down. I used a similar build today and watched as one enemy continously dodged mine after mine while out of cover. I wish I was a streamer just so I could have recorded it and posted it - that's how silly it was. So, because of that I cannot use it.
@PatrickWolfChannel Sure but without the Healer, you were still very survivable because you took no damage. Faraday works with the Stinger too. We can on the move swap to Acosta, Mechanical Animal, BTSU, and Energize for perpetual overcharge!
You blow up hive with BTSU gloves you get overcharge. With Mechanical Animal with a kill you get overcharge Also with gloves you give team overcharge. I know you already know this. But just think about it
@@tylerledbetter6455 I will definitely use capacitor with this setup. The animal works better with hybrids.
I use hardwire. But,i use the Mechanical Animal and use BTSU gloves. I also have another Hardwire build. I have 148% repair skills
You can swap on the go to a BP with Energize, Acosta Go, Mechanical, and BTSU for perpetual overcharge.
No BTSU gloves with HW. Add Wyvern instead for Skill damage or alps for healing. Bit there is also way better healing support builds out there 😊
@@squad51_kmg365 yes I have created the very ones you mention. Wyvern would make this build weaker. This is not a healing support build but I appreciate the comment even tho it makes little sense. 😁
My only problem with the capacitor is that you spend a lot of time throwing mines or dropping a healing hive to the point where it's hard to build stacks. And if you're building stacks that is time not throwing mines
@@jamietrollope7536 there are many other options depending on what content you are playing.
Use the test subject
Agreed 20% extra skill damage for one bullet makes more sense
@@jwill5033 No Capacitor is miles better for how I play.
@@korevaughan4972 The capacitor is alot better for damage due to attribute change alone.
This is the build I've always wanted to work but no matter how you put it together, enemies precision dodging the mines or somehow being able to avoid them completely by staying in cover is a big let down. I used a similar build today and watched as one enemy continously dodged mine after mine while out of cover. I wish I was a streamer just so I could have recorded it and posted it - that's how silly it was. So, because of that I cannot use it.
Why not use the Stinger hive for more damage and the same cooldown?
You can but you will loose so much survivability!
@PatrickWolfChannel Sure but without the Healer, you were still very survivable because you took no damage. Faraday works with the Stinger too.
We can on the move swap to Acosta, Mechanical Animal, BTSU, and Energize for perpetual overcharge!
i just use shield and mine and keep throwing mines like crazy every 5 sec to irritate random teammates 😂😂
Don’t promote damage skill builds bro 😭
I can tell it's hardwire without you talking about it.