How to import assets in to Blender

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  • Опубліковано 24 сер 2024
  • With the abundance of models and textures online it can be confusing learning to bring everything in to Blender. In this tutorial I'll show how to build PBR assets from image textures, how to import and correct 3d scans/models, and how to bring node groups in to Blender as well.
    Links:
    Learn the asset browser in 5 minutes
    • Blender's Asset Browse...
    Indepth asset browser tutorial
    • Master the new Asset B...
    Building PBR materials indepth
    • How to setup PBR textu...
    PBR textures-------------------
    Ambientcg.com
    Polyhaven.com
    CGbookcase.org
    FreePBR.com
    Image textures / stock photos-------------------
    Unsplash.com
    Cleanpng.com
    Textureninja.com
    Pexels.com
    3D models and scans-------------------
    Sketchfab.com
    3D.si.edu
    Blendswap.com
    Blendermarket.com
    Gumroad.com

КОМЕНТАРІ • 76

  • @kimopuppy
    @kimopuppy 2 роки тому +3

    What sparked my attention was...how to organize your folders! Lots of pause video just to look at how you organized stuff

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      Have you seen my video on that topic? ua-cam.com/video/pA8-rw56t4g/v-deo.html
      Maybe I'll revisit it soon

    • @kimopuppy
      @kimopuppy 2 роки тому

      @@DanielGrovePhoto No I had not thanks

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      @@kimopuppy I've improved things a little bit since then so I may redo that, not sure. but the basic idea is the same

    • @kimopuppy
      @kimopuppy 2 роки тому

      @@DanielGrovePhoto Something you hinted at -- How do you remember who to give Attribution to?

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому +1

      @@kimopuppy You could save the link to the file and author name as a text data block in the Blend file or even better paste it to a .txt file that's in the same folder as the asset files. I usually have each 3d scan in it's own folder which contains the fbx/obj and the blend file I make as well as a texture folder.

  • @Brandon12983
    @Brandon12983 Рік тому

    Your videos are so easy to follow, it’s really motivating me to continue with blender 😊

  • @clausbohm9807
    @clausbohm9807 2 роки тому +2

    I think ... USD(a,c) is a Pixar format that may become very popular in the future to transfer entire animation files between programs.

  • @juanblanco7449
    @juanblanco7449 11 місяців тому

    very informative and to the point, i needed this tutorial. in 17 minutes i learn so much thanks 🙂

  • @snehilverma6182
    @snehilverma6182 Рік тому +2

    the video i needed.. thankyou so much

  • @Marias3ddruck
    @Marias3ddruck Рік тому +1

    Thank you for this video. I could finally import my texture!

    • @DanielGrovePhoto
      @DanielGrovePhoto  Рік тому +1

      Glad to hear that! be sure to organize your textures in to folders and sub folders so you know where to put new assets and where to find old ones.

    • @1ace
      @1ace Рік тому

      how

  • @Crimsonland1
    @Crimsonland1 Рік тому

    This great entry video. Thx man

  • @ehabqurah.graphtut
    @ehabqurah.graphtut 8 місяців тому

    thanks you so much , very very helpful

  • @NicolasBallester
    @NicolasBallester 5 місяців тому

    Hello, how do you make your value menu (principled BSDF with all the settings displayed directly?) I'm obliged to open each setting to see and make my settings. Thanks by advance

    • @DanielGrovePhoto
      @DanielGrovePhoto  5 місяців тому

      Are you using Blender 4.0+? They changed the BSDF to have separate panels. I don't yet know how to expand them all at once.

  • @lxic-bz8hf
    @lxic-bz8hf Рік тому

    great tips, thank you

  • @sworupgautam7243
    @sworupgautam7243 8 місяців тому

    I imported it too, but the texture is not applied. Why is that and how can i import as it actually is ?

    • @DanielGrovePhoto
      @DanielGrovePhoto  8 місяців тому

      What format was it? Did it come with image files?

  • @Abius69
    @Abius69 Рік тому

    Thank you very much))

  • @Hamlet2615
    @Hamlet2615 2 роки тому +1

    Thank you

  • @daniellawton4336
    @daniellawton4336 2 роки тому

    I don't have any "blender" folder like you have. Used windows search, no results. And I just installed blender last week. There's a "Blender Foundation" folder, but nothing in there looking like your path.

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      That folder I made myself as well as all the folders in it so that I can organize things.

    • @daniellawton4336
      @daniellawton4336 2 роки тому

      @@DanielGrovePhoto Thanks, that worked.

  • @rawphaw
    @rawphaw 5 місяців тому

    your voice sounds like someone famous in movies but i cant put my finger on it

    • @DanielGrovePhoto
      @DanielGrovePhoto  5 місяців тому

      Thanks! I've been called the Bob Ross of Blender lol!

  • @najuajmal110
    @najuajmal110 4 місяці тому

    HOW TO IMPORT FSPV FILE IN BLENDER

    • @DanielGrovePhoto
      @DanielGrovePhoto  4 місяці тому

      Never heard of that one sorry. Have you googled it? Maybe there's an addon to import them.

  • @Ikerextrafn
    @Ikerextrafn Рік тому

    when i download a asset im using it doesnt give me the 3d object thing it only gives me pngs and a fbx file when i go into the file
    got it working with another asset so yay

  • @H53.
    @H53. Рік тому

    The problem is that you downloaded them one by one most of the time. I don't want that. For instance, why is there no 3D Warehouse Addon for Blender that downloads models directly into Blender(?).

    • @DanielGrovePhoto
      @DanielGrovePhoto  Рік тому

      There are some addons for just that! Sketchfab has their own now. Blender kit is another good one. I'm sure there are various others available.

  • @kafedral1
    @kafedral1 Рік тому

    thnx

  • @farisnazhirah7225
    @farisnazhirah7225 Рік тому

    hey im new to blender currently been workin on a game project, so recently I'm having problem when importng fbx objects the textures are missing i makes all the imported objects pitch black and seacrhed everywhere (if i didnt search enough..) but just couldnt find somethin to helpp my case. Any ideas?

    • @DanielGrovePhoto
      @DanielGrovePhoto  Рік тому

      If they are prepared properly by their creator they should retain base color and normals maps but I have no experience prepping stuff with anything other than Blender. I have experienced mishaps with Sketchfab FBX files. Sorry I don't have any answer for you. Fortunately (at least in my experience0 UV Maps are retained so if you manually fix or creat the materials with the right images the UV maps will kick in and save you the unwrapping time. Did your FBX downloads come with image maps?

  • @qvzmo_ae
    @qvzmo_ae Рік тому

    my asset is a .blend file what do i do?

    • @DanielGrovePhoto
      @DanielGrovePhoto  Рік тому

      Go to File>append find the blend file, go in to it and select which things you want to import. You can import anything such as meshes, materials, node groups etc.

    • @qvzmo_ae
      @qvzmo_ae Рік тому

      @@DanielGrovePhoto thanks 🙏

  • @adrianwagner7106
    @adrianwagner7106 Рік тому

    when i try to import the fbx element, doesn't load the textures, it only appear the white element.

    • @DanielGrovePhoto
      @DanielGrovePhoto  Рік тому

      The textures may not have been setup correctly ahead of time. What program was it created in or site was it downloaded from? Also how many texture images are there?

    • @davedave510
      @davedave510 Рік тому

      @@DanielGrovePhoto hi.i have thé same problem.i download frome cgtrader.and cant find it.and if i find it blender wont alow me to add addons or texture.

    • @DanielGrovePhoto
      @DanielGrovePhoto  Рік тому

      @@davedave510 what format did it download as? And how are you trying to add it in Blender? Are you using the asset browser or the File>Import feature?

    • @davedave510
      @davedave510 Рік тому

      @@DanielGrovePhoto i used the import feature.and it download as normal file.but the computer cant opend it

    • @DanielGrovePhoto
      @DanielGrovePhoto  Рік тому

      @@davedave510 was it a zip file, fbx, or obj file? In the import menu be sure to use the right option or it won't see the file you're looking for. Also if it's in a zip file be sure to extract the 3d file and any textures also so blender can access the files you downloaded.

  • @GreyscaleJ
    @GreyscaleJ Рік тому

    Hey, How would I put an .ASSET file for a 3d model in blender, Or convert it to a .obj file without it not appearing or turning invisible?
    Im asking this because my friend is having trouble putting an .ASSET 3d model file into blender

    • @DanielGrovePhoto
      @DanielGrovePhoto  Рік тому

      I'm not familiar with the. . Asset file type. What program does that come from? At what point for them does it disappear? Is it in the asset browser already or are they trying to bring it in the blender with the file>import dialog?

    • @GreyscaleJ
      @GreyscaleJ Рік тому

      @@DanielGrovePhoto Let me ask my friend about it rq

    • @GreyscaleJ
      @GreyscaleJ Рік тому

      @@DanielGrovePhoto I looked at one of the footages and she uses the import duologue I believe

    • @DanielGrovePhoto
      @DanielGrovePhoto  Рік тому

      @@GreyscaleJ what is the file type of the 3d file they want to import? I use fbx and obj as they are very common. They may need to look online to see if someone has made an importer addon for the file type they are dealing with.

    • @GreyscaleJ
      @GreyscaleJ Рік тому

      @@DanielGrovePhoto the file type is .ASSET I think

  • @jensdaems6913
    @jensdaems6913 2 роки тому

    My textures are tga folders how do o import them???

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      Not familiar with rga folders what are those?

    • @jensdaems6913
      @jensdaems6913 2 роки тому

      @@DanielGrovePhoto I don’t know but the icon is like a paper with lines like this:📄

    • @jensdaems6913
      @jensdaems6913 2 роки тому

      @@DanielGrovePhoto I found a way to change that file into a other file like png and jpg

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      @@jensdaems6913 If Blender can't open TGA files in an image texture node you'll need to convert it like you said. Irfanview may be able to do in in batch (it's free also) if you have a bunch of images to convert. I use it to resize large amounts of photos from weddings and photoshoots.
      As for importing them as assets images cannot be assets in Blender. You can have materials using that image/images and the material can be an asset though. I keep all my images organized in category folders and can easily find them that way. I have a video on how my files are organized if you're interested.

  • @papayasuniverse2001
    @papayasuniverse2001 2 роки тому

    how do i import a .zipfoldre

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      You can't. You must extract the files from within it to a normal folder then blender can see the files. I'm assuming the contents are blender friendly filetpyes. I usually drag and drop the contents to a custom made folder for my zip downloads.

  • @philharmonicaz
    @philharmonicaz 2 роки тому

    When I try to create folders and add things I get the error: Only assets from current file can be moved between folders???

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому +1

      Yep to organize assets you have to be working within that blend file. That's the most annoying part of the asset browser hoping it can be changed soon.

    • @philharmonicaz
      @philharmonicaz 2 роки тому

      @@DanielGrovePhoto yeah that's mad annoying and as a new user I don't wanna deal with it, I'll focus on other things till they fix that lol. Thanks for this video though.

    • @philharmonicaz
      @philharmonicaz 2 роки тому

      @@DanielGrovePhoto Do you have a video on UV Editing, cause that's another thing as a beginner that kills me.

  • @Saadan_playz
    @Saadan_playz 4 місяці тому

    WHERE IS THE VLENDER FILES AREA IM GOING INSANE

    • @DanielGrovePhoto
      @DanielGrovePhoto  4 місяці тому

      Blender files? Can you be more specific? Are you referring to something you downloaded, something internal inside Blender, or something you saw that I had on my computer in this video?

    • @Saadan_playz
      @Saadan_playz 4 місяці тому

      @@DanielGrovePhoto so i downloaded a file from sketchfab but i cant find the folder im supposed to put the files into which in your case is named "blender" and where i should put it

    • @Saadan_playz
      @Saadan_playz 4 місяці тому

      @@DanielGrovePhoto I couldn’t find where u put the file since I could find it it said stuff like shaders , texture, and where u had a sketch fab folder

    • @DanielGrovePhoto
      @DanielGrovePhoto  4 місяці тому

      @@Saadan_playz Oh yes those are folders I've created myself and filled with content I've bought, downloaded, and made myself. I'm a very organized artist and it pays off! But if you're importing an asset it doesn't matter where it is though I do suggest you get in the habit of organizing things early on.

    • @Saadan_playz
      @Saadan_playz 4 місяці тому

      @@DanielGrovePhoto OHHHH i though they needed to be in a specific folder to work thanks 😊😊