Last I played this game, it did not to into account the force put into swings when dealing damage. Fast swings would do the same amount of damage as a light tap. Also using a shortsword handle with a claymore blade would make it handle like a shortsword. Not exactly perfect in the physics simulation aspect.
Grimlord on Steam:
store.steampowered.com/app/1910860/Grimlord/
It is such a good thing, to bring Developer and Hardware People together and show some insides. THX
I'm getting the Crystal Super & it will be my first VR experience.
It's time.
thanks for these interviews
since last update , pimax software is not loading games in the Assists tab anymore
Last I played this game, it did not to into account the force put into swings when dealing damage. Fast swings would do the same amount of damage as a light tap.
Also using a shortsword handle with a claymore blade would make it handle like a shortsword. Not exactly perfect in the physics simulation aspect.
Why do you have these weird caption animations? Really distracting.
Ok, we'll change this a bit for future ones!