I got this game myself, and the one detail that infuriated me is that you, for some reason, do not lose the small, easy-to-lose important parts. Like what kind of a gunsmith are you if you don't lose any necessary parts
It’s all fun and games until you lose a super specific spring from your pistol and have to go two states away to pick one up. Happened to my dad once while cleaning his 9. Spring shot across the kitchen into Narnia, he just sets everything down and goes “well my day off has been shot to hell. Let’s go on a road trip!”
This isn't a real simulator. The parts website has filters and a search function that make far to much sense. Where are the random retainer springs under the magazines category, or the fully assembled upper receivers under the barrel category?
Where is the shop drawer full of random springs that you've previously lost, replaced, then found three months later after you'd forgotten what they go to? And the boxes of replacement pins and roll-pins because goddammit I am sick of sweeping for three hours every time I drop a pin and it bounces into an alternate dimension.
This feels like bring your child to work day but the day is the worst, most exhausting work day of the year. A “I’ll buy you ice cream if you let dad swear without telling mom” day
It's supposed to be a simulator and has an incredible amount of inaccuracies and bungles having the intimate physicality and any sort of time management issues, etc. This is honestly misinforming people who'd take information from this for IRL.
I like that Zach completely missed that the stock & barrels store is selling full-auto sears for M4s. Just casually like that. At that point I think you got more issues than a shortened felony shotgun.
It feels like this game was made by somebody who made a list of the parts of the guns, watched one guy disassemble them, and then just made the guns disassemble somewhat similarly to that without ever consulting a real gunsmith about these guns. It gives off major "This is what it looked like but I don't know why it was done" vibes
Not seen too far into this but - there IS an option to put the gun in the table as you take it apart as well as a toggle to switch between full dismantling and partial. Its in the little options doodadad on the bottom left when you look at a gun. Also a lot of weapons are straight up _missing_ parts so a lot of the time I write off missing shit as 'well I guess I'll replace that'
I wish the game had a minigame in it where you have to spend 15 minutes searching for a detent pin that gets shot across the room by spring tension when you fuck up installing it
Nice video! I’ve been debating for a while if I want to get this game, seems neat. Also the sheer amount of moments Zach has a heart attack from these cursed guns is amazing.
@@Zach_HazardWith disassembly I get to spend half my time doing research outside the game just to submit files to the devs then spend few hundred to have my fav obscure (warsaw)ghetto gun fully parts modelled and available worldwide as reference material (I'm why the Bechowiec-1 and Błyskawica have finally successfully been added to the vote list. They hate me, everyone requests HKs and hunting rifles that are easy to sources documentation on meanwhile I request the crudest made man guns and the wackiest innovative prototypes (just sourced the patent schematics for the Huot Automatic Rifle (LMG conversion of the Ross) which I'll request after helping them make the Ross MK3 Warner and Swasey Sniper Rifle. "My favorite part about World of Guns is not playing World of Guns" honestly you vibe with the game better if you treat it as a paid game-ified firearms reference database with a freemium entry. Free to play-ing it is cancer, it ruined my early experience with it, much better now that I'm older.
I literally refunded this game several months back because the game contains no gunsmithing: only cleaning and WILDLY inaccurate disassembly. Everything is just on rails. I just wanted to be using a mill and making parts and rivets, and game is dookie. 😢
Because everyone who plays that video should not think that now he knows how to... Because of the game itself. Just think what can happen if this game would be 100% accurate and then lands in the hands of a maniac/terrorist/mass murderer??? This is why it's not that accurate 😅
Yeah but a videogame with accurate gunsmith isn't going to introduce ANY new info that you can't already find online with a quick google. Don't excuse lazy devs.
that information is already all over the internet, game is not accurate because it's a pain to animate/model/code all the separate parts so devs do shortcuts and skip stuff
The wacky parts takedown order might be inherited from World of Guns actually. Most guns require you to take the mag out then the grips of a pistol. The Namby Type 14 though you gotta strip the grips *then* do the mag. It gets really dumb if you're trying perfect runs for the status of getting a gun completed because you gotta learn their wacky made up full disassembly and assembly order by heart.
Yeah the second I saw the take down process, my first thought was "Oh, it's just WoG but with some extra mechanics tacked on" It's a shame because an actual, full fledged Gunsmithing Simulator would be dope as hell.
While i watch this man play with virtual and real guns, i remember that larry and treasure panda are the voices and nosies of a however many year old man who’s a veteran and is married. I feel so validated and love this man’s content. National treasure.
@@sandyv4819 This is why I've never played any of these guys, despite having been both a mechanic and gunsmith. I know too much to just ignore the many inaccuracies. I realized just how much that was recently when I was talking about our state's gun laws and I was able to rattle off the complete text of 3 separate bills completely from memory
I have absolutely no knowledge on small arms, and only an acedemic interest in larger, artillery level weaponry. But this game was setting off red flags from me the moment it popped up. These simulators are rarely ever truely up to snuff accuracy wise. Godspeed, Zach. I just hope no one tries to use this game as an actual guide because if they do. Yikes.
I've built a few AR-15s. Other things I noticed with that abomination of an M4 Carbine were that the lower receiver had no threading for the buffer tube, the buffer tube was nowhere near enough screwed in for the buffer retaining plunger, the gas tube has no opening, the buffer tube itself has no noticeable threading to even go into the lower receiver, the pistol grip has no indent to even accept the selector spring and it seems the bolt carrier group is too small for the upper receiver. Zach, I don't think that M4 is an agency gun. I think that 'M4' is a bubba'd 80% lower that some idiot used a mixture of aliexpress parts and whatever cursed autosear he got off of wish. Not only is this likely an unregistered NFA item that is likely only being held by JB weld and wishes, its also something the bubba wanted to get your finger prints on. Wish your dog goodbye. Also, when they removed the gas rings from the bolt I lost it. I thought removing the gas key was peak. Then they kept going. I think taking the Forward Assist was the cherry on top.
13:00 “I’ve shot a few competitions. Fishing, track, that little shit who thought he could build a better wooden race car for our church group when I was twelve, LOTS of competition-oh, you mean in gun competitions! Yeah, yeah, a few.”
They wanted it cleaned and refinished. The rail itself doesn’t even require any gunsmithing work. It’s a screw on piece. Probably something Strike Industries would sell.
Hello, while not one by occupation, I am a trained RSO and have served as one a few times. The reason for the “no rapid fire” rule many ranges have is a case of idiots ruining things for everyone else. Shooters with little experience or don’t know how to properly hold their firearm. Sometimes someone trigger happy rapid firing can result in a variety of incidents that are undesirable. Some of those ranges will let it slide if they know you are proficient and safe in doing so (fewer every day, but still some do.)
This game is basically the same shit as the Car Mechanic Simulator but with guns. Pagani Zonda arrives covered in fucking rust and dust, guy was in a car accident, somehow instead of the car being pancaked it's just all rusted through and maybe a couple of parts are missing, even though it wouldn't really make sense for those to be missing. It's basically just a game for people to remember which parts go where, and turn your brain off after you remember the car layouts and stuff
That game did to my brother what this game did to me and Zach. Just fucking haphazardly throwing random parts in however they want without any comprehension of how the fuck thwy actually work, and my brain was overheating like a laptop in Phoenix in August. Seems like that was Zach's response too.
Exactly. It's time the gun game community got it's own My Summer Car: detailed to the nth degree, extremely frustrating, and full of hilarious stereotypes. Only now instead of rural Finland and a crappy Nissan Cherry, you have dad's Mosin Nagant in the middle of Redneck, Tennessee.
While I haven't taken apart a 1911 I definitely know how easy it is to lose the spring cap. A friend of mine got a 1911 and took it apart and lost it immediately. He had me machine him a new one and I get to give him shit for it to this day.
It would be fun to have a game like this where there’s side jobs that only work if you know about them, no guides or pop ups saying that it’s anything unusual. Like making 3d printed kits and selling them outside the projects, or drilling the 3rd hole for a lot of money. Of course there’s a risk system where some snitch can ruby ridge you, but thems the breaks
I'm so glad you're finally playing this. As far as the jank, I've been leaving the devs comments constantly about what needs to be fixed on their models. I don't expect perfection but the M4 model with quad rail is atrocious
The first time I disassembled a 1911, I sliced my palm open on the damn extractor because Springfield apparently uses them to shave before they install them. Yes to eye-pro. Though my worst shooting is experience ever (not connected to how uncomfortable I find Glocks) was having brass bounce off the lane divider and drop behind my shooting lense. All I knew was there was a burning sensation and I suddenly couldn't see out of my right eye.
I love how it goes from "the 1911 is a little bit innaccurate, but it's ok" to *"THIS M4 IS NOT SANCTIONED BY GOD AND IS AN OFFENSE TO EVERYTHING HOLY"*
24:30 I had a similar experience with my FNX Tactical once. I was cleaning it, as you do, and once I put slide back on the frame, I somehow just completely forgot to flip the takedown lever back into place, so I lock the slide back, like I always do, and hit the slide relase and the slide flew off the frame and landed right on my foot.
Ackchoalee the game is Polish - they just teach primarily British English here (am Polish) as far as I can tell. Though admittedly Poland also doesn't have much of a gun culture, besides the hunters mistaking everysinglefuckingthing for wild boars.
The destruction shooting range was by far the most impressive thing in this game how they actually kinda modeled bullet penetration and everything breaking precisely where you shot it and so on lol
I mean on the flip side you don't have to deal with springs flying off or tight tolerances getting parts stuck. Some things are easier, others are just stupider.
This makes me want a gun game made by actual gun smiths. No creative license. Just realistic guns in a simulated environment. And i can see it being controversial but i caaaaaan also see it being educational in some way.
There's something KINDA similar but its actually designed for firearms buyers to check their parts lists actually work beforehand. I just used it to make cursed looking weapons, I'll have to look up the name
@@archerymidnight3422Would that not be World Of Guns? Cause it’s kind of the only game I know that lets you see how things work. Assemble/disassemble weapons, customization, and whatnot.
@hazardrail7442 i think he meant DA only. After the first round is fired, the hammer should be pinned back by the slide. That slide would have to phase through the hammer to cycle
My dream video is now watching Zach and Brandon Herrerra play through this game together. Just to see the pure wave of tism would cure my ailing for cursed gun reviews for a year at least.
Hey Zach, as a person that owned the game in April, I can tell you it sucks more on the table every big update. First, you click and hold to place down the part then you have to hold to get the part down and click to oil and lube the parts to have now to click and spread on the gun part. To answer some of your questions: 1. all parts not used for one gun, go into the yellow cabinet behind the cleaning branch. 2. you can have up to 4 orders for guns (including repairing, selling, and buying.) 3. you get more tools to build guns, like a CMC, Boring the barrel, zeroing the gun with scopes, and storing your guns you bought on display. and 4. Be happy when you get the CMC selection for multiple parts, when in the early days you had to do it one at a time. If you have any questions, I will try to answer them.
This def has the "Car Mechanic sim" effect in that it vaguely is relating to the thing its trying to simulate but takes some liberties (This is especially the case in this game, at least Car Mechanic sim *vaguely* gives you a basic rundown of the layout of an engine or running gear)
It's like the devs saw an exploded diagram and skimmed a disassembly video for each gun as the extent of their research, the parts are all labelled correctly and roughly in the right place but there's a lack of understanding in each part's purpose and interaction with the rest of the gun.
@@TacticalBaguette I get the suspicion it's devs outside the US, and if that's the case I am not surprised that if they're in a place like Europe they can't get hands on training to disassemble firearms. Truthfully though I would think if you're going to develop a game around gunsmithing it would be prudent to get people to do some consulting for it. I don't want to take away from the developers if they really are passionate about guns but just don't have access to them because of powers that be, but just get some people that know their shit if you're dedicated to doing it.
I started losing it when he got to the AR bolt. This game is absolute chaos I have just enough mechanical aptitude to know something isnt right with these weapons.
The only way this could be better is if some NPC came in and told Zach that he needs to have on his beret and that his work station is a mess and he needs to clean it up.
This game was absolutely made for people that like the ASMR style content of people fixing stuff, but don't care to understand what's actually happening. Just the feeling of something being accomplished with satisfying sounds, and the little dings. Not to be an actual simulation.
"Welcome to Forgotten Weapons. I'm Ian McCollum, and today I'm at the Rock Island Auction House with nothing to show you, as Zach Hazard has DDOS'd the entire building in a fit of rage."
That M4 is actually not that bad if you look at it from a distance, and if you close your left eye… and right eye… and turn around so you’re not looking at it anyone. Once you do that it is dead on accurate
I got this game myself, and the one detail that infuriated me is that you, for some reason, do not lose the small, easy-to-lose important parts. Like what kind of a gunsmith are you if you don't lose any necessary parts
there should be a update to where there is a random chance to loose certain parts
i only lost 1 spring and 1 detent building my first ar okay
I only lost the retaining pin on my FN striker 3 different times. Thank God for Apex Tactical 🤣
Except for the magical, disappearing AR takedown pins
It’s all fun and games until you lose a super specific spring from your pistol and have to go two states away to pick one up. Happened to my dad once while cleaning his 9. Spring shot across the kitchen into Narnia, he just sets everything down and goes “well my day off has been shot to hell. Let’s go on a road trip!”
This is like 3 hours of "where does the semi circle go? That's right, the square hole!" But with guns lmao
Sounds like ocd hell
Where does the arch go....that's right it's the square hole
Im in gunsmithing school that’s exactly how it is
Where does the square hole go?
That's right, the line hole!
This isn't a real simulator. The parts website has filters and a search function that make far to much sense. Where are the random retainer springs under the magazines category, or the fully assembled upper receivers under the barrel category?
This guy buys gun parts
God, why is it so hard for them to get the filter right?? It seems like a free-for-all
This. All the parts are in stock, most unrealistic simulator ever!
Or the plate holder screws under the mag (backside spring holder)???
Where is the shop drawer full of random springs that you've previously lost, replaced, then found three months later after you'd forgotten what they go to? And the boxes of replacement pins and roll-pins because goddammit I am sick of sweeping for three hours every time I drop a pin and it bounces into an alternate dimension.
Gun details might be questionable but the devs NAILED the absolute wack orders you have to work on which makes it pretty realistic simulator
First gun: Two minor errors and weird disassembly
Second gun: MELT THAT ACCURSED THING DOWN AND BURY THE INGOTS
3 hours of Zach gunsmithing? I wonder how long it'll take until some guy shows up with a magically bent barrel.
"Maaannnn, now I gotta have to re-zero it" -Customer
@@duelmaster33 "Eh-- ... Nah, I'd rather harass small Arms Specialist Zack with fixing it than doing it myself."
"No, I didn't drive over it with an armored personnel carrier, why do you ask?"
bro tried giving his barrel the krummlauf treatment
Depends on if it’s a sig AR
This feels like bring your child to work day but the day is the worst, most exhausting work day of the year. A “I’ll buy you ice cream if you let dad swear without telling mom” day
55:23 "ThAt'S nOt hoW thAt COmeS OuT!"
my man is in shambles 💀
just saw the mag release button spin off like a cartoon propeller hat, i understand why hes flipping his shit
You'd think he's watching someone's nails get ripped out.
holy shit i did NOT expect him to sound that desperate lmaooo
@@alushandatramp This is Zach’s mind break moment 😂
It's supposed to be a simulator and has an incredible amount of inaccuracies and bungles having the intimate physicality and any sort of time management issues, etc. This is honestly misinforming people who'd take information from this for IRL.
New DLC idea. Somebody brings 1000 M4s to Zach to fix in less than 24 hours. Zach still doesn't get an ARCOM at the end.
And also the CO breaks into his gunshop and steals all of the furniture
@@Agua_Enlatada Player name changes into "Highspeed"
XD
@@948320z "Hey high speed thems nice cabinets".
@@948320zhighthpeed
I like that Zach completely missed that the stock & barrels store is selling full-auto sears for M4s. Just casually like that. At that point I think you got more issues than a shortened felony shotgun.
There was so much wrong with the m4 I just couldn’t anymore. Had to just move on before I had an aneurysm
There's plenty of places that you can legally buy sears from. Just can't legally install them without all the proper paperwork.
Chat was betting on him having a coronary while he was working on the M4.
@@Zach_Hazardanother aneurism
You can legally have auto-sears but you need to do the NFA paperworks either as transferable machine guns or literally working for the government.
It feels like this game was made by somebody who made a list of the parts of the guns, watched one guy disassemble them, and then just made the guns disassemble somewhat similarly to that without ever consulting a real gunsmith about these guns. It gives off major "This is what it looked like but I don't know why it was done" vibes
I get fudd vibes. Russian fudd vibes with the often broken English.
aka the Khyber Pass/Chinese warlord pistols approach.
Not seen too far into this but - there IS an option to put the gun in the table as you take it apart as well as a toggle to switch between full dismantling and partial. Its in the little options doodadad on the bottom left when you look at a gun.
Also a lot of weapons are straight up _missing_ parts so a lot of the time I write off missing shit as 'well I guess I'll replace that'
Yeah, I discovered that when I was trying to get the thumbnail for this video
hi doctor white, love your work.
In this video, Zach inherits a demonized workshop. The spirit possessing the building enjoys hiding and reversing parts of the guns he's working on
"Hi! I have this gun, it was used by my family for ages" Softly, in the background, slowly building *Auf der Heide blüht ein kleines Blümelein...*
one of the loading tips: "your grandpa larry is an *adept gunsmith,* do his errands to gain knowledge."
I am not a gunsmith
I wish the game had a minigame in it where you have to spend 15 minutes searching for a detent pin that gets shot across the room by spring tension when you fuck up installing it
M1911: It's Ok, but not good either
AR: */rapid decline of mental state, and in need of a priest/*
Nice video! I’ve been debating for a while if I want to get this game, seems neat. Also the sheer amount of moments Zach has a heart attack from these cursed guns is amazing.
I'd honestly consider World of Guns: Disassembly over this. This game is very much like: click green until not green.
@@Zach_HazardWith disassembly I get to spend half my time doing research outside the game just to submit files to the devs then spend few hundred to have my fav obscure (warsaw)ghetto gun fully parts modelled and available worldwide as reference material (I'm why the Bechowiec-1 and Błyskawica have finally successfully been added to the vote list. They hate me, everyone requests HKs and hunting rifles that are easy to sources documentation on meanwhile I request the crudest made man guns and the wackiest innovative prototypes (just sourced the patent schematics for the Huot Automatic Rifle (LMG conversion of the Ross) which I'll request after helping them make the Ross MK3 Warner and Swasey Sniper Rifle. "My favorite part about World of Guns is not playing World of Guns" honestly you vibe with the game better if you treat it as a paid game-ified firearms reference database with a freemium entry. Free to play-ing it is cancer, it ruined my early experience with it, much better now that I'm older.
Anyone that doesn't wait for a sale then buys the full access for 25$ is absolutely insane
@@Zach_Hazard "Click green until not green" pretty much sums up 99% of most simulator games.
@@Zach_Hazard I was about to reccomend that game to you after watching this video, world of guns is so much better
I literally refunded this game several months back because the game contains no gunsmithing: only cleaning and WILDLY inaccurate disassembly. Everything is just on rails.
I just wanted to be using a mill and making parts and rivets, and game is dookie. 😢
They have improved the CNC mechanics with the recent update
Because everyone who plays that video should not think that now he knows how to...
Because of the game itself.
Just think what can happen if this game would be 100% accurate and then lands in the hands of a maniac/terrorist/mass murderer???
This is why it's not that accurate 😅
Yeah but a videogame with accurate gunsmith isn't going to introduce ANY new info that you can't already find online with a quick google. Don't excuse lazy devs.
that information is already all over the internet, game is not accurate because it's a pain to animate/model/code all the separate parts so devs do shortcuts and skip stuff
@@MrMantis1990Like the internet just doesn't exsist or something, lol
Every 10 seconds is just “THATS NOT HOW THAT COMES APART!”
Love the vids
Literally 3 hours of being tortured through his 'tism lmao
"That is not how the Force works"
we need to get Jonathan Ferguson and Zach into a room and make them watch cursed gun shit like this together
Add is Brandon Herrera and I'm in
the Keeper of Firearms and Artillery at the Royal Armories?
And Ian "Gun Jesus" McCollum
Nonono, we need a video of Zach being let loose in the Royal Armouries with John Ferguson to look at and talk about all the cool stuff for like a week
nah fam, mark novac from anvil gunsmithing.
35:55 “I’ll just skip to the AR because that’s what I’m most familiar with”
_I was not prepared for the horrors I was about to witness_
This game desperately needed someone like Zach as a consultant.
The wacky parts takedown order might be inherited from World of Guns actually. Most guns require you to take the mag out then the grips of a pistol. The Namby Type 14 though you gotta strip the grips *then* do the mag. It gets really dumb if you're trying perfect runs for the status of getting a gun completed because you gotta learn their wacky made up full disassembly and assembly order by heart.
world of guns is apt as a sort of interactive manual... would not try that here.
I knew i had seen this type of setup somewhere!
Yeah the second I saw the take down process, my first thought was "Oh, it's just WoG but with some extra mechanics tacked on"
It's a shame because an actual, full fledged Gunsmithing Simulator would be dope as hell.
The explanation is they didn't feel like doing both animations with parts on the gun and off the gun
"Hey, should we get an actual gunsmith to check this work?"
"Why?"
"Sorry, we spent our whole 20 dollars on a single stock music track."
The mosin is so cursed you can even do a Mauser clip eject by closing the bolt, something PHYSICALLY IMPOSSIBLE on a Mosin.
Nah you just fucking cut the clip clear with sheer physical force put into the bolt
also the fact that the clip itself IS Mauser clips
You see, bubba, if’n ya start the rifling before the chamber, ya get twist from the whole cartridge. That means you get more velocity.
My first though was "well they fluted the barrel zach, obviously" ahahahaa.
"At Aperture we fire the whole bullet, that's 65% more bullet per bullet!"
While i watch this man play with virtual and real guns, i remember that larry and treasure panda are the voices and nosies of a however many year old man who’s a veteran and is married. I feel so validated and love this man’s content. National treasure.
I like to imagine his wife listening in and thinking it’s adorable
Real big "It's MY autism and service related trauma, I get to choose the coping mechanisms!" Type of energy
Zach playing this is like me playing tank mechanic sim, my tisum is tanks, zachs is gun, we both know way to much in our feilds
Me with car mechanic simulator. Like no. Those parts don't do that!
@@sandyv4819how does My Summer Car compare?
@@sandyv4819 This is why I've never played any of these guys, despite having been both a mechanic and gunsmith. I know too much to just ignore the many inaccuracies. I realized just how much that was recently when I was talking about our state's gun laws and I was able to rattle off the complete text of 3 separate bills completely from memory
Friend of mine, Hyce, is a full time train mechanic and engineman on steam engines. Watching him on a train maintainance sim was funny.
@@thehoodedteddy1335 Depends how much you drink.
"Here, we're gonna be real stupid. Ready? Ready chat?" Is not something you want to hear at the range.
I have absolutely no knowledge on small arms, and only an acedemic interest in larger, artillery level weaponry.
But this game was setting off red flags from me the moment it popped up. These simulators are rarely ever truely up to snuff accuracy wise.
Godspeed, Zach. I just hope no one tries to use this game as an actual guide because if they do.
Yikes.
I've built a few AR-15s. Other things I noticed with that abomination of an M4 Carbine were that the lower receiver had no threading for the buffer tube, the buffer tube was nowhere near enough screwed in for the buffer retaining plunger, the gas tube has no opening, the buffer tube itself has no noticeable threading to even go into the lower receiver, the pistol grip has no indent to even accept the selector spring and it seems the bolt carrier group is too small for the upper receiver. Zach, I don't think that M4 is an agency gun. I think that 'M4' is a bubba'd 80% lower that some idiot used a mixture of aliexpress parts and whatever cursed autosear he got off of wish. Not only is this likely an unregistered NFA item that is likely only being held by JB weld and wishes, its also something the bubba wanted to get your finger prints on. Wish your dog goodbye.
Also, when they removed the gas rings from the bolt I lost it. I thought removing the gas key was peak. Then they kept going. I think taking the Forward Assist was the cherry on top.
13:00 “I’ve shot a few competitions. Fishing, track, that little shit who thought he could build a better wooden race car for our church group when I was twelve, LOTS of competition-oh, you mean in gun competitions! Yeah, yeah, a few.”
This game needs a final level where you have to defend your shop dog from the ATF.
I love how, just to install a rail, you have to completely disassemble a 1911 instead of just removing the slide
They wanted it cleaned as well.
They wanted it cleaned and refinished. The rail itself doesn’t even require any gunsmithing work. It’s a screw on piece. Probably something Strike Industries would sell.
I think the dev looked at a diagram of the guns completely disassembled and never looked up how They are practically disassembled
Click green until gun is fixed.
I hate simulators like this. No player liberty or allowing for creativity or fun.
Would really appreciate it if y'all stopped repeatedly clicking me until the gun gets fixed. /silly
every simulator ever
Gunsmith Simulator - Khyber Pass Edition
Hello, while not one by occupation, I am a trained RSO and have served as one a few times. The reason for the “no rapid fire” rule many ranges have is a case of idiots ruining things for everyone else. Shooters with little experience or don’t know how to properly hold their firearm. Sometimes someone trigger happy rapid firing can result in a variety of incidents that are undesirable. Some of those ranges will let it slide if they know you are proficient and safe in doing so (fewer every day, but still some do.)
This game is basically the same shit as the Car Mechanic Simulator but with guns. Pagani Zonda arrives covered in fucking rust and dust, guy was in a car accident, somehow instead of the car being pancaked it's just all rusted through and maybe a couple of parts are missing, even though it wouldn't really make sense for those to be missing. It's basically just a game for people to remember which parts go where, and turn your brain off after you remember the car layouts and stuff
That game did to my brother what this game did to me and Zach. Just fucking haphazardly throwing random parts in however they want without any comprehension of how the fuck thwy actually work, and my brain was overheating like a laptop in Phoenix in August. Seems like that was Zach's response too.
Exactly. It's time the gun game community got it's own My Summer Car: detailed to the nth degree, extremely frustrating, and full of hilarious stereotypes. Only now instead of rural Finland and a crappy Nissan Cherry, you have dad's Mosin Nagant in the middle of Redneck, Tennessee.
@@thejay8963 "I need me the fullest full auto 55.6 there is."
I wonder if they reach out to Zach to be their autistic gun checker if he would take the job it would certain prevent more spasms of pure rage
that would be nice
While I haven't taken apart a 1911 I definitely know how easy it is to lose the spring cap. A friend of mine got a 1911 and took it apart and lost it immediately. He had me machine him a new one and I get to give him shit for it to this day.
Did he ever find it?
55:25 I think that was the sound of a mans soul leaving his body from witnessing pure unbridled stupidity.
I can hear Mike calling that barrel with the rifling in the chamber a "fluted chamber"
It would be fun to have a game like this where there’s side jobs that only work if you know about them, no guides or pop ups saying that it’s anything unusual. Like making 3d printed kits and selling them outside the projects, or drilling the 3rd hole for a lot of money.
Of course there’s a risk system where some snitch can ruby ridge you, but thems the breaks
That sounds like My Summer Car but gun.
I'm so glad you're finally playing this. As far as the jank, I've been leaving the devs comments constantly about what needs to be fixed on their models. I don't expect perfection but the M4 model with quad rail is atrocious
The first time I disassembled a 1911, I sliced my palm open on the damn extractor because Springfield apparently uses them to shave before they install them.
Yes to eye-pro. Though my worst shooting is experience ever (not connected to how uncomfortable I find Glocks) was having brass bounce off the lane divider and drop behind my shooting lense.
All I knew was there was a burning sensation and I suddenly couldn't see out of my right eye.
Can you see now?
@@KittyGamer1514 most likely
@@KittyGamer1514Yeah, it just happened so fast I couldn't tell for a couple seconds that I had a hot casing right in front of my eyeball.
I love how it goes from "the 1911 is a little bit innaccurate, but it's ok" to *"THIS M4 IS NOT SANCTIONED BY GOD AND IS AN OFFENSE TO EVERYTHING HOLY"*
Here's my theory about the lore of the game- all of your in-game customers imported their weapons from Khyber Pass
15 seconds in and the fumes already got to him, someone check his leg
He should be good. He hasn't been smoking lately
_"The 1911 magazine holds 7 rounds. Therefore the 1911 holds 7 rounds"_ -devs, probably
24:30 I had a similar experience with my FNX Tactical once. I was cleaning it, as you do, and once I put slide back on the frame, I somehow just completely forgot to flip the takedown lever back into place, so I lock the slide back, like I always do, and hit the slide relase and the slide flew off the frame and landed right on my foot.
I saw the U in Color when looking at the handgun laser and everything fell into place.
damn, you got us 😅
Loicense m8, you got it for knoive, innit?
bahahaha
Ackchoalee the game is Polish - they just teach primarily British English here (am Polish) as far as I can tell.
Though admittedly Poland also doesn't have much of a gun culture, besides the hunters mistaking everysinglefuckingthing for wild boars.
The destruction shooting range was by far the most impressive thing in this game how they actually kinda modeled bullet penetration and everything breaking precisely where you shot it and so on lol
"I've shot a few competitions. They still haven't caught me yet."
i gotta love how games like this make mundane stuff so much harder than it is IRL.
I mean on the flip side you don't have to deal with springs flying off or tight tolerances getting parts stuck. Some things are easier, others are just stupider.
I never thought id see the term "Sentimental MAC10" God this game is cursed.
This makes me want a gun game made by actual gun smiths. No creative license. Just realistic guns in a simulated environment. And i can see it being controversial but i caaaaaan also see it being educational in some way.
There's something KINDA similar but its actually designed for firearms buyers to check their parts lists actually work beforehand. I just used it to make cursed looking weapons, I'll have to look up the name
@@archerymidnight3422Would that not be World Of Guns? Cause it’s kind of the only game I know that lets you see how things work. Assemble/disassemble weapons, customization, and whatnot.
man i needed a good 3hr video to listen to while working on junk
This game feels like "Mom, can we have World of Guns?" She exclaims, "WE'VE GOT WORLD OF GUNS AT HOME!" This is what you've got at home.
What's extra funny is World of Guns is Free to Play.
I know the issue with the guns. Some wizard put anti-gravity curse on it. Duh.
I love it when ZCAAHGFASCHGCH Hazard uploads
55:22 the despair in his voice
When you shot the grill @ 25:37 the 1911 still had its hammer down. Apparently that 1911 is double action
Yeah? Its not single action.
Yes it is @hazardrail7442
@hazardrail7442 i think he meant DA only. After the first round is fired, the hammer should be pinned back by the slide. That slide would have to phase through the hammer to cycle
@@mercuryrising9758the hammer was down before the first shot but was cocked after each shot
The one game we needed a Zach facecam just to see him die on the inside
I love the genuine panic in Zach's voice at disassembly animations
I think if we use the cobbled together guns from Fallout universe in this game we would Zach's version of hell. LOL
E4 Zach at Fort Polk Simulator
Ah, a Game so unaccurate that it can turn a certain Specialist from red to blue with madness and anger.
My dream video is now watching Zach and Brandon Herrerra play through this game together. Just to see the pure wave of tism would cure my ailing for cursed gun reviews for a year at least.
the sheer anguish from this one video is enough to fuel all of New Jersey
Hey Zach, as a person that owned the game in April, I can tell you it sucks more on the table every big update. First, you click and hold to place down the part then you have to hold to get the part down and click to oil and lube the parts to have now to click and spread on the gun part. To answer some of your questions: 1. all parts not used for one gun, go into the yellow cabinet behind the cleaning branch. 2. you can have up to 4 orders for guns (including repairing, selling, and buying.) 3. you get more tools to build guns, like a CMC, Boring the barrel, zeroing the gun with scopes, and storing your guns you bought on display. and 4. Be happy when you get the CMC selection for multiple parts, when in the early days you had to do it one at a time. If you have any questions, I will try to answer them.
"I found a mysterious broken gun in the trash! I'm going to give it to my least favorite relative!"
the second weapon was NOT made by daniel defense but made by anthony protection 😭
i applaud your ability to clean the inside of a barrel with only a rag
This def has the "Car Mechanic sim" effect in that it vaguely is relating to the thing its trying to simulate but takes some liberties (This is especially the case in this game, at least Car Mechanic sim *vaguely* gives you a basic rundown of the layout of an engine or running gear)
It's like the devs saw an exploded diagram and skimmed a disassembly video for each gun as the extent of their research, the parts are all labelled correctly and roughly in the right place but there's a lack of understanding in each part's purpose and interaction with the rest of the gun.
@@TacticalBaguette I get the suspicion it's devs outside the US, and if that's the case I am not surprised that if they're in a place like Europe they can't get hands on training to disassemble firearms.
Truthfully though I would think if you're going to develop a game around gunsmithing it would be prudent to get people to do some consulting for it. I don't want to take away from the developers if they really are passionate about guns but just don't have access to them because of powers that be, but just get some people that know their shit if you're dedicated to doing it.
I started losing it when he got to the AR bolt. This game is absolute chaos I have just enough mechanical aptitude to know something isnt right with these weapons.
This is Emotional Damage simulator for Zach.
Fort Polk PTSD Simulator 2024 for Zach
The only way this could be better is if some NPC came in and told Zach that he needs to have on his beret and that his work station is a mess and he needs to clean it up.
And then he walked away for a few hours and came back to all his furniture removed and all his tools and shit sitting on the floor.
This game was absolutely made for people that like the ASMR style content of people fixing stuff, but don't care to understand what's actually happening. Just the feeling of something being accomplished with satisfying sounds, and the little dings. Not to be an actual simulation.
Grandpas cursed 1911 was just the start
Filled with the spirit of Spooktober, Zach plays a scary game filled with cursed guns he has to clean.
Zack gets some Private's MacGyver project "Oh great, man made horror beyond my comprehension!"
"Welcome to Forgotten Weapons. I'm Ian McCollum, and today I'm at the Rock Island Auction House with nothing to show you, as Zach Hazard has DDOS'd the entire building in a fit of rage."
I find it very funny that you paint the gun by individual parts, after you've fully reassembled it.
Watching this, at work, cleaning and maintaing the range's guns, laughing and sharing Zach's pain was a great way to make half of work pass by quickly
1:24:03 "Hey jim!"
"oh uh hey Bill!"
*intense firing*
Only 10 minutes into a nearly 3 hours video and Zach is already completely and utterly baffled, bamboozled, and bewildered.
This is going to be fun.
"Zach Hazard's slowly escalating descent into madness"
Gunsmith Simulator, aka "Zach Gets an Aneurysm: The Game".
What in the cursed hells did these guns do to deserve such horrible treatment and representation
bubba pass unlimited
Oh no... OH SWEET MOTHER OF GOD NO! NOT THE UNLIMITED BUBBA PASS!
I mean, if there was something like the M14, simply existing, honestly.
Today on "Zach has a conniption looking at videogame guns"
Think that M4 actively took a couple years off his life
Zach’s Vietnam flashbacks.
Fort Polk flashbacks
At least nobody's telling him to surrender his cabinets this time.
@@Arum638 in the distance you hear a voice saying “that’s what you think High theed.”
your first mistake was expecting a game with "simulator" in the name to be accurate
If you listen real close at 55:23 you can hear Zach's last braincell dying
I would love to see Zach on unsub podcast. Would be a awesome episode
58:34 😂🤣😂the pain, im dying laughing 🤣 🤣😂
That M4 is actually not that bad if you look at it from a distance, and if you close your left eye… and right eye… and turn around so you’re not looking at it anyone. Once you do that it is dead on accurate
"There is no trigger"
I haven't laughed that hard in a while, thanks for that
Come on now, no detent spring flying across the shop into Narnia? Realism shattered.