HOW ATTRIBUTE WORKS IN

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  • Опубліковано 9 вер 2024

КОМЕНТАРІ • 204

  • @ryechew
    @ryechew  Місяць тому +36

    Freyna is also choded by the resistance. But gluttony and frost walker are the worst so.....

    • @OJEPICFANCYSAUCE
      @OJEPICFANCYSAUCE Місяць тому +7

      She's WHAT now?! 😂

    • @ryechew
      @ryechew  Місяць тому +26

      @@OJEPICFANCYSAUCE You heard me....

    • @TraaaaaasshBooooaaaatttt
      @TraaaaaasshBooooaaaatttt Місяць тому

      She is....BUT you can still melt the 2 toxic bosses with her 4 simply based on how it works with certain gold mods. So unlike with viessa it kina still works out anyway

    • @lunia8889
      @lunia8889 Місяць тому +1

      do you have anything on the consumable drop rate component affix? I see people saying that its for drops like mp and stuff but I never see any proof or sources. I have been using it the whole time thinking that it gives better drop rate for certain consumable items like the purple circle icon drops on elites drop

    • @kilua87659
      @kilua87659 Місяць тому

      Would you now highly recommend Autoimmunity/Psychological Victory as a pretty good defensive mod then? Since the dmg reduction sounds like it applies to both physical and elemental dmg

  • @Pd69bq
    @Pd69bq Місяць тому +17

    please do a deep dive comparing regenerative braking + mp collector combo vs increased efficiency + mp collector combo

    • @ryechew
      @ryechew  Місяць тому +13

      saved to notes!! thanks

    • @Ultimate-Gamer1983
      @Ultimate-Gamer1983 23 дні тому +1

      no need to mp collect is the better here in most cases as it's permo where braking only has a 'chance' it's a no brainer ;D MP COLLECT 'FOR THE WIN'

  • @Seikushim0
    @Seikushim0 Місяць тому +33

    "if you start build against every enemy every season, its gonna suck"
    *takes a look at my Warframe with hundreds of builds for every scenario...*

    • @KingRichStayFit
      @KingRichStayFit Місяць тому +1

      Lmao fr 😂

    • @ryechew
      @ryechew  Місяць тому +17

      @@KingRichStayFit yeah but you can have more than one build lol

    • @BirdsRprettyKool
      @BirdsRprettyKool Місяць тому +1

      100's of builds?? What're you doing swapping bane mods lmao

    • @TraaaaaasshBooooaaaatttt
      @TraaaaaasshBooooaaaatttt Місяць тому

      Yeah because in warframe it only takes 2 hours from 0 to 3 or 4 formas. TFD takes you quadruple that

    • @derickiogates5791
      @derickiogates5791 Місяць тому +1

      Modding in WF makes 20x more sense

  • @dredgen0268
    @dredgen0268 Місяць тому +72

    One thing you gotta give Warframe-it may be complicated but at least all your damage numbers are explained and visualized.

    • @NeightrixPrime
      @NeightrixPrime Місяць тому +9

      I thought about writing the same comment. Without all the silly weapon and reactor level scaling they can just give the numbers up front.

    • @ryechew
      @ryechew  Місяць тому +16

      @@NeightrixPrime facts. those commas felt so good

    • @Mandingy24
      @Mandingy24 Місяць тому +13

      For the most part. Warframe still has no differentiation between things that are multiplicative vs additive, or in the case of gun CO, which weapons/fire modes have that as an additive or multiplicative scale bonus with base damage. There's also a ton of hidden mechanics with abilities and weapons that are intended but not explained anywhere and have to be discovered and videos made about it

    • @kingcurmudgeon8685
      @kingcurmudgeon8685 Місяць тому +13

      Warframe is a mess. I don’t think it’s very clear at All. And that game is 11+ years old. Steel path especially is absolutely a mess of numbers.

    • @sirgoreth9176
      @sirgoreth9176 Місяць тому +3

      and *most* of the similar type mods in that game use the same polarity on the mod slot as well

  • @Septemberl4d
    @Septemberl4d Місяць тому +11

    7:00 i have been saying this for a while now to people. But they were always poo poo'ing me. I was swapping my tank mods a lot, from Def HP mix with resist to pure Def then as much resist. Then i landed on pure HP. It wasn't until i went pure HP i noticed how bad DEF and resist are since exactly what you said is true. That attacks are all split up depending on what one hits you. So you are more likely going to feel better results either pure HP or you match your tank to what ever you get hit by the most.
    For example if you die mainly to Dead Brides bubble, get more resist than def for that fight. If you are dying to the basic attack hits then get more DEF.
    The problem is.. You are just best off stacking HP purely because no matter what mistake you make it covers both mistakes. 30k hp and getting ticks of 200 from that same ice field is going to be more helpful than 90 dmg ticks while you only have 7-8k hp. It just always ends up being better to have 5k def, base resist and 24-30k hp. It also costs you less mod slots too allowing you to build more damage or other utility you want, since two HP mods is enough to keep you safe and that overall is only 16 points in your descendent mod capacity.

    • @EACru2002
      @EACru2002 Місяць тому +2

      The issue is that Ryechew you could argue was the main perpetrator or influence of people stacking defense. They watched his first video about the subject long ago and took away that 40-50k defense is the "sweet spot." Mathematically, in a vacuum, that's not untrue. If we were assuming that Defense was the only stat that exists, then those numbers track. The thing is, opportunity costs exists and there exists HP and Shields and every module investment you put into Defense is less you put into HP. And when it comes down to HP vs Defense, for the reasons you listed, HP wins.
      If I'm being honest, I feel like Ryechew is letting pride get in the way at this point by not just stating the obvious which is that in this game as it is built right now, you go straight HP stacking, unless you're Ajax/Enzo in which you can stack some shields too (I usually go 2/1 shield/HP module ratio with them because you still want some HP buffer in case your shields blow up or you get revived with no shields). There are videos out there from other UA-camrs who show in a variety of situations that just stacking HP is superior to investing in any defense, it's plain to see.
      I laughed when he made his Viessa build video and went straight glass cannon, even though she's a character that isn't really built for that at the moment since as in this video, he himself states how she's the weakest skill Descendant because so many bosses are resistant to Ice. So you'd want to instead build her tanky/generalist, but he doesn't want to do that because he knows that if he wanted to show the best build in good faith to the audience that trusts him, he'd have to go full HP stacking which goes counter to his first (in)famous video he made.

    • @crazedmonk8u
      @crazedmonk8u Місяць тому +1

      tbf everyone stacked defense since everyone was saying stack defense. it wasn't until new info came out where we realized its not that big a deal. now i don't run any def mods and i notice 0 difference between a 30kdefense 15khp gley vs a 8kdefense 15khp gley. Glass cannons are the way to go unless your kit actually revolved around having some high defense value like ajax.

    • @Septemberl4d
      @Septemberl4d Місяць тому +1

      @@crazedmonk8u The problem is people have been saying for weeks that HP is the better option for the same reasons i stated. The real problem was people actively trying to attack and discredit those same people who were on the more Defense side of building
      This has been going on for ages now and many creaators tried to tell the truth but people would spam comments saying "but the math on defense yadda yadda" even if in the same video they showed a side by side of health and defense and HP was always winning in the tanking time.
      So this isn't anything new at all. I want vindication for those who were actually trying to help people but were being yelled at for doing so. The amount of people i have gave the health tip who had to DM me in private coz they didn't want to comment on my heavily downvoted comments is waaaaaay too high.

    • @crazedmonk8u
      @crazedmonk8u Місяць тому +2

      @Septemberl4d 1. I don't care, why are you rambling at me when two people commented. I made a one off comment to provide context. That's it
      2nd. " I want some vindication" you got mental issues if you want to say some corny stuff like that. Nobody cares about it except you. Imagine wanting to be " vindicated" like you took this personally. That's mega cringe, seek help

  • @rookkincaid
    @rookkincaid Місяць тому +14

    The beginning of this video is trippy. Glad I havent been drinking yet. lol

    • @ryechew
      @ryechew  Місяць тому +13

      got tired of making the same intros

    • @rookkincaid
      @rookkincaid Місяць тому +3

      @@ryechew I aint mad atcha! It's different, and different is better than everything else right now with the same old same old. lol

  • @zzzzzzzzzPP
    @zzzzzzzzzPP Місяць тому +7

    I tried to fight colossi with descendants of different elements, but my hatred for rolly pollies and grand fishers was stronger, now i use bunny for all of them

  • @KA-fp7fc
    @KA-fp7fc Місяць тому +5

    my brother you have the same speaking cadence as Alan from Smiling Friends. This is a compliment.

  • @ThiqqOrangeLeria
    @ThiqqOrangeLeria Місяць тому +3

    Reeling me in with trippy intros is crazy - good stuff & thx for these explanations

  • @YourDevil54
    @YourDevil54 Місяць тому +2

    thats why increasing hp instead of def and res feels so efficient

  • @NeightrixPrime
    @NeightrixPrime Місяць тому +4

    With regards to Lepic feeling strong, it's also because Pyromancer takes proportionally a lot more damage from skills than guns, so despite resisting fire it still does adequate damage.

  • @alaskayoung3413
    @alaskayoung3413 Місяць тому +1

    I love the immunity gold mods. Five immunity to freeze, burn, electrocution and boost your resist to the equal element. Makes huge difference.

  • @HecKnows4751
    @HecKnows4751 Місяць тому +4

    I make sure to run the recommended resistance for each intercept and recently tripled down on elemental damage I max crit rate and damage, and max firearm atk then I put 2 elemental mods on that match the rolled elemental damage on the gun and the result pretty good in my opinion

  • @terrellestephens8922
    @terrellestephens8922 Місяць тому +1

    I literally wrote a Reddit post about a lot of this last week and then deleted it because I felt people was just going to say I was complaining. But now that I've seen him go through it I feel like this is just something that Viessa mains feel universally.

  • @dhproductions3
    @dhproductions3 Місяць тому +2

    As a freyna DPS build I feel your pain RyeChews :(

  • @Twizzler300
    @Twizzler300 Місяць тому +5

    I've been trying to tell people that clairvoyance is the great equalizer for viessa.

    • @minicooper647
      @minicooper647 Місяць тому +1

      Meta slaves don’t test things they perceive as not worth their time. Same reason no one knows anything about Esiemo.
      Viessa with Clairo will be talked about soon, and every YTer will have a video about it.
      I was using Greg’s before the buff, and it was always one of the best crit weapons in the game.
      TLDR:: Play the game in whatever way brings you the most enjoyment. 🤷🏼‍♂️

    • @Twizzler300
      @Twizzler300 Місяць тому

      @minicooper647 clearly you don't read, and that's OK.

    • @Twizzler300
      @Twizzler300 Місяць тому

      @minicooper647 Esiemo does around 6 million damage every 7 secs or so with skills alone. He has probably the highest burst in the game with pure skill damage.

    • @drakeyaeger7939
      @drakeyaeger7939 Місяць тому

      Actually, I've all but burnt out on testing guns in their early stages (1-2 Catalysts) to get a feel for their potential
      Idk about Clairvoyance, it might be good with an element Build & Viessa, not sure & too bored to grind for it
      I HAVE tested:
      Different Dream, Alter Ego, Blue Blood, Eternal Willpower, Thunder K**t, Forest Gaze, Tamer, Unfinished Study, Smithereens, Subconsciousness, Greg's Fate, Nazeistra's Devotion, Silly Weeper, Blue Beetle, Wave of Light, Fallen Hope, Detachment, Viper, Phantom Pain, & a couple others idr;
      All but Thunder, Willpower, Alter, Greg's, Tamer, Devotion, & Weeper have moderately to SEVERELY underperformed....
      I'm working on a Build for blue Blood that, IF it can do what I hope (with it's ungodly 1333 RPM, or 20.3? Rounds Per Second Firerate), it can be viable, but ONLY on Gley, NOT any1 else ... sadly;
      .. As, with Gley, I can build all 150 Mental Focus Stacks in less than 8 seconds, potentially topping at 4-5 seconds of Max DPR (Damage Per Round), making it potentially reach 20-60k higher overall DPS than Thunder K**t, IF I can get it's Cdmg to 3.2-3.5x DMG Multiplier & 18% Crit Rate
      (& Why even bother with Blue Blood at all?
      Because it's literally the ONLY weapon in the ENTIRE game that can reach TRUE Minigun Firerates;
      ... Not even the actual MINIGUN {Rascal} can reach those speeds, EVER, & I just like the feel of the gun being different from all the other mid-fast Machineguns, that aren't actually TRULY firing fast, just kinda fast & a Minigun is literally a different animal, in alota ways)

  • @LogOfOne
    @LogOfOne Місяць тому

    Good stuff. I mentioned to my friends multiple times how elemental resistances are different from normal resistances. Damage doubles if you use correct elemental attack against the boss.

  • @idrinktapwater6174
    @idrinktapwater6174 27 днів тому

    Bro showed up in the intro like an earth wind and fire music video like its nothing

  • @sssssnnnnaaakke
    @sssssnnnnaaakke Місяць тому +2

    i figured this out about 2 weeks back and was talking about it with some people in your discord, i had noticed that shreding def with the devotion handcannon didnt increase skill damage just firearm attk so i concluded that def took no part in your skill damage on things and it was all just the resistance stat which makes sense when you realize there were also guns that shredd the elements resistance (except electric resistance)

  • @echofawks1270
    @echofawks1270 Місяць тому

    #1 TFD content creator

  • @sebastian_blair6685
    @sebastian_blair6685 Місяць тому

    Great vid like usual number 1 for information on first decendants

  • @reapersasmr5483
    @reapersasmr5483 Місяць тому

    Thank you as always for the info and explanation! Have a good one!

  • @michaelmasire194
    @michaelmasire194 27 днів тому

    My gosh these VIDEOS ARE TOO GOOD!!! SUB!!!!🔥🔥🔥🔥🔥🔥

  • @billy_cross5580
    @billy_cross5580 Місяць тому +1

    But it is mitigating some of the damage if you have 30 or 40% damage reduction and half of the damage coming in is a firearm attack then that’s a pretty good chunk of damage you don’t have to worry about

  • @huy99454
    @huy99454 Місяць тому

    Very useful video! More of this kind! :)
    But would you avoid usong this pip effect in your vids? :)

  • @kilua87659
    @kilua87659 Місяць тому +1

    So Guard type Descendant modules are really valuable then like Psychological Victory or Autoimmunity because they just reduce incoming damage.

  • @KnightKingofAdClear
    @KnightKingofAdClear Місяць тому

    Love the edits and graphs!

  • @alaskayoung3413
    @alaskayoung3413 Місяць тому

    I came to the same conclusion about the game wanting tank, glass cannon, or a in between support type class. I have a Lepic and an Ajax as my mains.

  • @sirgoreth9176
    @sirgoreth9176 Місяць тому +1

    "you left your turn signal on" background audio lol

    • @ryechew
      @ryechew  Місяць тому +2

      Oh thats these comments. It does sound like a blinker. HAHAHA

  • @TheAurgelmir
    @TheAurgelmir Місяць тому

    I'm happy the reverse isn't true, that one descendent is very strong against most bosses - as that can quickly lead to everyone running that character (Like we saw with Bunny in the first week, since she was the first unlock everyone got).
    Also - Viessa still dish out a lot of damage - it's not like I can't solo hard-mode Dead Bride with her. But yeah, Lepic will have a better time.

  • @Shikori_Tsuru
    @Shikori_Tsuru Місяць тому +3

    What about elemental ATK modules, do they only multiply base damage of a weapon, or do the add to the ATK of the weapon after all other additional base ATK bonuses are applied? For example...
    Base damage is 10.000. Rifling r. multiplies by 1.32 = 13.200. Will 1.3 from an elemental module add on to 10.000 or 13.200? I'm assuming the latter. So if I want to calculate my weapon's DPS in this case I should take 13.200, multiply it by 1.3 and do the math from there.

    • @SignaInfero
      @SignaInfero Місяць тому

      They're added after, so 13.200 x 1.3 and also scale with crit but not weakpoint.

    • @NotoriousNickNorris
      @NotoriousNickNorris Місяць тому

      Elemental adds separate hit of + 0.x
      It is not x 1.x.
      Careful with mods like Gunbarrel. If it says it adds +23% of an element, from what I see, it adds zero if you don't have any of that element already on that gun.
      Or does anyone have evidence that it works like the Enhancement mods?

    • @Knightmxre
      @Knightmxre Місяць тому

      ​@NotoriousNickNorris I don't believe it does...got a gunbarrel mod very early on in the game and thought it was better than enhancement mods because it had a larger % buff... shortly after that I found that it was doing absolutely nothing if you don't already have some way to do that elemental damage. I.e. enhancement mod and/or config. on weapon.

    • @Shikori_Tsuru
      @Shikori_Tsuru Місяць тому

      ​@@NotoriousNickNorris Good point on 0.x vs 1.x (kinda the same but if you multiply by 1.x it takes an extra step to get the elemental number you need).
      In regards to the gunbarrel and priority mods. They don't work like the Enhancement mods, no. Gunbarrel and priority modules are pointless unless your gun already has elemental ATK, it only multiplies corresponding elemental ATK.
      Speaking of which, I finished brainstorming a Thunder cage build that utilizes Fire enhancement and fire ATK sub stat roll + Fire priority module (+50% to already existing fire ATK instead of +80% from gunbarrel, but no 25% fire rate penalty) and almost completely ignores crit hit chance (just one crit hit rate module, and in terms of sub stats crit hit rate is 4th in priority, not a must). I have a feeling (well, I did the math) that it'll have a much higher DPS compared to builds that use weak purple modules like Insight focus and Edging shot.
      -Thunder cage ATK with 93% boost from Rifling re. & Action and reaction applied: 21,336
      -Fire enhancement adds 30% of fire ATK: 6,400 fire damage per bullet. Which is why if a weapon build doesn't utilize any kind of elemental enhancement - it's suboptimal.
      -If we rolled Fire ATK, it will add around 10% of your base ATK as fire damage. 11,055 * 0.1 = additional 1,105 fire damage.
      -Now we have 7,505 fire ATK on our weapon and it's time to add Fire priority whose sole purpose is to boost fire ATK. 7,505 * 1.5 = 11,257.
      Thus, 3,752 damage per bullet just from Fire priority (even more from gunbarrel, but IMO the fire rate loss is not worth it). And from these two modules + sub stat roll you get 11,257 damage per bullet. Keep in mind that elemental damage crits just as regular damage does. Ain't no way getting a few more % on your crit hit rate is better than this, haha.
      So yeah, I'm currently catalyzing my TC from 0 to 10, putting together my build that utilizes this. And for firearms with higher base ATK this is going to be even more beneficial.

  • @slaeb2466
    @slaeb2466 Місяць тому +1

    Can you do the bullet type stuff and how it relates to the armor plates/weak points of colossus, and the spots remaining AFTER the armor plates that are breakable break? I'm so confused how that stuff works

  • @poorlovell16
    @poorlovell16 Місяць тому

    Anyway you can cover rage meter. The community seems split on how it works

  • @Theheartslove
    @Theheartslove Місяць тому +1

    Welp. Good thing on my primary bosser, Gley, I have a module slot open to slap in a resist mod if so desired. Plus I already have a solid defense and hp value as well. I just need the Toxin immune mod so Swampwalker feels less painful to play against.

    • @Mandingy24
      @Mandingy24 Місяць тому +1

      I hear this from a lot of people but swamp walker seems to give me the least amount of trouble despite also not having the toxin immunity mod yet

  • @Ykesha
    @Ykesha Місяць тому +25

    This game is too complicated for its own good. Like if you are tuned into the meta and watch YT videos from people who actually know what they are talking about then OK you will probably understand most of the game but we all know most players don't do that and there is also a ton of misinfo out there. The whole end game is made up mostly of people who had to be carried there and probably couldn't even handle vanilla wow dungeon mechanics.

    • @x0Fang0x
      @x0Fang0x Місяць тому +5

      And the bosses have gimmicks that the game dont explain. Took me awhile to know molten fortress gimmick.

    • @ryechew
      @ryechew  Місяць тому +2

      @@x0Fang0x yeah gluttonies sucked a little lol

    • @McLoven-vm1ck
      @McLoven-vm1ck Місяць тому +8

      Pug's in hard mode intercepts are consistently, shockingly bad. I suspect a lot of them are not even shooting at weak points and many are downed constantly. I've been unsure if they're just terrible or joining in the expectation that they will just get a hard carry so their build/load out doesn't matter.

    • @ryechew
      @ryechew  Місяць тому +10

      @@McLoven-vm1ck I believe people go into the game as new player. Accidentally get 80% through the game being carried by people farming Amorphos materials and get to end game thinking they can defeat frost walker with half a build and no gun

    • @blueberry4Us
      @blueberry4Us Місяць тому +2

      Bro its the Endgame...
      It should be played and compeleted by veterans and smart players....
      Nevermind carries...but saying Its too complicated is dumb...
      A game will grow and Purposeful if the endgame is The best with Complicated mechanics...
      That's why Destiny2 Succeded for 10 yrs....
      The game should go toward this path unless it will be casual fest like genshin impact👾

  • @crazedmonk8u
    @crazedmonk8u Місяць тому

    Another fantastic video!, not sure if this is in your notes or not. Why are bosses enrage timers so inconsistent. i think its based on damage dealt but i feel like there are other factors involved. mainly when it comes to skill damage vs firearms.i noticed if i use viessa's blizzard the bar goes up just by being in the blizzard without the damage tick and when it ticks it goes up dramatically. if its just based on pure damage then one lepic ball should instant enrage it yet people can get off multiple bursts and not enrage

  • @billy_cross5580
    @billy_cross5580 Місяць тому

    I’m not sure what you’re talking about but it’s my understanding that about 1000 defense and most characters have 5 to 800 defense at level 40 by default but 1000 defense 10% and it extrapolates exponentially up from there. There’s no doubling giving you 10% more that’s not how it works, the first thousand gives you about 10% if you double that to 2000 you do not get 20% maybe if you started at 500 and you double it through 1000 you get 10% but it doesn’t doubling it doesn’t amount of the same thing from there it’s exponential Diminishing returns I mean exponential you have to get up to like 130,000 defense to get 60% and there’s probably no point in pushing defense that high because that would wreck your character or at least half of them would have to be about defense and then it would be protecting you against firearm attacks There is no non-attribute damage resistance there’s no damage reduction. Well OK that’s not true. We do have a module that lets us saw the damage of a critical hit from the boss, but the bosses they don’t resist critical hits non-attribute damage is fire attacks and attacks with no element physical attacks like mainly But nobody’s doing that either. I mean as a rule you’re gone should have an element on it. If you’re going against a toxic week then it should have toxic cause you’re going against the fire week. It should have fire you’re gone. Should have an element there are no really no non-attribute attack. There are simply non-attribute skills also no attribute resistance. Shield is not resistance. it’s just an additional health bar that absorbs physical attack. Fire attacks is a damage resistant that resist firearm attacks physical damage element resistance, resist element attribute is just physical damage and you cannot resist. You can only absorb it Than there is that the incoming critic and I don’t know if it’s skill base critic or forearm crow I don’t know. I don’t remember what it looks like what it reads, but for the most part, there’s no resistance for physical attack except if you increase your health, you’ll be able to absorb more of those, that’s the priority mechanic for health first unless your Enzo or Kyle, where shields are important then you want shields lots of them and health although there are seen with really low health depending on the ability to keep that shield up at all times that way, so it’s a very specific character for specific case not running around where you might step in poison or cold or something

  • @fredwilliams6047
    @fredwilliams6047 Місяць тому +2

    Tank builds it is, I love being unkillable and let my weapons do damage and abilities support my play style.

    • @MrTsukihami
      @MrTsukihami Місяць тому +1

      It sounds good on paper BUT some Descendants are created with skill damage as focal point and gun damage as support.

    • @fredwilliams6047
      @fredwilliams6047 Місяць тому +2

      @@MrTsukihami So the tanky Bunnies that are running around geared toward maximum uptime on abilities and resource management with enough skill power to clear mobs.
      I think the versatility is there with the mods we have in game and the Descendants available. Not optimal but in any Devourer benchmark guns win With maybe a few exceptions.

  • @billy_cross5580
    @billy_cross5580 Місяць тому

    No survivability aspect covers everything that’s why you need a valance. You don’t need to spec all into one if you spec all in the health, for instance ignoring defense or shields then everything you do none of it gets reduced at all and simply losing health all the time while you’re taking damage of the various building mechanics, cover every angle except health and simply covers it by beefing up your health so you can take more damage however they do fire attack damage. They do elemental damage and if you’re a shield characters, you need shields if you’re not you need you need to have it, think that you’re always it’s always gonna be working for you or not convertible I know I have the top to put up what I need if I have a character with 27,000-ish defense and everything else in the hip points I know that what I do is going to give me getting reduced I think roughly 40% and then will have to cover the rest of it. What game have you ever played your shield in your health all the same shields are always an extension of the health bar in this case they’re an extension of the health bar that ignore elements, defense ignores elements, only handles attack, shields, and defenseor helping with the same thing, the shield is extending your health bar with the rechargeable portion is mitigating incoming damage but when that attack ignore both of those like if you run through poison field, it’s all about the health baby

  • @TheShorterboy
    @TheShorterboy 20 днів тому

    which is why some people say just build HP

  • @celexample
    @celexample Місяць тому

    Lepic has an insane base crit chance. Most non-element characters have a terrible 5% crit chance meaning they cannot build for big damage even if all enemies are "normal" against it, which also means they cannot at all exploit enemy weaknesses. At all. This means elemental damage is by far superior because most if not all transcended who have an element also have high base crit. Lepic and Viess both have high base crit.

  • @wolk6129
    @wolk6129 Місяць тому

    i believe them not having a whole status chart for bosses IN-GAME is a big reason why defensive stats are misunderstood
    sure you can boil it all down to the game not giving enough accurate explanations for why things work the way they do but simply by showing the numbers of the things you're fighting agaisn't building agaisn't said things would be sooo much more easier

  • @ExBlaz3
    @ExBlaz3 Місяць тому

    So we know that doubling DEF decreases damage by roughly 10%. What are similar numbers for attribute resistances? At what point do we start getting reliably calculable damage reduction?

  • @billy_cross5580
    @billy_cross5580 Місяць тому

    Yeah, I don’t think that they planted that way. I think they set it up so that we can do whatever we want and by the way, every character has the ability to be a tank and a DPS at the same time some have more ability than others like Ajax Enzo can run around with his healing about his regenerative shield ability up all the time, but he still has to have some health every other character is not dependent on defense or shields can have a ton of health and a little bit of one or the other and still tank imaginable amount unimaginable amount of damage But you’re gonna ignore all of that and all of that work you put into having high shield or high health with your high I mean, high shields or high defense with your high health you can put it all into health you can put every component into max HP if it has a secondary substat of max HP you can grab that as well. Put the other stat into your element shielding on as much HP as you can get and just try to absorb all the damage without any mitigation or any rechargeable shield at all.

  • @musicxmp3533
    @musicxmp3533 Місяць тому +1

    This is also true for Freyna and poison damage, only 2 bosses with normal resistance and 1 that is very weak. I believe Viessa has 1 boss with normal and 2 with very weak so Freyna would be slightly worse even from that standpoint!

    • @ryechew
      @ryechew  Місяць тому +3

      you would be right if frost walker and glutty werent so awful. but i might remove that part cause this fight in the comments will be crazy later

    • @musicxmp3533
      @musicxmp3533 Місяць тому +2

      I totally understand why you put it in the video! If you look at the difficult bosses mostly (because it matters most in these fights) then it's pretty obvious. 😄

    • @terrellestephens8922
      @terrellestephens8922 Місяць тому +4

      @@ryechewnope. Keep it. Because this exact issue has been pissing me off for a while now. Viessa main btw.

    • @cweagle9989
      @cweagle9989 Місяць тому

      @@ryechew Another problem I find with Viessa compared to other descendants is that her survivability is way lower and too squishy which doesn't really help with the Intercept bosses we have. I believe her ULT version only gets like 6% increase in DEF. I really hope they make some changes to that and add bit more HP and DEF for her.
      I have been trying to build her and get a decent build that can tank a little and just used 3 to 4 catalyst today to change the same slot again and again which was really painful
      At the end I had to drop Ambush mod which was maxed out along with HP and MP collector which really sucks cause thats a lot of gold to farm for me personally.

  • @MasterAarott
    @MasterAarott Місяць тому

    Non-attribute resistance is more or less the same as defence in all cases.
    So will lowering an enemies defence increase non-attribute damage? And vice versa, will lowering non-attribute resistance increase firearm attack?

  • @ben10lol
    @ben10lol Місяць тому

    I'm sure it will be painful, but can you look into crit hit resistance and how useless it is?
    There is also a weapon mod Analysis Master that states "On hit, enemy's Fire Arm Crit Resistance -25%". How does this affect the chance for us to crit with firearms? Is it a flat strip, giving us an additive 25% or does it multiply our crit by .25?

  • @_Shiptoster_
    @_Shiptoster_ Місяць тому

    Can't be a tank when you only have so much time to kill a boss

  • @JoaoVictor-fk8no
    @JoaoVictor-fk8no Місяць тому +6

    doing frost walker with randoms is absolutely terrible, I did it around 30 times and only managed to complete it 3, and 1 of them was 2 lepics hard carried and melted the boss in 10 sec. Terrible design

    • @iamzer0938
      @iamzer0938 Місяць тому

      That’s because randoms can’t do mechanics. The fights aren’t hard and if you pay attention to animations you can tell when an attack is coming 90% of the time.
      If it’s one thing I learned, is players will never take the time to either 1. Kit out their descendant they are bringing in, they do the absolute BARE minimum and not even bring a maxed level character which is a huge throw 2. Not bring weapons that are fully kitted out, another huge throw 3. Don’t take the time to learn mechanics.
      Hot take, Lepic in particular needs a huge nerf for two reasons.
      1. Because his arm cannon suffers from the same issue with the Kyle dmg bug, it does way too much dmg and you can fire a lot of them with no consequence. Which results in people wanting to cheese their way to a clear and not learn the mechanics of the fight.
      2. Because of reason 1, people in world chat only want Lepic’s in those fights, and it results in stale gameplay and causes rage quits in public lobbies if their isn’t a lepic or two on the team, similar to the bugged Kyle situation.
      Lepic as he stands right now is not healthy for the game. Gley pushes this boundary as well, but a team of three gley’s isn’t dishing out as much damage as a team of 2 lepic’s.
      I personally hate nerfs, but this is one instance where I’m willing to make an exception for. The only caveat to nerfing lepic would be to adjust bosses to not have such punishing tracking to allow descendants to survive easier in those fights. Because auto tracking missiles *cough Swamp and Frost walker cough* that bend walls or do perfect 180 degree turns in order to hit you are not okay.

    • @EcchiRevenge
      @EcchiRevenge Місяць тому +1

      If steam allowed to turn off crossplay then it would be much better.

    • @iamzer0938
      @iamzer0938 Місяць тому

      @@EcchiRevenge how? Because mechanics is not a console vs PC issue. It’s a skill + not using your brain issue.

    • @EcchiRevenge
      @EcchiRevenge Місяць тому +2

      @@iamzer0938 aim, worse aim results in colossus raging earlier and spending more time raging, which means far more likelihood of having to deal with mechanics instead of straight up killing it.

    • @EcchiRevenge
      @EcchiRevenge Місяць тому +1

      @@iamzer0938 it is a skill issue and aim is a skill - skill at hitting weakspot is important for bosses.

  • @vandeezee5911
    @vandeezee5911 Місяць тому

    Hear me out, fully upgraded naz devotion + battlesuit melting rounds, am I cooking?

  • @billy_cross5580
    @billy_cross5580 Місяць тому

    You mean, executioner bosses have a firearm and an electric because each boss has its own element some tax and somewhere cold somewhere electric somewhere fire and polygenic when maxed up and slotted in with a set of components that each have a maxed out gold resist for the relative component is a good way to cover all bases With high defense and high point mixture and a reasonable element resist I mean all you need from the elemental resist is enough time to get out of say dead rides the globe because if you think you wanna stand in it, you want enough survivability to stand in it that’s just stupid that’s crazy. You want to get out of it before taking away all your life, let me rephrase that you need enough resist to get out of it before you die. Maybe you want enough that you can stand in it but it’s literally not possible to configure a character that’s going to be able to kill the dead bride consistently doing DPS while having enough survivability to stand and I said that pride, I pretty much mean, all of the bosses now let’s be normal bosses really up to hangman they’re not too difficult regardless of your resistance. If you have a lot of health they’re pretty and in the same tone the hard bosses really just seem to be about understanding and defeating their mechanics was dead. Something I was in yesterday did a lot more damage than the normal mode version, I don’t remember what it was but still I had time to get out of it even on a new character that wasn’t even really equipped. He just got generic crap my other characters use I don’t even have a reactor for him something I don’t know if it’s what you’re trying to say but the bottom line is you need defense you need hip points if you’re on a character that uses shields do you need shields as well And then you need some resistance to the elements and if you’re doing that most of that should be on your components for resistance you get like 3500 of each resist if you get the gold resist component and then if you still need more you can slot inor higher up to certain things

  • @Mashamazzi
    @Mashamazzi Місяць тому

    Wait.. I shouldn’t have upgraded the mod that gives you all four elemental resistances?
    Rip..

  • @derickiogates5791
    @derickiogates5791 Місяць тому

    Why don't we have any resistance reduction mods??

  • @EcchiRevenge
    @EcchiRevenge Місяць тому +2

    So non-attribute is still attribute damage.

    • @ryechew
      @ryechew  Місяць тому +2

      it is. Like normal element in pokemon

  • @SkydownZ
    @SkydownZ Місяць тому

    elemental dmg on weapon matter for enemy resistance too, but have a drawback that doesnt scale with weakpoint(does same dmg as non-weakpoint), still work fine with crits idk why anyone talk about that

  • @dariusmakedonski7003
    @dariusmakedonski7003 Місяць тому

    I still dont get how the calculation is made for non attribute skills , as you said there isnt boss that is resistant or weak againt no attribute , meaning you should deal your normal dmg to them ? Does boss defense reduce this dmg ? I just dont understand why kyle can hit 20m on every elite / normal enemy , but like 2m on a colosi. I heard removing parts increases skill dmg taken , but the diffrence is so small cant be even noticed ..

  • @kayzinoLee
    @kayzinoLee Місяць тому

    can you explain why Lepic against gluttony is not that good?

  • @YoureSoVane
    @YoureSoVane Місяць тому

    1-(150/(sqrt(resistance)+150))
    Defense or elemental resistance

  • @SAT0SHUNI
    @SAT0SHUNI Місяць тому

    I had a question about the mods that provide the elemental immunity such as antifreeze, would the percent reduction be applied to the elemental damage or is it just boosting whatever elemental resistance you have on in mods. Knowing this would let me know whether i can use the mod alone or if i should equip the elemental resist mod alongside it

  • @billy_cross5580
    @billy_cross5580 Місяць тому

    This is terribly theological first of all elemental attacks aren’t just all on their own, depending on your set up your elemental attack against the weak point with a credit will magnify all of that damage and it doesn’t matter where it’s coming from your character can have an elemental attack on his gun as part of the damage Against the element are weak against what if he hits a crit and weak point with likewise, if I’m a character that has an elemental attack supplying that kind of damage with my ultimate in addition to hitting and quitting characters to do more damage make Enzo into a bad ass or even sharing with a sniper rifle. I haven’t tried it, but people say, Sharon cloaking and shooting can do massive among of damage, Enzo is pretty when he’s not that kid out yet but I don’t think either of them are going to compare to Blair or or bunny with the right element character as a DPS. I don’t think they’re gonna compare on the same level as a DPS that’s doing both skill damage and weapon damage in the right elementand shots yes but there are no non-attribute attack types, right non-attribute means when you shoot a gun or you attack with an ability there’s no element involved so you don’t get the additional elemental damage if you want to do extra damage with a non-a non-attribute character you have to do it with and damage and damage things that are all available to characters that also have built-in elemental skill damage of course again Enzo has a transcending mod that replaces I think the number one ability that gives you a pretty much when configure right up if you do it right to have 100% current rate, so every shot is a crit you’re a weapon bonus and weak damage then you’re getting massive amount of damage multiplied if you add in an element on that weapon element damage is also getting multiplied in there what other characters that have built-in skill damage that’s of an element don’t have transcendent mods or any ability to get that much of a crit on their abilities or that much of a crit on their gunfire

  • @christokhan
    @christokhan Місяць тому

    How do shields work? is the damge shields take somehow reduced by DEF or EL RES, or do these values only reduce the amount of HP taken by an attack?

    • @Crystalwizardtrue
      @Crystalwizardtrue 20 днів тому +1

      defensive stats work on shield the same way it works on HP

  • @idrinktapwater6174
    @idrinktapwater6174 27 днів тому

    Can you do a video on how to play this fucking game i have no idea bro 😂😂❤

  • @-Zekt-
    @-Zekt- Місяць тому

    Great video been playing non attribute so i never learn elements weakness and ress hahh
    But i have a question about the res crit mods ( Glacial syncytium ) would it be better then elemental res?

    • @BoredAndBrowsing
      @BoredAndBrowsing Місяць тому +1

      The extra skill power is good but honestly, no one is running elemental resistance mods in hard mode. Maybe the ultimatrl mod for immunity from elemental effects like burn/frostbite etc, but no one runs resistance mods and will only run resistance on the external components. That mod, crit resistance and 10% skill power, is good, but there are much better mods to use, however if you are building for nothing but tankyness, then that mod could work.

  • @billy_cross5580
    @billy_cross5580 Місяць тому

    What does the numbers matter to be fair? What exactly do they matter? If you’re fighting something weak against electricity then you probably want to take bunny or even Sharon with a sniper rifle she can do massive damage when configured right shoot cloak, shoot cloak shoot cloak either way they’re all very strong strong normal very weak week whatever they’re all that in some sensor or another each boss so regardless of the numbers, wouldn’t you want to be applying electric damage to something very weak to electric, I am not saying you have to, but you’re gone for instance should have it for the attribute that your shooting you can literally carry almost all of them around in one character with three different guns. In some cases it doesn’t matter what the weak characters just strong abilities we care so much about these. Are we playing them for an escape from reality of fantasy situation that doesn’t actually exist anyway so why turn it into a spreadsheet?

  • @billy_cross5580
    @billy_cross5580 Місяць тому

    No bullets in the game don’t only attack the bosses defense that’s not our defense works. Defense is a damage reduction incoming damage bullets attack health defense reduces the magnitude of that incoming attack and not just her bosses but for players on their characters as well defense is it damage reduction stat is just health is there’s a defense introduced by 40% then there’s 600 damage to oversimplify considerably but that’s how defense works every fucking game calculation up and up out but defense is a damage reduction stat are simply an additional health neither of which protect you from elemental attack That’s why you got it. You really should pick one or the other and it should be based on whether your character uses shields or doesn’t use shield except for characters like Ajax where there’s a mechanic having to do with high defense then you should be really heavy into defense and health And have zero shields at all although that’s the most characters except most characters should be health of amount of defense like 20 to 25,000 somewhere near 27,000 you don’t give up entirely on defense if you really wanna go and hell and kind of ignore defense because defense Work the same as it’s covering the same type of damage I think personally people that are going all in on one or the other are crazy. I think that you should kind of be heavy into health and one or the other and then what modules on you know that support that gameplay reactors on that support that gameplaylean into whatever character

  • @RaptorValen
    @RaptorValen 21 день тому

    Uh, isn't not elemental resistance... Defense?

  • @cixtos
    @cixtos Місяць тому

    Does safe recovery stack with the guard modules? And if so when would this be better to add as opposed to other survivability options

  • @jeremyfitzpatrick1409
    @jeremyfitzpatrick1409 Місяць тому

    Why not use Polygenic Antibody? You keep saying its bad but still havent explained why. Ive been waiting since your damage numbers are wrong video bc you said you'd do one about why Poly is bad but i still havent seen it. Why is it bad?

    • @Crystalwizardtrue
      @Crystalwizardtrue 20 днів тому

      its because the number of resistance the mod provices is miniscule for hard mode content,if it were like 1500 of each atleast it would be worth the slot,since its just 650ish only its better to just place a hp or shield mod there as itll do more "mitigation" than the paltry number polygenic gives

  • @MrGamudeRu
    @MrGamudeRu Місяць тому

    well, i main viessa and i kinda felt i was doing almost no damage with skills to bosses but tons of damage against enemies also slowing them down or freezing them in place for a while, and it just feels kinda broken against them.
    in fact, i ended normal mode with under level weapons thanks to viessa's frost road, enemies just freezed there and i shot them for 30s each xd

    • @MrGamudeRu
      @MrGamudeRu Місяць тому

      also i had her on full DEF which was a total mistake, i have 20k hp now and i tank way more than some ajax i found around

    • @BoredAndBrowsing
      @BoredAndBrowsing Місяць тому +1

      Well, you need to go glass cannon with just an hp mod and maybe 1 def mod(shield and sword) to feel like you are doing any damage to a boss. Her abilities aren't the best since it's range is small and her 4 requires a stationary target to fully deal it's damage compared to classes like bunny that can deal it's ability damage as she moves or even lepic which has more range and can spam ultimates. You would also need the external component set that gives an extra 26% skill power, and running dangerous ambush to max damage on viessa. Best to use her 4 when the boss is in down state, and if you time grappling onto the boss shoulder to break shoulder part, you can also place a 4 under him right before doing so. She's not the best, but she's probably the most balanced of the ability users and I wouldn't be surprised if they buffed her in the future.

  • @wightkloud45
    @wightkloud45 Місяць тому

    the thing about lepic is he's just THAT stupid to play. I joined a less than optimal team (2 non built bunnies) on pyro and still got work done.

  • @sumwun4702
    @sumwun4702 Місяць тому

    How does this work with "- incoming Dmg Modifier - thinking phychological victory" will that reduce elemental aswell?

    • @Runegrace
      @Runegrace Місяць тому +1

      As a modifier, it's almost certainly a multiplier for the final damage

  • @estapeluo
    @estapeluo Місяць тому

    How does this apply to weapons elemental dmg (via 30% mod, weapon roll and/or other source)? Its its from total dmg o hit? or separate instances of dmg (firearm + elemental dmg)

    • @blackkat101
      @blackkat101 Місяць тому +1

      You will find that the elemental and physical damage is split if you turn on the indicators. You can see exactly how much each type is doing. You can even do physical and two elements if the weapon has an elemental substats and you use a different element mod (cannot do two different element mods as then the gun only uses the stronger of the two elements). Colossus damage from substats is also treated as its own hit. With all these, you'll find multiple numbers come up even with a single bullet.

  • @Deatonis
    @Deatonis Місяць тому

    Good videos as always but youre very wrong. Lepics ult is just simply strong he needs a balance. Its dyring against fire creatures and anything else

  • @WafelixRox
    @WafelixRox Місяць тому

    I'm still confused about weak point against certain bosses : let's say dead bride is weK to burst but in order to destroy her parts you need either crush or pierce, therefore : should I also take different weapons for certain weak points or just take all 3 burst weapons and still going been able to destroy her parts?? Sorry if it's kinda confusing to read but I'm still kinda lost to this game AF.

    • @iamzer0938
      @iamzer0938 Місяць тому +3

      So the reason why the game recommends burst on her is because her weak points being pierce other than the fuse rods being crush on her cannon are specifically weak to burst.
      The icon indicators on the colossi screen for weak points isn’t suggesting what to use on that spot, but what it’s defense attribute is for that weak point.
      In the case of dead bride, her sensors, chest cover, balancer and shoulder plates have a pierce defense attribute, which means you will get no bonus damage when using either crush or pierce type weapons. You will however do more dmg with a HC or SMG since they are burst and burst is stronger than pierce.
      How you can verify this is in the tool tip for your weapon, where it shows the weapon spec’s, if you hover over the column where is says “Burst 10%” you’ll see this Crush>Burst>Pierce>Crush. All this is saying is Burst is inferior to Crush, but Burst is superior to Pierce, and Pierce is superior to crush. So going back to dead bride, if she is in her frenzied state, you would want to use a Pierce weapon on her fuse rods on her cannon because their defense attribute is Crush, and from the tool tip, Pierce is superior to Crush so you’ll get a 10% dmg bonus when hitting the weak point. Same concept applies for all her other weak points in a non frenzied state, Burst is superior to pierce.
      Since she has a lot of weak points with a pierce attribute this is why on the “Weak Point Type” tip on her Colossi page it suggests burst as the primary weak point dmg recommendation. So to answer your original question, I would make sure to 1. Bring a weapon that’s the preferred damage type for most weak points, 2. Bring weapons for weak points that aren’t weak to the preferred dmg type, in this case for dead bride, an assault rifle for the fuse rods on her cannon. Keep in mind that you don’t lose dmg when using an inferior dmg type, you just don’t get the 10% damage bonus. So if you’re running out of ammo for your assault rifle, it’s ok to have a heavy, I.e a sniper for the fuse rods because snipers just do a shit ton of dmg and if your solo will 9 times out of 10 1 shot her fuse rods with a crit (assuming your sniper is fully kitted out).

    • @ryechew
      @ryechew  Місяць тому +1

      everything is just damage. The type gives you 10% bonus but it does give you a 10% damage nul. frenzy is just damage to. Dont read to much into it honestly

    • @WafelixRox
      @WafelixRox Місяць тому +1

      AAAAAAHHHHH!!!!! God's be praised!!!!! Thank you very much for the help on this guys!

  • @hemhemimakatekobum
    @hemhemimakatekobum Місяць тому

    Bro you make it sound more complicated then it is just say its strong against this element weak against this element simple

  • @nightshadow9683
    @nightshadow9683 22 дні тому

    if you play poe it seems like a simular system.

  • @legendarykiegamer2577
    @legendarykiegamer2577 Місяць тому

    Any idea what’s going on with Jayber?

    • @ryechew
      @ryechew  Місяць тому +1

      probabily waiting to fix him and make an ultimate version so people get the ultimate. But good quest

  • @mirahgirl01
    @mirahgirl01 Місяць тому

    I'm out of pto days so i couldn't have a sick day like you said, just a normal day for me!

  • @Kuweiyo
    @Kuweiyo Місяць тому

    What website are you using?

    • @ryechew
      @ryechew  Місяць тому +1

      tfdtools. Its in the description

  • @metaphorreur
    @metaphorreur Місяць тому

    Some descendants skills, at least Freyna's 4, do not use an element to do damage at all. Freyna's 4 uses Room 0 Trauma status instead of any Toxic or Poison effects. How does it works in the damages calculation?

    • @ryechew
      @ryechew  Місяць тому +2

      how did you come to this conclusion?

    • @metaphorreur
      @metaphorreur Місяць тому

      ​@@ryechew When hitting enemy A directly, he gets the Room 0 Trauma status as DoT. The only way that the 4 apply Poison status is to kill enemy B near enemy A. Which never happens in a bossfight lol. So the main damage from her ult is the Firearm ATK from her machine gun and the R0T DoT :)

    • @ryechew
      @ryechew  Місяць тому +3

      @@metaphorreur her ult fire arm does 277% skill power. the skill= toxic
      then everything else is also toxic
      gley does what yours says,
      then adds non attribute to the atk

    • @gregariousjb
      @gregariousjb Місяць тому +2

      @@metaphorreur I think Ryechew was asking why you think Freyna's 4 bright green bullets and green particle effects don't do any elemental damage, such as toxin.

    • @donboscoe5363
      @donboscoe5363 Місяць тому +3

      every time I've used freyna's 4 against toxic resistant bosses, it does significantly less dmg so this doesn't make sense

  • @TCGSyphax
    @TCGSyphax Місяць тому +1

    that felt like 10 minutes of absolutely nothing

  • @s.d.g.global4582
    @s.d.g.global4582 21 день тому

    Hard to decipher the math in game when the devs likey don't even know how anything but the microtransactions shopping cart math is calculated 😂

  • @billy_cross5580
    @billy_cross5580 Місяць тому

    Game is not remotely unbalanced. Every single character can be configured to be a bad ass boss killer every single one even Sharon they all have probably configured. They all have a strength. There are certain weapons that are receiving way stronger than others, but even weapons like tamer have been taken down by rate and damage, although there are ways to make the tamer really powerful say on Enzo with the correct transcendent mod, unbalanced would mean if everybody was playing the same character for everything using the same weapons for everything the same reactors the same set or or lack of a set of external components for everything but we’re not you don’t even see bunny everywhere anymore. Other characters are coming up because people are finally, grinding out and creating them and finding out for instance VA is a bad ass. Enzo set up right is a bad ass support can be set up to burn down bosses whatsoever can be powerful bitch. If you really set her up right there is no unbalanced there’s people that don’t know what they’re doing.

  • @ShapeshifterOS
    @ShapeshifterOS Місяць тому

    Instead of wasting time with a 27hp difference mod why not just stack a thousand more hp?

    • @ryechew
      @ryechew  Місяць тому +1

      You arent wrong. but at a certain point it matters. and they may chang the stats in the future to mater more

  • @BenGi289
    @BenGi289 Місяць тому

    this game is very bad ass f... not worth to play !

  • @andyy6481
    @andyy6481 Місяць тому

    they made it this way so you have to farm more or buy it and pay to win. But with a good gun setup you can kill all the boss without using any of the descendant skills, so maybe do a video on that?

    • @machampsgym
      @machampsgym Місяць тому +2

      Weird ass take. There's no P2W.. and this is literally RPG mechanic/design.

    • @andyy6481
      @andyy6481 Місяць тому

      @@machampsgym you can buy stuff and get powerful and not farm as much, but you can play the game just fine without paying for sure.

  • @glacialphoenix5921
    @glacialphoenix5921 Місяць тому +1

    first

    • @ryechew
      @ryechew  Місяць тому +1

      FIRST!!!

    • @glacialphoenix5921
      @glacialphoenix5921 Місяць тому

      @@ryechew always love watching all of your videos. Just finished watching it through. Good job

    • @caaiocompton
      @caaiocompton Місяць тому

      @@glacialphoenix5921 The First, yeah.

  • @raptorgeezus3810
    @raptorgeezus3810 Місяць тому

    Go...outside..........

  • @bobocpe
    @bobocpe Місяць тому

    I am about to give up on this game. I love the gameplay, but the mechanic sucks big balls, randoms have no idea how to play bosses and the grind system is out of touch with reality. You'd have to be stay-at-home nolife, living of your parents pension, just to play this game as it was intended. I have to time for that. It also got pretty boring at some point. I's rather pay $70 for full game with simpler grind system rather than have it for free and invest hundreds od hours just to have a better skin.

  • @sonicsucks2961
    @sonicsucks2961 Місяць тому

    Why is gluttony's fireatm atk and chill atk in the 3k area meanwhile molten fortress is 591 fireatm atk and 721 fire atk???

    • @ryechew
      @ryechew  Місяць тому +1

      because they wanted people to struggle at the end of the pre season

  • @darrentinsley2702
    @darrentinsley2702 Місяць тому

    The devs secretly hate viessa 🫠every single annoying or "hard" boss is frost resistant

    • @ryechew
      @ryechew  Місяць тому +2

      ye. I think they are cycling types through seasons.

  • @billy_cross5580
    @billy_cross5580 Місяць тому

    This is terribly theological first of all elemental attacks aren’t just all on their own, depending on your set up your elemental attack against the weak point with a credit will magnify all of that damage and it doesn’t matter where it’s coming from your character can have an elemental attack on his gun as part of the damage Against the element are weak against what if he hits a crit and weak point with likewise, if I’m a character that has an elemental attack supplying that kind of damage with my ultimate in addition to hitting and quitting characters to do more damage make Enzo into a bad ass or even sharing with a sniper rifle. I haven’t tried it, but people say, Sharon cloaking and shooting can do massive among of damage, Enzo is pretty when he’s not that kid out yet but I don’t think either of them are going to compare to Blair or or bunny with the right element character as a DPS. I don’t think they’re gonna compare on the same level as a DPS that’s doing both skill damage and weapon damage in the right elementand shots