I never realized how much the music box specifically bogs down the gameplay of Fnaf2. No wonder it feels like an RNG simulator when you don't even have time to see the animatronics move
The Minus 7 strat doesnt solve the issue as it requires so much skill and theres still RNG with BB. Plus realistically you would only use it for 10/20. And this strat has only been out for a couple of months. Breaking the game to make it bareable doesnt solve the issue
I think the worst part about Ultimate Custom Night is that you can’t remove Dee Dee without using an ability. Like if you wanna play against specific characters, Dee Dee spawning could mess it up.
I believe the reason why the Ennard bossfight is so unique is how much it applies to the story of SL. On the normal ending of SL we find out that the voice (of Ennard) we were listening to was never Circus Baby (the voice says that “Circus Baby has also been to the scooper” along with sending them to the scooper not preventing the voice from talking to us) and we were led into this trap set up by someone completely different so they (Ennard) can follow you home. But when instead of listening to the voice and entering the secret office, all of a sudden the voice is questioning why their plan didn’t work, and it leads to this dance of desperation from Ennard. I believe a lot of the voice lines that occur in the secret bossfight start from Ennard still trying to hold their false persona until they completely give up (I think Ennard directly states to let them in the office at one point) and even try to mimic the voice of Michael Afton’s sister (I think that is the person they mimic? I believe it is the person who gets caught by Circus Baby during that one minigame) as a last resort (If I recall correctly the voicelines throughout the night stop after the Michael Afton’s sister ones). Everything about it is too great just to brush off. Someone’s probably already made some tangent video about it by now.
Bro Circus Baby was Ennard, that was still her talking the whole time 💀 All of animatronics made up Ennard and were still conscious, they basically just jumped you with Circus Baby leading them.
Personally I think the worst part overall of fnaf 2 is just how samey the animatronics tend to be. Like seven of them are just “mask on, fuck it mask off” and that’s it. Once you figure out one of them you’ve got them all down, and it’s not even a Bonnie/Chica from 1 situation (they act the same but have different paths, different tells, and different directions, while pretty much every mask animatronic in 2 is handled the same regardless of direction) If they all had even slight variations like foxy getting blocked by the flashlight or somehow being able to close off one vent at a time, so you’d have to decide which vent was more important to keep closed, it’d make the nights much harder and more interesting
My favorite part about help wanted 2 is the gameplay. The minigames are addicting to play even when removing the horror elements. My least favorite part is the overuse of some characters such as Helpy, Sun/Moon, and to a greater extent the baby plushes.
@@jerakaigamezI was Very dissapointed that there werent any Fnaf 6 stuff. Ive been wanting a Salvage for VR since HW1, even If i cant afford playing It. UCN in VR would be great to, i think they focused to much on minigames like the Fazerblast and that making food section. I Hope the DLC will add some stuff from the other games, but by now i think that Help Wanted 1 is still better.
In my opinion, the worst part of five nights at Freddy’s two is the difficulty if you don’t know and don’t have the reaction time of the flash, then you will fail due to withered foxy, stinking balloon, boy, or any other thing. It’s just way too hard.
You have to immediately put the mask on every time you leave the camera. Doing this will prevent the Withered deaths. Relying on reaction time renders Night 4 onward impossible, as the reaction time required is bordering on inhuman. The problem is, it turns the optimal strategy from a rote pattern repeated each night, from beginning to end.
I've said this on one of your other videos too but my god, I didnt appreciate fnaf 3 enough as a kid. The older I get the better it gets imo. The realisation that purple guy himself is after you, coupled with the atmosphere and how difficult it is to find him, makes it now one of the scariest entries to play for me
Bro I just commented the same thing now and I definitely love fnaf3. It has the best gameplay, yea it’s pretty f*ing hard but why not? It still not night 4 in SL
I will always fight for Springtrap’s jumpscare, with it being one of my favorites. It’s not scary, yes, but it feels like how someone who was springlocked would come at you. No flashy jumpscare, but one that feels like he’s staring into your soul before stabbing you in the chest. It’s eerie and unsettling watching this rotten and decayed suit with the corpse of someone you know murdered at least eleven children (MCI, Charlie, and the one where bodies were strewn across the FNAF 2 location) walk up to you in its pained state and look into you with its cold, dead eyes. Not very good as a jumpscare per se, but still sends chills up my spine.
i see where you’re coming from, but idk i feel like he should at least reach his hand out to grab the player for the animation. or maybe even take off his mask to reveal his rotting corpse. now that would make me shat myself
@@adianlmao Yeah we don't see any knife in his hands he's just kinda there staring at you instead of reaching for you or breaking your bones or something.
I’d argue that the runback in night 5 to get to Ennard is the worst part of Sister Location. You can actually use a timer to time the minireenas on night 4 and once you know not to get greedy at the end, you can beat night 4 pretty consistently. Night 5 keypad, is pain
I agree with a lot of your points. Fnaf 2 definitely could’ve been better and fnaf 3 is insanely underrated (it’s my personal favorite game in the series) but there was something I wanted to add when it comes to UCN I feel like the worst part of the game isn’t the jumpscares but instead just how light hearted this game is. It is way too silly and goofy especially when compared to the rest of the games before it. This game should’ve been the darkest game in the series. You are playing as William Afton. The man who took the lives of innocent children in cold blood. This is his punishment. This is the darkest pit of hell that has opened to swallow him whole. I think it would’ve been so much better had this game focused more on psychological horror. Instead of weird lol so funny random anime cutscenes, we could’ve got cutscenes showing images of the horrific things Afton did with dialogue from Cassidy mocking him. I also feel that the silliness extends to the characters themselves and how their mechanics work. It’s just way too goofy. It baffles me how Scott Cawthon was able to craft amazing horror experiences yet made what was supposed to be his darkest game yet into a Saturday morning cartoon.
@@Muho_is_me it’s kinda weird that it costs money on console. But anyways I still doubt that accessibility and it being free is the reason. Scott had no problem making these games dark and screwed up before. Every single game up until UCN was very dark. Sure fnaf 6 was a little silly at times but it balanced out the comedy with some terrifying office gameplay, some really tense salvage bosses, and some pretty disturbing mini games. I just can’t help but find it weird that after making what is, in my opinion, his scariest game to date, he decides to suddenly make the next game accessible for everyone to play with weird comedy to back it up. I think UCN was likely the start of what fnaf has become today.
imo the worst part of fnaf 2 is toy bonnie, he makes by himself 10/20 mode 20x harder. And for fnaf 6 the worst part would be how quiet the sound cues are.
That damned music box is ingrained into my soul and I still shudder when I hear it, I get flashbacks to 10/20 mode and only hearing that stupid jingle play for hours on end😔😭that and Toy Bonnie, bro is still my most hated animatronic since all the way back in 2015 when I beat 10/20 mode for the first time
I really did! That was going to be my original best but I personally prefer the designs over the lore, Ive just never really been into the lore all that much, plus I prefer fnaf 1s easter eggs
My least favorite thing about Fnaf 2 is the controls for the mask and camera. I could only beat the game on console where i had 100% control of buttons for them rather than the mouse which would constantly screw me up by not activating the mask when i would try to put it on when a withered was in the room.
@jerakaigamez as a primarily console gamer. Using 2 separate buttons to pull the camera down and put the mask up made my reaction time and control of everything go so smoothly
i think another horrible aspect of help wanted 2 is not the focus on security breach, but the minigames they chose to base off of security breach. most the minigames are just minimum wage simulators and doesnt make the game feel as scary and definitely not as fun as the first help wanted game did.
FNAF 2 minigames are my favourites, I still remember some old videos from 2014-2015 when everyone was making theories about them In FNAF SL I think the best part is the custom night (apart from the terrible framerate and the fact that you can’t really customize it like in FNAF 1 and 2), this is the least RNG-based minigame and it’s still the 2nd hardest max mode in the franchise FFPS has a really good office part, and it probably has the most underrated ambience in the series
Best part of FNaF 3: Springtrap: design, gameplay, lore Worst part of FNaF 3 (imo): Springtrap: he can just use the vents to no-clip at any moment, he’s very unpredictable; when the ventilation has an error, hallucinations of multiple Springtraps can appear, and he can be faster than vent seals
If I had to pick stuff for fnaf 1: The good: are easter eggs like "its me", bonnie looking at camera with black eyes, characters choosing to look at you and etc. The bad: primitive Ai, that actually hurts its own difficulty at max custom night settings with how fast it is, is easily avoidable, forces you to just look at one freddy cam for a moment to freeze both foxy and freddy The ugly: bonnie looking at camera again, ew
7:28 I can agree on that, but imo the worst part about Sister location is its replayability. If you beaten Sister location once or watched it on youtube you really have no business to play it again. Its antithesis to games like Fnaf World or UCN where replayability is soo High due to challenges you can give to yourself
The music box is essentially the same as the pirates cove camera in fnaf 1. If not for the music box you wouldn’t even need the cameras. The cameras in the first two games are essentially only used in the first couple nights to freak you out. And in the first couple nights you do have time to check the cameras and see everybody. I think you might just be mad it makes the game harder like the nights in the first game
I feel like the Music Box in 2 could have been improved exponentially by slowing its unwinding speed down so you would only have to wind it maybe once or twice per in-game hour. It would make it so you can actually look at the other cameras while also keeping The Puppet an intimidating threat because it would be easier for a player to forget about if they aren't focused enough.
10:41 EXACTLY. Bro it took me like 2 weeks to beat DJ Music Man because Monty or Chica kept killing me before I could actually figure out where the thing I needed (it’s been so long I forgot what it was that I needed)
Honestly with security breach I love how big it is and how you can explore everywhere if you wish. I wish ruin had that open world type aspect. The thing I don't like about security breach is the story and just how much stuff was scrapped from the game.
I mean yeah the jumpscared with the robots opening up their faces is startling and even a little scary for some people but the jumpscare sound just sounds goofy. I still prefer it over the sound from FNAF 2. What was Scott smoking when he made the FNAF 2 jumpscare sound? It isn't even scary or startling.
I've never understood the argument that FNaF Help Wanted has bad lore; I think the meta part of it is really unique and it's also the first game we got to see The Mimic in.
In terms of the lore itself, its not really that bad. The reason alot of people, including myself dont like it is because its connected to the original story of the first 3 or first 6 games depending on what story you like most. Help Wanted just takes the story in a really weird direction considering how perfect the original story is. If it was separate to the actual story of the first 6 games, I dont think anyone would care
@jerakaigamez But it actually is quite separate. Everything it introduced changed nothing about the previous games. William is still dead, the kids are still allowed to rest, etc. etc. The only thing connecting it to other games is the fact that it acknowledges the past events of the series.
@@Moonvive It still shouldnt be connected at all. I think if it was that the help wanted game was true with the events didnt actually happen and were instead made up it might have fit better. TBH I even hate sister locations lore, I think the story just went a bit haywire from their. It should have ended at 3 in my opinion. I wanna make a video explaining what i feel the lore should have been or at least what the main story should have been. Also the new lore makes the series less scary
@@Moonvive none taken! I just dont like the direction of the new lore i think its way too much. It went from a horror story to a si fi story. I just find the whole mimic thing dumb personally
my biggest dislike of sister location is the custom night, specifically how baby isn’t there. Baby should’ve replaced yenndo, like there’s already a render of baby being slumped over in parts and service on night 5, keep the mechanics the exact same as yenndo’s but replace it with baby being in the office, it would’ve been so much cooler!
I don't know why but during your review of Security Breach, the exclamation, "Where the F**K is North?" just sent me into hysteric giggles. That embodies the exact simple carnal frustration of every game confuzzlement ever! I completely agree!
Cheers and its mainly because fnaf 2 has some of my favourite renders, plus fnaf 1 and ucn can be played with cams for new players while 2 basically forces you to only use cam 11
@@jerakaigamez That's true. At a maxmode level though the cams are more used in FNAF 2 than in UCN and FNAF 1 though, specifically with minus 7 UCN NDC prob goes back over FNAF 2 tho
I can't believe you said FNaF Ruin sucks, this is the most unbased opinion I've ever heard, ruin is literally one of the best experiences to come out of this franchise, It fixed everything that security breach did wrong while being scary and setting up the story for the next games to come, and I'm not even mentioning the amazing reveal of the mimic. L take, can't believe you've done this, I am flabbergasted
LMAO sorry bro, i hate it. i think its a glorified walking sim that isnt scary, takes the franchise in a direction thats completely illogical and i hate the mimic
@@jerakaigamez Understandable! just wanted to give my opinion lol, was also on call with a friend so i exaggerated a bit for jokes xD. good stuff! keep it going!
i think the best part about sister location is the way the nights actually play out. All the characters are unique and have their own mechanics. They also have a variety of jumpscare sounds. The worst part in my opinion is the checkpoint system. I know a lot of people would agree with me on that.
Sister Location night 4 would be so much better if it just had the springlocks make a sickening crunch and black screen when they killed you, instead of magically ¿¿¿summoning a Minireena for some reason??? Having the springlocks actually kill you would make it WAY more clear when you died to an actual Minireena vs the spring locks, which would make the gameplay better, and changing the jumpscare would make this part as scary as it deserves to be. Because it's an INCREDIBLE setup for horror that just doesn't deliver with the jumpscare.
I think the reason HW2 is so SB forward is because, well, go to Hot Topic and you'll see the Glamrock are the current face of the franchise, and yet their main game has a bad reputation. Ruin and HW2 are basically trying to take these faces of the franchise, and put them into games that are actually good (yes, I know you think Ruin is bad, but the overall consensus was that it redeemed Steel Wool after their reputation took a major hit with SB.
I agree that they would be putting the characters in good games to fix the repuation although I would argue help wanted 2 and ruin havent redeemed steel wool at all. The fact that Poppy Playtime Chapter 3 Outsold Help wanted 2 (Which i thought was kinda mid) kinda says it all
Great vid. These were my picks 1. Best, design. Worst, repetitive. 2. Best, custom night. Worst minigames. Good time to say it is my opinion 3. Best, minigames. Worst, jumpscares. 4. End of night sections. Except for n4's one. Worst. Repetitive 5. Best designs. Worst n4 or not really repayable 6. Best tycoon. Worst the vent parts Ucn. Best, mechanics. Worst, map layout Vr. Best, vent repair or spooky mansion. Worst dark rooms Sb. Best, 3am or the pizzaplex. Worst, glitches. Not doing ruin or vr 2 as yet to play them
In my opinion the worst part of UCN is Toy Freddy. His mechanic is just unfair and 100% RNG. Every other character when they kill you, they kill you because you made a mistake and it was your fault. Toy Freddy on the other hand is completely random, and if you look away form him for like 5 seconds on higher AI levels he just loses his stupid game and comes to beat your ass. Playing against him is not fun and just frustrating and in 50/20 mode he is just the worst of them all
Cheesing him by ignoring him isn't that bad. Haven't died to him in like, a month or two in 5 50/20 wins and a million more last flip deaths. He's definitely the character in the big 3 that I've died least too- (tf, foxy, puppet). If you're good enough it is extremely unlikely he even has a chance to kill you, and if you do hit the 0.5 interval, it's only a 1/11 chance that he actually kills you. If you hit the interval on all 5 flips it's only like a 37% chance he kills you. Compare that to XORs 25% chance of just screwing you over and it seems a lot better When fighting him as intended... Yeah he is WAY too punishing and way too fast. Even on 1 ai he can easily die under 30 seconds lol
It's infuriating how you have to constantly babysit that fatass bear since he has 2 brain cells and can't even switch the cameras by himself, let alone close the door.s
Well about help wanted 2, the vr games are meant to be in universe games published by fazbear entertaiment so with the pizzaplex being the latest and most likely the most popular establishment, it makes sense that the game is filled with security breach missions
Very solid list, i totally agree with the Fnaf 2 part. However, i disagree with HW lore being the worst. I personally like the idea of the Mimic, so if glitchtrap is just a version of it i really like It. Of course the story started getting bad with it, but AR and Security Breach is what killed it for me. Besides that, i agree with mostly of your picks. Of course my list isnt the same, but i still agree with you a lot. Btw, eternal suffering for Toy Bonnie.
Glad you liked it! Yeah I can never agree or accept the mimic lore I think its really bad. If its not connected to FNAF 1 to 6 I guess its ok...but if its all connected it is stupid in my mind. But yes Toy Bonnie can die!
Ucns worst part is the Rng you mess up once you’re done I got to 4:05 on 50/20 just for the music box to wind out maybe it’s a skill issue but it’ll take forever to get back that since the death coin is mostly rng and it’s pissing me off 😭
I remember playing security breach and it took me months to complete due to the hard missions especially the day care and putting the party time disk in the player to unlock parts and services and the Monty boss fight aswell they are really hard
Game: worst , best Fnaf 1: low amt of lore, ambience Fnaf 2: gameplay is bad, lore is pog Fnaf 3: minigame hints, minigames except for follow me because it causes too much division in the community Fnaf 4: lore is dumb and confusing, Gameplay is good Fnaf world: lack of lore importance, gameplay pretty fun ig. Fnaf 5 (SL): Night 4, custom night Fnaf 6: Henry speeches, jumpscares Fnaf 7: Dee dee, Pog gameplay Fnaf 8: AWFUL lore implications, Novelty of VR Fnaf 9: Horrible launch, the memes Fnaf 9 DLC: caused the greatest divide in the community in the grimmick, actually scary gameplay and fun Fnaf 10: Low amount of lore importance tbh, Interesting gameplay This is just my opinion that I wrote up b4 I watched
I never had any problems with night 4 from Sister Location. Is it possible that they nerfed this night for the mobile version or am I weirdly specific good in that night? Also I think the actual worst part from Sister Location are the checkpoints.
@@jerakaigamez Also Nightmare Mangle is such an obscure character that isn't even canon. Same with Jack'o'Chica though I suppose she was added for variety. But the variety argument kinda falls apart when you realise that 2 entire rows are full of FNAF 6 characters. They could easily have just replaced some of them with more interesting characters like Withered Foxy.
6:28 To fix this, there is a game on gamejolt called Fnaf world: redacted, where the problem is fixed and other problems are fixed as well. (p.s. the characters have 4 moves)
I think for fnaf 4 your point is valid on Freddy to an extent because even though he isn’t present much himself he can get you killed really easily to Bonnie and Chica if they screw around. I always stress turning to the bed in fnaf 4. Also whenever you play a night with mad Freddy he’s just the hardest thing 🤣🤣
@@jerakaigamez I guess so but for me Freddy has the best voice of the rest. I know foxy never got the chance to get a voice but eh. Freddy’s voice is peak 😁
FNAF 1 and 3 are my favorite FNAF games! FNAF 1 is so perfect and does a fantastic job, I've seen it so many times yet it was so scary when I was the one playing! It has my favorite FNAF character designs, atmosphere, sounds and setting. Even a favorite song of mine, the music box melody of the Toreador Song. The occasional "It's me" hallucinations are funny yet somehow make me jump when I play. The easter eggs are great and Golden Freddy could definitely catch someone off guard. I have fond memories watching and playing, and it brings some nostalgia. I agree about FNAF 2's gameplay, it could've been better than just revolving around the music box on one camera. There was never any point 2 was my favorite, as 1 was always at the top. As I grew more interested in 3 and 6, 2 dropped further. I don't care as much for the character designs in 2, though the withereds are cool. The toys are some of my least favorites. What I do like a lot are the easter eggs! Especially the mysterious shadow animatronics. I know it's unlikely, but when my cousin and I play again I really hope to see Shadow Bonnie! I'm not sure why FNAF 3 would be so disliked. It may be the least startling due to the jumpscares, but the atmosphere is one of the creepiest to me and the gameplay is an interesting challenge. Having to manage errors and phantoms getting in your way while keeping track of Springtrap. It makes the most use of cameras in the series and you always need to know where he is, which can be tough as Springtrap often tries hiding. Springtrap makes it even more eerie when you know what he really is, and though it's not startling, I think the way he approaches you is fitting. Especially as he's more aware and less animal-like than the others. It just makes it more unsettling for me. I also love how things can go from quiet to chaos in seconds. FNAF 4 is really good at being scary and I have fun watching the videos! It's a very interesting game, including the challenges, and Fredbear and Nightmare taking over is intense. I always loved it taking place in a bedroom, with a clock chiming (I've always loved those kind of clocks) and other interesting sounds in the background. I have sensitive ears and don't like having to raise my volume to hear breathing, and get a blast of noise if I miss it though, so never played it. Might be brave enough to try with my cousin if he wants to. I never cared much for Sister Location, it's my least favorite in the original series. I don't plan to play and don't like the looks of Night 4. I tend to skip over it when thinking about the story. But I agree Ennard night looks good, it's a shame it isn't the real ending. I also really like the voice acting! I agree the FNAF 3 and 6 endings are really good! They were both satisfying conclusions I was happy with. 6 is also a pretty good FNAF game and one of my favorites too! I never considered the Help Wanted and Security Breach lore connected to the original series. Knowing how FNAF 6 concluded the story, nothing about it would make any sense at all. I always saw it as some separate reality or universe. I didn't play Help Wanted but have fun watching the original, which is really good! I find myself revisiting the videos when returning to FNAF. 2 was fun watching at first, I like that you even get to do arts and crafts with Sun. But soon I got a bit bored. It felt like lost potential. Would it have been so hard to recreate the office and salvage parts of FNAF 6 at least? Maybe even all of 6 could be recreated in VR. I would love to see that if it's possible! I never played, but one of the few things I like about Security Breach is Freddy being on your side. I love having nice friends who want to help you! Ruin was interesting to watch for a bit, I love the idea of exploring abandoned places. But then it didn't offer anything to keep me coming back. A more interesting story or new companion (I don't really count Helpi) could've changed that.
I think I'd argue that the worst thing about sb is the . missed potential. Especially if you look at the unused content, there's so many cool ideas in the game. One, the entire Pizzaplex is so cool looking, it's huge and has so much to it. Two, the characters themselves are so interesting (and in my opinion some of the best designs. Maybe not horror design wise, but in general I love how they look) and could have had so much more to them. I could go into a lot more, but the most disappointing thing is how they wasted the story possibilities they had. The bugs are annoying, but if it just had a good story they wouldn't be that big of a deal. The first 20 or so minutes of my first playthrough I was absolutely captivated, then because of how broken it was I legitimately stopped playing for a year cause it drove me crazy. Also... I hate that they brought Afton back. Pizzeria simulator was supposed to be the end of the Afton era, and what a perfect end, yet he's again still alive? It made me so disappointed cause I wanted to see Vanny being her own villain, cause again so much wasted potential there. Also Ruin... I get what they were going for, and I do like it... As it's own standalone game. It's a cool idea but it not only doesn't much fit into security breach, you could argue it doesn't fit into Fnaf either. But I love Cassie and Roxy so, I can't complain too much. Anyway this got long so I'm going to stop the ranting now
Cheers mate! Animatronic is probably fnaf 1 freddy or golden freddy. I havent read the books (though my gf got me the graphic novels which ive been skimming)
If I had to rank the games out of the ones I’ve played this is what I’d rank them. 7. Sister Location. 6. Pizzeria Simulator. 5. FNAF 1. 4. FNAF 3. 3. FNAF 2. 2. FNAF 4. 1. FNAF UCN. I love custom night just because the custom night modes were my favorite parts.
The only thing i hate about fnaf 4 is how confusing and rng based nightmare is. Although i could beat the first 4 hours consistently, nightmare is just unfair and deceptive.
I´m so sad about how big the Security Breach slander is, I don´t have a lot of "objective" reasons to like it, it´s just the FNAF game that entertained me the most so it is automatically my favourite
I think the best part of sister location is the custom night as the gameplay is just 😘 chiefs kiss. Ennards fight is cool but I wish It was a little shorter and you didn’t have to replay all of night 5 to get back to it. The worst part of the game for me is the checkpoint system. W video.
I'm currently playing Security Breach and I'm SO glad that I'm not the only one struggling with the directions and the map. I thought I'm just stupid because I never knew/know where the hell I need to go💀 also the map is horrible and not helping at all. If they'd at least label it
I agree with most of them, except these: 5NaF3: Best thing is ambience, the place is so dark and gloomy and has the same color palette as Springtrap, it makes you feel like a real security guard! 5NaF4: Worst thing by far is the volume... My God! I wanna get jumpscared, not lose my hearing! 5NaFSL: Worst thing is the rhythm, everything feels so unbearably slooow, luckily the creepiness saves it! And tho I haven't played HW2, I feel like the heavy use of SB is justified, since HW already covers the 1st 4 games and SL and PS are already fleshed out games with well defined characters; instead, in SB, basically every single character gets underexplored and some stuff like the new Roxy Mask and the sudden change of roles of the Map Bot were never explained. And guess what? HW2 explores more on those characters, and explains those 2 things I said! And the weird lack of Monty in HW2? He was already well defined in SB as basically fury incarnate, so no need to explain that again! And yet they decided it was a good idea to put Moon everywhere... I mean, cool character, I really love him; but we already know who he is, no need to show that a million times!
Also, I get it if you don't like it, but I DO like HW's lore :C (And I haven't played this one yet, so no idea what the worst thing could be in my case)
Fair enough on 3 and SL, although completely disagree with 4 I think the volume increase is good for the horror. HW2 felt like SB VR which is not what I think it should. The thing is all the HW 1 games are fleshed out games too, so the arguement that SB takes center stage because they are under developed doesnt make sense. Also what do they explore? Chica is the same mindless eating machine, roxy is self obessed and insecure, and freddy is well freddy. Monty not being here is bad (and the sun minigame sucks) I like the merry go round with moon as hes one of the few characters that are actually scary so if anything I would argue you need more moon. The problem is none of HW 2 games are scary, which considering its a VR horror game is pretty bad. HW 1 was terrifying! Also characters being fleshed out honestly is a part of the lore that annoys me. Honestly dont care about every character having a deep personality because they are robots. The original gang with the possessed kids have less personality than the AI robots which is just really strange to me. Anyways just my opinion on things!
@@jerakaigamez With fleshed out I mean like, being shown more of their personalities, because in SB we didn't get much of that, just the basic idea. As for Monty and Moon that's literally a matter of opinion, can't do anything about that! All else: I remind you; haven't played the game, so no idea how scary (or not) it is (but I know myself, I'd likely think most of the mini-games are scary because I'm a scaredy-cat...)
I agree with FNAF 2, the character designs are AMAZING, but the gameplay of the music box slows it down, plus, the movement of the characters isn't as immersive as the first one, and most of the jumpscares are pretty bad, but I really like the game as a whole.
i love this video, but who did the captions? a lot of the time the captions do not match at all with what is being said, kind of defeats the whole purpose
-Fnaf1- The Best: Atmosphere The Neutral: Gameplay The Worst: The execution of Freddy's mechanic -Fnaf2- The Best: Character Designs The Neutral: Lore The Worst: Gameplay -Fnaf3- The Best: Lore The Neutral: Gameplay The Worst: Phantom Puppet -Fnaf SL- The Best: Custom Night Gameplay The Neutral: Nights 1 to 4 Gameplay The Worst: Checkpoints -Fnaf6- The Best: Ending The Neutral: Character Designs The Worst: Night Shift Gameplay -UCN- The Best: Gameplay The Neutral: Lack of good character inclusions (RIP Withered Freddy) The Worst: Dee Dee I Have included only the FNaF Games I've played, so no 4, Help Wanted 1 and 2 and no Security Breach.
My opinion of worst things in fnaf games Fnaf 1: Exploitabilly Fnaf 2: Ballon Boy or Game Mechanism Fnaf 3: Phantoms Fnaf 4: Some Might not relate but the Difficulty and Confusing Controls on PlayStation Fnaf World: Character Designs (Enemies Not Playable Characters) Fnaf SL: Night 4 Fnaf PS: Office Area UCN: Jumpscares HW: Fnaf 4 Hallway SB: GLITCHES HW2: Not sure But probably the Fnaf SL Area
Let’s go my favorite UA-camr posted
Yoooo W Cheers Bro Appreciate the support!
I never realized how much the music box specifically bogs down the gameplay of Fnaf2. No wonder it feels like an RNG simulator when you don't even have time to see the animatronics move
It really does makes the cams useless
@@jerakaigamezMinus 7 strat:
And easy fix would be to make it so You can rewind the box on any camera
The Minus 7 strat doesnt solve the issue as it requires so much skill and theres still RNG with BB. Plus realistically you would only use it for 10/20. And this strat has only been out for a couple of months. Breaking the game to make it bareable doesnt solve the issue
@@jerakaigamez but if you think longer you can stall Toy Bonnie
I think the worst part about Ultimate Custom Night is that you can’t remove Dee Dee without using an ability. Like if you wanna play against specific characters, Dee Dee spawning could mess it up.
I kinda forgot about dee dee hahah but I think the mechanic is cool
@@jerakaigamezi think the mechanic is cool, but the execution is so so so bad
@@xypherFNAF I guess so , idk i like it
@@jerakaigamez lol
There should be an option to turn off points but be able to remove Deedee
I believe the reason why the Ennard bossfight is so unique is how much it applies to the story of SL. On the normal ending of SL we find out that the voice (of Ennard) we were listening to was never Circus Baby (the voice says that “Circus Baby has also been to the scooper” along with sending them to the scooper not preventing the voice from talking to us) and we were led into this trap set up by someone completely different so they (Ennard) can follow you home. But when instead of listening to the voice and entering the secret office, all of a sudden the voice is questioning why their plan didn’t work, and it leads to this dance of desperation from Ennard. I believe a lot of the voice lines that occur in the secret bossfight start from Ennard still trying to hold their false persona until they completely give up (I think Ennard directly states to let them in the office at one point) and even try to mimic the voice of Michael Afton’s sister (I think that is the person they mimic? I believe it is the person who gets caught by Circus Baby during that one minigame) as a last resort (If I recall correctly the voicelines throughout the night stop after the Michael Afton’s sister ones). Everything about it is too great just to brush off. Someone’s probably already made some tangent video about it by now.
Your on point with this! BTW Pastra made a video on this night!
Ennard was mid
Bro Circus Baby was Ennard, that was still her talking the whole time 💀
All of animatronics made up Ennard and were still conscious, they basically just jumped you with Circus Baby leading them.
The last night againts Ennard felt so hyped, like finally beating the main villain who was behind everything.
It was Circus Baby. However, Circus Baby did later join the Ennard amalgamation.
Best FNaF moment: William Afton kills himself with his own creation
Worst FNaF moment: Balloon Boy being constructed.
Literally lmao
Why does everyone hate bb, I love that ugly bastard
@@se-os6xt I will find you
Personally I think the worst part overall of fnaf 2 is just how samey the animatronics tend to be. Like seven of them are just “mask on, fuck it mask off” and that’s it. Once you figure out one of them you’ve got them all down, and it’s not even a Bonnie/Chica from 1 situation (they act the same but have different paths, different tells, and different directions, while pretty much every mask animatronic in 2 is handled the same regardless of direction)
If they all had even slight variations like foxy getting blocked by the flashlight or somehow being able to close off one vent at a time, so you’d have to decide which vent was more important to keep closed, it’d make the nights much harder and more interesting
It is frustrating how they all basically behave the same
I always thought the withered animatronics should get mad at you for wearing the mask, since that's what the person who killed them did.
Having to deal with the Withereds using the flashlight and the Toys using the mask would have been a cool way to seperate them.
4:39 HOW. THE LEAST SCARY JUMPSCARE GOT ME, WHILE YOU WERE TALKING ABOUT IT WITH NO SOUND ON, AND I WASNT EVEN PLAYING THE GAME MYSELF. HOW.
@@ronalditf2 HAHAHAH WHAT 😭😭
My favorite part about help wanted 2 is the gameplay. The minigames are addicting to play even when removing the horror elements. My least favorite part is the overuse of some characters such as Helpy, Sun/Moon, and to a greater extent the baby plushes.
I think that this game just focused on making a vr security breach experience which was a bit unfortunate
@@jerakaigamezI was Very dissapointed that there werent any Fnaf 6 stuff. Ive been wanting a Salvage for VR since HW1, even If i cant afford playing It. UCN in VR would be great to, i think they focused to much on minigames like the Fazerblast and that making food section. I Hope the DLC will add some stuff from the other games, but by now i think that Help Wanted 1 is still better.
In my opinion, the worst part of five nights at Freddy’s two is the difficulty if you don’t know and don’t have the reaction time of the flash, then you will fail due to withered foxy, stinking balloon, boy, or any other thing. It’s just way too hard.
Understandable
You have to immediately put the mask on every time you leave the camera. Doing this will prevent the Withered deaths. Relying on reaction time renders Night 4 onward impossible, as the reaction time required is bordering on inhuman. The problem is, it turns the optimal strategy from a rote pattern repeated each night, from beginning to end.
literally just a skill issue
@@pyrooooohhh beat 10/20 mode and then we can talk about “skill issue”
@@holosquad8838I mean 10/20 isn't that hard anyway-
I've said this on one of your other videos too but my god, I didnt appreciate fnaf 3 enough as a kid. The older I get the better it gets imo. The realisation that purple guy himself is after you, coupled with the atmosphere and how difficult it is to find him, makes it now one of the scariest entries to play for me
100%
Only if the jumpscare was on par😔
Bro I just commented the same thing now and I definitely love fnaf3. It has the best gameplay, yea it’s pretty f*ing hard but why not? It still not night 4 in SL
Favorite part about help wanted 2? Beating helpy with a hammer, I don’t know why I find it funny but I’m in tears laughing every time it happens
Facts haha
7:00 to be fair, Ennard is the amalgamation of all the characters, so TECHNICALLY you do fight baby lol
id just say the best part is when it hits 6am and the worst part is when ur next shift starts.
I will always fight for Springtrap’s jumpscare, with it being one of my favorites. It’s not scary, yes, but it feels like how someone who was springlocked would come at you. No flashy jumpscare, but one that feels like he’s staring into your soul before stabbing you in the chest. It’s eerie and unsettling watching this rotten and decayed suit with the corpse of someone you know murdered at least eleven children (MCI, Charlie, and the one where bodies were strewn across the FNAF 2 location) walk up to you in its pained state and look into you with its cold, dead eyes.
Not very good as a jumpscare per se, but still sends chills up my spine.
i see where you’re coming from, but idk i feel like he should at least reach his hand out to grab the player for the animation. or maybe even take off his mask to reveal his rotting corpse. now that would make me shat myself
@@adianlmao Yeah we don't see any knife in his hands he's just kinda there staring at you instead of reaching for you or breaking your bones or something.
@@adianlmao why would he take his mask off? I guess if you wanted william to be a cannibal or someshit
I’d argue that the runback in night 5 to get to Ennard is the worst part of Sister Location. You can actually use a timer to time the minireenas on night 4 and once you know not to get greedy at the end, you can beat night 4 pretty consistently. Night 5 keypad, is pain
That is very very fair night 5 is definitely my least favourite even though 4 frustrates me too
I agree with a lot of your points. Fnaf 2 definitely could’ve been better and fnaf 3 is insanely underrated (it’s my personal favorite game in the series) but there was something I wanted to add when it comes to UCN I feel like the worst part of the game isn’t the jumpscares but instead just how light hearted this game is. It is way too silly and goofy especially when compared to the rest of the games before it. This game should’ve been the darkest game in the series. You are playing as William Afton. The man who took the lives of innocent children in cold blood. This is his punishment. This is the darkest pit of hell that has opened to swallow him whole. I think it would’ve been so much better had this game focused more on psychological horror. Instead of weird lol so funny random anime cutscenes, we could’ve got cutscenes showing images of the horrific things Afton did with dialogue from Cassidy mocking him. I also feel that the silliness extends to the characters themselves and how their mechanics work. It’s just way too goofy. It baffles me how Scott Cawthon was able to craft amazing horror experiences yet made what was supposed to be his darkest game yet into a Saturday morning cartoon.
That is a valid arguement I must say, I mean for what it is its great but for sure thats a super super cool idea!
I think the reason its not scary is to make it more approachable
Which i assume is the same reason why its free
@@Muho_is_me then again fnaf 6 is also free and that’s one of the scariest games in the series.
@@superadambomb5834 i didnt know that 6 is free (i dont have a PC so i cant see their prizes on pc) but i feel like thats still the reason
@@Muho_is_me it’s kinda weird that it costs money on console. But anyways I still doubt that accessibility and it being free is the reason. Scott had no problem making these games dark and screwed up before. Every single game up until UCN was very dark. Sure fnaf 6 was a little silly at times but it balanced out the comedy with some terrifying office gameplay, some really tense salvage bosses, and some pretty disturbing mini games. I just can’t help but find it weird that after making what is, in my opinion, his scariest game to date, he decides to suddenly make the next game accessible for everyone to play with weird comedy to back it up. I think UCN was likely the start of what fnaf has become today.
imo the worst part of fnaf 2 is toy bonnie, he makes by himself 10/20 mode 20x harder. And for fnaf 6 the worst part would be how quiet the sound cues are.
i agree with everything else tho
Pretty decent arguments for sure
OBJECTION:
Puppet exists
@@Muho_is_me if puppet didn't exist you could literally camp with the mask on till u win. And foxy wouldn't be a big deal.
@@randomgem8087 yeah fnaf 2 cant be saved
Not without a rework at least
Best - Freddy’s gyat
Worst - Balloon Boy existing
Shush you
I like balloon boy
@@CAELUMPRO who hurt you
@@ZACATAK77 not balloon boy that's for sure
I just discovered your channel a few days ago and have watched a bunch of your videos, all I've got to say is you deserve more subscribers man
Thanks man I appreciate the support!
@@jerakaigamez no you dont buddy
That damned music box is ingrained into my soul and I still shudder when I hear it, I get flashbacks to 10/20 mode and only hearing that stupid jingle play for hours on end😔😭that and Toy Bonnie, bro is still my most hated animatronic since all the way back in 2015 when I beat 10/20 mode for the first time
The nightmares...
Did you consider the rare easter eggs in Fnaf2? I think that helped so much the franchise grow
I really did! That was going to be my original best but I personally prefer the designs over the lore, Ive just never really been into the lore all that much, plus I prefer fnaf 1s easter eggs
My least favorite thing about Fnaf 2 is the controls for the mask and camera. I could only beat the game on console where i had 100% control of buttons for them rather than the mouse which would constantly screw me up by not activating the mask when i would try to put it on when a withered was in the room.
I imagine that would suck!
@jerakaigamez as a primarily console gamer. Using 2 separate buttons to pull the camera down and put the mask up made my reaction time and control of everything go so smoothly
You can flick down twice where the mask button normally is to put it on super fast
Foxy: “brother it is my turn to play on the iPod now 😡 “
i think another horrible aspect of help wanted 2 is not the focus on security breach, but the minigames they chose to base off of security breach. most the minigames are just minimum wage simulators and doesnt make the game feel as scary and definitely not as fun as the first help wanted game did.
I agree with this
Great video. I would put voice acting as the best part of Sister Location.
Thank you and fair enough!
Security breach opening scene is the best part especially the music. It's cool to see them doing a performance.
FNAF 2 minigames are my favourites, I still remember some old videos from 2014-2015 when everyone was making theories about them
In FNAF SL I think the best part is the custom night (apart from the terrible framerate and the fact that you can’t really customize it like in FNAF 1 and 2), this is the least RNG-based minigame and it’s still the 2nd hardest max mode in the franchise
FFPS has a really good office part, and it probably has the most underrated ambience in the series
Best part of FNaF 3: Springtrap: design, gameplay, lore
Worst part of FNaF 3 (imo): Springtrap: he can just use the vents to no-clip at any moment, he’s very unpredictable; when the ventilation has an error, hallucinations of multiple Springtraps can appear, and he can be faster than vent seals
I love how it’s called “Five Nights At Freddy’s Security Breach” even though you only spend 1 night there 💀💀💀
Over the fnaf seires the five night became less important the only fnaf game with 5 nights is sister location
More like 6 hours
No one can ever convince me that springtrap's jumpscare is bad, especially the one on the right side of the office.
The fact AR wasnt even on the list 😭
It was not worthy...plus its dead so i cant look at it to decide lol
Tbh, the music box in fnaf 2 should be like UCN. A global music box that takes like 1% power every 5 seconds
Bro this guy is SO underrated.
Should have 50k or 70k subscribers
Yoo appreciate the support man! Hope I get there haha
If I had to pick stuff for fnaf 1:
The good: are easter eggs like "its me", bonnie looking at camera with black eyes, characters choosing to look at you and etc.
The bad: primitive Ai, that actually hurts its own difficulty at max custom night settings with how fast it is, is easily avoidable, forces you to just look at one freddy cam for a moment to freeze both foxy and freddy
The ugly: bonnie looking at camera again, ew
7:28 I can agree on that, but imo the worst part about Sister location is its replayability. If you beaten Sister location once or watched it on youtube you really have no business to play it again. Its antithesis to games like Fnaf World or UCN where replayability is soo High due to challenges you can give to yourself
The music box is essentially the same as the pirates cove camera in fnaf 1. If not for the music box you wouldn’t even need the cameras. The cameras in the first two games are essentially only used in the first couple nights to freak you out. And in the first couple nights you do have time to check the cameras and see everybody. I think you might just be mad it makes the game harder like the nights in the first game
I feel like the Music Box in 2 could have been improved exponentially by slowing its unwinding speed down so you would only have to wind it maybe once or twice per in-game hour. It would make it so you can actually look at the other cameras while also keeping The Puppet an intimidating threat because it would be easier for a player to forget about if they aren't focused enough.
10:41 EXACTLY. Bro it took me like 2 weeks to beat DJ Music Man because Monty or Chica kept killing me before I could actually figure out where the thing I needed (it’s been so long I forgot what it was that I needed)
My least favorite part of the first game is that the animatronics are able to jam your door and light so unless 6 am is near you are dead.
If they jam it it means they are ALREADY INSIDE. So even if they didn’t jam it you would be dead regardless.
Honestly with security breach I love how big it is and how you can explore everywhere if you wish. I wish ruin had that open world type aspect. The thing I don't like about security breach is the story and just how much stuff was scrapped from the game.
For fnaf 4 I'd add that the environment could've been done a bit better and for sl the lack of replayability sucks but the jumpscares are peak
I mean yeah the jumpscared with the robots opening up their faces is startling and even a little scary for some people but the jumpscare sound just sounds goofy. I still prefer it over the sound from FNAF 2. What was Scott smoking when he made the FNAF 2 jumpscare sound? It isn't even scary or startling.
A really good and amazingly edited video from a small UA-camr? You love to see it!
Cheers boss!
I've never understood the argument that FNaF Help Wanted has bad lore; I think the meta part of it is really unique and it's also the first game we got to see The Mimic in.
In terms of the lore itself, its not really that bad. The reason alot of people, including myself dont like it is because its connected to the original story of the first 3 or first 6 games depending on what story you like most. Help Wanted just takes the story in a really weird direction considering how perfect the original story is. If it was separate to the actual story of the first 6 games, I dont think anyone would care
@jerakaigamez But it actually is quite separate. Everything it introduced changed nothing about the previous games. William is still dead, the kids are still allowed to rest, etc. etc. The only thing connecting it to other games is the fact that it acknowledges the past events of the series.
@@Moonvive It still shouldnt be connected at all. I think if it was that the help wanted game was true with the events didnt actually happen and were instead made up it might have fit better. TBH I even hate sister locations lore, I think the story just went a bit haywire from their. It should have ended at 3 in my opinion. I wanna make a video explaining what i feel the lore should have been or at least what the main story should have been. Also the new lore makes the series less scary
@@jerakaigamez Sounds like you might just be a bit nostalgia-blind to me, no offense
@@Moonvive none taken! I just dont like the direction of the new lore i think its way too much. It went from a horror story to a si fi story. I just find the whole mimic thing dumb personally
In sister location, it is ennard speaking to you, not baby, he is behind everything, that is why you face him in the end
I honestly think its better if its circus baby, I dont hate ennard but I think Baby would have made it all a bit stronger in my eyes.
my biggest dislike of sister location is the custom night, specifically how baby isn’t there. Baby should’ve replaced yenndo, like there’s already a render of baby being slumped over in parts and service on night 5, keep the mechanics the exact same as yenndo’s but replace it with baby being in the office, it would’ve been so much cooler!
agreed
Nil I just started watching you and you are super underrated
Cheers bro means alot
The worst part about FNAF is that they kept making games with lore after UCN
lmao facts
I don't know why but during your review of Security Breach, the exclamation, "Where the F**K is North?" just sent me into hysteric giggles.
That embodies the exact simple carnal frustration of every game confuzzlement ever! I completely agree!
7:58 Nah, that’s not surprising. That ending is obviously legendary.
Great video. Imo its weird to complain about cams being useless for fnaf 2 but not 1 and UCN
Cheers and its mainly because fnaf 2 has some of my favourite renders, plus fnaf 1 and ucn can be played with cams for new players while 2 basically forces you to only use cam 11
@@jerakaigamez That's true. At a maxmode level though the cams are more used in FNAF 2 than in UCN and FNAF 1 though, specifically with minus 7
UCN NDC prob goes back over FNAF 2 tho
I can't believe you said FNaF Ruin sucks, this is the most unbased opinion I've ever heard, ruin is literally one of the best experiences to come out of this franchise, It fixed everything that security breach did wrong while being scary and setting up the story for the next games to come, and I'm not even mentioning the amazing reveal of the mimic.
L take, can't believe you've done this, I am flabbergasted
LMAO sorry bro, i hate it. i think its a glorified walking sim that isnt scary, takes the franchise in a direction thats completely illogical and i hate the mimic
@@jerakaigamez Understandable! just wanted to give my opinion lol, was also on call with a friend so i exaggerated a bit for jokes xD. good stuff! keep it going!
lmao thats fair, i like seeing other peoples opinions haha. Thanks mate!
i think the best part about sister location is the way the nights actually play out. All the characters are unique and have their own mechanics. They also have a variety of jumpscare sounds. The worst part in my opinion is the checkpoint system. I know a lot of people would agree with me on that.
Sister Location night 4 would be so much better if it just had the springlocks make a sickening crunch and black screen when they killed you, instead of magically ¿¿¿summoning a Minireena for some reason???
Having the springlocks actually kill you would make it WAY more clear when you died to an actual Minireena vs the spring locks, which would make the gameplay better, and changing the jumpscare would make this part as scary as it deserves to be. Because it's an INCREDIBLE setup for horror that just doesn't deliver with the jumpscare.
I think the reason HW2 is so SB forward is because, well, go to Hot Topic and you'll see the Glamrock are the current face of the franchise, and yet their main game has a bad reputation. Ruin and HW2 are basically trying to take these faces of the franchise, and put them into games that are actually good (yes, I know you think Ruin is bad, but the overall consensus was that it redeemed Steel Wool after their reputation took a major hit with SB.
I agree that they would be putting the characters in good games to fix the repuation although I would argue help wanted 2 and ruin havent redeemed steel wool at all. The fact that Poppy Playtime Chapter 3 Outsold Help wanted 2 (Which i thought was kinda mid) kinda says it all
@@jerakaigamezWhat was mid, HW2 or Poppy Chapter 3?
I think both are mid, though PPC3 is a bit better
Great vid. These were my picks
1. Best, design. Worst, repetitive.
2. Best, custom night. Worst minigames. Good time to say it is my opinion
3. Best, minigames. Worst, jumpscares.
4. End of night sections. Except for n4's one. Worst. Repetitive
5. Best designs. Worst n4 or not really repayable
6. Best tycoon. Worst the vent parts
Ucn. Best, mechanics. Worst, map layout
Vr. Best, vent repair or spooky mansion. Worst dark rooms
Sb. Best, 3am or the pizzaplex. Worst, glitches.
Not doing ruin or vr 2 as yet to play them
Glad you enjoyed and nice!
The map design? I'm curious why you think that, that's an interesting point
@@m4rcyonstation93 ucn is literally the same shape as the fnaf 1 map
@@quepow7840 interesting. I thought it was a neat callback, and all the cams have different stuff anyway
@@m4rcyonstation93 true but for me it just comes of as lazy.
In my opinion the worst part of UCN is Toy Freddy. His mechanic is just unfair and 100% RNG. Every other character when they kill you, they kill you because you made a mistake and it was your fault. Toy Freddy on the other hand is completely random, and if you look away form him for like 5 seconds on higher AI levels he just loses his stupid game and comes to beat your ass. Playing against him is not fun and just frustrating and in 50/20 mode he is just the worst of them all
Omg yeah toy freddy in ucn is annoying as hell.
Cheesing him by ignoring him isn't that bad. Haven't died to him in like, a month or two in 5 50/20 wins and a million more last flip deaths. He's definitely the character in the big 3 that I've died least too- (tf, foxy, puppet). If you're good enough it is extremely unlikely he even has a chance to kill you, and if you do hit the 0.5 interval, it's only a 1/11 chance that he actually kills you. If you hit the interval on all 5 flips it's only like a 37% chance he kills you. Compare that to XORs 25% chance of just screwing you over and it seems a lot better
When fighting him as intended... Yeah he is WAY too punishing and way too fast. Even on 1 ai he can easily die under 30 seconds lol
It's infuriating how you have to constantly babysit that fatass bear since he has 2 brain cells and can't even switch the cameras by himself, let alone close the door.s
*SNIFF* *BIG GIANTTT SNIFFFF*
I SMELL UNDERRATED
BUT FR, THE MUSIC BOX IS SO ANNOYING
LMAO appreciate it and yes music box is mid
Guys what’s better the British empire or the Spanish empire
Neither...The Galactic Empire (its 1am and im tired lol) Ill go british
@@jerakaigamez thank you you made a British man happy
@@jerakaigamez and I appreciate your choice as well
@@Turbo-rules im aussie im allies with the brits hahah and thank u
@@jerakaigamez no biggie and your now my new favourite yt
Bro literally get ALL of them right. W list
Yayyy
Worst part of sl is the one minute wait between ennard attempts
Well about help wanted 2, the vr games are meant to be in universe games published by fazbear entertaiment so with the pizzaplex being the latest and most likely the most popular establishment, it makes sense that the game is filled with security breach missions
Best Fnaf moments: The "Yaaaaayy!!" at the end of the night
Worst Fnaf moments: dying at 5am in Fnaf 2 20/20 💀💀💀
Very solid list, i totally agree with the Fnaf 2 part. However, i disagree with HW lore being the worst. I personally like the idea of the Mimic, so if glitchtrap is just a version of it i really like It. Of course the story started getting bad with it, but AR and Security Breach is what killed it for me. Besides that, i agree with mostly of your picks. Of course my list isnt the same, but i still agree with you a lot. Btw, eternal suffering for Toy Bonnie.
Glad you liked it! Yeah I can never agree or accept the mimic lore I think its really bad. If its not connected to FNAF 1 to 6 I guess its ok...but if its all connected it is stupid in my mind. But yes Toy Bonnie can die!
You lot dont know how to play fnaf 2
Some chad opinions
Fnaf 2 is nowhere as good as ppl always say
(And fnaf 3 goes so hard)
W
You just dont know how to play it thats what
Ucns worst part is the Rng you mess up once you’re done I got to 4:05 on 50/20 just for the music box to wind out maybe it’s a skill issue but it’ll take forever to get back that since the death coin is mostly rng and it’s pissing me off 😭
I remember playing security breach and it took me months to complete due to the hard missions especially the day care and putting the party time disk in the player to unlock parts and services and the Monty boss fight aswell they are really hard
Game: worst , best
Fnaf 1: low amt of lore, ambience
Fnaf 2: gameplay is bad, lore is pog
Fnaf 3: minigame hints, minigames except for follow me because it causes too much division in the community
Fnaf 4: lore is dumb and confusing, Gameplay is good
Fnaf world: lack of lore importance, gameplay pretty fun ig.
Fnaf 5 (SL): Night 4, custom night
Fnaf 6: Henry speeches, jumpscares
Fnaf 7: Dee dee, Pog gameplay
Fnaf 8: AWFUL lore implications, Novelty of VR
Fnaf 9: Horrible launch, the memes
Fnaf 9 DLC: caused the greatest divide in the community in the grimmick, actually scary gameplay and fun
Fnaf 10: Low amount of lore importance tbh, Interesting gameplay
This is just my opinion that I wrote up b4 I watched
W
W
Your ass doesnt know how to play fnaf 2
@@johndavid1611 Deedee can burn in hell longer than William
I never had any problems with night 4 from Sister Location.
Is it possible that they nerfed this night for the mobile version or am I weirdly specific good in that night?
Also I think the actual worst part from Sister Location are the checkpoints.
God the checkpoints ahhhhhh
can you do the best and worst charecter in every game next?
Yes
Worst part abt FNAF 2 is toy Bonnie lol and the worst abt ucn is that most animatronics are missing eg; Funtime Freddy, withered foxy ect.
Both valid but UCN is actually super valid there are so many missing characters
@@jerakaigamez can’t believe Scott added nightmare mangle instead of nightmare foxy tho
@@twisty_mullet OMG YES not to mention NIghtmare Mangle does the same as two other characters
@@jerakaigamez Also Nightmare Mangle is such an obscure character that isn't even canon. Same with Jack'o'Chica though I suppose she was added for variety. But the variety argument kinda falls apart when you realise that 2 entire rows are full of FNAF 6 characters. They could easily have just replaced some of them with more interesting characters like Withered Foxy.
6:28 To fix this, there is a game on gamejolt called Fnaf world: redacted, where the problem is fixed and other problems are fixed as well. (p.s. the characters have 4 moves)
Oh that sounds cool as
@@jerakaigamez it is fr
Bro you are the only person who has the same thoughts about this whole series as me
W
I think for fnaf 4 your point is valid on Freddy to an extent because even though he isn’t present much himself he can get you killed really easily to Bonnie and Chica if they screw around. I always stress turning to the bed in fnaf 4. Also whenever you play a night with mad Freddy he’s just the hardest thing 🤣🤣
Yeah true he does make it easier to die but yeah I wish he was in the game more
@@jerakaigamez fair enough. But at least he’s probably the best nightmare animatronic besides fredbear, nightmare and nightmarrione
@@cheersy2206 id disagree id say nightmare foxy is the best besides those. I want freddy to be but unfortunately I dont see him as being that
@@jerakaigamez I guess so but for me Freddy has the best voice of the rest. I know foxy never got the chance to get a voice but eh. Freddy’s voice is peak 😁
@@cheersy2206 you got me on that one. Honestly we need more fnaf 1 freddy vibes
FNAF 1 and 3 are my favorite FNAF games! FNAF 1 is so perfect and does a fantastic job, I've seen it so many times yet it was so scary when I was the one playing! It has my favorite FNAF character designs, atmosphere, sounds and setting. Even a favorite song of mine, the music box melody of the Toreador Song. The occasional "It's me" hallucinations are funny yet somehow make me jump when I play. The easter eggs are great and Golden Freddy could definitely catch someone off guard. I have fond memories watching and playing, and it brings some nostalgia.
I agree about FNAF 2's gameplay, it could've been better than just revolving around the music box on one camera. There was never any point 2 was my favorite, as 1 was always at the top. As I grew more interested in 3 and 6, 2 dropped further. I don't care as much for the character designs in 2, though the withereds are cool. The toys are some of my least favorites. What I do like a lot are the easter eggs! Especially the mysterious shadow animatronics. I know it's unlikely, but when my cousin and I play again I really hope to see Shadow Bonnie!
I'm not sure why FNAF 3 would be so disliked. It may be the least startling due to the jumpscares, but the atmosphere is one of the creepiest to me and the gameplay is an interesting challenge. Having to manage errors and phantoms getting in your way while keeping track of Springtrap. It makes the most use of cameras in the series and you always need to know where he is, which can be tough as Springtrap often tries hiding. Springtrap makes it even more eerie when you know what he really is, and though it's not startling, I think the way he approaches you is fitting. Especially as he's more aware and less animal-like than the others. It just makes it more unsettling for me. I also love how things can go from quiet to chaos in seconds.
FNAF 4 is really good at being scary and I have fun watching the videos! It's a very interesting game, including the challenges, and Fredbear and Nightmare taking over is intense. I always loved it taking place in a bedroom, with a clock chiming (I've always loved those kind of clocks) and other interesting sounds in the background. I have sensitive ears and don't like having to raise my volume to hear breathing, and get a blast of noise if I miss it though, so never played it. Might be brave enough to try with my cousin if he wants to.
I never cared much for Sister Location, it's my least favorite in the original series. I don't plan to play and don't like the looks of Night 4. I tend to skip over it when thinking about the story. But I agree Ennard night looks good, it's a shame it isn't the real ending. I also really like the voice acting!
I agree the FNAF 3 and 6 endings are really good! They were both satisfying conclusions I was happy with. 6 is also a pretty good FNAF game and one of my favorites too!
I never considered the Help Wanted and Security Breach lore connected to the original series. Knowing how FNAF 6 concluded the story, nothing about it would make any sense at all. I always saw it as some separate reality or universe. I didn't play Help Wanted but have fun watching the original, which is really good! I find myself revisiting the videos when returning to FNAF. 2 was fun watching at first, I like that you even get to do arts and crafts with Sun. But soon I got a bit bored. It felt like lost potential. Would it have been so hard to recreate the office and salvage parts of FNAF 6 at least? Maybe even all of 6 could be recreated in VR. I would love to see that if it's possible!
I never played, but one of the few things I like about Security Breach is Freddy being on your side. I love having nice friends who want to help you! Ruin was interesting to watch for a bit, I love the idea of exploring abandoned places. But then it didn't offer anything to keep me coming back. A more interesting story or new companion (I don't really count Helpi) could've changed that.
Cool stuff man!
Now that Into the Pit is out, do you think you’ll cover it in like a short or something?
Itll be in my next video like this (which is coming out very soon!)
I think I'd argue that the worst thing about sb is the . missed potential. Especially if you look at the unused content, there's so many cool ideas in the game. One, the entire Pizzaplex is so cool looking, it's huge and has so much to it. Two, the characters themselves are so interesting (and in my opinion some of the best designs. Maybe not horror design wise, but in general I love how they look) and could have had so much more to them. I could go into a lot more, but the most disappointing thing is how they wasted the story possibilities they had. The bugs are annoying, but if it just had a good story they wouldn't be that big of a deal.
The first 20 or so minutes of my first playthrough I was absolutely captivated, then because of how broken it was I legitimately stopped playing for a year cause it drove me crazy.
Also... I hate that they brought Afton back. Pizzeria simulator was supposed to be the end of the Afton era, and what a perfect end, yet he's again still alive? It made me so disappointed cause I wanted to see Vanny being her own villain, cause again so much wasted potential there.
Also Ruin... I get what they were going for, and I do like it... As it's own standalone game. It's a cool idea but it not only doesn't much fit into security breach, you could argue it doesn't fit into Fnaf either.
But I love Cassie and Roxy so, I can't complain too much.
Anyway this got long so I'm going to stop the ranting now
If i'm being honest, I was fine with the fnaf lore until mimshit showed up. It's all downhill with no breaks from there
I love your videos Do you have a favorite animatronic and a book
Cheers mate! Animatronic is probably fnaf 1 freddy or golden freddy. I havent read the books (though my gf got me the graphic novels which ive been skimming)
Do i hear the Jenova theme when you’re talking about fnaf 2?
Even though into the peak didnt release yet i can already tell that there wont be anything bad we can say about it😍
If I had to rank the games out of the ones I’ve played this is what I’d rank them.
7. Sister Location.
6. Pizzeria Simulator.
5. FNAF 1.
4. FNAF 3.
3. FNAF 2.
2. FNAF 4.
1. FNAF UCN.
I love custom night just because the custom night modes were my favorite parts.
I'm very mad they didn't add the original fnaf 4 into help wanted 1 or 2
The only thing i hate about fnaf 4 is how confusing and rng based nightmare is. Although i could beat the first 4 hours consistently, nightmare is just unfair and deceptive.
I mean after all, he is the embodiment of death, he is actually trying to take you down.
I´m so sad about how big the Security Breach slander is, I don´t have a lot of "objective" reasons to like it, it´s just the FNAF game that entertained me the most so it is automatically my favourite
I think the best part of sister location is the custom night as the gameplay is just 😘 chiefs kiss. Ennards fight is cool but I wish
It was a little shorter and you didn’t have to replay all of night 5 to get back to it. The worst part of the game for me is the checkpoint system. W video.
I literally can’t beat Night 4 of SL😂
Keep up the good work
Really good video
Thank u
Ignorance is hating fnaf3’s jumpscares. Being wise is loving fnaf 3 with everything it has. Thst game really, really aged well.
I thought you were gonna say the jumpscares were the best part of Sister Location, if I’m being completely honest.
I nearly did haha
I'm currently playing Security Breach and I'm SO glad that I'm not the only one struggling with the directions and the map. I thought I'm just stupid because I never knew/know where the hell I need to go💀 also the map is horrible and not helping at all. If they'd at least label it
the best thing about fnaf 2 is the pre night cutscenes because holy shit
Security Breach would be a lot better if 1: It wasn’t a buggy mess and 2: If it had a compass as an app on the FazWatch or something.
6:00 somebody put fnaf world on his list!!!🗣
Gotta love fnaf world
I agree with most of them, except these:
5NaF3: Best thing is ambience, the place is so dark and gloomy and has the same color palette as Springtrap, it makes you feel like a real security guard!
5NaF4: Worst thing by far is the volume... My God! I wanna get jumpscared, not lose my hearing!
5NaFSL: Worst thing is the rhythm, everything feels so unbearably slooow, luckily the creepiness saves it!
And tho I haven't played HW2, I feel like the heavy use of SB is justified, since HW already covers the 1st 4 games and SL and PS are already fleshed out games with well defined characters; instead, in SB, basically every single character gets underexplored and some stuff like the new Roxy Mask and the sudden change of roles of the Map Bot were never explained. And guess what? HW2 explores more on those characters, and explains those 2 things I said! And the weird lack of Monty in HW2? He was already well defined in SB as basically fury incarnate, so no need to explain that again!
And yet they decided it was a good idea to put Moon everywhere... I mean, cool character, I really love him; but we already know who he is, no need to show that a million times!
Also, I get it if you don't like it, but I DO like HW's lore :C (And I haven't played this one yet, so no idea what the worst thing could be in my case)
Fair enough on 3 and SL, although completely disagree with 4 I think the volume increase is good for the horror. HW2 felt like SB VR which is not what I think it should. The thing is all the HW 1 games are fleshed out games too, so the arguement that SB takes center stage because they are under developed doesnt make sense. Also what do they explore? Chica is the same mindless eating machine, roxy is self obessed and insecure, and freddy is well freddy. Monty not being here is bad (and the sun minigame sucks) I like the merry go round with moon as hes one of the few characters that are actually scary so if anything I would argue you need more moon. The problem is none of HW 2 games are scary, which considering its a VR horror game is pretty bad. HW 1 was terrifying! Also characters being fleshed out honestly is a part of the lore that annoys me. Honestly dont care about every character having a deep personality because they are robots. The original gang with the possessed kids have less personality than the AI robots which is just really strange to me. Anyways just my opinion on things!
@@jerakaigamez With fleshed out I mean like, being shown more of their personalities, because in SB we didn't get much of that, just the basic idea.
As for Monty and Moon that's literally a matter of opinion, can't do anything about that!
All else: I remind you; haven't played the game, so no idea how scary (or not) it is (but I know myself, I'd likely think most of the mini-games are scary because I'm a scaredy-cat...)
I agree with FNAF 2, the character designs are AMAZING, but the gameplay of the music box slows it down, plus, the movement of the characters isn't as immersive as the first one, and most of the jumpscares are pretty bad, but I really like the game as a whole.
i love this video, but who did the captions? a lot of the time the captions do not match at all with what is being said, kind of defeats the whole purpose
-Fnaf1-
The Best: Atmosphere
The Neutral: Gameplay
The Worst: The execution of Freddy's mechanic
-Fnaf2-
The Best: Character Designs
The Neutral: Lore
The Worst: Gameplay
-Fnaf3-
The Best: Lore
The Neutral: Gameplay
The Worst: Phantom Puppet
-Fnaf SL-
The Best: Custom Night Gameplay
The Neutral: Nights 1 to 4 Gameplay
The Worst: Checkpoints
-Fnaf6-
The Best: Ending
The Neutral: Character Designs
The Worst: Night Shift Gameplay
-UCN-
The Best: Gameplay
The Neutral: Lack of good character inclusions (RIP Withered Freddy)
The Worst: Dee Dee
I Have included only the FNaF Games I've played, so no 4, Help Wanted 1 and 2 and no Security Breach.
W
The music man in security breach is my favorite part
My opinion of worst things in fnaf games
Fnaf 1: Exploitabilly
Fnaf 2: Ballon Boy or Game Mechanism
Fnaf 3: Phantoms
Fnaf 4: Some Might not relate but the Difficulty and Confusing Controls on PlayStation
Fnaf World: Character Designs (Enemies Not Playable Characters)
Fnaf SL: Night 4
Fnaf PS: Office Area
UCN: Jumpscares
HW: Fnaf 4 Hallway
SB: GLITCHES
HW2: Not sure But probably the Fnaf SL Area
This new challenge I'm doing is making me hate BB so much!!!
@@jerakaigamez lol 😂