I have spent 3 days on this and I really don't know what I am doing wrong , I have watched everything you have done , checked all the boxes time and time again , everything is right , the only thing that does not happen is when you copy the acting and polygon nodes (13.15) I just get the clean plate , no actor (or particles above the head ) I have done it over and over and still the same.
Time travel to June 2022, I am having the same problems that you are. I think because this video is over a year old, the several upgrades have made the process different enough than what is presented in this video.
Just some advice, these types of tutorials should ALWAYS start with a finalized render of the output so we see exactly what the finished product looks like. Great job.
@@ThatModernDude I thought the same thing too, and came to the comments where I learned it was 35 seconds in. This means the it's best to start off the video with the rendered effect as this grabs the attention of the viewer. Great job tho.
This didn't work for me, until I checked after hours that I changed the border width in the Polygon2 and not in its instance. maybe this helps somebody here
This is the second tutorial i have dragged myself through and always get stuck at the part where you animate the mask. In fusion I cannot understand how when you move from frame zero to the later frame and have dragged the polygon, it is animated. For me, nothing animates 😞
I've been following this, going through it multiple times, and still am not getting it. I end up doing exactly what's in the video, but my Davinci Resolve's result isn't in a dissolve effect. :/
So i want to do the same thing but without the background , so the mask disintegrating but without having a background. So I can use it for a transition
Would it be a huge issue if you were to dissolve someone that’s walking? You were moving slightly in the video you used but it’s not a full on walking.
can someone help me out here? i can make the particles but as my device is weak i have to use timeline proxy resolution while im doing the process. The problem is when i hit "full" in timeline proxy resolution, the particles i have created diseppear. Thought i might be the processing capacity of my computer, but when i export the project, the particles are not there on final video.
Still struggling to get logo to work! need to solve that before I tackle this. Perhaps you could do a vid, showing a trouble shooting a fusion effect. After all this is your node tree I downloaded and I cannot get it to work.
For me, using your preset dissolve download, it wouldnt run in the main edit window but run fine in fusion, kept stalling. I’m running an M1 mac with 16g would have thought it could cope. Also when creating a new dissolve effect i added my media in at the 2 points but got no output even when i sent media out to ‘2’. Maybe an explanation that if you dont see an effect on screen or it is jittery, why that might be and how to overcome it and fix it, what to check for.
day 4 still the same no actor at the end or particles just the plate , the problem i find is you dont get a reply 90 % of the time of a lot of tutorials , and the annoying thing is i have followed this to the letter , i just dont get it, i tried another tutorial which worked straight away but the effect doesnt look good like yours..
I would say just render the clip in the same direction as him, then import the rendered clip into the Edit page. Then, go to the speed controls in the inspector of the edit page, and change it to reverse. I believe the icon is an arrow pointing backwards. If you need the effect to be faster, you can adjust that with the sliders below. Hope that helps! If you need me to explain in more detail, plz just comment back and ill see what i can do.
withought even watching the video (im at 0:00) i can tell you exactly how to do this if you're advanced. paint out you're character on the original track and then in the track that you dragged above add the masked particle effect
Excited to try this out!!
Tag me in it 🤙
@@ThatModernDude Oops wasnt going to post it xD BUT I was thinking about starting a YT channel for fun!
Thanks for this video! It was very coherent and easy to follow.😁
Great tutorial! Thanks
No problem!!
I have spent 3 days on this and I really don't know what I am doing wrong , I have watched everything you have done , checked all the boxes time and time again , everything is right , the only thing that does not happen is when you copy the acting and polygon nodes (13.15) I just get the clean plate , no actor (or particles above the head ) I have done it over and over and still the same.
Same... would love an answer!
Time travel to June 2022, I am having the same problems that you are. I think because this video is over a year old, the several upgrades have made the process different enough than what is presented in this video.
You might need to zoom in or out
@@GrandpaDoesMovies1 did you manage it ?
lol 2024 and the same problem
Just some advice, these types of tutorials should ALWAYS start with a finalized render of the output so we see exactly what the finished product looks like. Great job.
You obviously didn’t watch very far then because I do exactly that. Literally 35 seconds in 🤦♂️
@@ThatModernDude I think these days people want to see it straight away. I think its because time is precious to them.
@@ThatModernDude I thought the same thing too, and came to the comments where I learned it was 35 seconds in. This means the it's best to start off the video with the rendered effect as this grabs the attention of the viewer. Great job tho.
@@bernidre I 100% agree so that if the final product is shown in the beginning of the video we wouldn’t have to waste our time if we don’t like it
@@ThatModernDude you did a good job and I liked that you show at the begining. But I guess people need that from the first second.
Thanks for such an amazing tutorial!
This didn't work for me, until I checked after hours that I changed the border width in the Polygon2 and not in its instance. maybe this helps somebody here
That was cool . Thank you for a well presented and easy to understand tutorial . Great job ! More please
Excellent tutorial! Keep it up!
Thanks so much 🙏
Thank you Nick! Very good to know.
No problem mate!
This is an amazing video brother
this is genius bro thank you !!
After adding matte control node and adding invert on garbage matte, my particles are not showing
This is a great tutorial, thanks! 👍😊
This is the second tutorial i have dragged myself through and always get stuck at the part where you animate the mask. In fusion I cannot understand how when you move from frame zero to the later frame and have dragged the polygon, it is animated. For me, nothing animates 😞
I've been following this, going through it multiple times, and still am not getting it. I end up doing exactly what's in the video, but my Davinci Resolve's result isn't in a dissolve effect. :/
took me a few tries but got it to work. One missed step and it falls apart fast
Awesome tutorial. Thank you. Anyone know how to control the speed that the particles float away? Struggling with that.
It has something to do with over life maybe
Woah you are amazing! Thanks for the tutorial!!
Looks simple and clean, but like everytime I try something it deosn't work :/
This is amazing, thank you for making these videos!
How would you do this if you were using Green screen?
This tutorial didn't work for me. Is there an update for it? im in DaVinci 18.6
Sub added, thank you. This is what I was looking for.
Followed you all the way. Only changed color and # of emitter. Can't see image dissolve on edit or fusion.
Excuse me teacher. Can 4070ti afford smooth video preview on 4k particle affect ?
Great tutorial, thank you!
So i want to do the same thing but without the background , so the mask disintegrating but without having a background. So I can use it for a transition
Thank you
You're welcome
Very nice, thank you
Would it be a huge issue if you were to dissolve someone that’s walking? You were moving slightly in the video you used but it’s not a full on walking.
can someone help me out here? i can make the particles but as my device is weak i have to use timeline proxy resolution while im doing the process. The problem is when i hit "full" in timeline proxy resolution, the particles i have created diseppear. Thought i might be the processing capacity of my computer, but when i export the project, the particles are not there on final video.
I did something wrong and it just has my background. good video though.
Got your presets, but they are not rendering out. The out put screen is not loading. Please make a videoon how to fix such glitches.
Which ones?
End result is black screen. Any ideas as to what i did wrong?
Thank you man! I tried this, didnt work for me. I followed everything and once I go back to edit tab its just my clean background.
same here , i dont know where i have gone wrong , i have spent 4 days on it
When I go to fuse the clips, it just shows the same clip for both in fusion
Still struggling to get logo to work! need to solve that before I tackle this. Perhaps you could do a vid, showing a trouble shooting a fusion effect. After all this is your node tree I downloaded and I cannot get it to work.
What sort of trouble shooting
For me, using your preset dissolve download, it wouldnt run in the main edit window but run fine in fusion, kept stalling. I’m running an M1 mac with 16g would have thought it could cope. Also when creating a new dissolve effect i added my media in at the 2 points but got no output even when i sent media out to ‘2’. Maybe an explanation that if you dont see an effect on screen or it is jittery, why that might be and how to overcome it and fix it, what to check for.
@@gimbalair Black magic recommend 32Gb for working in fusion
@@8calm8 but they also built it specifically for the M1 chip and plenty tested it
@@gimbalair They tested the M1 chip with 16Gb ram in fusion ! Wow you can`t get fusion to run smoothly on PC with less than 32Gb . Impressive .
this screen is better. everything is visible.
5:21 How did you show the video? I tried clicking but none
day 4 still the same no actor at the end or particles just the plate , the problem i find is you dont get a reply 90 % of the time of a lot of tutorials , and the annoying thing is i have followed this to the letter , i just dont get it, i tried another tutorial which worked straight away but the effect doesnt look good like yours..
thangos
That's awesome!! Now show us how to do this with a moving shot
ThanQ
Nicr trick!
It's not as easy as snapping your fingers but it is close.
Haha if only
could anyone tell me how to do the reverse of this, does reversing the arrows in the fusion clip work?
I would say just render the clip in the same direction as him, then import the rendered clip into the Edit page. Then, go to the speed controls in the inspector of the edit page, and change it to reverse. I believe the icon is an arrow pointing backwards. If you need the effect to be faster, you can adjust that with the sliders below. Hope that helps! If you need me to explain in more detail, plz just comment back and ill see what i can do.
withought even watching the video (im at 0:00) i can tell you exactly how to do this if you're advanced. paint out you're character on the original track and then in the track that you dragged above add the masked particle effect
day 5 still cant
Theres gotta be an simpler way to do this. Lol
Surely AI can do this now