Helldivers 2 | Is the SPEAR really that bad? - Helldive Gameplay
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- Опубліковано 11 вер 2024
- In this video I'll be showcasing the SPEAR stratagem on the Helldive difficulty seeing if it's really a bad weapon to use throughout the gameplay
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Best advice I can give is to think of yourself as a photographer, and the Spear is your camera. You have to take an absolutely pristine picture of your target, or you don't get paid. 😊
Got a buddy that likes the SPEAR. It's very cool, design wise I feel like - just needs some love, somewhere, maybe some QoL change with the lock on. Nice video!
Tried proving a point. Completely does the opposite.
I love the Spear and use it quite often for bots, but I’ve never touched it against bugs. There are a lot more enemy types that the Spear can lock on and it’s amazing for destroying Outposts. Also pinging an enemy can help with the lockon sometimes
Thermite mostly definitely should one shot chargers with the time it takes to burn and explode it's the only way it makes sense
Would trivialize chargers way too hard
All it needs to be able to do is remove armor plating from them.
That's literally it. Even if it did 0 damage, that would make the worthwhile to use.
11:57 bro really talking about not getting many samples but i think this is the 2nd time he's walked straight by a sample just sitting there looking all lonely an shit 😂😂
20:33 anyone else noticing all the ammo boxes literally right on the other side of the console? While he's talking about not knowing where any ammo is 😂
I gave the Judy-kader a fair shot, but could not make it work for my playstyle. Ammo issues, high recoil and unreliable damage. It's NICE to be able to shoot through the headplates of the guards and broods, but it takes most of a mag to get it done. In the end, the Adjudicator and the Spear have the same issue: it's not that they're that _bad,_ it's just that there are so many _better_ options available.
Been using the Spear for weeks and honestly never have a problem with it, you just have to make sure you take advantage of terrain so that you can get fast lockons.
Agreed. I’ve been absolutely loving it (mostly). It’s all about positioning. You need to be able to see (basically) the whole enemy/structure. But being able to take out cannon turrets while outside their range is great
It looked like a lot of the lock issues you had were when smoke or fungus spores (the same) got in the way. Spear in sandy zones has issues because every explosion will kick up a smoke equivalent sand cloud for a couple seconds. Spear can be very good, but it is map dependent (jungle is pretty hard to work with while snow or a moor work well).
Huh someone that doesn't hate the adjudicator you do you my man
4:49 “adjudicator does good damage” doesn’t kill 2 warriors with a full mag.
It's good, I use it as the best marksman rifle. They are all valid and good. Skill issue really. It take down things over distance pretty greatly and that's fine
The spear needs to see the whole target to be able to lock on since it is preprogrammed to only target certain enemies it needs to see the whole target to identify it first... Not bugged works as intended
I play with the spear a ton on bot missions. There have been times where I see the whole target from top to bottom and it refuses to lock on. Then there were times which I can only see the part of the tank/tower/fabricator and it locks on….Now I’m not saying it’s bugged. I just want more reliability to lock or triple the damage to justify its bad lock on system.
@@jackball344 visibility also comes into play we can figure out what something is a lot better than the spear can it's just the programming also if you can elevate yourself even if not by much it also increases lock on rate I almost never have a problem with it. It's the only weapon in the game that you have to spend a lot of time with to figure out the ins and outs.
@@coleostimie9725in a game where everything is moving and running towards you constantly I feel like the spear needs a few changes or like he said more damage for amount of time I’m spending tryna set it up while I’m getting chased down
The Spear is based on shooting from a high ground as you can see from when you shoot it. if you see that the lock-on isn't 100% ready to shoot, that is because it is in a position that is close but needs a bit more. it can be that you need to have a clear shot of the target/move around until you get it or you need to be a bit higher from the ground.
A lot terrains aren’t high ground though on certain planets and on the example it shows you don’t have to be 🤔
This is simply not true - ua-cam.com/video/hxII3zls99k/v-deo.html
The Spear can be really good in the right map and situation. It takes down bot fabs and big turrets at a range where you can just shoot and scoot. You do need a clear line of sight though and the right angle though. High vantage points are best. Problem is that if getting swarmed it only targets heavies and you have to use your primary, grenades or grenade pistol for the mediums. I tend to rotate between the spear and autocannon depending on the mission and map.
It's best to be slightly above what you're going to shoot for whatever reason that's how it looks on from above for Best Shot
Spear is the best and also the worst gun, just because of how it’s programmed to function
I have a suggestion full ARC loadout
Despite my constant yelling "just F'n lock on already!" Prompting my Rottweiler to walk in to check on me, the spear is still one of my favorite anti-armor weapons. Maybe im byist, as i got to fire a Javelin in real life and thats what this is based on
*Biased* not byist, bro. Byist is not a word.
game is a bit too janky to use the spear. Same issue with arc thrower- any slight obstacle and it doesnt hit/ lock
Unreliable, SPEAR best use during day unless it's fog, if you using it at nightime with little bit fog... good luck!
The spear favors crouching stationary shots with most if not all of the target visible. Standing mobile shots won’t do it.
I’ll keep that in mind and do some more testing thanks :)
From everything I understand the spear is fantastic at killing heavies it just has a wonky lock on
They lied saying the lock on was fixed, that was a lie.
No, Spear is really good. BUt it need a QoL update on the targeting
it's now locking on consistently after the new patch
To close to that charger
Great weapon aim isn't the best.