"No Movement Challenge" and Democracy Runs | Deep Rock Galactic: Survivor Gameplay Live
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- Опубліковано 25 сер 2024
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DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Wield the full arsenal of Deep Rock Galactic, take on hordes of lethal aliens, mine riches, and unlock powerful upgrades. It's one dwarf against all of Planet Hoxxes!
REVERSE BULLET HELL, WITH MINING
Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. Each mission is unique, using procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.
COMPLETE MISSION OBJECTIVES TO BECOME STRONGER
Delve deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you are on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.
DEEP ROCK, FROM A WHOLE NEW PERSPECTIVE
The universe of Deep Rock Galactic is loved by millions of players, and now you can experience it in a whole new single-player-focused way! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome! We are thrilled to have you on board. You will like it here. Management demands it!
Initial release on early access includes:
4 classes
40 weapons
20 enemy types
3 biomes
A deep progression system of class mods, artifacts, and upgrades
The finished version will contain even more content, and other features - all to be determined as we receive and review feedback from the community during Early Access.
ROCK AND STONE!
#deeprockgalactic #bulletheaven #survivorlike
If the shard weapon hits a crystal it should like split into 8 beams in all directions or something :P
The bug happens if you walk sideways on the ramp when the clock hits 0. It's actually pretty easy to reproduce. I think the game is trying to get your character to walk onto the ship.
Run 1: I think extra charges for the turret would be perfect for no move challenges. During normal runs your moving around to much to get them all out so it relies on the reload to put one down every so often. standing still though youd be putting them all out, surely. basically then it becomes +100% FR and +100% damage
I think the math comes out to a ~50% increase in DPS, since the base rate is 3:2.
Additional lifetime/reload upgrades after the increase in charges can make it seem like it scales higher but it still comes down to 3vs2 charges.
Edit- I do agree with you that he should have taken that overclock in this case.
@@lordec911 yeah my bad. 2 turrets to 3 would only be 50% overall.
GG
only watching. The rng just makes it too frustrating to go for a specific build, but replayability is kinda low if you dont go for specific builds because its always the same. I either go for wins or for funny builds.
First wooooooo