Tried that in alot of my attempts prior to this one lol. Problem is once I get to the dash ring after the springs I don't have my air boost to dash to it and if saves a decent few seconds as well. So here I was forced to do that slower route just so i can have my boost for that dash ring. Tried a lot of attempts and still trying to find out how to have it there too
usually, what I do is stomp after hitting the orange balloons at the end of the lava segment (to refresh my air boost) and hit the spring. simply jumping and using cspear will get you enough height/distance to hit the orange balloons with your air boost intact.
This level was fun to play, even though shadow was never in sonic frontiers to begin with. There’s stuff that sonic team left out in shadow generations including levels from Shadow’s self-titled game and more aliens to battle.
during the animation of chaos spear, shadow doesn't decelerate at all, so if you spam it well while in the air you'll keep all your momentum without slowing down like usual
Its the CC glitch. Not sure exactly how it works, but i think if you collect a CC item box while time is stopped, and hold/press it as its ending, itll extend the time stop, and after its over the meter will come back
@@EnzoZambrottiBecause air drag is a good thing and should be in the game. Though I think in this game it's way too overtuned. It helps because then the designers can make the level more compact and level because you won't be flying across the whole thing and skipping the gameplay.
It'd be less of a big deal if the shorthop was in the game, which in unleashed and gens is just a short jump thst maintains your momentum, at the cost of not going that high
curious: would it save just a *little* more time at the beginning of the stage to quickstep to one of the other two platforms that semi-launch you? i'm hyperfixated. oh god.
Yea and if done wrong loses the control U have so U got to be precise with it But in return it basically keeps your momentum absurdly well and lets you go further
@@FusionComet Ohhhhhh. So throwing the spears themselves actually keep your momentum. Idk why but i vividly remember spears stopping my movement when i used them in the air, but that mightve been vertical momentum so i could be misremembering lol
You can kind of negate that by constantly using chaos spear immediately after you jump. You do lose a good amount of air control though so you need to be precise.
@@j.c.denton2312 it's a brilliant trade-off that makes skillful use of it super satisfying and rewarding but without it being op like the spindash in frontiers
@@shadeynine6567I mean it is literally mashing Also I think spindash have different application bc it initiates ground speed that you carry to the air
@aymenjbaili it's mashing but idk about you but since there's already many buttons to chain together quickly (jump, stomp, chaos snap, chaos spear), choosing where to put your thumb and quickly swapping between them is pretty challenging. I can't tell you how many times I tried to do a spam spear jump and accidentally stomped into oblivion lmao. With practice it'll get easier, but it's a neat trick thst doesn't break the game or ruin it for people wanting the casual tailored experience.
This level has so much speedrun potential, really overhated imo
People hating are just shit at the game
people hate this level????
@@bourne.Mainly the music
@@bourne. Yeah cause they don't understand how Doom Morph works and get frustrated with this mechanic
@@Makareno94 that's so dumb I thought this is like the third best stage in the game topped by kingdom valley and radical highway for.me
the fact he can stay focused with the hardcore dubstep in the background makes this more impressive
I like the soundtrack of act 1 and 2 of chaos island
Geometry dash players:😐
*drum and bass
If anything, it will give me more adrenaline and make have more fun like 80% of Frontiers's OST
@@vittosphonecollection57289 fr sonic ost is always god tier
Dude is insane
Peak Level Design and really nice run!
Great speed Run man. This game is so good. Started a series myself and im enjoying every moment
when you're trying to make it to the Open Zone before Closing time.
This and radical highway are the best stages in the game imo. Great run
2:24 You can double jump + boost here to immediately homing attack the balloons and the skip the section, but still a phenomenal run nonetheless
Tried that in alot of my attempts prior to this one lol. Problem is once I get to the dash ring after the springs I don't have my air boost to dash to it and if saves a decent few seconds as well. So here I was forced to do that slower route just so i can have my boost for that dash ring. Tried a lot of attempts and still trying to find out how to have it there too
usually, what I do is stomp after hitting the orange balloons at the end of the lava segment (to refresh my air boost) and hit the spring. simply jumping and using cspear will get you enough height/distance to hit the orange balloons with your air boost intact.
@@nine2five_ ua-cam.com/video/ws1_E1F2pz0/v-deo.html Managed to shave off time using this. Thank you!
absolutely imaculate
This level was fun to play, even though shadow was never in sonic frontiers to begin with. There’s stuff that sonic team left out in shadow generations including levels from Shadow’s self-titled game and more aliens to battle.
Man i love this level. I don't realy understand the doom morph but it is still so much fun !
This game is so peak
Sick run man still figuring out how to do most of the strats in this vid myself
Copy cat
This guy; skill
Me with wings :
Insane run
The game was out for two days
5 days including advanced access
Impressive run! Though I wish they made it so chaos control doesn't stop the timer
Is there any benefit to mashing chaos spear when in the air? I see a lot of speedrunners do it and I don’t know why
Keeps momentum in the air, basically makes you get flung further
during the animation of chaos spear, shadow doesn't decelerate at all, so if you spam it well while in the air you'll keep all your momentum without slowing down like usual
I really wanted to fight Knight in this game he was my favourite boss in Frontiers
Good run 🔥👀
How did you get another chaos control here? 0:48 You didnt pick up the container twice.
Its the CC glitch. Not sure exactly how it works, but i think if you collect a CC item box while time is stopped, and hold/press it as its ending, itll extend the time stop, and after its over the meter will come back
Should we add time if chaos control is used?
Well damn 🔥
How many people trying to speed run this act
This level so sooo good
BROOOO WHAAAAT?!?!
sooo chaos spear stores momentum?
0:32 holy shit chaos spear momentum is broken
Gamer
What does firing the chaos spears do? Does it extend air time? Keep Shadow's speed constant or speed him up? Or is it to deal with the enemies?
Keeps your momentum and sends you flying across gaps you normally wouldn't be able to cross
@@TheRealMoeru Oh nice 👍
@@TheRealMoeruProbably the sickest 3D Sonic movement strat, I wonder why they didn’t just remove the air resistance when jumping tho…
@@EnzoZambrottiBecause air drag is a good thing and should be in the game. Though I think in this game it's way too overtuned. It helps because then the designers can make the level more compact and level because you won't be flying across the whole thing and skipping the gameplay.
It'd be less of a big deal if the shorthop was in the game, which in unleashed and gens is just a short jump thst maintains your momentum, at the cost of not going that high
curious: would it save just a *little* more time at the beginning of the stage to quickstep to one of the other two platforms that semi-launch you?
i'm hyperfixated. oh god.
That’s amazing. What’s the tech with shooting chaos spears while jumping? Does that somehow affect momentum?
Yea and if done wrong loses the control U have so U got to be precise with it
But in return it basically keeps your momentum absurdly well and lets you go further
I know This is in most sonic games but why does shadows homing attack have a delay?
yo nice
my best was sub 2 minutes I didn't know you can skip the zipline to save a little bit of time
Wait whats with the constant spear use? I thought the spears slowed your momentum but it alost looks like you're ysing them to keep momentum????
precisely. he does not decelerate during the animation, so he keeps his speed from boost by spamming it.
@@FusionComet Ohhhhhh. So throwing the spears themselves actually keep your momentum. Idk why but i vividly remember spears stopping my movement when i used them in the air, but that mightve been vertical momentum so i could be misremembering lol
Why do you keep spaming Chaos Spear ?
So frontiers Gameplay but 4 times better? NICE
Can u buy me a copy please?
Mfs complaining like this isn't peak.
square + stop holding
My only problem with the physics is that you slow down when jumping even while boosting
That's how sonic generations was too
You can kind of negate that by constantly using chaos spear immediately after you jump. You do lose a good amount of air control though so you need to be precise.
@@j.c.denton2312 it's a brilliant trade-off that makes skillful use of it super satisfying and rewarding but without it being op like the spindash in frontiers
@@shadeynine6567I mean it is literally mashing
Also I think spindash have different application bc it initiates ground speed that you carry to the air
@aymenjbaili it's mashing but idk about you but since there's already many buttons to chain together quickly (jump, stomp, chaos snap, chaos spear), choosing where to put your thumb and quickly swapping between them is pretty challenging.
I can't tell you how many times I tried to do a spam spear jump and accidentally stomped into oblivion lmao. With practice it'll get easier, but it's a neat trick thst doesn't break the game or ruin it for people wanting the casual tailored experience.
The lava doesn't hurt you
If this game had physics and boost from Unleashed/Generations it would be the best boost game.
It's the best boost game imo
the only thing i hate about this level is the music💀