WANT AMAZING PEN EFFECTS? Surprising ways to easily up your game | Scratch Tutorial
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- Опубліковано 25 тра 2024
- Learn to use Pen Extension & Stamping to create an awesome outline and shadow effect in Scratch to quickly transform any sprite or platforming level with this fun 3d like scene popping effect.
In the next episode of the classic platformer tutorial we will use this to further enhance and transform the games visuals.
My tutorials are for all budding game & software developers using Code Blocks. Scratch On guys!
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😺 Scratch was developed by the Lifelong Kindergarten Group at the MIT Media Lab. See scratch.mit.edu
🐱 Scratch Studio for this tutorial - scratch.mit.edu/studios/30618...
👀 Quick and Fun Tutorials - • Quick and Fun Scratch ...
👀 Classic Platformer Tutorial - • Code a Platformer Game
❤️ Scratch Addons - scratchaddons.com/
📹 Video Editing Software - techsmith.pxf.io/c/2682566/50...
-------------Video Chapters-------------
0:00 Intro
0:58 The Brightness Effect Block
3:07 The Pen Extension & Costume Stamping
4:22 Stamping a Shadow
6:13 Funky striped backdrop
7:22 Shadows on Levels
8:31 Outlines around sprites
9:32 Outlining a sprite using the Pen
13:46 Success
15:32 Outro
If I have a background as a sprite it doesn't work 😭😭😭😭
Stamp the background, then stamp the outline and shadow on top! You may need to use a broadcast stamp-back, broadcast stamp-foreground. one after the other, in the background, erase the pen, stamp. Then just stamp in the foreground.
@@griffpatch Thank you so much griffpatch! It worked!
@@eyallevin6302 Well done!
😥
@@sophiawang2655 are you ok?
"If we click stamp and drag scratch cat, he has happily left a copy of him"... THE MOST BEAUTIFULL SENTENCE OF THIS VIDEO😃😃
He is the bob ross of scratch
3:30
Impregnation
Makes sense since scratch cat is always smiling
@@breadguyy this is such a fricking accurate description of griffpatch
Best Secret: 11:45! The lemon is so nice at events!
I found that too
@@aanchal2357 mee also and @GrewPet
@Evan Dedels Yes!
thanks :)
@@mjorozco3786Yoo GrewPat, my favorite scratch coder. You know him too?
I haven't even watched the entire video and I already learnt more than in 10 programming classes. I am not joking. This dude is amazing.
hi
Thank you so much Griffpatch, you helped me a lot on my projects. My teacher also loved how the effects work!
If anyone is wondering why the scratch cat becomes pixelated when it is stamped, it is because it is transformed from a vector graphic to a bitmap. Vector graphics are scalable but when it is transferred it snaps to the resolution of the scratch canvas which isn't the same as your screen.
i think turbowarp's hqpen fixes it
True
that’s why when i use stamp i make everything bitmap mode XD
@@gamersunite9026
The way the game is good
Thanks
( =
The stamp block is a way of saying "[Sprite] was here."
hehe
@@griffpatch yeah, LOL!
@@griffpatch lol 😂😂😂
lol
It’s amazing that someone is so dedicated to Scratch for so long. Great job Griffpatch!
8:20 It looks like a horror game with scratch cat's shadow on it XD
Thanks, this was cool! I tried this with a sine and cosine to move the sprite, and it made a great round outline without needing to disable rotation!
The tutorial was OUTLINE-MAZING! And also, I found that mysterious lemon, nice spot to hide! Actually, I thought that to make outlines you need to edit in costume editor, making objects have that outline, and adding other objects to hide other outlines, thank you!
Lol! The lemon being the effects makes much sense XD as always,good work!
Thanks for the AMAZING advice griffpatch!
There is actually a way to do the outline for the levels in the costume section that requires no code! All you have to do is:
First select everything in the costume.
Then duplicate it, after that click the go to back layer button.
After that make sure not to click anywhere and change the outline by 10.
It will give off the same effect but you can increase and decrease the outline weight.
Another question, how do you get ideas for making a project? I find it very burdensome to get ideas. I would like to recreate games but not sure which games.
@@reflex3777 (i am a month late) my method for getting ideas is to not even try to get ideas! i just don't even think about it until something outside of scratch OR other projects give me ideas.
and your method's a great idea :D
That is a lot easier...Nice
I used that method to make a font with lines and a outline
That was an eventful appearance by lemon ;D
In event category for anyone confused
....
@pokebrouserkat Yeah
You make some great and easy to follow tutorials griffpatch.
This is a very helpful tutorial! I use this in almost all of my games now.
6:54. I spy appel!
The casual replacement of the events tab with a lemon got me so good lol
the hidden lemon is the icon of events! also great video and thank you! because of your scrolling platformer tutorial, my class always plays my galaxy scrolling platformer and they really love it! thank you again and i love your videos :)
Hey!
You can Control+A or drag across the whole area in the costume editor, duplicate it, put outlines on the duplicate, group, and move to back. This will create outlines without the extra code! :)
Dude I know right😂😂😂
Why didn’t I think of that 😭
That's what I use!
Why did you do this
@@fkeeleung silly
:3C=L
Tutorial Idea: an RPG game tutorial
he already made it ( it's the top-down scroller )
Your tutorials are so easy to follow and anyone can understand them very well! Also the lemon is on the events category at 11:47.
Yeah at the events
And it’s disappears at 12:38
@@Aaa96763 12:36
The yellow circle transforms into a lemon!
You meant at 11:45
Thank You Griffpatch, as I had got an idea to make shadows for my parkour game, but I didn't know how. Thanks a lot for your help. Subscribed :D
Thanks for the help on the shadows!
Thanks Griffpatch! No wonder why so many Scratch projects look so exotic now.
I like to customize it a bit by adding a parallax effect. Simply put change X and Y for the shadow, then take into account the mouse position/player position!
Thank you so much Griffpatch!. Now my games are even more difficult😄
This is amazing how this kind of script can actually make a master piece!
I really like how this can make ugly scribbles look really cool and professional.
Wow, just the thumbnail looks brilliant! And seems like an amazing topic!
Thank you so much Griffpatch! I look up to you as a genius and passionate coder!
This is so helpful Griffpatch! Also I like how your events tab is a lemon! o_o
Glad it was helpful!
Another amazing tutorial!
A fun idea would be to use the outlining code to make a slightly different color in each direction, so in a platformer you could just detect those colors to see the direction of collisions. Also, the lemon appeared at 11:45.
yeah the events tab
That's super cool! I love it!
btw, setting brightness to something higher -100(like -10) gives a different outline effect. This method is not recommended for sprites, but works great on levels
edit: repeating it in distance intervals is slow, but should fix sprites
I found a way to still have the level have a black outline without having to do all the code, it's quite simple, you copy and paste the level, then make your outline, and finally send it to the back layer, it's a bit more block efficient and it saves a bit of time.
He said that he did that in Appel.
Griffpatch is back with another effect!!! This time he is going to make me popular
I always wanted my project to have shadows and nice outlines!
LEMON ON EVENTS!!! And I love your channel, and am about to start episode 9 of the platforming series! Thank you so much for all of your help!
Awsome tutorial ad always, really wanted to know how to mkae this effect, also the lemon is at the events tab at 12:34
Τhe lemon dissappears at 12:36 bruh and it appears at 11:44
Τhe lemon dissappears at 12:36 bruh and it appears at 11:44
The lemon appears as the Events icon from 11:45 to 12:36 :)
I found a Appel in this video, not a lemon
lemon replaces the event category while he explains about outlines
I literally dont understand anything grifpatch says, but griffpatch is always explaining, so he just simplifies it. Now thats teaching
Hi Griffpatch! I've been watching your videos for a while now. This is relatively off-topic, but have you considered making a tutorial on MMO? I myself have attempted for a bit to fit multiple players onto a single cloud variable, to no avail. So could you maybe try making a video on the topic somewhat soon?
Thanks for all of your tutorials so far, by the way! A few of those have really helped me out.
ua-cam.com/play/PLy4zsTUHwGJLpq574s-vtOoDJwaiva5KR.html cloud game tutorial
@@qwertyuiop.lkjhgfdsa I know that this exists, but it doesn't let you fit >10 players.
My plan is to make this tutorial in 100% pen :D
That lemon appearance was very eventful XD
this is an amazing tutorial thank you so much.
also the lemon is on the events tab icon at 11:45 - 12:36
For outline, you can select all the shapes that constitute the background, and then click "group" to group them. Now all of them will be considered as a 1 single unit. Now you can easily give them a border
Give it a try - I'm afraid that groups don't work like that.
that won't work
HI
2:20
At this moment I already kown everything that was going to ppend ( I think)
I think you will make the sprite ( or rather a clone of the sprite) x% bigger, then make it fully dark.
(And the clone will be behind the actual sprite)
Now time to watch the video and see if I was right or there was a better technic ... :D
Another option i thinked about in first was doing the previous steps, but instead of using a clone we just stamp the sprite then make it smaller.
What the a 😂😃😂😂😂
I know I'm a bit late to the party but using clones instead of stamping actually looks a lot better.
However do bare in mind that shadows will become solid if you are using detecting collisions between the player and level. Tto bypass this, I personally stamped the shadow and cloned the outline.
Hey Griffpatch. I wanted to mention an idea to you. You can achieve the same effect by making the size slightly larger and stamping, then returning to the original size.
If the costume is too big you can switch to a smaller costume and then change the size. Then just re-switch the costume back to the larger costume.
lol i like the events icon
You saw it!
Hmm, wonder if it's new Scratch Addons thing...
12:14 lemon :o
I just found you in my recommended list, now im subscribed and also, i really liked you paper minecraft scratch project
12:31
Events is a lemon
Also amazing video dude!
This man always goes the extra mile
if you want the spike effect he had in the intro use swap in costume editor and red swap black there you go
This is wonderful: Cel-shading in scratch without having to manually draw the celshading. This is the future everyone!
this is the first not complicated video griffpatch ever made
OMG 🤯 this is an amazing to create tutorials that we can use in a serie - the platformer serie here - and alone 🌟
Salut, c'est dommage que t'ai arrêté Scratch (je suis passé devant toi :P)
Mais aussi pk tu avais 27 comptes?
@@maDU59_ Je n'ai pas arrêté scratch je continue de faire des projets 😉
@@maDU59_ bah j'avais besoin de plusieurs comptes et puis aussi besoin de 27 comptes likez tous mes projets xD 😂😂🤣
@@maDU59_ Haha tu es passé devant moi, avant je m'en souviens j'avais le seum parce que tes projets avaient 3 tonnes de vues alors qu'ils ne marchaient même pas 😭😭
I GUESSED THE LEMON WOULD BE THERE!!!!!
I'M NOT EVEN JOKING
You make the best tutorials!
Hey Griffpatch! This video was really interesting, but one question. Do you think it is possible to "retrofit" the shadows onto Mario in the tile scrolling platformer? Love your videos! :)
Yes it would be possible, but world requires the background later to be stamped first then hidden so that the other pen shows through
@@griffpatch i agree i try to stamp number counter but it doesn't work so i had to use clones 🤦💦
Honestly, they should make it to where stamping onto objects sticks to it instead of a paint layer, so if you have 2 squares and stamp on both of them, you can separate them and the stamp will split.
@@MinerGritz that defeats the purpose of stamping though. this is using the pen tool to DRAW a COPY of sprite. youre thinking of clones
1:04 "untitled-29" and I thought I had too many untitled projects
29 is nothing especially for somebody as good of a GD as griffpatch
I have 109
70. 70 untitled projects
The lemon was in the events category!! You are funny and have great Easter eggs
making the backround sprite and the backround shadow worked :D
I FOUND THE LEMON the events button is a lemon
thank you!
A lot more basic I know... but I'm interested to see what kind of reaction it might get from the wider audience. I was going to include this as part of the main platforming episode, but that just leads to much longer, less well explained episode.
@@griffpatch i like that you're branching out into more specific tutorials and then integrating them as part of the series, so some viewers who come looking for something specifically can find it. maybe include some tags in the description that talk about outlines, shadows, etc. to help people find it
@@griffpatch Well, the more basic, the less specific, the less specific, the more you learn from it I suppose. Some people might not've known you could do negative graphics values. Basic tutorials give way more knowledge (in my opinion)
love this tutorial! I am going to use this in my projects a lot!
edit: I FOUND THE LEMON!!
at 11:46 the events tab circle is changed to a lemon.
The lemon stays there all the time until the next scene-change for a test.
@@Drachenbauer yeah I realized that after the comment but didn't want to change it so I just left it.
Only Griffpatch could make the default Scratch purple look professional!
a cool trick i learned for outlining was to convert to bitmap then convert back to vector and it will put all of the shapes into one shape
1:59 take that out of context
0:10 had a guy not lemon
it work! 😀
looks so good
A tip for the outline effect: you could just set the size of the background to something higher and then do the brightness effect and stamp and then bring the size back down and reset the brightness effect
People who saw the appel shadow
You mean apple
thanks! im making a platformer with this
12:00 lemon at events button! very useful too
infinity helpful :)
0:48
Griffpatch: Who can find the lemon in this video
Me: I found it 'Who can find the [LEMON] in this video
11:45 Lemon in Events!! When I first saw I said to myself "Is that a Lemon?"
For anyone wanting an easier way to make it not flash black, add a wait 0 seconds block, because the wait time block always wais for the next frame
The lemon! It's replaced the circle for the events column! I love your space shooter tutorial by the way!
Another way to make sprites translucent is to get Scratch Addons, and then get the opacity bar. It can make things quicker :)
Just to note you can get the same effect without any coding you just need to duplicate your costume in the costume editor and add a outline of 10 or 5 and put the outline costume behind the regular costume in the costume editor and that's it all in the costume editor.
Omg! I randomly found the lemon, lol!😂
Lemon: 12:32 (Its in “Events”)
It Workz Yay :)
What can i say just amazing!
11:46 events replaced with a lemon for 30 seconds
Griffpatch, you're like that one teacher everybody wants in their school.
thank you :)
when outlining the shapes in the costume editor you can group the entire thing and then change the outline and boom
I LOVE GRIFFPATCH!!
i saw the lemon
also cool tutorial
The lemon (spoiler) is at
11:46 the lemon IS the event catogary icon
I did this pen stamp outline thing on the clone trail project that I requested to be added to your Trails studio
11:50 the hidden lemon has captured the events catagory
lol the lemon is woawww