Audieo's video: • GRADIENT TRIGGER? Second channel: / trideapthbear Twitch: / tridegd VODS Channel: / tridevods List of music I use: shorturl.at/bsxBL Discord: / discord
You can rotate an object an exact amount around another object by setting up a rotate trigger to rotate it that amount, then entering editor playtest mode, pausing and then copypasting the rotated object. The duplicate of the object will count as not having been rotated and won't reset its position when you end the playtest.
I had the idea to use collision boxes to fix the layering problem with 3d objects made using gradient triggers. I never figured how to execute that and just gabe up. Nice to see other people like you came up with that idea as well. And you even managed to execute it nicely! Gd is gonna be so powerful with this gradient trigger lol
I would've likely simplified the collision group stuff to a sequence trigger instead of individual groups and triggers/ But non-the-less, this is very impressive!
@@mr_thecyborgThat will still work because no matter what game type you're in, classic or platformer, the triggers will always load in sequence like in classic. A spawn loop would still work
Maybe that’s better to rotate instantly the shape backwards sometimes to avoid messed up layers instead of collisions. At least that will help to extend shape without adding million groups
What if you need to use different side colors though? Like, what if you were making a 3d spinning rubik's cube? You'd have to change the colors every time then because each side is different in color. You could use color triggers but is it really more efficient?
Geometry Dash is a rhythm-based platform game developed and published by RobTop Games. It started being sold for two dollars on August 13, 2013. It is a 2D platform game that involves dodging geometric obstacles (spikes, walls, and creatures) in a series of levels that you can complete.
Finally a nice tutorial about 3D in GD 2.2, now I can create everything I wanted to [Problems with layers*] Ok, let's continue the video... -And we are gonna use collission triggers" WTF is a collission trigger... [No explanation about how the hell collission triggers works*] Well, another tutorial about collission triggers
I wonder if you could, instead of working with collision triggers, just rotate the gradient triggers. So that the right most gradient triggers are the ones that handle the front walls.
Tride never fails to... make 3D objects in GD...? wtf...?
everyone is copying me now lol
@@usainfestanew copypasta
bro invented tride never fails
WAIT THAT WOULD BE A BANGER LEVEL NAME
true
@@haronzGD
tride never fails to further confuse me on the geometry dash editor
Tride Never Fails™ To use a gradient trigger
WHY THE ™ LMAOOOO
We need to trademark the Tride Never Fails™
@@vreshti Tride Never Fails™ to make something radical (Tride Never Fails™ is officially trademarked by The Tride Company®)
@@goober130 exactly
@@goober130All rights reserved.
Imagine what Spu7nix is going to do with this.
a particle accelerator, or the first mythic rated level.
Make 4D/5D objects
@@aura_lobotomywhat colour fire id mythic
@@swipezz5 light blue
@@swipezz5 blue fire
Man I can already imagine big creators using stuff like this to create straight up animations.
You can rotate an object an exact amount around another object by setting up a rotate trigger to rotate it that amount, then entering editor playtest mode, pausing and then copypasting the rotated object. The duplicate of the object will count as not having been rotated and won't reset its position when you end the playtest.
Tride tried making a tri-dimensional figure with with 2.2 tri-ggers.
Damm That One Is Good
Successfully
"tri-dimensional" IM DONE IM DO *dies*
@@ShadowCubeGT If You Did Die How Would You Write The Comment?
@@emmajohnston8528 TAKE-THE-GODDAM-JOKE
this man never fails, keep up the good work
Hi
@@Branch-vy6qi hello
cant wait to have 4d by next month!!
Great video! Using collision triggers to know which face is in front is insanely clever🔥
I had the idea to use collision boxes to fix the layering problem with 3d objects made using gradient triggers. I never figured how to execute that and just gabe up. Nice to see other people like you came up with that idea as well. And you even managed to execute it nicely!
Gd is gonna be so powerful with this gradient trigger lol
You can put -1 in the move time to make it infinite like the infinite button in the particle trigger does
I would've likely simplified the collision group stuff to a sequence trigger instead of individual groups and triggers/
But non-the-less, this is very impressive!
That wouldn’t work, it’s in platformer mode.
@@mr_thecyborgThat will still work because no matter what game type you're in, classic or platformer, the triggers will always load in sequence like in classic. A spawn loop would still work
Nice 3d objects
This was honestly super informative, thank you!
I was on AudioVisual’s streams when he was building his platformer. Cool how we both take inspiration from the same guy
i swear Spu7nix is gonna have a field day with this
tride is becoming spu7nix
best gd youtuber
Agreed
Oh yeah
Nah 2nd kingsammelot is best
no way bro revealed that the gd 2.2 editor is blender 😭💀
it would be fun to see a video where you just play demon platformer levels
Just a quick reminder, this video takes place in a game called Geometry Dash.
Maybe that’s better to rotate instantly the shape backwards sometimes to avoid messed up layers instead of collisions. At least that will help to extend shape without adding million groups
Genius
What if you need to use different side colors though? Like, what if you were making a 3d spinning rubik's cube? You'd have to change the colors every time then because each side is different in color. You could use color triggers but is it really more efficient?
Ive seen some crazy things done with the gradient trigger. I hope you can master it and get some more creator points with it.
Gradient trigger is so op
the *pyramid moodee* at the end got me lol
This was not what what i was expecting from you Tride lol, cool video idea
Finally, geometry in Geometry Dash!
bro thought he was sputnix
I want more of these technical videos
Gimmick level….
Im hungry….
When you watching memes but then this drops
Tride neverr fails to put BABA IS YOU ost in a video and think we wouldn't notice
tride never fails to
Tride. You should make a 3D TRIDEcagon! Ha, get it? TRIDEcagon? “TRIDE” decagon?.. no?
tride never fails to..... Make a growing and shrinking octagonal prism in geometry dash??????
Tride casually recreating the 4th dimension:
this is burning my brain
Tride we need more tride dash!
tride never fails™️ to make my toilet filled with beans explode
100 likes and I beat The Tower XXII
this is the type of shit i learnt to do in my programming classes in college and yall doin it in gd
Geometry Dash is a rhythm-based platform game developed and published by RobTop Games. It started being sold for two dollars on August 13, 2013. It is a 2D platform game that involves dodging geometric obstacles (spikes, walls, and creatures) in a series of levels that you can complete.
Oh man, WHAT needs to have these
Tride has officially become another Spu7nix!
Gd is slowly becoming a 3d game
Creating 3D SHAPES in Geometry Dash
This is the Calculus of gaming
Stopping kids from saying "first".
tride never fails to be tride
babe wake up tride is cooking
I HAVE NEEDED RHIS FOR SO LONG BRO I CPULDNT UNDERSTAND AUDEOVISUALS BRO THANK YOU
3:08 I' Love This part
The music is really fitting, we are doing baba mindset cuz this is graphic designing basically
I'll just stick to 3d lines.....
I love how you use Baba Is You music in nearly every video. A true fellow Baba Is You enjoyer. Great game.
trideapthbear fails to make a top view octagonal prism
What your mom thinks you're playing when you tell her "So I started playing this game called Geometry Dash!"
The 2.2 editor isn't an editor anymore. It's a game engine, and a coding program and pretty much everything else at this point.
DOOM 1 ON GD!
It was like that in 2.1💀 neer 2.3 will be spu7nix recreating cod while making with a online server in a GD level
tride never fails to shit my own pants
tride.. never fails to use music from games i play
when new tride dash vid :(
We are gonna get 4D in 2.3 bro☠️
"What" literally had 4-D in it already.
Change colors >> copy values >> paste color
Congrats on 170K!
Let’s recreate WHAT but only with gradient triggers and 500 objects
Gradient trigger will change GD, LITERALLY
Finally a nice tutorial about 3D in GD 2.2, now I can create everything I wanted to
[Problems with layers*]
Ok, let's continue the video...
-And we are gonna use collission triggers"
WTF is a collission trigger...
[No explanation about how the hell collission triggers works*]
Well, another tutorial about collission triggers
WOA! Congrats, that looks sooooooooo cool!
Can't wait till someone remakes the sm64 courtyard model with this.
Someone is gonna make an actual model loader by the end of the update’s lifespan, calling it now
10:30 OCTACONE LETS GOOOOO
omg that is actually crazy
spu7nix is going to make minecraft in geometry dash, im calling it now
Tride can you please send aeonair a 4 star level to play
The layerimg gave me an absolute headache. I tried collison blocks myself, but for some odd reason, it would not work at all
Bro is a professional fiddler
Imagine if this was the block design throughout an entire level
Tride we miss your old iconic icons 😢
This Video helped me. Thanks Tride!
tride never fails to (tm) be cool
i dont even know what hes saying i just like hearing him yap about triggers
I have an idea: Make the elliptical orbit of the bottom taller than the elliptical orbit of the top
Tride never fails.
👍
I am not smart enough to understand how the triggers work 🗿
Amazing video!
Imagine someone remaking SM64 with this.
I like the vid idea!
Man put the geometry in geometry dash
3d animated movie in gd when?
I actually made similar system with collison triggers. It is not perfect, but still looks good
Can't wait for the first animated movie in gd only using Gradient lol
tride never fails to tride
-me 2024(2)
I wonder if you could, instead of working with collision triggers, just rotate the gradient triggers. So that the right most gradient triggers are the ones that handle the front walls.
6:46 Bro made an optical illusion
Audieovisual banger video
Triddy the trigger master
"Tride never fails" to exist!.. Why did I make this?????
he put the geometry in dash
Now making levels like "HOW" will be easier now.