Having the mutants A.I. train chemical warriors only(?) from the captured Hand of Nod is some strong attention to detail since mutants canonically aren't supposed to die in-game from tiberium exposure. Liking their haphazard personality, too, only seizing buildings important enough to spool production up - fits their chronically shoestring budget in lore.
Some comments: 1. The point of the river looks like it was made to form a clean separation between finishing GDI off and giving the player the grand Forgotten reveal, but that river looks quite empty. We could use some gunboats to make it more exciting by making life harder for the chinooks flying by. *EDIT:* I glossed over the two gunboats in this map. 8:19 is one of them. 2. I'm a sucker for consistency. The mutant riflemen / grenadiers / rocketeers reinforcements are technically not immune to tiberium. Maybe replace them all with chemwarriors?
The river does have A GDI Gunboat in it and I Did want to give the forgotten a reinforcement Gunboat too but in this game if a gunboat arrives via reinforcement it bugs out and can't shoot so it's pointless. Also yeah I do always give forgotten chem warriors primarily, only very rarely did I give them something else 😇 @@KajiTetsushi
@@x-Lilith-x -" playing yes but playing well, that's debatable " - dont underestimate your self, in stressfull situations like combat the female brain tends to keep track of more targets and plan more efficiently then a male's so theres that advantage. theres like 10% more grey matter between the two lobes wich allows your logicle and creative nodes to communicate better IE knowing more ways to attack then a male would.
Having the mutants A.I. train chemical warriors only(?) from the captured Hand of Nod is some strong attention to detail since mutants canonically aren't supposed to die in-game from tiberium exposure.
Liking their haphazard personality, too, only seizing buildings important enough to spool production up - fits their chronically shoestring budget in lore.
Some comments:
1. The point of the river looks like it was made to form a clean separation between finishing GDI off and giving the player the grand Forgotten reveal, but that river looks quite empty. We could use some gunboats to make it more exciting by making life harder for the chinooks flying by. *EDIT:* I glossed over the two gunboats in this map. 8:19 is one of them.
2. I'm a sucker for consistency. The mutant riflemen / grenadiers / rocketeers reinforcements are technically not immune to tiberium. Maybe replace them all with chemwarriors?
The river does have A GDI Gunboat in it and I Did want to give the forgotten a reinforcement Gunboat too but in this game if a gunboat arrives via reinforcement it bugs out and can't shoot so it's pointless. Also yeah I do always give forgotten chem warriors primarily, only very rarely did I give them something else 😇 @@KajiTetsushi
> gunboat bugs out if it is a reinforcement instead of as a preplaced unit
@@x-Lilith-x Oh, oops. I forgot about that.
@@KajiTetsushi yeah that's why I didn't bother with the forgotten one but the GDI one is still there
@@x-Lilith-x I didn't notice. Sorry! Ignore me, then. Map looks good!
oh nice more new maps for more content making :D
Hello Lilith. If it’s not difficult, make a video of how you make such maps, it’s very interesting. I haven't found such content anywhere.
Girl playing with C&C???😱 I wish to marry you ❤️
@@AnakinIT playing yes but playing well, that's debatable 😅
@@x-Lilith-x you are playing better than me by sure 😉
i will fight you for her in the name of cake... Cain.. um... Kane... im gona be executed arent i
@@x-Lilith-x -" playing yes but playing well, that's debatable " - dont underestimate your self, in stressfull situations like combat the female brain tends to keep track of more targets and plan more efficiently then a male's so theres that advantage. theres like 10% more grey matter between the two lobes wich allows your logicle and creative nodes to communicate better IE knowing more ways to attack then a male would.
i thought these were the covert ops or spec ops missions i dont remmember this one. green is a angy bot.
nah it's a custom made campaign, i've made 3 in total and this is the most recent one😄
You are playing so long and really noobs
your entitled to your opinion but yes I actually am a 'Noob' so to speak, I'm not good at online games so I stick to playing custom campaigns for fun.
Hello Lilith . If it’s not difficult, make a video of how you make such maps, it’s very interesting. I haven't found such content anywhere.
@@ПавелКаминский-ш7ю I guess I could do a video showing me making a quick mission then playtest it
@@x-Lilith-x Very good, we are waiting!
@@ПавелКаминский-ш7ю I'll make that my priority once I've finished uploading this current campaign 👍