The henchmen are lvl 10 at Ran Musu Gardens. My proposed revisions from the early comment: Lucas (Sword Warrior) levels 10-X: Power Attack, Standing Slash, "Watch Yourself!", Healing Signet, Rez Signet Notes: The current game adds Sprint (stance) and Standing Slash (which I added earlier). Power Attack energy intensive, so adding Silverwing Slash (8a). Power Attack, Standing Slash, Silverwing Slash, "Watch Yourself!", Sprint, Healing Signet, Rez Signet Yuun (Ranger) levels 10-X: Read the Wind, Sundering Attack, Distracting Shot, Troll Unguent, Rez Sig Notes: The current game doesn't give Yuun more skills as he levels outside of Hard Mode. Added Called Shot and Antidote Signet. Read the Wind, Sundering Attack, Called Shot, Distracting Shot, Antidote Signet, Troll Unguent, Rez Sig Taya (Healing Monk) levels 10-X: Healing Breeze, Orison of Healing, Jamei's Gaze, Signet of Devotion. Remove Hex, Resurrect Notes: The current game adds Signet of Rejuvenation for another free heal. Game's current build is fine. Healing Breeze, Orison of Healing, Jamei's Gaze, Signet of Devotion, Signet of Rejuvenation, Remove Hex, Resurrect Kisai (Air Elementalist) levels 10-X: Air Attunement, Aura of Restoration, Gale, Arc Lightning, Lightning Orb, Rez Sig Notes: The current game adds Shock Arrow, but she can't control the cracked armor for the bonus effect. Adding the Earth Magic line for Obsidian Flame (replacing Gale) and Stone Daggers. Air Attunement, Aura of Restoration, Obsidian Flame, Arc Lightning, Lightning Orb, Stone Daggers, Rez Sig Mai (Assassin) levels 10-X: Dash, Jagged Strike, Wild Strike, Shadow Refuge, Rez Signet Notes: Game starts her off with only 4 skills with no off-hand. The current game (at lvl 10) adds Fox Fangs for the off, Nine Tail Strike for a dual, and Viper's Defense. Keeping Wild Strike for the off-hand and replacing Nine with Critical Strike for a much better general use dual attack. Replaced Viper's with Heart of Shadow. Dash, Jagged Strike, Wild Strike, Critical Strike, Heart of Shadow, Shadow Refuge, Rez Signet Aeson (Ritualist) levels 10-X: Boon of Creation, Shadowsong, Pain, Mend Body and Soul, Flesh of my Flesh Notes: Current game only adds Union. I also added Vengeful Weapon for a useful, cheap and spammable option. Boon of Creation, Union, Shadowsong, Pain, Vengeful Weapon, Mend Body and Soul, Flesh of my Flesh
@@tyrianow8008 I would agree. Lots more options (usually) on the mainland as well. I still wanted to offer my improvements. Some (like Kisai) suffer due to later skill revisions. For PvE, my thinking is that the game should focus on battle tactics, one's own build, and good henchmen selection for each different area, mission, etc.
i remember doing my best to play Assassin when Factions was new. Was rough staying alive. Once Nightfall came out, the new skills really helped with survivability.
i love it when minions or someone is fighting in the background of cutscenes.
Minister Cho's estate, the area you can explore once you have finished the mission, terrifies me, I have tired vanquishing it one to many times.
4 man vanquishes are always brutal.
The henchmen are lvl 10 at Ran Musu Gardens. My proposed revisions from the early comment:
Lucas (Sword Warrior) levels 10-X:
Power Attack, Standing Slash, "Watch Yourself!", Healing Signet, Rez Signet
Notes: The current game adds Sprint (stance) and Standing Slash (which I added earlier). Power Attack energy intensive, so adding Silverwing Slash (8a).
Power Attack, Standing Slash, Silverwing Slash, "Watch Yourself!", Sprint, Healing Signet, Rez Signet
Yuun (Ranger) levels 10-X:
Read the Wind, Sundering Attack, Distracting Shot, Troll Unguent, Rez Sig
Notes: The current game doesn't give Yuun more skills as he levels outside of Hard Mode. Added Called Shot and Antidote Signet.
Read the Wind, Sundering Attack, Called Shot, Distracting Shot, Antidote Signet, Troll Unguent, Rez Sig
Taya (Healing Monk) levels 10-X:
Healing Breeze, Orison of Healing, Jamei's Gaze, Signet of Devotion. Remove Hex, Resurrect
Notes: The current game adds Signet of Rejuvenation for another free heal. Game's current build is fine.
Healing Breeze, Orison of Healing, Jamei's Gaze, Signet of Devotion, Signet of Rejuvenation, Remove Hex, Resurrect
Kisai (Air Elementalist) levels 10-X:
Air Attunement, Aura of Restoration, Gale, Arc Lightning, Lightning Orb, Rez Sig
Notes: The current game adds Shock Arrow, but she can't control the cracked armor for the bonus effect. Adding the Earth Magic line for Obsidian Flame (replacing Gale) and Stone Daggers.
Air Attunement, Aura of Restoration, Obsidian Flame, Arc Lightning, Lightning Orb, Stone Daggers, Rez Sig
Mai (Assassin) levels 10-X:
Dash, Jagged Strike, Wild Strike, Shadow Refuge, Rez Signet
Notes: Game starts her off with only 4 skills with no off-hand. The current game (at lvl 10) adds Fox Fangs for the off, Nine Tail Strike for a dual, and Viper's Defense. Keeping Wild Strike for the off-hand and replacing Nine with Critical Strike for a much better general use dual attack. Replaced Viper's with Heart of Shadow.
Dash, Jagged Strike, Wild Strike, Critical Strike, Heart of Shadow, Shadow Refuge, Rez Signet
Aeson (Ritualist) levels 10-X:
Boon of Creation, Shadowsong, Pain, Mend Body and Soul, Flesh of my Flesh
Notes: Current game only adds Union. I also added Vengeful Weapon for a useful, cheap and spammable option.
Boon of Creation, Union, Shadowsong, Pain, Vengeful Weapon, Mend Body and Soul, Flesh of my Flesh
The henchman seem reasonably more effective than the prophecies henchman so far!
@@tyrianow8008 I would agree. Lots more options (usually) on the mainland as well. I still wanted to offer my improvements. Some (like Kisai) suffer due to later skill revisions.
For PvE, my thinking is that the game should focus on battle tactics, one's own build, and good henchmen selection for each different area, mission, etc.
i remember doing my best to play Assassin when Factions was new. Was rough staying alive. Once Nightfall came out, the new skills really helped with survivability.
All the best assassin skills seem to be in Nightfall!