I was 99% certain that the story was going to end with us finding out that, as a Time Wizard, WE had been the Ancient Wizard we were studying, all along.
he spends his entire life trying to learn of this ancient wizard that has always been around, worshiping this ancient wizard and trying to find out how he controlled time to eventually learn he's been researching himself all along.
@@alexhernandez4200 younglings these days comment harry potter and the prisoner of azkaban references on a DnD video instead of Raistlin researching Fistandantilus smh xD
@@RPCauldron Where is the best place to find more info on Raistlin? I came across a blurb about him and his brother but it focused on their conflict and less on Raistlin's journeys.
In my head, I just imagine this character moving the animated objects themselves, it's just that they're moving super fast and listening to Sweet Dreams by Eurythmics
The build is really good, love that, but also I feel the need to say that the Silvery Barbs attack mob is one of my favorite running bits in any media ever. It's genuinely excellent.
The thing I think is missing: eventually, this wizard gaining the power to travel backwards in time to meet their hero. Only to find... such a wizard doesn't exist! The legends passed down were about the player, when they'd traveled back in time! I mean, how can you have a time wizard without at least a few predestination paradoxes?
I actually did use Countercharm! It was a naval one-shot, and our seafaring rogue realized we had strayed off course and were being forced straight towards the island of the sirens by the currents. I started the countercharm, and my entire party managed to make the saving throws for it when 3 out of the 4 of us would have otherwise failed. Given how much damage they did in the first round, it was definitely a TPK preventing moment.
"-That is the meaning of Party, and Party is the meaning of Hero, and never forget, all of you: the greatest magic of all is chronomancy, the magic of time. Welcome to your first year, freshman, at the Aguefort Adventuring Academy!"
I started my 1st campaign with some friends because of you!!! You made it sound like so much fun!!!! And IT ISSSS THANK YOU FOR THE INTRODUCTION AND FOR THESE AMAZING IDEAS!!
This is the dream. Inspiring others to get into the hobby. Don't ever let gatekeepers and naysayers keep you out of trying or continuing new things. As Chris (Treant Monks Temple) says, "D&D is for everyone."
Great to see more wizard builds! They're my favorite class (with Bladesinger being my absolute favorite. Speaking of which, when is Bladesinger 3.0 coming?) so I couldn't click fast enough once I got this video notification and saw the title. Great job on it!
I love watching all of your builds Colby, not only are the builds quite impressive mathematically, but your personality and calmness are just relaxing to listen to after a stressful day. I've pretty much watched all of your builds and I haven't even played a game of DnD yet Lmao.
😄😄 This episode has everything : a princess bride's battle of wits and pbtpds and the infamous Silvery Barbs Mob and tough choice between more dammage or any reasonable option and the songs 😄 picture the reaction of someone new to this channel
Love time wizards. Built one out to 10th level using Herengon (the white rabbit), and have a +15 to initiative, which allows for all kinds of shenanigans with the spell and feature choices mentioned here. Love this channel!
There's lots of great Wizard multiclasses, they just all involve a small dip of Wizard, mostly Wizard and a small dip of something else, or a Bladesinger build.
Seriously Cody! With a good DM, an illusionist has Illusory Reality, and that feature gets crazy creative! For your little spreadsheets, yeah, it won’t look great… But, at the table, the illusionist is amazing! The best Chronurgy wizard I ever built uses a few levels of warlock (genie) to really get nuts with concentration effects (spell bottles, familiars, your genie vessel, glyph of warding, etc.). So yeah, you can make VERY powerful wizard multiclasses, even where intelligence is not the secondary classes big stat.
Koby I liked the video. I have been playing a quirky gnome div wizard for nearly 2.5 years now, and have come up with a strong tactic that doesn't rely on race. PRPGRAMED ILLUSION is my answer for this. Create 4 to 5 different programmed illusions of you casting a fog cloud centered on let's say 25 feet directly in front of you[ 30' box aoe]. So using this tactic, your 10+ animated coins will receive advantage if your enemies are considered blinded within it. Furthermore, your illusory fog clouds all reset after 10 minutes, and you can hide within them as well, you also can see through your illusions too. This combo is super lethal and you are super sure to receive enmity of your dm when you do this. Casting Rime's binding Ice before hand will seal their fate as you root your target, then blind it and hide it from help , then let your little coins that all have blind fighting bash it to death. Try this.... I dare ya !! Lol
Nice I'll look forward to watching this tonight on my night shift. I'm currently playing a Harengon "Divination Wizard/Clockwork Sorcerer" which is my take on a time wizard.
I just played a Chronurgist in a friend’s level 8 Xmas one-shot. I and another player (who was a Conjuration Wizard) were the elves that help Santa get around the world in a single night. Gotta say, Time Wizards are a lot of fun. Thanks for showing what can be done beyond level 8!
So I made a Chronurgy wizard for a one-shot (lvl 20!) just last week! I finished it up just as you published this video! Now, I went all-in wizard (with a single level of artificer for the proficiencies), control caster god-mage style, and while I do feel this approach is better, I did have one concern while making the character... "what if the other players cannot bring enough damage? Because I sure as hell cannot do damage!" With this build, that certainly is not a concern!
Ah, the Time Wizard - master of the wibbly wobbly timey wimey stuff, proud owner of Police Box flavoured extradimensional spaces, and wielder of the handy dandy Sonic Screwdriver spell focus.
I want to see an Order of Scribes build sometime! They can do some fun things with changing damage types on spells, casting spells from their sentient spellbook familiar, and can still also have a familiar. I'm curious how much damage you could do without being in the room, lol. It would probably have to be a nova build though, since you can only cast from your awakened spellbook a certain number of times per day.
I'm trying level one dip in Artificer into Scribe Wizard leaning on the Bugbear damage racial. I can thank Treantmonk for inspiring me down this path of evil. Malvagrah is going to be much much fun for me. His judging gaze and well practiced smile offers a charming tone as he speaks, "Doing good things makes me feel good. The emphasis is on the word me~"
I love the random jumpscare with the kids attacking you lol Currently playing a time wizard in our campaign, very quickly turning to the dark side and everyone knows it. A very fun character to play!
You can be creation bard and get crusaders mantle+ animate objects at lvl 10. It's a character I play right now, he also makes a stone golem as his class feature, and summons greater steed
For more narrative reasons than power, when you were talking about focusing on stories of the Ancient Wizard and reaching out across time, I thought you were leading up to a college of spirits bard.
There are great ways to justify your bard levels thematically speaking. Here's how I envision that: at very high levels of time-study, rhythms and sound waves definitely go a long way to describe the concept of time mathematically. Although your wizard may not grasp the extend of that scientifically speaking, that wizard will notice similarities. Also, bard features can be re-written (although mechanically staying the same) to represent that concept better. Bardic inspiration can magically manipulate time through sounds, and jack of all trades can be explained by a nearly perfect memory. Access to time lets you remember almost anything you ever heard or saw, and the bump to initiative just adds up on top of that.
Level two spell coin resource this spell allows you to convert resources into coin versions. (expanding items do equivalent cantrip damage in bludgeoning when used to attack even bags of grain).
This has always been one of my favorite concepts. I have one named Jittlov, The Wizard of Speed and Time (didn't even try to hide that reference, straight up ripped it page and all lol) that's an ever-evolving project of mine to create a silly, powerful Wizard who just can manipulate reality in interesting ways.
Been playing a Chronology Wizard in Out of the Abyss recently (Level 6 atm) and I've been having a blast. What you picked up is interesting. I went Pallid Elf (also from Wildemount) and a first level dip in Knowledge Cleric. 2 expertise skills, advantage on 2 more, free Invisibility and Sleep, a better Charisma save because I dumped Charisma, medium armor and shield. Kinda got a glut of close blast spells but oh boy when they work, they work.
Great video as always, do love this subclass! I'm sure other's have mentioned but I built a one shot Chronurgy Wizard with a Harengon using inspiration from Alice in Wonderland, the jittery white rabbit with the pocket watch always anxious he's late. Feel like its been done before but fun for a one shot.
So Colby, I got inspired by your videos on an Armorer tank, and I thought about combining it with Psi Warrior, Abjuration Wizard and Armor of Agathys. Everything scales off of one stat, and this should make Armor of Agathys last absurdly long. An alternative thought was also War Mage to significantly improve saving throws, there's got to be a build hiding somewhere in there with War mage lol...
I was always sad that most of the time, Scorching Ray is drawn/animated/described as individual fire bolts. Honestly, I tend to like the idea of it being a literal beam of intense heat you sweep across the battlefield, and how long it lingers on the target and how much you upcast it determines how many "ticks" of damage it dealt to them.
This is so cool!! I’d love to see something with a horizon walker. The flavour looks awesome but I think it’s very situational so it might be a challenge to optimise
Could also add to that background, that maybe the reason we want to learn all of this is to maybe change an event in our past. An accident, or something we regret doing, or something we couldn't prevent then.
One minor comment: at around 29 minutes when discussing the 'command' to give, use 'kill' instead of 'attack' since the order only lasts until it is complete... ie: until they ATTACK the enemy. For round-after-round fire-and-forget, you need to give it a command that doesn't end each time, so "kill".
Countercharm isn’t good, but I’ve used it to win a fight before. As the villain in one of our arcs was monologuing and talking to one of the other players, I told the DM I would be playing my instrument throughout the conversation. When the battle started, the villain cast Illusory Dragon and we all had to make a saving throw, but since I had been actively countercharming before the fight we all had advantage on the save. Not inherently useful, but it’s strong against dramatic enemies.
After watching a good many of your videos I got the idea to capitalize on the Tempest Cleric features in a new build. I call it the Blue Shell or Thortle, a mixture of high burst damage and battlefield control. I want to see how you would rearrange or streamline the features using 6 levels of Tempest Cleric, 1 level of Hexblade Warlock, and 13 levels of sorcerer. The focus is to use Transmute Spell Meta Magic from the Sorcerer, Thunderous Strike from the Cleric, and push creatures around, into, and through spell effects, force your enemies to use up their movment, or in a moment of desperation, vaporize a foe with maximum damage. Notable interactions include: Doubling up on damage from Spirite Guardians by pushing enemies back out and moving over them, transmuting Wall of Fire into lightning damage to create an electric barrier enemies have a hard time moving through, transmuting Ashardalons Stride to rearrange enemies into more optimum AoE locations (or existing spell effects), transmuting Booming Blade to both push back enemies but also penalize their movment speed with the second instance of damage, and finally maximize the damage from Chain Lightning or Cone of Cold. Feats to be taken would include Great Weapon Master (Maul), Meta Magic Adept, and optionally Elemental Adapt (Lightning). The Tortle race is used to boost the front line potential and give advantage on concentration saving throws when needed via the shell defence ability. If love to see you do a video or just hear your thoughts on it.
You know, almost every time I post on one of your videos, you put a heart on my comment, and on many other comments too. If it were almost any other creator, I’d think they were just running through the comments, reacting to all of them to make people feel seen in order to get more views. But, for some reason, I really believe you’re reading every comment and expressing your genuine emotions. Thank you, and I love you. ❤
Ha ha - I really do! Admittedly, I only try to read *every* comment for the first 12 hours or so after a vid goes live, and after that, I just read whatever the UA-cam algorithm decides to "highlight" for me. :)
Love this build, Crusader's mantle might get blocked by the bag however since the aura is described in the range/area, and spell effects are blocked by line of sight (I got burned by this when casting hunger of hadar at my players, i've never seen so many people hide in the space behind a door) , though the idea of a little owl or tressym or something sticking it's little face out of the bag to apply a beam of radiant light to hundreds of tiny flying coins and your party is a very cool concept too. Reminds me of sigma from overwatch, just humming some melody somewhat oblivious to the reality of the situation as silver ball bearings zip around and through everyone near him while he conducts his own little orchestra. Bard + Time shenanigans.
I actually really like the potential flavor of animate objects for a Chronurgy wizard. It would be such a cool idea to flavor the spell as actually causing the objects to move by following a path they either took in the past or will take in the future, so you have these coins which have probably passed hands many times just zipping through the air as if they were being rewound or fast forwarded until they hit an enemy and then pausing in place, sitting at that point in their time line
I'm running something similar! I have a high elf 4th lvl chronurgy wizard + 4th lvl arcane trickster in my current campaign. I've built him to be a ranged support rouge. Making good mileage of low level spells like silvery barbs and chronal shift. Stacking non conc buffs like gift of alacrity and longstrider on my party. Having the rouge survivability and skills means I can keep out of danger myself and let my party focus on taking/dealing damage.
it was in the other half of the precursor to a 12 player game but everyone got charmed but the DM allowed the bard to realise that other folks were charmed and so he used countercharm and that literally saved them the boss fight
I'd also mention that if you want to break concentration, scorching ray is better as it triggers more concentration checks, rather then one slightly harder check.
if considering just the base class and spell list then yes wizards are the most powerful subclass in the game. when you start to factor in tiers and subclasses, clock sorcs are the most powerful class in tier 1-2 play. wizards at tier 3-4. at certain levels and once you factor in magical secrets, bards are the most powerful class in the game because the wizard's best spells can be stolen by the bard while having a better chassis and access to the bard list too. and yes i agree with how difficult it is to come up with a cool interesting concept for a multiclassed wizard. its the class i use the least as well outside of bladesingers and scribes.
I cannot say I feel the same about Joni Mitchell's voice but I do agree that the cover of "Case of you" by Madi Davis is phenomenal, just mind-blowingly good.
When you take Fey touched, wouldn't Bless be better for concentration? I **think** it should be better DPR, and you get to buff allies alongside the other great benefits.
I'd like to put forward an honorable mention for a spell, Danse Macabre. A bit more cumbersome than pulling a hand full of coins from your pocket but a bag of holding full of skeletons (which don't have to be humanoid) can get potentially better results if you equip those skeletons with shirt bows or two short swords. No one ever talks about it and I've never gotten to use it but it's a fun spell I think
also, if it isnt clear, you can bypass some of that resistance to slashing/bludgening and piercing dmg by animating silver pieces as that will atleast make you attack with a silvered weapon.
@@thebeanz7838 Thanks! I do have a series teaching the basics of the game if you haven't seen it... starts here: ua-cam.com/video/Xf8aOUhnZ2k/v-deo.html
Quite cool build Colby. What i would do differently is take Dissonant Whispers instead of Hex spell (when choosing Fey Touched). That would potencialy give "opportunity attack" from all of our animated objects. Plus if creature save againts Desintegrate, it takes 0 dmg, and in case of DW it would take at least half.
If I had a nickel for every time Colby gave up 7th-9th level spells on a Wizard to take Bard levels for some other synergy, I'd only have two nickels, but it's weird that it's happened twice Jokes aside, fun stuff. How does it feel to have TEN DOZEN of these videos out now? What a journey, man
Counter charm story… I was playing a rakish Tabaxi bard in a setting where dragons were so rare they were basically non-existent (original I know) but around level 10 a gargantuan amethyst dragon crashed outside of our keep like and asteroid from space, after defeating and capturing it, it shapeshifter into an amethyst dragon born. Here’s the cool part, while our blood hunter is interrogating him in prison, I’m plucking away at an out-of-tune loot mumbling different grim lymrics about what would happen if the Dragonborn lied to us. Turns out he was trying to charm the blood hunter interrogator and myself, but because of countercham, we succeeded. Never used the ability again 😂
Idk how you would rule it but I've used hexblades curse with animate objects to pump up the damage significantly. All depends on if you count the objects attacks as your own
@@snazzyfeathers You gain an ac of 20 and in return you lose spellcasting progression. Honestly it's an equal trade, I'd prefer the progression. Ac doesn't matter if you aren't being hit. Depends on your team.
@@20storiesunder I reckon so. If your team is balanced and has a solid frontline its not a big deal to have higher ac. Mechanics aside I just like the flavor of having a ripped wizard that wears plated armor, and Eldritch Knight doesn't do it for me.
Hello Colby I am once again coming to you with a unheard of strategy that I believe can hold great merit. The “Cordon of Arrows” spell is extremely powerful in that it is a concentration less spell that lasts 8 hours and deals damage to a creature whenever they enter its area of effect or end its turn inside. With simple movement manipulation you can easily take advantage of the damage, so the only reason I can fathom that it’s not used in conjunction with spike growth is that it’s a ranger spell. But the swarm ranger exists as well as the Swarmkeeper Ranger exists with built in 15’ push at 3rd level. So all you need is a 5 level ranger dip for both spells and multi attack. How would you optimize this build? Perhaps a fighter dip for double spell set up round? Warlock+Sorcerer dips for bonus action Eldritch blast push pulls? I’m very curious
Ideally it would be a trapper build where you could take advantage of the duration of both spell allowing you to cast them ahead of combat. Perhaps you are a 3rd level warlock who can cast 2 cordons than short rest before the fight. That would also scale nicely with upcasting the spell at later levels of warlock.
"Never forget that the greatest magic of all.... is chronomancy" -Arthur Aguefort
… friendship?
And sometimes the most powerful magic item is a child’s backpack
Brennan is a king amongst men.
That's exactly where my mind went at the start of the video
or a gun
I was 99% certain that the story was going to end with us finding out that, as a Time Wizard, WE had been the Ancient Wizard we were studying, all along.
Except no, the great time wizzard is the friends we made along the way 😜
he spends his entire life trying to learn of this ancient wizard that has always been around, worshiping this ancient wizard and trying to find out how he controlled time to eventually learn he's been researching himself all along.
Expecto Patronum, if you get it thumbs-up
@@alexhernandez4200 younglings these days comment harry potter and the prisoner of azkaban references on a DnD video instead of Raistlin researching Fistandantilus smh xD
@@RPCauldron Where is the best place to find more info on Raistlin? I came across a blurb about him and his brother but it focused on their conflict and less on Raistlin's journeys.
In my head, I just imagine this character moving the animated objects themselves, it's just that they're moving super fast and listening to Sweet Dreams by Eurythmics
Or the cover of the song by Marilyn Manson in really cinematic moments where things are moving at half speed.
The build is really good, love that, but also I feel the need to say that the Silvery Barbs attack mob is one of my favorite running bits in any media ever. It's genuinely excellent.
🥰
So true
The thing I think is missing: eventually, this wizard gaining the power to travel backwards in time to meet their hero. Only to find... such a wizard doesn't exist! The legends passed down were about the player, when they'd traveled back in time! I mean, how can you have a time wizard without at least a few predestination paradoxes?
Ooo... love it.
doctor who's beethoven paradox?
I actually did use Countercharm! It was a naval one-shot, and our seafaring rogue realized we had strayed off course and were being forced straight towards the island of the sirens by the currents. I started the countercharm, and my entire party managed to make the saving throws for it when 3 out of the 4 of us would have otherwise failed. Given how much damage they did in the first round, it was definitely a TPK preventing moment.
"-That is the meaning of Party, and Party is the meaning of Hero, and never forget, all of you: the greatest magic of all is chronomancy, the magic of time. Welcome to your first year, freshman, at the Aguefort Adventuring Academy!"
I love when Colby learns lesser restoration after 13th level
The Time Wizard: d4 #120
Level 1:(see above) [wizard 1 & race]
Silvery Barbarian Hoard (@14:23)
Level 2:(see above) [wizard 2 & sub-class]
Level 3:(@18:04) [wizard 3]
Level 4:(@19:05) [wizard 4 & ASI]
Level 5:(@20:52) [wizard 5]
Level 6:(@24:38) [wizard 6]
Level 7:(see above) [wizard 7]
Level 8:(@28:07) [wizard 8 & ASI]
Level 9:(@28:23) [wizard 9]
Level 10:(see above) [wizard 10]
Level 11:(@38:06) [wizard 11]
Level 12:(@40:37) [bard 1]
Level 13:(@42:49) [bard 2]
Level 14:(see above) [bard 3, expertise & sub-class]
Level 15:(@47:46) [bard 4 & ASI]
Level 16:(@48:24) [bard 5]
Level 17:(@49:53) [bard 6 & magical secrets]
I started my 1st campaign with some friends because of you!!! You made it sound like so much fun!!!! And IT ISSSS THANK YOU FOR THE INTRODUCTION AND FOR THESE AMAZING IDEAS!!
Woo hoo!
This is the dream. Inspiring others to get into the hobby. Don't ever let gatekeepers and naysayers keep you out of trying or continuing new things. As Chris (Treant Monks Temple) says, "D&D is for everyone."
A time wizard is the exact build I needed right now. Truly you always know the perfect build to drop right as I need it
I'm shocked, you said "Do say that" during an outtake?
That's inconceivable!
Excited to see what you do with my favorite spell. Animate Objects always gave me Professor McGonagall “Piertotum Locomotor” vibes.
It gives me blade dancer vibes. Picture Irelia from LoL
Great to see more wizard builds! They're my favorite class (with Bladesinger being my absolute favorite. Speaking of which, when is Bladesinger 3.0 coming?) so I couldn't click fast enough once I got this video notification and saw the title. Great job on it!
I love watching all of your builds Colby, not only are the builds quite impressive mathematically, but your personality and calmness are just relaxing to listen to after a stressful day. I've pretty much watched all of your builds and I haven't even played a game of DnD yet Lmao.
I love time magic vibes so I love todays build. Im also an Aussie so Im glad about finally getting some accurate representation, thanks Colby!
😂
I never really clocked you as the type of guy to make a build like this, but I had the time of my life watching this video
The burst damage here IS amazing, but the real shock here is the versatility after the nova round!
😄😄 This episode has everything : a princess bride's battle of wits and pbtpds and the infamous Silvery Barbs Mob and tough choice between more dammage or any reasonable option and the songs 😄 picture the reaction of someone new to this channel
I love how much you quote the Princess Bride in your videos. Truly, you have a dizzying intellect.
Love time wizards. Built one out to 10th level using Herengon (the white rabbit), and have a +15 to initiative, which allows for all kinds of shenanigans with the spell and feature choices mentioned here. Love this channel!
I'm loving the random Princess Bride quotes. One of my all time favourites 👍
The disintegrate spell fits very well for the theme. You speed up time for just that person until they erode away from old age.
Please don't stop the Princess Bride references! They give me life 🤣
There's lots of great Wizard multiclasses, they just all involve a small dip of Wizard, mostly Wizard and a small dip of something else, or a Bladesinger build.
Perfect timing, I was looking through your optimized playlist for this concept last night
First time visitor here, and lordy your voice is one of the most soothing ones I've heard. I adore this
Seriously Cody! With a good DM, an illusionist has Illusory Reality, and that feature gets crazy creative! For your little spreadsheets, yeah, it won’t look great… But, at the table, the illusionist is amazing!
The best Chronurgy wizard I ever built uses a few levels of warlock (genie) to really get nuts with concentration effects (spell bottles, familiars, your genie vessel, glyph of warding, etc.). So yeah, you can make VERY powerful wizard multiclasses, even where intelligence is not the secondary classes big stat.
What a super twisty journey your fine Wizard has walked -- fun character - super flexible, and in the end super effective all along. Well done Colby!
Ooh a Time Wizard build only if I had the "time" to watch it. **nervously laughs** I'll see myself out.
ba dum ching!
Seriously you're outtakes are the best!
Koby I liked the video. I have been playing a quirky gnome div wizard for nearly 2.5 years now, and have come up with a strong tactic that doesn't rely on race. PRPGRAMED ILLUSION is my answer for this. Create 4 to 5 different programmed illusions of you casting a fog cloud centered on let's say 25 feet directly in front of you[ 30' box aoe]. So using this tactic, your 10+ animated coins will receive advantage if your enemies are considered blinded within it. Furthermore, your illusory fog clouds all reset after 10 minutes, and you can hide within them as well, you also can see through your illusions too. This combo is super lethal and you are super sure to receive enmity of your dm when you do this. Casting Rime's binding Ice before hand will seal their fate as you root your target, then blind it and hide it from help , then let your little coins that all have blind fighting bash it to death. Try this.... I dare ya !! Lol
Nice I'll look forward to watching this tonight on my night shift. I'm currently playing a Harengon "Divination Wizard/Clockwork Sorcerer" which is my take on a time wizard.
Thanks bud. You definitely made one hour of my day at work go much faster.
I just played a Chronurgist in a friend’s level 8 Xmas one-shot. I and another player (who was a Conjuration Wizard) were the elves that help Santa get around the world in a single night. Gotta say, Time Wizards are a lot of fun. Thanks for showing what can be done beyond level 8!
Oh wow this looks so chock full of flavor. I love this concept
ooh, I love characters who mess with time so much. lovely to see you as always!
Hell yes! As someone who is a big fan of time magic/powers and D&D wizard i feel like this video was made for me lol.
So I made a Chronurgy wizard for a one-shot (lvl 20!) just last week! I finished it up just as you published this video! Now, I went all-in wizard (with a single level of artificer for the proficiencies), control caster god-mage style, and while I do feel this approach is better, I did have one concern while making the character... "what if the other players cannot bring enough damage? Because I sure as hell cannot do damage!" With this build, that certainly is not a concern!
That's a SUPER EARLY Princess Bride joke. Proud of you.
Adorable Pbtpd!!!
Oh! And I totally got artwork through Randall Hampton for my dnd group, and they loved it for our Xmas get together! That dude is amazing!
And Silvery Barbs mob? You're going all out!
That dude's a JERK!
Oh GOD! 1DND UA just cut Countercharm all together.
Love your stuff as always! Great video.
In regards to wizard subclasses not being unique, perhaps it's just that the spells overshadow the features.
Oh... my... goodness. Imagine those animated objects being playing cards that you animate from a deck!
I’m confused - Surely being close enough to an enemy to use Draconic Cry is unusual and not preferable for the class. How often can it be used?
You're right again Colby, A Case of You preformed by Madi Davis was amazing 😊
Ah, the Time Wizard - master of the wibbly wobbly timey wimey stuff, proud owner of Police Box flavoured extradimensional spaces, and wielder of the handy dandy Sonic Screwdriver spell focus.
Or a kungfu spellcaster with a green rock
You know it’s gonna be good when he doesn’t start fighter. ❤️
I want to see an Order of Scribes build sometime! They can do some fun things with changing damage types on spells, casting spells from their sentient spellbook familiar, and can still also have a familiar. I'm curious how much damage you could do without being in the room, lol. It would probably have to be a nova build though, since you can only cast from your awakened spellbook a certain number of times per day.
Only Scribe I've done so far... ua-cam.com/video/5aMgB7FTBgs/v-deo.html
I'm trying level one dip in Artificer into Scribe Wizard leaning on the Bugbear damage racial. I can thank Treantmonk for inspiring me down this path of evil. Malvagrah is going to be much much fun for me. His judging gaze and well practiced smile offers a charming tone as he speaks, "Doing good things makes me feel good. The emphasis is on the word me~"
@@Moleje1337I've had an idea for Scribe Wizard with 3 level Artificer dip for Armorer subclass myself for making a thematic reference character.
Live it ! Thanks for the build Colby 🥰
I love the random jumpscare with the kids attacking you lol
Currently playing a time wizard in our campaign, very quickly turning to the dark side and everyone knows it. A very fun character to play!
You can be creation bard and get crusaders mantle+ animate objects at lvl 10. It's a character I play right now, he also makes a stone golem as his class feature, and summons greater steed
For more narrative reasons than power, when you were talking about focusing on stories of the Ancient Wizard and reaching out across time, I thought you were leading up to a college of spirits bard.
There are great ways to justify your bard levels thematically speaking. Here's how I envision that: at very high levels of time-study, rhythms and sound waves definitely go a long way to describe the concept of time mathematically. Although your wizard may not grasp the extend of that scientifically speaking, that wizard will notice similarities.
Also, bard features can be re-written (although mechanically staying the same) to represent that concept better. Bardic inspiration can magically manipulate time through sounds, and jack of all trades can be explained by a nearly perfect memory. Access to time lets you remember almost anything you ever heard or saw, and the bump to initiative just adds up on top of that.
Also, song of rest speeds up regeneration timewise, and so on
Perfect timing! Was just looking for something to listen too during work
Level two spell coin resource this spell allows you to convert resources into coin versions. (expanding items do equivalent cantrip damage in bludgeoning when used to attack even bags of grain).
This has always been one of my favorite concepts. I have one named Jittlov, The Wizard of Speed and Time (didn't even try to hide that reference, straight up ripped it page and all lol) that's an ever-evolving project of mine to create a silly, powerful Wizard who just can manipulate reality in interesting ways.
Another point in favor of the updated kobold - they now get a +2 and a +1 rather than just a +2. That’s a big advantage for them!
There is no new kobold. That's just a weird lizard
Another amazing build! Thanks so much for all the ideas!
Been playing a Chronology Wizard in Out of the Abyss recently (Level 6 atm) and I've been having a blast. What you picked up is interesting.
I went Pallid Elf (also from Wildemount) and a first level dip in Knowledge Cleric. 2 expertise skills, advantage on 2 more, free Invisibility and Sleep, a better Charisma save because I dumped Charisma, medium armor and shield.
Kinda got a glut of close blast spells but oh boy when they work, they work.
Great video as always, do love this subclass! I'm sure other's have mentioned but I built a one shot Chronurgy Wizard with a Harengon using inspiration from Alice in Wonderland, the jittery white rabbit with the pocket watch always anxious he's late. Feel like its been done before but fun for a one shot.
So Colby, I got inspired by your videos on an Armorer tank, and I thought about combining it with Psi Warrior, Abjuration Wizard and Armor of Agathys. Everything scales off of one stat, and this should make Armor of Agathys last absurdly long. An alternative thought was also War Mage to significantly improve saving throws, there's got to be a build hiding somewhere in there with War mage lol...
I was always sad that most of the time, Scorching Ray is drawn/animated/described as individual fire bolts. Honestly, I tend to like the idea of it being a literal beam of intense heat you sweep across the battlefield, and how long it lingers on the target and how much you upcast it determines how many "ticks" of damage it dealt to them.
Witch bolt but with fire damage?
@@laoxep except witch bolt happens once each round but scorching ray is multiple hits in one round
One feature is a recurring thing across min max builds: you either mix and match different classes, or go wizard 20 and that’s it.
Before watching, I personally like stories where time is a part of the world building and people can get abilities because of it.
This is so cool!! I’d love to see something with a horizon walker. The flavour looks awesome but I think it’s very situational so it might be a challenge to optimise
Could also add to that background, that maybe the reason we want to learn all of this is to maybe change an event in our past. An accident, or something we regret doing, or something we couldn't prevent then.
Seeing this title keeps reminding me of a clip from the show Taskmaster. “Tree Wizard!!!”
One minor comment: at around 29 minutes when discussing the 'command' to give, use 'kill' instead of 'attack' since the order only lasts until it is complete... ie: until they ATTACK the enemy. For round-after-round fire-and-forget, you need to give it a command that doesn't end each time, so "kill".
Countercharm isn’t good, but I’ve used it to win a fight before. As the villain in one of our arcs was monologuing and talking to one of the other players, I told the DM I would be playing my instrument throughout the conversation. When the battle started, the villain cast Illusory Dragon and we all had to make a saving throw, but since I had been actively countercharming before the fight we all had advantage on the save. Not inherently useful, but it’s strong against dramatic enemies.
After watching a good many of your videos I got the idea to capitalize on the Tempest Cleric features in a new build. I call it the Blue Shell or Thortle, a mixture of high burst damage and battlefield control. I want to see how you would rearrange or streamline the features using 6 levels of Tempest Cleric, 1 level of Hexblade Warlock, and 13 levels of sorcerer. The focus is to use Transmute Spell Meta Magic from the Sorcerer, Thunderous Strike from the Cleric, and push creatures around, into, and through spell effects, force your enemies to use up their movment, or in a moment of desperation, vaporize a foe with maximum damage.
Notable interactions include: Doubling up on damage from Spirite Guardians by pushing enemies back out and moving over them, transmuting Wall of Fire into lightning damage to create an electric barrier enemies have a hard time moving through, transmuting Ashardalons Stride to rearrange enemies into more optimum AoE locations (or existing spell effects), transmuting Booming Blade to both push back enemies but also penalize their movment speed with the second instance of damage, and finally maximize the damage from Chain Lightning or Cone of Cold. Feats to be taken would include Great Weapon Master (Maul), Meta Magic Adept, and optionally Elemental Adapt (Lightning). The Tortle race is used to boost the front line potential and give advantage on concentration saving throws when needed via the shell defence ability. If love to see you do a video or just hear your thoughts on it.
Big props for Jaskier ;)
Poland here :D
I continue to not regret staying around for being an everyone that knows something, and especially the Princess Bride mini tangents.
Glad you took your time.
Wow already 70 comments and it’s only been up for an hour! I always click these as fast as possible. These vids are my favorite
You know, almost every time I post on one of your videos, you put a heart on my comment, and on many other comments too.
If it were almost any other creator, I’d think they were just running through the comments, reacting to all of them to make people feel seen in order to get more views. But, for some reason, I really believe you’re reading every comment and expressing your genuine emotions.
Thank you, and I love you. ❤
Ha ha - I really do! Admittedly, I only try to read *every* comment for the first 12 hours or so after a vid goes live, and after that, I just read whatever the UA-cam algorithm decides to "highlight" for me. :)
Love this build, Crusader's mantle might get blocked by the bag however since the aura is described in the range/area, and spell effects are blocked by line of sight (I got burned by this when casting hunger of hadar at my players, i've never seen so many people hide in the space behind a door) , though the idea of a little owl or tressym or something sticking it's little face out of the bag to apply a beam of radiant light to hundreds of tiny flying coins and your party is a very cool concept too. Reminds me of sigma from overwatch, just humming some melody somewhat oblivious to the reality of the situation as silver ball bearings zip around and through everyone near him while he conducts his own little orchestra. Bard + Time shenanigans.
I actually really like the potential flavor of animate objects for a Chronurgy wizard. It would be such a cool idea to flavor the spell as actually causing the objects to move by following a path they either took in the past or will take in the future, so you have these coins which have probably passed hands many times just zipping through the air as if they were being rewound or fast forwarded until they hit an enemy and then pausing in place, sitting at that point in their time line
I'm running something similar! I have a high elf 4th lvl chronurgy wizard + 4th lvl arcane trickster in my current campaign. I've built him to be a ranged support rouge. Making good mileage of low level spells like silvery barbs and chronal shift. Stacking non conc buffs like gift of alacrity and longstrider on my party.
Having the rouge survivability and skills means I can keep out of danger myself and let my party focus on taking/dealing damage.
it was in the other half of the precursor to a 12 player game
but everyone got charmed but the DM allowed the bard to realise that other folks were charmed and so he used countercharm and that literally saved them the boss fight
I'd also mention that if you want to break concentration, scorching ray is better as it triggers more concentration checks, rather then one slightly harder check.
I saw the title and I have never clicked on a video faster than I ever have
if considering just the base class and spell list then yes wizards are the most powerful subclass in the game. when you start to factor in tiers and subclasses, clock sorcs are the most powerful class in tier 1-2 play. wizards at tier 3-4. at certain levels and once you factor in magical secrets, bards are the most powerful class in the game because the wizard's best spells can be stolen by the bard while having a better chassis and access to the bard list too.
and yes i agree with how difficult it is to come up with a cool interesting concept for a multiclassed wizard. its the class i use the least as well outside of bladesingers and scribes.
I cannot say I feel the same about Joni Mitchell's voice but I do agree that the cover of "Case of you" by Madi Davis is phenomenal, just mind-blowingly good.
When you take Fey touched, wouldn't Bless be better for concentration? I **think** it should be better DPR, and you get to buff allies alongside the other great benefits.
I'd like to put forward an honorable mention for a spell, Danse Macabre. A bit more cumbersome than pulling a hand full of coins from your pocket but a bag of holding full of skeletons (which don't have to be humanoid) can get potentially better results if you equip those skeletons with shirt bows or two short swords. No one ever talks about it and I've never gotten to use it but it's a fun spell I think
Oh no, as a DM, my BBEG has both Silvery Barbs and Disintegrate on their spell list, but I truly didn't think to use them together until now.
I have only one thing to say about this build. INCONCEIVABLE!!!
also, if it isnt clear, you can bypass some of that resistance to slashing/bludgening and piercing dmg by animating silver pieces as that will atleast make you attack with a silvered weapon.
Just built a Harengon Chronurgy Wizard for an upcoming campaign with a lot of similarities. Definitely keeping some things in mind as I level up.
I just pictured the White Rabbit with the pocketwatch. "I'm late!"
@@Wiredj that was part of my inspiration
Jack of All Trades also works for counterspell and dispel magic checks
"Let me guess... Chronosapien Time Bomb?"
This dude seems like he'd be fun to grab a beer with and talk D&D
Colby’s awesome.
Aw thanks! Also, can confirm, I *totally* would be! 😉
@@DnDDeepDive Keep up the good work man! I'd love to see some videos in the future for New DMs or maybe some How Tos for New Players :D
@@thebeanz7838 Thanks! I do have a series teaching the basics of the game if you haven't seen it... starts here: ua-cam.com/video/Xf8aOUhnZ2k/v-deo.html
@@DnDDeepDive Thanks for the heads up!
Quite cool build Colby. What i would do differently is take Dissonant Whispers instead of Hex spell (when choosing Fey Touched). That would potencialy give "opportunity attack" from all of our animated objects. Plus if creature save againts Desintegrate, it takes 0 dmg, and in case of DW it would take at least half.
If I had a nickel for every time Colby gave up 7th-9th level spells on a Wizard to take Bard levels for some other synergy, I'd only have two nickels, but it's weird that it's happened twice
Jokes aside, fun stuff. How does it feel to have TEN DOZEN of these videos out now? What a journey, man
Counter charm story…
I was playing a rakish Tabaxi bard in a setting where dragons were so rare they were basically non-existent (original I know) but around level 10 a gargantuan amethyst dragon crashed outside of our keep like and asteroid from space, after defeating and capturing it, it shapeshifter into an amethyst dragon born. Here’s the cool part, while our blood hunter is interrogating him in prison, I’m plucking away at an out-of-tune loot mumbling different grim lymrics about what would happen if the Dragonborn lied to us. Turns out he was trying to charm the blood hunter interrogator and myself, but because of countercham, we succeeded.
Never used the ability again 😂
Ha ha ha. Nice!
Pack tactics can still be amazing - ALL KOBOLD PARTY = EVERYBODY HAS ADVANTAGE!!!
You are very easy to listen to. Voice coaching/training? Keep up the good work!
I’ve never done any, if that’s what you’re asking, but thanks! :)
Idk how you would rule it but I've used hexblades curse with animate objects to pump up the damage significantly. All depends on if you count the objects attacks as your own
The best reason to delay spellcasting is so you can drop one level (or two) into Fighter so you can play a heavy armored wizard wielding a shield.
Wouldn't say its worth it honestly. At least in the games I play.
@@20storiesunder A wizard being in full plate with a shield?
@@snazzyfeathers You gain an ac of 20 and in return you lose spellcasting progression. Honestly it's an equal trade, I'd prefer the progression. Ac doesn't matter if you aren't being hit. Depends on your team.
@@20storiesunder I reckon so. If your team is balanced and has a solid frontline its not a big deal to have higher ac. Mechanics aside I just like the flavor of having a ripped wizard that wears plated armor, and Eldritch Knight doesn't do it for me.
Hello Colby I am once again coming to you with a unheard of strategy that I believe can hold great merit. The “Cordon of Arrows” spell is extremely powerful in that it is a concentration less spell that lasts 8 hours and deals damage to a creature whenever they enter its area of effect or end its turn inside. With simple movement manipulation you can easily take advantage of the damage, so the only reason I can fathom that it’s not used in conjunction with spike growth is that it’s a ranger spell. But the swarm ranger exists as well as the Swarmkeeper Ranger exists with built in 15’ push at 3rd level. So all you need is a 5 level ranger dip for both spells and multi attack. How would you optimize this build? Perhaps a fighter dip for double spell set up round? Warlock+Sorcerer dips for bonus action Eldritch blast push pulls? I’m very curious
Ideally it would be a trapper build where you could take advantage of the duration of both spell allowing you to cast them ahead of combat. Perhaps you are a 3rd level warlock who can cast 2 cordons than short rest before the fight. That would also scale nicely with upcasting the spell at later levels of warlock.
I love builds that use scorching ray in combination with attack roll buffs. One of my favourite spells even if the damage is mediocre