+VinylEnergy Team Fortress Grand Prix needs to happen now! I nominate a trio of medics in a van where two of them get high off of each other's medi guns the whole time, a demoman in a totaled beater that's somehow still drivable getting drunk off his ass while driving, and a heavy in full biker attire on a badass chopper.
The ending was breaking point. The statement that "The BLU Team vehicle was Airborne when it crossed the line so BLU is disqualified" being a way to pass the Trophy to the RED team, was out of nowhere and made it feel like it was done as an excuse to deny BLU team the Win... What doesn't help was how none of the other racers were disqualified for using cloaking devices or harpoons installed within them to attack other racers, yet BLU's truck is disqualified for... Being thrown flying by an opposing racer's Explosives that the Racer planted on their vehicle, and the Judges _Very Clearly Saw the Whole thing!_ It's the same reason why a Payday 2 Saxxy entry didn't get a win either, since the video basically had the ending reveal that the Payday Gangs' masks were fitted with rebreathers... At the last minute of the Heist... By Bain literally telling them that when they needed an extraction point. An easy fix for the Payday saxxy video was to have had Bain tell the crew that from the start. Here, I cannot see a way to make the Biased ending work. The only way to have made this even somewhat qualifiable, would have been to have made the judge unbiased, as an unbiased Judge would have disqualified half of the Racers for having modifications meant to directly attack other vehicles, and the DemoTanker for blowing up a chunk of the race course... Which would have meant only the _Judge_ gets to walk away with the trophy, since the _Other_ half of the racing roster are kinda Dead... But if you still want a Biased ending, then the only other way, would have been for the Audience in the stands to get enraged by this Bollocks and chase the RED Team and the Judge... Which would allow for BLU to get a Win of sorts, as while _they_ didn't get the Trophy, RED won't get to enjoy the theft of their Win either, as the Crowd now wants to lynch them for their nonsense.
I think the animation is really good for your first entry. A little more practice and you will definitely have a chance at the Saxxies--just keep on practicing!
I think people keep comparing every new sfm animation that comes out to some of the best animators out there and they always complain when its not as good if not better. Go watch a few FNAF sfm fan animations and come back and you will see that the animation quality in this video was pretty damn good compared to most. You can really tell when someone puts a lot of effort into something and that really shows here.
I will say Utratomic that i wont admit this the best extended saxxy i've seen and it was a couple of months ago for the awards, but this has a nice touch to it and good idea. Plus ur animation is REALLY GOOD compared to the other ones of sfm you did. So keep it up and dont loose that creativity spark! Sincerely, GENT,EC
I liked the concept and the general direction. However, several problems are easy to notice (at least for me). - *Some of the maps are glitching or not exactly loaded* Examples: Tarmac in first part of race was a little texture-glitchy, Camera angle when exiting second tunnel reveals "hole" in the maps -*Vehicles are not very convincing.* Almost no noise from them, wheels are not turning, and some of the movement is awkward and ill-layed out. - *Multiple vehicles were of lower quality* - *Race Manager's voice changing was not exactly pleasant.* He didn't have a voice anywhere close to Spy's voice, so using a voice clip from Spy was a bit of a mistake. - *Race Length seemed off.* It was clear that this took place over the course of just a few minutes. Consider either reducing the mileage, not mentioning the mileage, or allowing for a day-night transfer. Spacing out the time they leave the start/finish versus the time they made it back to the said start/finish line might help. - *Better Rule Terming Needed* Spy says they are DQ'd due to their car leaving the ground. That said, a more reasonable ruling would have been the 'car was hovering'; cars don't often stay planted, especially on rougher courses. Consider watching any rally car race to get an idea of this. - *Hovering Seemed Pointless* I didn't see any purpose to the hovering. It didn't really benefit them in anyway, and it didn't even stall the detonation (if anything, it made Demoman blow them up quicker). Having Scout activate it BEFORE the Sticky-Bombs are planted would have made more sense. Consider having Demoman have a few rounds nearly miss, Scout activate the suspension in response, and then have the bombs reach the destination - *Entry List says "Maintenance Report" at the top.* Seeing that a custom texture would be needed to add the drawing on the clipboard, this shouldn't be that hard to fix. - *Vehicle paths are of low quality* Most notable 1:35; they dart noticeably that makes them look like they are on a set track. No real weight transfer apparent. Most noticeable with the Scout on the Motorcycle and the Blu Pickup - *Scout's Tunnel Entry Makes No Sense* Scout looks surprised when he cranks the hard right-hander to the first tunnel, as large boulders are directly ahead. However, the way Sniper and Spy reacted would suggest that they had taken an alternative route. - *Demoman's Reaction to the Hover-Truck is Off* It is hard to tell that Demoman notices the start/finish line is approaching, as only a tiny little flag/pole can be seen in the background. It isn't made obvious that is his reaction to seeing the finish line, and it looks more like he is surprised by the Hover-Truck. - *The Intro at 2Fort Seemed Unneeded* No notable event happens here that effects the race outcome. The only thing it shows is that it is Engi modified it, but this is made plain obvious when the truck stalls and Soldier refires it. -*What the Hell happened to the Motorcycle Scout?* After the truck is refired, the Motorcycle isn't seen for the rest of the video. -*Tanks Shouldn't be Capable of That Speed* At least the ones in the TF2 Era are incapable of such speed. Overall, it has potential, but it has several qualities that make it a "medium" quality video. Certainly not the worst video out there, but many improvements are needed. I see plenty of potential here, so if you can improve the areas mentioned, it can easily become a top-of-the-line video.
For being rushed, it was okay. Though even if you're going to rush a project, I would still like to have seen you use the same voice for the same character (the Spy acting as the race announcer) throughout instead of mixing in stock voices with original dialogue.
this is a great animation , and i can see alot of effort went into it but thier just sliding along on the road and the cars arent making any sound i get that with the engines humming in the background the whole time , some voices would be hard to understand but i would like to hear the engine sounds
You are one of the few whos work I have made a comment on. It appears as you have taken the time to focus on facial animation sequencing WAY more than others (major kudos) and more importantly you have the perception to have quality applied to that work for presentation. I will be checking out your other work. By the way, the sound bite at the end for the film canister and the revolver - very good. :)
I mean, it was pretty rushed and could've been better, but it wasn't too bad. Not Saxxy quality, but it wasn't awful quality either. Good job on the work.
I have a few problems with this sfm 1 how do you forget to move the wheels 2 there is no way these cars would be able to go this fast and turn really fast with out the vehicle skidding And 3 there were some lighting errors Overall I think it’s a good idea but it should’ve taken more time to fix on some errors
I really should have taken the time to polish everything, but i felt pressured to get this out before the deadline for the 2015 Saxxy Awards. Fortunately I was able to get a lot of constructive feedback from it, and it was enough to launch me into projects with other SFM animators, such as Channel Chasers and A Baby Trouble. I was never really happy with this video, but it's also done so much for me that I can't imagine not having uploaded it. Now I'm finding myself polishing everything too hard, and I never release new videos because of it :/
Yeah, the shading could use a bit of work. for a few of the characters it reminded me of how one looks when they stand in front of a green screen and are lighted from everywhere, then is put into a slightly darker place than the lighting on the person has, if that makes any sense.
The animations and some cameras are not the best.. you know this won't win but nice try! I'm sure that in some months you'll make some really good videos. Keep it up, dude, you're in the right way!
My only issue with this is that we never get to see the other, unique cars (namely RED soldier and Demo's tanks) in full. It's really annoying that I don't know exactly what those vehicles look like, as we never get a proper look at them. I know this is a late comment, and might not be helpful, but no-one else pointed this out, and I just had to get it off my chest.
Look man you should really consider adding in your animations, and maybe consider cleaning up your audio with audacity. But over all your animation looks great, and I could give you some tips on lighting and scene builds too if you would like the extra help. I am currently working on an entry for the 2016 saxxy awards, and I could show you some tricks that I have been using while I was making it. Oh and it's not finished, but I'm really really close to finishing it.
some constructive critical: the animation was great, smooth movements and good facial expressions. I feel the background music could be a little better, as with all the sound in general. I think this is needless to say but the story doesn't make a lot of sense, but don't worry about it, something you can fix in the future. The last thing I have to say is I think you should identify characters with more than 1 hat, I know you did that with a few of them but if you could do that with all of them that would be great.
+Dizerel Reeves Thanks for your feedback. The animation isn't my best, I could a lot better now. I know how bad the sound and music is, so maybe if I do a remake then I'll try a lot harder in that area. I can sort of see what u mean by characters only being distinguished by 1 hat. But I didn't really want all of the characters to feel like they had all these cosmetics and everything (I obviously forgot about this with the Demoman).
“And now here they are, the most daredevil group of mercenaries to ever whirl thier wheels in the TF2 Races! Competing for the title of worlds wackiest mercenary!”
I swear, the scene where Heavy was frozen was surprisingly sad for me.
He was just like ‘Sasha...’ and accepted his fate! That is SAD!
Indeed
@@timur5241 luckily Saxton hatle didn’t came in
@@Ttegeggyeah no kind of protection could hold his
I demand this be a gameode. Payload race on crack.
+VinylEnergy fuck yes
+VinylEnergy Team Fortress Grand Prix needs to happen now! I nominate a trio of medics in a van where two of them get high off of each other's medi guns the whole time, a demoman in a totaled beater that's somehow still drivable getting drunk off his ass while driving, and a heavy in full biker attire on a badass chopper.
TF2 is a FPS game, not a race game
Death Lock A man can dream.
Death Lock Guess you haven't been playing TF2 for long then.
Those are the most quiet cars ever
I love how things will always go wrong when engineer says I got the might'est touch!
1:55 what pyro sees when someone is beheaded
My favorite part of this was actually the spy-cycle death. I don't think anyone else has done such a thing, I found that to be cool. EHHH?
What happened to Red Scout and his bike?
He probably got sqiushed between the tanks or something like that
Flicking became a pancake 🥞
I dont know why pepole are being so harsh this animation was really good i enjoyed every second of it
i mean the animation is good its just that the camera work kinda sucks
Yeah, and sometimes the sound cuts out.
Chnjn
Good
The ending was breaking point. The statement that "The BLU Team vehicle was Airborne when it crossed the line so BLU is disqualified" being a way to pass the Trophy to the RED team, was out of nowhere and made it feel like it was done as an excuse to deny BLU team the Win... What doesn't help was how none of the other racers were disqualified for using cloaking devices or harpoons installed within them to attack other racers, yet BLU's truck is disqualified for... Being thrown flying by an opposing racer's Explosives that the Racer planted on their vehicle, and the Judges _Very Clearly Saw the Whole thing!_
It's the same reason why a Payday 2 Saxxy entry didn't get a win either, since the video basically had the ending reveal that the Payday Gangs' masks were fitted with rebreathers... At the last minute of the Heist... By Bain literally telling them that when they needed an extraction point. An easy fix for the Payday saxxy video was to have had Bain tell the crew that from the start.
Here, I cannot see a way to make the Biased ending work. The only way to have made this even somewhat qualifiable, would have been to have made the judge unbiased, as an unbiased Judge would have disqualified half of the Racers for having modifications meant to directly attack other vehicles, and the DemoTanker for blowing up a chunk of the race course... Which would have meant only the _Judge_ gets to walk away with the trophy, since the _Other_ half of the racing roster are kinda Dead...
But if you still want a Biased ending, then the only other way, would have been for the Audience in the stands to get enraged by this Bollocks and chase the RED Team and the Judge... Which would allow for BLU to get a Win of sorts, as while _they_ didn't get the Trophy, RED won't get to enjoy the theft of their Win either, as the Crowd now wants to lynch them for their nonsense.
In the end the demo got banned for team killing
Lol
Everyone must fight for the position of 1st.there is no teaming
@hazardcausedeath well ya bro,u can either team or go solo as long u win first place either alone or with a team
@hazardcausedeath demo is very greedy another hand..he just takes something that's his at times
It's FFA, so he didn't
(When you think you have a good time and your wining/ Having a good time in life)
*Spy:* I THINK NOT
The part with heavy being backstabbed was so sad.
yea
YES A NEW TF2 SFM WITH BLUES WITH SHIRTS AND HATS I LOVE IT!
I think the animation is really good for your first entry. A little more practice and you will definitely have a chance at the Saxxies--just keep on practicing!
I think people keep comparing every new sfm animation that comes out to some of the best animators out there and they always complain when its not as good if not better. Go watch a few FNAF sfm fan animations and come back and you will see that the animation quality in this video was pretty damn good compared to most. You can really tell when someone puts a lot of effort into something and that really shows here.
I can just see a sequel where the BLU team finds out the RED team had lied about rule number seven and wanted revenge.
4:26 Spy: you are disqualified for break rules about airborne therefore winner is Demoman
This is what payload race should be
More like payload DEATHMATCH
This kinda like a longer version of Vet's Mann Co. Cup 2014 Nominee O_o
The bit with Heavy's death was so well staged.
I will say Utratomic that i wont admit this the best extended saxxy i've seen and it was a couple of months ago for the awards, but this has a nice touch to it and good idea. Plus ur animation is REALLY GOOD compared to the other ones of sfm you did. So keep it up and dont loose that creativity spark!
Sincerely,
GENT,EC
So glad I found this channel and a lot more people should too
I liked the concept and the general direction.
However, several problems are easy to notice (at least for me).
- *Some of the maps are glitching or not exactly loaded*
Examples: Tarmac in first part of race was a little texture-glitchy, Camera angle when exiting second tunnel reveals "hole" in the maps
-*Vehicles are not very convincing.*
Almost no noise from them, wheels are not turning, and some of the movement is awkward and ill-layed out.
- *Multiple vehicles were of lower quality*
- *Race Manager's voice changing was not exactly pleasant.*
He didn't have a voice anywhere close to Spy's voice, so using a voice clip from Spy was a bit of a mistake.
- *Race Length seemed off.*
It was clear that this took place over the course of just a few minutes. Consider either reducing the mileage, not mentioning the mileage, or allowing for a day-night transfer. Spacing out the time they leave the start/finish versus the time they made it back to the said start/finish line might help.
- *Better Rule Terming Needed*
Spy says they are DQ'd due to their car leaving the ground. That said, a more reasonable ruling would have been the 'car was hovering'; cars don't often stay planted, especially on rougher courses. Consider watching any rally car race to get an idea of this.
- *Hovering Seemed Pointless*
I didn't see any purpose to the hovering. It didn't really benefit them in anyway, and it didn't even stall the detonation (if anything, it made Demoman blow them up quicker). Having Scout activate it BEFORE the Sticky-Bombs are planted would have made more sense. Consider having Demoman have a few rounds nearly miss, Scout activate the suspension in response, and then have the bombs reach the destination
- *Entry List says "Maintenance Report" at the top.*
Seeing that a custom texture would be needed to add the drawing on the clipboard, this shouldn't be that hard to fix.
- *Vehicle paths are of low quality*
Most notable 1:35; they dart noticeably that makes them look like they are on a set track. No real weight transfer apparent. Most noticeable with the Scout on the Motorcycle and the Blu Pickup
- *Scout's Tunnel Entry Makes No Sense*
Scout looks surprised when he cranks the hard right-hander to the first tunnel, as large boulders are directly ahead. However, the way Sniper and Spy reacted would suggest that they had taken an alternative route.
- *Demoman's Reaction to the Hover-Truck is Off*
It is hard to tell that Demoman notices the start/finish line is approaching, as only a tiny little flag/pole can be seen in the background. It isn't made obvious that is his reaction to seeing the finish line, and it looks more like he is surprised by the Hover-Truck.
- *The Intro at 2Fort Seemed Unneeded*
No notable event happens here that effects the race outcome. The only thing it shows is that it is Engi modified it, but this is made plain obvious when the truck stalls and Soldier refires it.
-*What the Hell happened to the Motorcycle Scout?*
After the truck is refired, the Motorcycle isn't seen for the rest of the video.
-*Tanks Shouldn't be Capable of That Speed*
At least the ones in the TF2 Era are incapable of such speed.
Overall, it has potential, but it has several qualities that make it a "medium" quality video. Certainly not the worst video out there, but many improvements are needed. I see plenty of potential here, so if you can improve the areas mentioned, it can easily become a top-of-the-line video.
bump
Jeez dude just watch the video.
He did that's why he commented with all that information.
It was an animation that I had fun watching.
The road is soft as plastic and the tires are so soft that they don't even make any noise!
For being rushed, it was okay. Though even if you're going to rush a project, I would still like to have seen you use the same voice for the same character (the Spy acting as the race announcer) throughout instead of mixing in stock voices with original dialogue.
very good, very VERY GOOD
id love to see a remaster
I genuinely liked this! Good work
this is a great animation , and i can see alot of effort went into it
but thier just sliding along on the road and the cars arent making any sound
i get that with the engines humming in the background the whole time , some voices would be hard to understand but i would like to hear the engine sounds
wait a minute.
killing other contestants is allowed.
But flying gets you disqualified?
nice! A stealth car :)
One thing i need to know is how the hell is that tank so fast
Nice job on this.
It was obviously rushed because of the lack of sound effects, shading, and smoothing, but it was a great video overall, hope you continue your work!
I did not think it was that good mostly due to technical stuff, BUT i still want you to keep making SFM's you can only get better :)
SUBSCRIBED!
You are one of the few whos work I have made a comment on. It appears as you have taken the time to focus on facial animation sequencing WAY more than others (major kudos) and more importantly you have the perception to have quality applied to that work for presentation. I will be checking out your other work.
By the way, the sound bite at the end for the film canister and the revolver - very good. :)
why would anyone post a negative comment, this is great
very good idea and put it in good way just not the smoothest animation but like you said it was rushed
I mean, it was pretty rushed and could've been better, but it wasn't too bad. Not Saxxy quality, but it wasn't awful quality either. Good job on the work.
I mean in-game scout is indeed fast and has double jump (or even more with items) but you know demoknight can be as fast as scout and trimp
heavy's life flashed before his eyes as he was slowly frozen in his tracks.
There was a rule against airborne vehicles, but killing was perfectly fine. Seems legit.
Awww no...
And it had such a promising start in the beginning too.
I can't decide whether this is excellent or pure crap, im gonna go with excellent. Good job:D
this was really good, just was missing some car sounds at some needed points but i like it.
oh, man... that cartoon! what was that cartoon!! with the cars and the whacky racers!! OMG!! I feel so old right now lol!
+onehandyguy
It was aptly called Wacky Races.
Holy crap. That voice is mine!
+Mayson Horn Whiskey bib, World travelers hat (I supported Turbine) and his weps
This needs to be a spinoff/mini game.
Finally we get to see pyros perspective in a saxxy
2:34 top 10 saddest anime deaths
I fear no man but that thing?
2:58
It scares me...
If only i could animate like this... rip
you call this bad? its great!
Demoman was sober, never mess with a sober demoman
The animation was great but the lighting needs to be a lot more better
I liked this..
It's so intense
3:57, Soldier is like fine but scout is amazed I died of laughter
Wow man what a cool and funny video
I have a few problems with this sfm
1 how do you forget to move the wheels
2 there is no way these cars would be able to go this fast and turn really fast with out the vehicle skidding
And 3 there were some lighting errors
Overall I think it’s a good idea but it should’ve taken more time to fix on some errors
I really should have taken the time to polish everything, but i felt pressured to get this out before the deadline for the 2015 Saxxy Awards. Fortunately I was able to get a lot of constructive feedback from it, and it was enough to launch me into projects with other SFM animators, such as Channel Chasers and A Baby Trouble.
I was never really happy with this video, but it's also done so much for me that I can't imagine not having uploaded it. Now I'm finding myself polishing everything too hard, and I never release new videos because of it :/
AltraNade Of was a good attempt tho good job
Poor Heavy :(
Yeah, the shading could use a bit of work. for a few of the characters it reminded me of how one looks when they stand in front of a green screen and are lighted from everywhere, then is put into a slightly darker place than the lighting on the person has, if that makes any sense.
Good video I love it
Love the pyro
beheaded medic in pyroland got me
The animations and some cameras are not the best.. you know this won't win but nice try! I'm sure that in some months you'll make some really good videos. Keep it up, dude, you're in the right way!
if this race was cordnated by saxton hale he wouldent care
Very good! keep going whit the good stuff c:
I love it!!
Just some lack of motor/car sound.. Rest it's awesome
I think all you needed was lighting and effects.
the vid is great, you can notice your effort even if io only watched 5 secs
My only issue with this is that we never get to see the other, unique cars (namely RED soldier and Demo's tanks) in full. It's really annoying that I don't know exactly what those vehicles look like, as we never get a proper look at them. I know this is a late comment, and might not be helpful, but no-one else pointed this out, and I just had to get it off my chest.
This race thing should be a TF2 map.
Hold up. Sniper and Spy. Thats a bad ship.
Nice dude
Thought it would be a Mad Max themed one....Thank god it isn't. I'm currently making a Mad Max themed SFM
their movmet was a little of and there was no motor sound other vise i loved it
Look man you should really consider adding in your animations, and maybe consider cleaning up your audio with audacity. But over all your animation looks great, and I could give you some tips on lighting and scene builds too if you would like the extra help. I am currently working on an entry for the 2016 saxxy awards, and I could show you some tricks that I have been using while I was making it. Oh and it's not finished, but I'm really really close to finishing it.
some constructive critical: the animation was great, smooth movements and good facial expressions. I feel the background music could be a little better, as with all the sound in general. I think this is needless to say but the story doesn't make a lot of sense, but don't worry about it, something you can fix in the future. The last thing I have to say is I think you should identify characters with more than 1 hat, I know you did that with a few of them but if you could do that with all of them that would be great.
+Dizerel Reeves Thanks for your feedback. The animation isn't my best, I could a lot better now. I know how bad the sound and music is, so maybe if I do a remake then I'll try a lot harder in that area. I can sort of see what u mean by characters only being distinguished by 1 hat. But I didn't really want all of the characters to feel like they had all these cosmetics and everything (I obviously forgot about this with the Demoman).
As the engineer once said.... “not bad”
If I was Scout I'd say to Spy(the announcer) I'll see you back on the battlefield.
This needs to be a map where there is like 20 vechils and u jump from one to one
Normal racing cars: BE A NUMBER 1!
TF2 Racing: Don't just sit there when you are passenger. Do a *DRIVE-BY*
“And now here they are, the most daredevil group of mercenaries to ever whirl thier wheels in the TF2 Races! Competing for the title of worlds wackiest mercenary!”
Nice voice acting
blu engi should haw read the rules. also! what a twist!
To anyone wondering what this video hints at, here is a link:
ua-cam.com/video/ESi7uGMNaMs/v-deo.html
+Arceus Amaranthine I think I've seen some of that!
+Arceus Amaranthine I KNEW I had a feeling of deja vu...oh man I remember that show.
Orcaman15
I watched it in my adolescence.
Fond memories.
Incidentally, I have the game made for Dreamcast, and the collector's DVD set.
good thing they will just respawn
Voice acting wasnt so great but it was okay. other than that amazing!!
3:00 that's creepy lol
Where did you find the tank model.
Yay i love demoman
The worlds fastest tank
I think all you need to do with it is improve the spy's voice, and make it so the cars have sound. Other then that, you did very well:)
Mann Co. 200 becomes more chaotic?
Anyone gonna talk about that scout footrace vid from last year? no? ok
Was about to mention it...
hoovys death was so sad
rest in sasha hooveh
did u win