@@TheRedJadex sea of thieves uses a plane of water and code to fill up the insides of ships by just raising the level, i wish it actually filled like that
GameCube intro: Yay! Ready to play some games? Get ready for some nostalgia! Slowed down GameCube intro: (CRACKS neck) *...LET'S GET... S T A R T E D . . .*
I'm surprised you didn't use any of the secret GC startup jingles for the numerous versions you made. There's 2-3 variations of the startup jingle that you get by holding down the Z button (on 1-4 controllers) when the startup animation begins. But this is really cool. I love the Gamecube, it's my favorite console, hands down.
The audio was stretched to match the length of the simulation. Followed by the original audio & the simulation compressed to match it. The description has more details.
Some nitpicking. i would increase the cameras focal length and the distance to the subject in order to end up with something that looks like an orthographic view. From this View you could even project an image of the Gamecube logo to make sure your model has exactly the same shape in the final render and looks alike! Also maybe it would be cool to have the glass shape that holds the liquid to be fully transparent/hidden in the render view and give the liquid material some Emission Value or glowing particles. But this is completely personal preference. Else awesome Job.
Can't wait for sims to start simulating air pressure. Example: That "Tank" would not fill all the way because trapped air would block it. However, if you had open ports or hoses in the right places, it would then fill completely.
I assume there's no air being displaced in this model? Does the model just use a null space that can be replaced with water, or is it like an actual vacuum?
I don't actually know. But describing it as "null space", I think, is the most accurate I have heard so far. It's as if it's a null space, but the fluid itself is simulated to react as if there is air in some scenarios (but this scenario is a bit of an exception.)
Here is a link to my fluid sim Dreamcast Intros: ua-cam.com/video/wGS1UX4-IXg/v-deo.html
this is mantaflow not flip fluids right? if its flip then my life is a lie
You’re just on the app
😂😂😂😂😂😂😂😂😂🎉🎉🎉🎉🎉🎉🎉🎉😂😂🎉😂😂😅😂😂😂😂😂😂😂😂😂.😂😂😂😂😂😂😂🎉😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂❤
I love how the slowed down gamecube music sounds like a nightmare.
It reminds me of the Submerged Castle theme in Pikmin 2
Technically it's already extremely slowed down because it's actually a famicom Nintendo theme
Or a Christopher Nolan film.
Reminds me of the Black Space theme from Omori
@@ZinkoloFamicom Disk System
I cannot wait for the day we see games being powerful enough to handle these type of water simulations
consoles finally now just being able to raytrace be like 'nooo'
@@TransistorBased console modders be like: haha! Digi water go BRRRRRRRRRR!!!!
They already are, see Sea Of Thieves for an example.
@@TheRedJadex sea of thieves uses a plane of water and code to fill up the insides of ships by just raising the level, i wish it actually filled like that
technology: 100%
math: 100%
art: 0%
GameCube intro: Yay! Ready to play some games? Get ready for some nostalgia!
Slowed down GameCube intro: (CRACKS neck) *...LET'S GET... S T A R T E D . . .*
help why can i envision that
When the nostalgia gets demented:
My God, the GameCube was such a big part of my childhood.
Same here
Same brotha, everyone still on PS2 💀
Good job! Nice to see this test's evolution.
Thank you
@@greenman2273it was cool
@@greenman2273I AM SERIOUS
I'm surprised you didn't use any of the secret GC startup jingles for the numerous versions you made. There's 2-3 variations of the startup jingle that you get by holding down the Z button (on 1-4 controllers) when the startup animation begins.
But this is really cool. I love the Gamecube, it's my favorite console, hands down.
wait 2-3?? I only know the first z and all 4 z ones
This is actually pretty satisfying
Green Man, you're on a roll with your videos
JET LAG?
When the movie's finally over: 0:56
It’s cool but the music is creepy when it’s slow
Small problem, this doesn't factor in the trapped air that would prevent the middle from filling up all the way.
I mean tbf common sense doesn't factor in infinite water sources either.
I thought the first one factored that in
Now that's FluidCube
This reminds me more of an old BBC2 ident from the 1990s than a Gamecube logo.
This comment inspired my latest video
slowed down is when you play NGC on composite cables, instead of component.
POV YOU ARE DROWING IN THE GAMECUBE LOGOS FLUIDS, YOU CAN FEEL IT IN YOUR S K I N
Holy 🅱️iggers, it's Spamton Neo!
0:45 I was going to play at 3am.. but suddenly I was hidding in my blanket crying for mommy...
womp womp
Why is the music sound like that 0:25
The audio was stretched to match the length of the simulation. Followed by the original audio & the simulation compressed to match it.
The description has more details.
▶️ 0:38 Nintendo GameCube Normal Startup Sound
i love seeing containers like this filled up to the brim. so few people actually show containers filling to the brim with particles
I’d like to know when air pressure will become a thing for water simulations.
This was tranquil and nice in my viewpoint :)
조용하고 직접적이었어요 :)
Some nitpicking. i would increase the cameras focal length and the distance to the subject in order to end up with something that looks like an orthographic view. From this View you could even project an image of the Gamecube logo to make sure your model has exactly the same shape in the final render and looks alike!
Also maybe it would be cool to have the glass shape that holds the liquid to be fully transparent/hidden in the render view and give the liquid material some Emission Value or glowing particles. But this is completely personal preference. Else awesome Job.
That's how the GameCube feels to me back then, and still is now! What a beautiful console it was...
It's much more satisfying when it fully fills up.
if this is accualy a real game intro ill sleep before it even starts
Finally, one where they fill the whole thing.
Dude why my console is taking so long to load?
Idk, but look it has ray-tracing.
Pretty cool stuff
V1 and V2 don’t fill the full GameCube logo
Correct. There is a breakdown of each version in the description.
Although i never owned or played the GameCube, there's something RELAXING about this.
The slowed down GameCube theme sounds like a terrifying game over theme for a horror game.
ITS SO FREAKING SATISFYING I CANT
Absolutely amazing. The only thing I missed was the final shake.
How did you make the glass?
This was pretty cool.
Weird, but cool.
That's pretty cool!
Imagine if there was a console that had an intro like this to quickly show off its graphical capabilities before it started up
Can't wait for sims to start simulating air pressure. Example: That "Tank" would not fill all the way because trapped air would block it. However, if you had open ports or hoses in the right places, it would then fill completely.
nice job, so how'd you get that domain shape correctly ?
I love this
Thank you
Reminds me of where we though games were headed at that time. Gamecube 2 showing off its water simulation in the logo.
Ah sweet, my gamer juice is ready
0:38 i like the gamecube intro 😊
That's really cool. Did you make that in Blender?
The title says "Blender 2.92"
@@ToastyMozart Oh, ok. I must've missed that somehow.
@@ToastyMozart because on mobile the "Blender2.92" part of the title os cut off
the water graphics is hella good
How did the purple kool-aid ended up being inside the 3D printed glass?
As someone with Autism and could theoretically become disorientated, I’m glad such a discussion is taking place.
about wha…
What
Very satisfying 😮
Where does the air go?
Air isn't simulated in mantaflow. Imagine it's a perfect vacuum in there.
This music sounds like a creepypasta
Sounds like GameCube intro
"Insect, witness my glory as I create the GameCube intro with a liquid simulation on RTX at 60fps with ray tracing multiple times!"
Who trapped the hydro hyperstasis in the GameCube logo?
How do you make water animation
beautiful work
remarks:
1. use isometric camera
2. no need to round the edges
I've never thought i would see a goofy ahh water in my life
It's used to warm up your GPU before playing.
I assume there's no air being displaced in this model? Does the model just use a null space that can be replaced with water, or is it like an actual vacuum?
I don't actually know. But describing it as "null space", I think, is the most accurate I have heard so far. It's as if it's a null space, but the fluid itself is simulated to react as if there is air in some scenarios (but this scenario is a bit of an exception.)
These are things Humans have deemed Impossible
Nice GameCube liquid effect
wheres all that water coming from
Why does that kind of look like a Hypercube?
How would this even work? Air pockets are blocking the water flow.
Is it in a vacuum?
@@Syvern. Yes.
The air is trapped, how is the water getting into that final chamber?
There is no "air"
amazing!
Thank you
The water animation inside of the cube is like swimming in the sewers. 🤣
How many weeks did this take to render?
"RTX geometry dash cube isnt real, it cant hurt you"
RTX geometry dash cube:
Intro if the next Nintendo console (supposedly supporting raytracing) be like:
That's not GameCubed. That's Game 512×10^64.
How the hell did i get this recommended again after 2 years
If only Minecraft was realistic like this
Ok, who wants a jug designed like this now that you’ve seen it?
We need a milk version
THE V3 SOUNDS LIKE A REAL NIGHTMARE AHHHHHHHHHHH 0:45
The GameCube 2 intro be like:
It looks like sonething that Nintendo would use in some of their 2000's commercials
Satisfying~ 🥰
V4 and V6 were great!
1:21 Fluintendo Watercube
I Know That Right
Fluitendo Gamecube*
Purrfect 10/10!!!
It's so satisfying
4 and 6 are most likely the best ones IMO
bro got the minecraft infinite water source
dang bro why my game cube intro so dang long 😭
surprised none of those simulations included air physics
0:30 GameCube slow rain sorn
Nintendo has been real quiet since this dropped
This is groovy to watch.
Why does the slowed down version sound like a Yume 2kki theme.
that first music. it reminds me of the theme to n's room in pokemon
Most of you are getting Gamecube flashbacks; I am getting Creeper World flashbacks.
I like the v4 one and the v6 one
Imagine being stuck in there😊
1:03 Minecraft?!?! 1:03
does this ignores pressure?
air pressure has left the chat
I was expecting the ‘OooOoOoOoOo’ one and the laughing kids one.
Idk why I watched this but disappointed the glass didn't break from too much water
Bill: Who ate all my cookies?