Step 1 - Turn Off Groups Step 2 - Double Click Kick (In) Track Step 3 - Enable Transient Editing Mode Step 4 - Remove False Transients (Left Click Tool) Step 5 - Look for Bad Comps (Pencil Tool and change the transient marker position to the correct place) PRO TIP: Make Custom Key Commadns to Zoom In and Out in the Edit Window PRO TIP: Do this Part Manually (Instead of Slicing Algorithm) Step 6 - Repeat Process at Snare (Top) Step 7 - Turn Groups Back On Step 8 - Set Quantize Guide Tracks (Kick In & Snare Top) Step 9 - Trun Flex Time On Step 10 - Select Slicing Step 11 - Slice At Transient Markers Step 12 - Manually Fix Anything You Don't want Quantized Step 13 - Selecet All Drum Tracks Step 14 - Set Snap to Absolute Value Step 15 - Toggle List Editor Step 16 - Quantize Step 17 - Add "Daylight" (Dragging the Tracks except the very last regions a little back in the front & back end like padding in ProTools) Step 18 - Trim Region Start to Previous Region Step 19 - Listen to Edits and Fix Any Issues Step 20 - Select All Tracks Step 21 - Crossfade (Type: Equal Power; Fade Out:4) Step 22 - Consolidate
I edit drums in logic and it is very easy and fast to do. You guys here trying to edit drums in logic like you are doing it in pro tools. This is the hardest and most time consuming way. Flex is working perfectly for good recorded drums. All you need to do is grouping drum tracks with phase align selected, analyzing with slicing mode, deciding the quantizing value like 1/8, 1/16 etc. and hit the Q button on the keyboard. There might be couple of snap issues but they are easy to fix. Logic is great for editing any instrument. It is all about which DAW you are used to work with.
I do most of my editing manually, regardless of which DAW I’m using. Beat Detective and Flex Time both have their issues. Manual is more time consuming but allows you to really tailor your tracks.
You can erase the transient markers and quantize using just the time flex feature. I get that this is how Pro-Tools users edit their drums, but this process takes a lot more time than what Logic can offer. Some would argue that the Time Flex feature makes a lot of artifacts, and I think that's true when it comes to the different time flexing mode, but the slicing algorithm works immaculately, at least for me. In case I encounter an artifact from Flex Time - Slicing, I get bits from a backup unflexed track to replace the artifact spots. It's simple and easy to do. I learned a lot tho, I didn't know you could edit transient markers in the audio file editor window and quantize from the event window. Thank you for this video.
Hey, when you finish editing with Flex Time, do you bounce the result in audio or you just leave it as it is? I mean, does it affect the CPU to stay with the Flex Time on ?
@@yenneofficial i find it easier to bounce in place, but that’s just so i don’t accidentally mess up any of the edits i made. it helps with cpu usage just a touch, but not enough to make a huge difference, unless every track is using flex time
Maybe I’m missing something. If phase locked audio is enabled in group settings, I think that all of this (including the deletion and editing of flex markers) can be accomplished in flex time with fewer steps.
Flextime doesn't sound as good and is far less flexible. With this approach every edit is under your control, and less prone to Logic artifacts and bugs.
That was very good, thank you. I know a lot of people are bad repping this tutorial but the truth is the process explained above is exactly what pro editors do on Pro Tools when they use Beat Detective. Awesome!
This is exactly how a beginner Logic user coming from ProTools would do it. How I did it 10 years ago. Consider getting an advanced Logic user to do this using flextime like I do day in day out.
The prehistoric pro tools way haha! I swear Avid is dying so fast! I just switched to logic and never thought I wld say this but it's better than pro tools...by alot!
Why would you slice at transient markers from the beginning and not fix everything that may need fixing in flex mode and just bounce them in place in the end?
Slicing at transients takes FOREVER for some reason. I've watched a few videos where the operator selects "slice at transients" and it's done in a matter of seconds. Mine is taking half an hour and I'm on a pretty high spec Mac. Any else had this?
I'm running an iMac with i9 10 core, 64GB RAM and the project off internal NVMe Storage and editing my multi-mic drum project with this method brings my system to an utter crawl.
Yeah, maybe they should mention what exactly Pro tools has that makes editing drums there better/easier. I find Logic to be quite intuitive for these kind of stuff, and flextime allow so much control.
@@Willigrow I'm personally not a fan of flextime for drums. Especially when shorter hits in metal are more common. I find their algorithm a little bit too warbly for my tastes.
@@Willigrow I'd imagine it's pretty much the same, maybe more batch editing capabilities, but that can all be managed just as easy if the one tracking it puts some care into it to help move it all along better.
Having spent YEARS editing in Flex and recently switching to this method, I do feel like there's a different level of fidelity that you can achieve with this workflow that you just can't in Flex. The artifacts Flex introduces into the sustain of things like snare toms and cymbals is nearly impossible to avoid, and the end result you get doing it this way I feel is much more punchy and natural sounding. Just my two cents.
The reason why it’s better to go through and listen to everything manually is because you might catch other anomalies that you may have missed by trying to automate it
Yes, hard quantize well played drums. Because fuck musicianship, right? "In the next video I will show you how to replace all these drums with samples..."
There’s nothing wring with quantizing with moderation. Snapping everything perfectly to a grid sounds fake, sure, but what’s wrong with fixing some obvious timing issues?
Deconstruct//Recreate There is nothing wrong with fixing a few spots in an otherwise good take. But that is not what is shown here. And the new kids watching this will think that this is how you produce music. (Which unfortunately is true in most occasions)
I don't get why you would even go through the trouble of recording at this point and not just program the drums. This whole channel perfectly explains why most modern metal records sound so artificial, lifeless, and sterile.
I was gonna say that I bet you're one of those guys who's songs always sound like demos, then I heard your band's demo and GODDAMN I was right, next time tune the vocals I get it is a demo but dude come on the singer is way out of tune, and the drummer performing on E drums sounds so realistic and organic hahaha nothing more idiotic that a guy whining about samples but using E drums to record, the jokes just tells itself dude.
I always edit drums in Logic (my main DAW) though I hate the interface for flex on 10.4. So I have a copy of 10.1 that I open up whenever I need to edit timing.
What is happening at 12:55 and13:25? It looks like you're dragging a region over the deleted flams... but does that copy the region being dragged over where the flam was? I've seen engineers do this type of move in Pro Tools and never really understood it.
There is an easier way control + x use remove silence to remove all transients under a certain threshold. Depending on the style of drums you can either use those tracks or use them as guide tracks. Save yourself some time.
Thanks great tuto. When I get the transients detected Logic doesn't put them on zero crossing so I have to go through and click them to correct the position. Is there any option to set it up pls? Thanks
I just switched over to logic from pro tools, I just use the flex markers like the pro tools strip silence but hadnt had to do it but once or twice since the switch. I switched cause I am sick of pro tools/avid trying to make me pay $600 everytime they finally decide to update to work with new mac OS! At first, after pro tools 2018 came out I tried to just drop back to mavericks but was having trouble with final cut pro stuff. Overall I am more than happy with logic and would even say it def has a cleaner feel! Thats after using pro tools for 15 years! Pro tools has a little bit better of editing tools and some small things here and there but I swear when I see pro tools now it looks historic, like dinosaur bones! Oh ok, now I see u using the Flex lol! OVERALL FcK Avid wherever they are...cause when I had problems they were no where to be found! So me a loyal customer wants to talk to someone from Avid...good luck! Closest you can get to talking to avid without paying for the training wheels is talking to sweetwater lol!
This tutorial is very obviously done by someone who has never done this in logic. Flextime slicing does this a lot simpler and quicker and there are a lot of key commands that could've saved a lot of time.
This video just demonstrates why most people including myself dont edit in Logic.. If someone has links or tips for making editing easier than this in Logic, please leave a link ! Love to work, track (especially vocals) and mix in Logic, not a fan of editing in Logic!
Avid is a $ hungry company that had a monopoly until they tried to rob their loyal customers blind with software leases and/or if they ever wanted to update their osx! I was running pro tools hd on Mavericks then got logic and jumped up to high Sierra and boom all problems solved! All my plug ins work and logic works 100x better with final cut! So overall I would 100% tell anyone thinking of switching to logic from pro tools to take the jump asap! Especially producers! That's coming from a guy that was 100% pro tools for 15 years, pro tools certified, and just pro tools everything lol! Only took me about a month to get used to logic, if that!
Yuck. Call it what you will, but editing and quantizing are two different things. I’ve been editing and mixing exclusively in Logic for the past 10 years and I’ve never felt the need to go through this kind of mind-numbing quantizing process. I just group my tracks, comp my takes, and then make adjustments to timing only in spots where it’s necessary. Select with the marquee tool, nudge the selection where you want it, and crossfade. Not difficult and it keeps the performance human. In my opinion, if you’re gonna go through all this quantizing work you might as well just use software drums. And if a real drum recording absolutely needs to be quantized, do it all in flex time. That’s what flex time is designed to do. Sorry to hate, I like this channel. But this tutorial is teaching a convoluted and unnecessary process for something that Logic is actually very well equipped to do in a much easier way.
Agreed. What kind of producer thinks that drums can't be edited in Logic? The type of person who edits their drums, as shown in the vid; whilst overlooking at least 3 easier, simpler and better methods.
He’s clearly more of a pro tools guy. I just don’t understand why they wouldn’t get someone more experienced with Logic workflows if they’re gonna do a video like this. I think it does more harm than good. It’s gonna make people who are new to Logic think that editing is this terrible, complicated process and that they’d just be better off with pro tools, which simply isn’t true.
Dude!! Phase issues 101.... Bro you can't multi-mic a kit and edit the elements individually unless you're sample replacing... the OHs are going to play havock with the close mics.... you have to edit the drums as an entire group.... just like if you were editing multitrack bass or guitar channels... you would NEVER edit them separately... same goes for drums. Even the live shows I do, you have to even group and edit the Room/Ambience mics along with the drums group otherwise it gets all messed up.
We need full Logic Pro editing capabilities for iOS on the new iPad pros now that external drives and MIDI is working so perfectly! Please apps are much more intuitive as are daws on iOS . Peace Christo 👽🎶🐕🛸☮️💀😉❤️
Why are you guys making out like editing drums in Logic is hard? I was doing it before I even went to audio engineering school. I was just checking this video out to see if there was something I can do to change my workflow, but it is by far the simplest DAW I’ve found to edit drums on. I changed from using Logic to Cubase for a while because the studio at my job only had a PC, but I still used to take drum files out to edit them in Logic. Cubase is a pain in the ass. Tools is ok when you know what you’re doing. The guys in this video, saying it’s some sort of monumental feat is just baffling, acting like it’s an established fact haha
Why show "How to edit drums in Logic - the way we do it in Pro Tools"? I mean, 4-5 years ago this would've made sense - as this was pretty much the workflow we used in Logic... back then!!! But now? Hardly. Honestly, if this is still the main approach available to current ProTools users - I'm surprised more ProTools folks don't buy a copy of Logic - just to port their drums over for editing. The time saved would pay for Logic in the first few songs edited.
This was painful to watch. Please get someone who knows how to use Logic next time. You should take this video down or at least post a follow up explaining why this was bad and showing the right way to do it.
Who edits drums in Logic??
Me!!!!
I do.
URM Academy me
I've never heard anyone claim that editing drums in logic is hard except for the two people in this video ¯\_(ツ)_/¯
@@perpetualgrimace Right!? I don't get where this comes from. But thanks URM for video anyway, picked up few things I might use.
Step 1 - Turn Off Groups
Step 2 - Double Click Kick (In) Track
Step 3 - Enable Transient Editing Mode
Step 4 - Remove False Transients (Left Click Tool)
Step 5 - Look for Bad Comps (Pencil Tool and change the transient marker position to the correct place)
PRO TIP: Make Custom Key Commadns to Zoom In and Out in the Edit Window
PRO TIP: Do this Part Manually (Instead of Slicing Algorithm)
Step 6 - Repeat Process at Snare (Top)
Step 7 - Turn Groups Back On
Step 8 - Set Quantize Guide Tracks (Kick In & Snare Top)
Step 9 - Trun Flex Time On
Step 10 - Select Slicing
Step 11 - Slice At Transient Markers
Step 12 - Manually Fix Anything You Don't want Quantized
Step 13 - Selecet All Drum Tracks
Step 14 - Set Snap to Absolute Value
Step 15 - Toggle List Editor
Step 16 - Quantize
Step 17 - Add "Daylight" (Dragging the Tracks except the very last regions a little back in the front & back end like padding in ProTools)
Step 18 - Trim Region Start to Previous Region
Step 19 - Listen to Edits and Fix Any Issues
Step 20 - Select All Tracks
Step 21 - Crossfade (Type: Equal Power; Fade Out:4)
Step 22 - Consolidate
I edit drums in logic and it is very easy and fast to do. You guys here trying to edit drums in logic like you are doing it in pro tools. This is the hardest and most time consuming way. Flex is working perfectly for good recorded drums. All you need to do is grouping drum tracks with phase align selected, analyzing with slicing mode, deciding the quantizing value like 1/8, 1/16 etc. and hit the Q button on the keyboard. There might be couple of snap issues but they are easy to fix. Logic is great for editing any instrument. It is all about which DAW you are used to work with.
BUT PRO TOOLS GUYS DON'T BELIEVE IN COMMAND Z!
I do most of my editing manually, regardless of which DAW I’m using. Beat Detective and Flex Time both have their issues. Manual is more time consuming but allows you to really tailor your tracks.
You can erase the transient markers and quantize using just the time flex feature. I get that this is how Pro-Tools users edit their drums, but this process takes a lot more time than what Logic can offer.
Some would argue that the Time Flex feature makes a lot of artifacts, and I think that's true when it comes to the different time flexing mode, but the slicing algorithm works immaculately, at least for me. In case I encounter an artifact from Flex Time - Slicing, I get bits from a backup unflexed track to replace the artifact spots. It's simple and easy to do.
I learned a lot tho, I didn't know you could edit transient markers in the audio file editor window and quantize from the event window. Thank you for this video.
Hey, when you finish editing with Flex Time, do you bounce the result in audio or you just leave it as it is? I mean, does it affect the CPU to stay with the Flex Time on ?
@@yenneofficial i find it easier to bounce in place, but that’s just so i don’t accidentally mess up any of the edits i made. it helps with cpu usage just a touch, but not enough to make a huge difference, unless every track is using flex time
If you hold option while scrolling in any direction you can zoom in and out, both horizontally and vertically
Surely there's one of our flyers somewhere on that wall behind you brother?? 💥😄💥
Maybe I’m missing something. If phase locked audio is enabled in group settings, I think that all of this (including the deletion and editing of flex markers) can be accomplished in flex time with fewer steps.
Almost as if it’s exactly the kind of thing that flex time was designed to do 🤔
Flextime doesn't sound as good and is far less flexible. With this approach every edit is under your control, and less prone to Logic artifacts and bugs.
That was very good, thank you. I know a lot of people are bad repping this tutorial but the truth is the process explained above is exactly what pro editors do on Pro Tools when they use Beat Detective. Awesome!
This is exactly how a beginner Logic user coming from ProTools would do it. How I did it 10 years ago. Consider getting an advanced Logic user to do this using flextime like I do day in day out.
Robot Dog Studio exactly what I thought. Flex Time was designed for this. This video just takes the Pro Tools workflow and puts its on Logic Pro.
The prehistoric pro tools way haha! I swear Avid is dying so fast! I just switched to logic and never thought I wld say this but it's better than pro tools...by alot!
I've never gotten flextime to sound as good, besides the amount of times it's ruined projects just by enabling.
Where's your video?
This video was a lifesaver. I was having a hell of a time getting flex time to work for me. This approach is exactly what worked for me.
Why would you slice at transient markers from the beginning and not fix everything that may need fixing in flex mode and just bounce them in place in the end?
Good observation, the slicing accomplishes nothing but extra work in this process as I see it.
Slicing at transients takes FOREVER for some reason. I've watched a few videos where the operator selects "slice at transients" and it's done in a matter of seconds. Mine is taking half an hour and I'm on a pretty high spec Mac. Any else had this?
I'm running an iMac with i9 10 core, 64GB RAM and the project off internal NVMe Storage and editing my multi-mic drum project with this method brings my system to an utter crawl.
So, what is the perceived challenge of mixing drums in logic?
EctoRekt I would also like to know!
Yeah, maybe they should mention what exactly Pro tools has that makes editing drums there better/easier. I find Logic to be quite intuitive for these kind of stuff, and flextime allow so much control.
@@Willigrow I'm personally not a fan of flextime for drums. Especially when shorter hits in metal are more common. I find their algorithm a little bit too warbly for my tastes.
@@JUNK_ZONE Yeah, it does depend on the material you work with. I didn't try pro tools for this so I can't compare if Pro tools would do it better.
@@Willigrow I'd imagine it's pretty much the same, maybe more batch editing capabilities, but that can all be managed just as easy if the one tracking it puts some care into it to help move it all along better.
Having spent YEARS editing in Flex and recently switching to this method, I do feel like there's a different level of fidelity that you can achieve with this workflow that you just can't in Flex. The artifacts Flex introduces into the sustain of things like snare toms and cymbals is nearly impossible to avoid, and the end result you get doing it this way I feel is much more punchy and natural sounding. Just my two cents.
IT'S ABOUT GOD DAMN TIME
Now that the slip tool has been added, I no longer use this method.
I would like to know how to edit drums in the latest version of logic.
The reason why it’s better to go through and listen to everything manually is because you might catch other anomalies that you may have missed by trying to automate it
Yes, hard quantize well played drums. Because fuck musicianship, right?
"In the next video I will show you how to replace all these drums with samples..."
Robert G. Yeah, why bother with drummers in the first place... Stupid inaccurate pieces of meat LOL
There’s nothing wring with quantizing with moderation. Snapping everything perfectly to a grid sounds fake, sure, but what’s wrong with fixing some obvious timing issues?
Deconstruct//Recreate There is nothing wrong with fixing a few spots in an otherwise good take. But that is not what is shown here. And the new kids watching this will think that this is how you produce music. (Which unfortunately is true in most occasions)
I don't get why you would even go through the trouble of recording at this point and not just program the drums. This whole channel perfectly explains why most modern metal records sound so artificial, lifeless, and sterile.
I was gonna say that I bet you're one of those guys who's songs always sound like demos, then I heard your band's demo and GODDAMN I was right, next time tune the vocals I get it is a demo but dude come on the singer is way out of tune, and the drummer performing on E drums sounds so realistic and organic hahaha nothing more idiotic that a guy whining about samples but using E drums to record, the jokes just tells itself dude.
Amazing video, Machine Shop leading the way for modern mixing!
I always edit drums in Logic (my main DAW) though I hate the interface for flex on 10.4. So I have a copy of 10.1 that I open up whenever I need to edit timing.
Lol at the beginning screencap of the tracks- 7 cock? Curious as to what that is.
Like a lavalier but you shove it down your pants.
What is happening at 12:55 and13:25? It looks like you're dragging a region over the deleted flams... but does that copy the region being dragged over where the flam was? I've seen engineers do this type of move in Pro Tools and never really understood it.
I read the comments . And many people write that there is a simpler and better method . Can anyone tell me where to watch it ? Thanks for the video
hi , this corrected the snare and kick timing ,but the hats are still out of time ?
is this still online at urm?
This video is a godsend. Thank you!!
There is an easier way control + x use remove silence to remove all transients under a certain threshold. Depending on the style of drums you can either use those tracks or use them as guide tracks. Save yourself some time.
Slice at transient markers is taking FOREVER to process...up to a point that freezes Logic. How can I fix this?
i have the same issue.. Its that normal?
Awesome thanx! so great to be able to edit both in logic and PT 😊
Thanks great tuto. When I get the transients detected Logic doesn't put them on zero crossing so I have to go through and click them to correct the position. Is there any option to set it up pls? Thanks
I just switched over to logic from pro tools, I just use the flex markers like the pro tools strip silence but hadnt had to do it but once or twice since the switch. I switched cause I am sick of pro tools/avid trying to make me pay $600 everytime they finally decide to update to work with new mac OS! At first, after pro tools 2018 came out I tried to just drop back to mavericks but was having trouble with final cut pro stuff. Overall I am more than happy with logic and would even say it def has a cleaner feel! Thats after using pro tools for 15 years! Pro tools has a little bit better of editing tools and some small things here and there but I swear when I see pro tools now it looks historic, like dinosaur bones!
Oh ok, now I see u using the Flex lol!
OVERALL FcK Avid wherever they are...cause when I had problems they were no where to be found! So me a loyal customer wants to talk to someone from Avid...good luck! Closest you can get to talking to avid without paying for the training wheels is talking to sweetwater lol!
Thanks, love the detail!
This tutorial is very obviously done by someone who has never done this in logic. Flextime slicing does this a lot simpler and quicker and there are a lot of key commands that could've saved a lot of time.
@blackhillstudios3027 What are these commands
Whoa. Didn’t realize Finn did other channels. Thought I accidentally clicked a PRMBA video.
This video just demonstrates why most people including myself dont edit in Logic.. If someone has links or tips for making editing easier than this in Logic, please leave a link ! Love to work, track (especially vocals) and mix in Logic, not a fan of editing in Logic!
I do it all the time. Amazing videos guys. Keep it on.
What happened to slip editing? 👍🏼🙂
You was heard!!! Logic 10.5 has slip edit now... 🙌
I really like you guys. But this way of editing drums in logic seems like an old parent trying to use Snapchat 🤣
Well said.
could you link me to a video showing a better way??
@@greggillilan8383 ua-cam.com/video/8QC7A2yJbaw/v-deo.html
jdrukman musictechhelpguy is so awesome
Avid is a $ hungry company that had a monopoly until they tried to rob their loyal customers blind with software leases and/or if they ever wanted to update their osx! I was running pro tools hd on Mavericks then got logic and jumped up to high Sierra and boom all problems solved! All my plug ins work and logic works 100x better with final cut!
So overall I would 100% tell anyone thinking of switching to logic from pro tools to take the jump asap! Especially producers! That's coming from a guy that was 100% pro tools for 15 years, pro tools certified, and just pro tools everything lol! Only took me about a month to get used to logic, if that!
last time used flex it created some horrendous phasing artifacts.
Yuck. Call it what you will, but editing and quantizing are two different things. I’ve been editing and mixing exclusively in Logic for the past 10 years and I’ve never felt the need to go through this kind of mind-numbing quantizing process. I just group my tracks, comp my takes, and then make adjustments to timing only in spots where it’s necessary. Select with the marquee tool, nudge the selection where you want it, and crossfade. Not difficult and it keeps the performance human. In my opinion, if you’re gonna go through all this quantizing work you might as well just use software drums. And if a real drum recording absolutely needs to be quantized, do it all in flex time. That’s what flex time is designed to do. Sorry to hate, I like this channel. But this tutorial is teaching a convoluted and unnecessary process for something that Logic is actually very well equipped to do in a much easier way.
Agreed. What kind of producer thinks that drums can't be edited in Logic? The type of person who edits their drums, as shown in the vid; whilst overlooking at least 3 easier, simpler and better methods.
He’s clearly more of a pro tools guy. I just don’t understand why they wouldn’t get someone more experienced with Logic workflows if they’re gonna do a video like this. I think it does more harm than good. It’s gonna make people who are new to Logic think that editing is this terrible, complicated process and that they’d just be better off with pro tools, which simply isn’t true.
It’s good but I’m sure software like EZdrummer offers more options but lemme watch this vid n see
I do and use flextime its way easier as you can just go in and move all the drums at once!
Sorry you did what i thought you could, good tips thanks!!!!
Can also confirm that yeah can edit drums Logic X, but it does however make you question your life choices...
Dude!! Phase issues 101.... Bro you can't multi-mic a kit and edit the elements individually unless you're sample replacing... the OHs are going to play havock with the close mics.... you have to edit the drums as an entire group.... just like if you were editing multitrack bass or guitar channels... you would NEVER edit them separately... same goes for drums. Even the live shows I do, you have to even group and edit the Room/Ambience mics along with the drums group otherwise it gets all messed up.
We need full Logic Pro editing capabilities for iOS on the new iPad pros now that external drives and MIDI is working so perfectly! Please apps are much more intuitive as are daws on iOS . Peace Christo 👽🎶🐕🛸☮️💀😉❤️
Why are you guys making out like editing drums in Logic is hard? I was doing it before I even went to audio engineering school.
I was just checking this video out to see if there was something I can do to change my workflow, but it is by far the simplest DAW I’ve found to edit drums on. I changed from using Logic to Cubase for a while because the studio at my job only had a PC, but I still used to take drum files out to edit them in Logic.
Cubase is a pain in the ass. Tools is ok when you know what you’re doing. The guys in this video, saying it’s some sort of monumental feat is just baffling, acting like it’s an established fact haha
Why show "How to edit drums in Logic - the way we do it in Pro Tools"? I mean, 4-5 years ago this would've made sense - as this was pretty much the workflow we used in Logic... back then!!! But now? Hardly. Honestly, if this is still the main approach available to current ProTools users - I'm surprised more ProTools folks don't buy a copy of Logic - just to port their drums over for editing. The time saved would pay for Logic in the first few songs edited.
Never want to see this channel again.
NIIIICCEEE!!!!
Yep lets just kill any bit of feel there might have been.
well, i guess this doesnt work if the drummer changes his tempo unwillingly about several bpms...
Yea it only works if the guy playing was already pretty close to begin with
how is he editing such small steps in snap mode “BAR”?
also is it me or did that kick drum sound horrible in that track?
This guy reminds me of Slipknot's Paul Gray.
Its rlly not the case if uno how to use stck plugins then go for it if u dnt use reaper😂😂😂
can NOT do this shit with 4gb of ram though... ):
fucken goddamn expensive ass macs...
pro tools, reaper, logic. if it sounds good who gives a fuck. if the editing is hard then so be it. comfort kills creativity. dont make it easy
This jerky scrolling - ts stressful just to look at - and the whole bubble-themed gui - I am switching to protools
Anyone else motion sick?
Isn't machine shop owned by Mike from Linkin Park?😮😮
Wait am I an idiot? Why did I just see Finn? 😁
*crashes*
No one thinks or says that
the real question is why
It's way easier than this.
i finished editing a whole drum session in the course of this video, y'all trying too hard
why the hell wouldnt you edit drums in lpx?
Just use cubase for drum editing 👍
Good tips but I hate quantized drums as a general rule.
It’s useful for midi editing and that’s it.
Wow
Painful.......
OMG. Painful time consuming way to mix drums.
This was painful to watch. Please get someone who knows how to use Logic next time. You should take this video down or at least post a follow up explaining why this was bad and showing the right way to do it.
Logic is the best DAW to edit drums. The dude in the video just don't have any clue.
Sorry man just plain ol boring. nothing wrong with editing drums in Logic if you have ears.
Quantize: How to kill rye music...
Cool, now we can completely deshumanize our drummer to make it sound like ez drummer... WHY ???