Is your Stylized 3D Texture actually good?

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 7

  • @adtrmam1584
    @adtrmam1584 Рік тому +1

    Do you have a document of all of your colors for materials? I am finding that to be a pretty hard part for me. Kinda like what you showed but in the video but for more materials too. Do you make a color palette from stylized artworks or how do you come up with them.

    • @ZugZugArt
      @ZugZugArt  Рік тому +1

      Hey man! That's a nice question. For me it's been all about personal experience and color testing. Check your color scheme, if you are staying in one diapason of colors, probably something can be improved. Try to move around your shadow and highlights colors, test different variations :)

  • @Clases3d
    @Clases3d Рік тому +1

    so exactly how do you know what color to choose? for diferent kind of materials?

    • @ZugZugArt
      @ZugZugArt  Рік тому +1

      That's a theme for a very long discussion hehe... For now I have it only at my Course videos. But long story short... You colors must be juicy, eye pleasing, and never staying in one diapason of colors at the color wheel/color picker. Base colors, gradients, shadows, highlights, decals, everything is different colors

  • @robinsalas6789
    @robinsalas6789 Рік тому +3

    how are you not working for blizzard i dont understand

    • @ZugZugArt
      @ZugZugArt  Рік тому +6

      Hey! I really wanted to be there... But been rejected for 8years straight... Meanwhile made my own Art Studio, mentorship courses, working with Riot Games projects... Maybe I will give it a try once again in future... Heh...

    • @robinsalas6789
      @robinsalas6789 Рік тому +5

      @@ZugZugArt dude you work with Riot you won already