The easiest way I found to deal with the Target missions is to turn off all the drones, then manually delete all the blobs on the edge/in the middle (depending on which mission you want) then turning on just the Target
Even better, once you have high enough multipliers from other things, you can get away with avoiding the respawn rate/ blob max upgrades that way you only have to kill/avoid 3 blobs lmao takes a little longer to be able to do, but easy as heck once you've gotten that far
37:35 well the mission was to withdraw the target JUST as it finishes the 3rd orbit. So withdraw when its directly at the bottom, since it starts the orbit directly at the bottom. Unfortunately here it was disbanded much too late. It was way past the bottom. Its easier if one uses the keyboard number keys to withdraw the drone at the right moment.
Your biggest bottleneck is the engine, because you've totally overlooked 1 or 2 times-2 multipliers in the "missions" page with just getting certain sequences of colors. They're permanent upgrades to that wavy essence which bottlenecks the number of orbs on the screen and maybe other stuff
If you asked my friend who's *reeeeeally* into vampire stuff they never have nor never will go out of style. Seriously, she's hardcore into vampires, haha.
I was just about to recommend the same game! It's still in early access (with a sudden, unannounced end to the game) and has not had a publicly released update in a very long time, but it will hopefully release 1.0 around the middle of next year, and what I played of it was absolutely fantastic. It is pretty much entirely an active game; you do increment passive gains in tons of ways, but most of your progress comes from setting up combinations of spells to generate huge influxes of the resources you need, and there's tons of different spell engines you can discover that combine with all the other systems in different ways.
some of the missions are geared to you NOT picking the laser upgrades on a particular star until you receive the upgrades.
The easiest way I found to deal with the Target missions is to turn off all the drones, then manually delete all the blobs on the edge/in the middle (depending on which mission you want) then turning on just the Target
Even better, once you have high enough multipliers from other things, you can get away with avoiding the respawn rate/ blob max upgrades that way you only have to kill/avoid 3 blobs lmao takes a little longer to be able to do, but easy as heck once you've gotten that far
Some obligatory backseating here: do the deploy-all-5-drones-in-reverse mission next time before you prestige!
37:35 well the mission was to withdraw the target JUST as it finishes the 3rd orbit. So withdraw when its directly at the bottom, since it starts the orbit directly at the bottom. Unfortunately here it was disbanded much too late. It was way past the bottom. Its easier if one uses the keyboard number keys to withdraw the drone at the right moment.
Ah thanks so much for continuing to play this!
Your biggest bottleneck is the engine, because you've totally overlooked 1 or 2 times-2 multipliers in the "missions" page with just getting certain sequences of colors. They're permanent upgrades to that wavy essence which bottlenecks the number of orbs on the screen and maybe other stuff
If you asked my friend who's *reeeeeally* into vampire stuff they never have nor never will go out of style. Seriously, she's hardcore into vampires, haha.
The easier way is to turn off everything besides the chaser then going away for a while.
Have you played Orb of Creation?
I was just about to recommend the same game! It's still in early access (with a sudden, unannounced end to the game) and has not had a publicly released update in a very long time, but it will hopefully release 1.0 around the middle of next year, and what I played of it was absolutely fantastic. It is pretty much entirely an active game; you do increment passive gains in tons of ways, but most of your progress comes from setting up combinations of spells to generate huge influxes of the resources you need, and there's tons of different spell engines you can discover that combine with all the other systems in different ways.
I think that for the target mission you have to reach it without increasing the blob maximum a lot