As a Warden Main, I appreciate the respect Warden got Every combo Warden uses will inevitably lead to an unblockable or a fake out to catch your opponent off guard I’ve been playing Warden since I got the game in the first place, and he is one of the absolute best duelists in the entire game He ain’t great in 4v4 but he still gets the job done Plus, I have 34 reps on Warden, I know how to optimally gank and I know a thing or two about anti ganking Overall though, I agree that Warden’s specialty is duels, and even other really good duels heroes would struggle against a good Warden, so many mix ups, so many options to open up enemy defenses, he is just an absolute KING in 1v1
I’m just curious why you’d put warden over warmonger. They have almost identical kits but warmonger has the absurd dodge heavy that I-frames through pretty much everything and massive hit boxes which, with her feats, make anti-gank insanely strong. The only thing she really gives up is the ability to combo out of the bash light.
Warmonger does everything warden does but better. Warden has 7 moves. **7** all the other vanguards outclass him by a mile and the only thing warden really has to his name is that bash and even so, his stamina won't allow much usage of his kit like other heroes. Warden isn't as strong as you think he is.
I love picking kensei for 1v1s, as he is wholly underated and underused ... But the Samurai are loaded with better 1v1 characters. Notably Kyoshin, Aramusha and arguably the BEST duals character in the game: Shinobi
@@redgrizzlybur7810musha is probably one of the worst hero’s in the game with nobu. Idk how you’re losing to that hero. Any first attack is going to be fainted into a light and just guard break a lot. Shino has unreactable mix up that’s 400ms and you have to make reads. It’s just different
@@redgrizzlybur7810 at diamond and above level in ranked that’s not how that’s suppose to go. I’m sure in bronze you’re right but people who can react will crush musha. I’ve been saying he needs a buff for years. Maybe a bash off neutral instead of heavy bash soft faints. And speed up his 500ms lights. Very slow character with limited kit. His all guard doesn’t work as good as valks which is his twin basically in that regard and she’s a monster in 1s. I’d say musha is a B tier hero maybe even C at above diamond.
I know it's an old video but it showed up when I was searching for stuff from the game. I just want to add some commentary to the picks Zenith chose just because I believe in being informed rather than being correct: Warden: Specifically wanted to comment on 2 things, the first being last frame feinting his bash into GB. This is actually a trap that will build bad muscle memory not just for Warden but for bashes in the future. The benefit to being able to delay it is to catch incorrect dodge times by letting it go. If you're going to feint instead of commit to the level 3 bash then just empty feint and react to what the opponent does if anything. The other thing is Warden in 4's. He's actually quite good in 4's with his kit (even more so after the recent changes.) People just don't know how to approach Warden in 4's which is fair given the game really doesn't teach you how 4's are actually played even to this day. But yeah, his feats are often what keeps him from being picked more often. Not that they are bad, but that other characters have stronger ones and offer more in their kit. Similar situation to PK in 4's actually. But both have 2 big kit flaws that also keep them down from ideal picks. Zerker/Highlander: Zerk is crazy strong in 4's actually. The amount of HP he has plus damage he does he can do a lot of trades very often and pretty much whenever he wants. This wouldn't be as problematic if it weren't for how safe he is. Primarily comes from being able to recovery cancel both whiffs and dodge attacks constantly. Combined with how strong external dodges are it makes him really hard to touch/peel/punish. Highlander post rework (so after this video) still is relatively poor in duels and 4's. However the biggest benefit he got was to his in chain offense since it's effectively an unreactable vortex that can net as high as 26 damage each time. Prior to the rework he didn't really have this and you had to fight the kit to pull anything decent out of him. Zenith is correct in that to reap benefits from this character you need to know what you're doing. But I would also add that he's a very input heavy character, so if you worry about carpal tunnel maybe don't play HL lol. Kensei: I would not say he's looked down on but rather left behind. He has a lot of good aspects in his kit particularly for 4's. The main problem really just is power creep. He's still more than good to take in 4's though. As for duels he does have one of the more consistent offense tools of the pommel. But there are flaws in his game plan and unlike Lawbringer he probably should've gotten recyclable offense to fix said flaws. Tiandi: This dude has very strong stalling capabilities with how his kit works and his feats work. His offense has some struggles in 4's because of range issues and due to his best feats being selfish he's not picked up competitively even during the Stalling meta we exist in. As other heros can stall well but also offer more. As far as duels go he does have really good offense/defense and mix potential. Definitely can't go wrong with him. Afeera: A lot of people understand how good her mixes are but I want to point out that her safety and peel potential/self peel capability are what really makes her insanely strong at the momet. Also her grapple feats both revenge lock and reset hitstun. Basically her kit is a complete package and cements her as one of the top characters in the game period. Black Prior: Oathbreaker gets a ton of attention but in the grand scheme of things Umbral shelter is far far stronger. You get to ignore any damage at a team wide scale for a solid amount of time. It's a direct counter to things like fury flask and honestly is almost a team fight win condition handed out for free. Jorm: Unfortunately I will have to step in here and say that Jorm's potential in 4's is pretty stunted. In theory he has a lot of stall potential with his unique feats. However he lacks the defense to really capitalize on that playstyle. Unlike Tiandi he's a bit more offensive, but the problem with Jorm's offense is two fold. The first being he doesn't have good hitboxes. Meaning external dodges are quite good at avoiding anything he does. Second being his offense is entirely reliant on bashes to be able to stall and do good damage. Slam is unfortunately too easy to peel and you can't land bashes constantly because of revenge gain. So Jorm basically contributes nothing to a team and doesn't have the ability to aggress. Hitokiri: Unironically she executes (pun very much intended) on the gameplan Jorm struggles to do. In that she's a better tank with a good mix that can actually do what she wants to do. Her tracking on her fully charged heavies always catch people off too meaning she's pretty decent in a team fight. The only downside I'd give her is the need to learn to last frame feint her kick if you plan on dueling. Her feats can be a bit selfish but since she contributes a fair bit elsewhere it's not as bad. Cannot comment on Ocelotol since I had stopped playing around his time of release. Hopefully this comment helped some people learn some things about the heros mentioned here.
Everyone always forgets about prior’s most powerful ability: he can cancel his combo finishers into his all guard. This makes it so dodge attacks and dodge bashes against him don’t do anything if you dodge any of his finishers because he can immediately cancel almost any whiffed attack directly into his counter. This also makes him incredibly hard to actually punish in the gank. It’s also how you end up with his infinite, you can cancel any finisher directly into his unblockable heavy which itself is a chain starter.
I've just come back to the game after a long time away. Really like the video bro, some great info on the players and love the breakdown of the combos. Thanks for uploading man
I think for duels it should be Warmonger, Valk, either Ara or orochi, tiandi, then afeera (pirate is also good but I feel like afeera can do more damage). For 4v4 it’s black prior or warmonger, this one is tough for me when it comes Vikings so I’ll put berserker, then kyoshin, jj, then medjay or Afeera.
Okay I agree but zerk is definitely way better than valk in 1v1, he’s arguably top 3 duelists in the game especially after the assassin buff. Everyone has their opinions and I agree with everything you said p much except that valk take. Just my opinion.
Knights Agree with Warden for Duel Dominion- Updated Conqueror with his mix ups and defense against gang attacks. Also has an unblockable feat that can come to good use when you’re being gang attacked. Vikings Agree with Berserker for duel Dominion- Warlord with his defense and ability to harass opponents with relentless attacks and power through incoming light attacks Samurai Kensei for duel Dominion- Kyoshin has it all. Speed, defense and insane mix ups Wu Lin Tiandi for duel. Agile and easy to learn Dominion- Jiang Jun. This guy is a powerhouse and with good agility, stamina regeneration in fight and zone attacks to damage gang attacks Outlanders Pirate- Duel. Keeps you guessing with strong offense mixups and defense Ocelotl- The best dominion character in the faction. The resurrection feat is awesome. Can save teams at brink of defeat by morphing anywhere. Also has good mix ups and decent defense
Warden got some love this last season which wasn't expected, but I'd like to see a feat and perk rework for him since they're mediocre. For example, Raider is a B tier toon, but I have some great feats like Tireless, Fury and Fire Flask which makes up for it. I also wish Warden had crushing counter from the side and not just the top. Hitokiri's Senbonzakura is simply OP. Seriously, it must have been a For Honor dev's sick idea of a joke for trolling other players and making them rage quit. Highlander is my next favorite toon after Warden, and is well-balanced despite his slow speed. His feats are okay, and he's good at mix ups. Lawbringer is fun if you're good at parrying attacks because he has some great crushing counters. I don't know how I feel about Berserker yet since I haven't played him enough. But it seems like it could be a powerful solo or Dominion player at higher levels. I've been leveling Raider recently as I like a challenge. Again, he's a B Tier hero and his heavy attacks are on the slow side but his feats make up for those weaknesses. Haven't played Kensei yet, but I think it'd be a monster in duels because of their quick attacks, speed and evasion. Tiandi is simply sick in the right hands.
Cent is just hella easy to turtle. He doesn't have good openers, and the ones he does have are easy to punish, and if he manages to start a combo, they're low damage, and only require a 50/50 to end it entirely.
Warden? F**ckin really? I would get warmonger because she’s just better… and has the exact same bash…. So idk guess I’m just crazy for thinking more tools is better or something.
Fr. And warmonger has a wider base moveset, too. Also, looking at this guy's reps, he hasn't really had enough experience to give the most accurate information. Hell, PK is probably a better duelist than Warden. She may not have a bash, but her ability to soft Feint almost anything makes it to where you'll almost always have frame advantage if you use her right. Combo that with controlling distance, and you shouldn't have any issues fighting any hero. But advanced stuff like that takes a while to learn, so choosing someone with a good base moveset rather than a high skill ceiling is probably best for most players.
As someone who's mastered every character in the game, here's my list. For 1v1s: Warden Berzerker Orochi Nuxia Afeera For 4v4s: Black Prior Varangian Guard Kyoshin Shaolin Medjay (See a theme here?) But I can give my explanations in the replies.
personally I would put gladiator as the best duelist from the knight faction. You can access your skewer mix-up every 5 seconds and it has like a 90% chance to guarantee you dmg. Also the skewer doing 39 dmg overall is just broken. O also I main gladiator and his feint to toe stab will land 90% of the time and if you land three (pretty easy to do) that's 30 dmg, and you don't even have to stop there you can keep going and just toe stab mix em until they die or rage quit
the only right list knight- bp if you have reactions and reads viking- shaman no need to explain (currently varangian this vid is old) also no reason to explain samurai- goki hyper armor, fight reset with hug, hyper armor zone and heavy and a dodge forward bash fakeout menace wu lin- tiandi or zhanhu literally both untouchable in the right hands with recovery and cc genuinely broken chars i forgot the last faction name but -afeera yeah just dont play her against me or im dc
I know you mentioned in the video that you don’t like playing Warden in Dominion matches, which is understandable. From my experience, Warden doesn’t provide much to the table when getting ganked by multiple people. But I still usually use Warden in Dominion since she has feats that make Dominion easier, such as, Conquerer and Inspire to get an edge during those matches and support your teammates. 1:35
I think that the centurion can sometimes be better than warden, because when you his them with a punch or kick, a lot of people tend to panic and do big mistakes.
Lawbringer, conquerer my mains only by breacher at defense, by attack shugoki, peacekeeper, variantguard or warden, sometimes i playing different heroes in different areas for learning their moves 😊
before to make a list about the for honor, you have to unlock/try each of one of them and have a decent amount of reputation with each one.... btw, PK is the best duelist
@@NotZenith problem I run into as a Tiandi main is his Kick and side dodges get stopped by people outside of the fight ganking. His palm strike never gets a good punish because he can get knocked out of it by an outside attack. It's rough sometimes but JJ having he ability to hit a lot of people around him sometimes can stop people from trying to interrupt him, especially the pesky feint spammers
For me it's Centurion, Highlander, Shugoki and Tiandi -- Second place in each goes to Gladiator, Warlord, Kensei and nothing for the Chinese empire because i only ever tried Tiandi on their group of heroes
I would have picked Centurion, Zerk, orochi, shaolin, Medjay I didnt get why shaolin is not mentioned because he is so annoying to face, like there is nothing to do
Honestly for me my picks would go (for duels) (Centurion, just cause of his stamina pressure and bash/unblockable mixups.) (Valkyrie, because of her sweep, all guard bash, and dodge catchers) (Orochi, because of the dodge mixups undodgable/bash) (Tiandi is definitly a good pick so I dont disagree) (Then either pirate or afeera fir their undodgeable/Unblockable mixups) Solid choices overall though!
@NotZenith I’ve been trying Tiandi for the last couple of weeks and have a terrible record. No matter how much I try with him, I just suck. What would you suggest I main as? I’m looking for a low skill floor hero who can still stand a chance without having to do mixups or high skill etc. stuff. (It doesn’t matter what class nor strength. Just someone who can hold their own without needing much learning) anyone can reply but, please do help me.
For me is gladiator jomungandr kyoshin(I literally have game I never die and get almost 20kills) shaoling if yk how to use him and I don’t have the outlanders so
Overall rep 700(ish) here, in my opinion and from partaking in the competitive scene; Duels: BP / Shaman / Orochi / Nuxia / Pirate Teamfights: Warmonger / Raider / Hito / Shaolin / Medjay
@angelaeasthom6549 orochi has the most versatile offence and defence out of the samurai and his mixup potential is almost limitless. His deflects break hyperarmour so is a hard counter against character's that can abuse it, he can recovery cancel any attack for easy chain offence pressure, has a very easy to access high damage unblockable, overall high damage moveset with a nasty oos punish and pressure. Just overall an incredibly versatile character, and I'm of the opinion that recovery cancels are terrible for the game unless in a specific part of a movement, not the whole kit as its such an easy way to keep up offence without much thought into how to actually position and play.
Woah dude. This is a bit nuts. Warden is probably the only one anywhere near correct 1v1 he is bp in 4v4 tiandi is correct.(breserker is the best teamfight viking but you ruined it picking highlander). I mean opinion is opinion though. This is mine taking info form comp players and my own opinion. Kights-warden(1v1) Bp(4v4 tied best 4v4) Viking- shaman(1v1) brez/valk(4v4 Sam- shinobi(1v1) shugo(4v4) Wu lin- tiandi(1v1 best duelist in game) shaolin(4v4) Outlanders-afrea(1v1) medjay(4v4 tied best 4v4)
For duels: Knights is Warden, Cent being a close second. Vikings being Berserker, he has unreactable mix-ups if you do them correctly, also he has an unlock tech that can't be punished. Samurai being Shinobi, a good Shinobi cannot be punished. Wu Lin easily being Tiandi, nothing more to say, Shaolin is a far second. Outlanders being Afeera, Afeera and Medjay are the only good duelists in Outlanders tbh. For Dominion: Knights being Black Prior, because of his flip and that's literally it. Vikings still being Berserker, great for team fight scenarios while still having the ability to stall. Samurai being Shinobi or Nobushi, Shinobi has good ganks but so does Nobushi, main thing seperating them is the fact that Shinobi is more of the dueling one whereas Nobushi is the team fight one, both are great but in general Shinobi would be the better pick for most as Nobushi has a specific playstyle. Wu Lin is Zhanhu, zone attack is great for team fights and that's it, having superior dodges is just a bonus, Shaolin still stands strong as a close second though. Outlanders is still Afeera, unreactable mix-ups, great for ganks, not much I can say. For anyone who may disagree, I am a competitive player myself and these are MY opinions, doesn't mean their overall correct. Another thing to point out is that I do consider in all the techs each one of the heroes may be able to do and that's the only reason why Berserker is on both, if not for techs he wouldn't be best for duels.
Nice list. The whole time I was thinking why not shaman for duels but the last sentence cleared it up, as I’m not familiar with all the zerk tech. I’m only like a rep 2 zerk lol.
Berserker isn’t the best Viking for duels, she’s actually only B tier at a high level. As someone who plays on this level it’s the reason I stopped maining her. Not a single unreactable mix in her kit and one of the easiest UB to react to.
@@MibuInMalibu Tier 3 buffered lights are unreactable for all console players, same as Shamans bleed light speed except with hyper armor. Dodge attack tech cancels out everything, doesn't matter if you undodgable, GB, light, heavy, bash, you can't punish it. You also can't parry it because the Zerk is too far away to be parried. Valk has an unreactable bash but there are techs that just completely counter it, even zone on all guard into dodge counters it. Other than that, Zerk has arguably the best deflect in the game, if not at least the better deflect in terms of Vikings. You could argue Shaman to be a better Duelist then Zerk but from my stand point Zerk will still be the better Duelist, my opinion of Zerk derives from that of my friend Vismerence who has consistently been at least 3rd grandmaster on PC before his business trip. However regardless, I don't how any more arguments for why Zerk is better, nonetheless I respect anyone's opinion on why other Vikings like Shaman or Valk are better, but based on my experience and time in the competitive scene in FH, Zerk is better.
I'm at least 150 reps plus on console plus the amount of reps you see on this account. Not to mention the first 3 years of this game's release I only played duels so I didn't get much xp. This was before they made the xp balance change.
If someone attacks you while you have it you won't be interrupted allowing you to power through the attack and get damage in you flash blue when this happens.
As someone who used to play Kensei but ditched it due to complex mix ups (my ass is not pressing all them buttons) he is really strong. Especially in low level, you see a lot of people pick him and for good reason
I can see why you would say that because Warmonger provides bleed and consistent combos. Although they are two different characters and they bring different things to the table. Believe it or not I like Warden as a support role and her charge is insane for getting close to your opponent. Warmonger doesn’t have an attack that provides the distance that warden provides.
Warmonger is better overall, and BP is great defensively, and both are def better in 4s, but wardens shoulderbash is just one of the best offensive tools in the game
As a warmonger main I think warden is the best knight for duels, BP best in 4’s, and warmonger is the most versatile, being really good in both but not quite better than either in their respective fields.
Comp players are a fraction of the player base and would require a completely different tier list based on different elements of each hero in that context. Yes some things can be for both the casual and comp players but most considerations on what is "good" is very different between the two types of players.
My Picks (vikings : shaman or Highlander) (Knights : Centurion or Black prior) (Samurai : Aramusha or Hitokiri) (Wo Lin : Shaolin) (Outlanders : Pirate or Ocelotl)
*Elimination
This is a second account im rep 200+
warlord, conqueror.warmonger? raider? jiangjun? all of these heroes are S tier
A character is good until it's overused, so when you are making the best character for each faction. It lowers the characters effectiveness
As a Warden Main, I appreciate the respect Warden got
Every combo Warden uses will inevitably lead to an unblockable or a fake out to catch your opponent off guard
I’ve been playing Warden since I got the game in the first place, and he is one of the absolute best duelists in the entire game
He ain’t great in 4v4 but he still gets the job done
Plus, I have 34 reps on Warden, I know how to optimally gank and I know a thing or two about anti ganking
Overall though, I agree that Warden’s specialty is duels, and even other really good duels heroes would struggle against a good Warden, so many mix ups, so many options to open up enemy defenses, he is just an absolute KING in 1v1
I've never heard more facts in a forhonor comment
I’m just curious why you’d put warden over warmonger. They have almost identical kits but warmonger has the absurd dodge heavy that I-frames through pretty much everything and massive hit boxes which, with her feats, make anti-gank insanely strong. The only thing she really gives up is the ability to combo out of the bash light.
Warmonger does everything warden does but better. Warden has 7 moves. **7** all the other vanguards outclass him by a mile and the only thing warden really has to his name is that bash and even so, his stamina won't allow much usage of his kit like other heroes. Warden isn't as strong as you think he is.
With recent changes I actually think warden is rly strong in 4s and I love playing him there
I love picking kensei for 1v1s, as he is wholly underated and underused ... But the Samurai are loaded with better 1v1 characters. Notably Kyoshin, Aramusha and arguably the BEST duals character in the game: Shinobi
Musha eats Shinobi tho? At least in my matches, I do.
Aramusha stomps kensai!
@@redgrizzlybur7810musha is probably one of the worst hero’s in the game with nobu. Idk how you’re losing to that hero. Any first attack is going to be fainted into a light and just guard break a lot. Shino has unreactable mix up that’s 400ms and you have to make reads. It’s just different
@@vexial12 you got it backwards, I play Musha and I eat Shinobis
@@redgrizzlybur7810 at diamond and above level in ranked that’s not how that’s suppose to go. I’m sure in bronze you’re right but people who can react will crush musha. I’ve been saying he needs a buff for years. Maybe a bash off neutral instead of heavy bash soft faints. And speed up his 500ms lights. Very slow character with limited kit. His all guard doesn’t work as good as valks which is his twin basically in that regard and she’s a monster in 1s. I’d say musha is a B tier hero maybe even C at above diamond.
Im still relatively new to the game, but I've learned so much from your channel, thank you, and keep it up 🤙
I really appreciate you thanks for watching!
I know it's an old video but it showed up when I was searching for stuff from the game. I just want to add some commentary to the picks Zenith chose just because I believe in being informed rather than being correct:
Warden: Specifically wanted to comment on 2 things, the first being last frame feinting his bash into GB. This is actually a trap that will build bad muscle memory not just for Warden but for bashes in the future. The benefit to being able to delay it is to catch incorrect dodge times by letting it go. If you're going to feint instead of commit to the level 3 bash then just empty feint and react to what the opponent does if anything.
The other thing is Warden in 4's. He's actually quite good in 4's with his kit (even more so after the recent changes.) People just don't know how to approach Warden in 4's which is fair given the game really doesn't teach you how 4's are actually played even to this day. But yeah, his feats are often what keeps him from being picked more often. Not that they are bad, but that other characters have stronger ones and offer more in their kit. Similar situation to PK in 4's actually. But both have 2 big kit flaws that also keep them down from ideal picks.
Zerker/Highlander: Zerk is crazy strong in 4's actually. The amount of HP he has plus damage he does he can do a lot of trades very often and pretty much whenever he wants. This wouldn't be as problematic if it weren't for how safe he is. Primarily comes from being able to recovery cancel both whiffs and dodge attacks constantly. Combined with how strong external dodges are it makes him really hard to touch/peel/punish.
Highlander post rework (so after this video) still is relatively poor in duels and 4's. However the biggest benefit he got was to his in chain offense since it's effectively an unreactable vortex that can net as high as 26 damage each time. Prior to the rework he didn't really have this and you had to fight the kit to pull anything decent out of him. Zenith is correct in that to reap benefits from this character you need to know what you're doing. But I would also add that he's a very input heavy character, so if you worry about carpal tunnel maybe don't play HL lol.
Kensei: I would not say he's looked down on but rather left behind. He has a lot of good aspects in his kit particularly for 4's. The main problem really just is power creep. He's still more than good to take in 4's though. As for duels he does have one of the more consistent offense tools of the pommel. But there are flaws in his game plan and unlike Lawbringer he probably should've gotten recyclable offense to fix said flaws.
Tiandi: This dude has very strong stalling capabilities with how his kit works and his feats work. His offense has some struggles in 4's because of range issues and due to his best feats being selfish he's not picked up competitively even during the Stalling meta we exist in. As other heros can stall well but also offer more. As far as duels go he does have really good offense/defense and mix potential. Definitely can't go wrong with him.
Afeera: A lot of people understand how good her mixes are but I want to point out that her safety and peel potential/self peel capability are what really makes her insanely strong at the momet. Also her grapple feats both revenge lock and reset hitstun. Basically her kit is a complete package and cements her as one of the top characters in the game period.
Black Prior: Oathbreaker gets a ton of attention but in the grand scheme of things Umbral shelter is far far stronger. You get to ignore any damage at a team wide scale for a solid amount of time. It's a direct counter to things like fury flask and honestly is almost a team fight win condition handed out for free.
Jorm: Unfortunately I will have to step in here and say that Jorm's potential in 4's is pretty stunted. In theory he has a lot of stall potential with his unique feats. However he lacks the defense to really capitalize on that playstyle. Unlike Tiandi he's a bit more offensive, but the problem with Jorm's offense is two fold. The first being he doesn't have good hitboxes. Meaning external dodges are quite good at avoiding anything he does. Second being his offense is entirely reliant on bashes to be able to stall and do good damage. Slam is unfortunately too easy to peel and you can't land bashes constantly because of revenge gain. So Jorm basically contributes nothing to a team and doesn't have the ability to aggress.
Hitokiri: Unironically she executes (pun very much intended) on the gameplan Jorm struggles to do. In that she's a better tank with a good mix that can actually do what she wants to do. Her tracking on her fully charged heavies always catch people off too meaning she's pretty decent in a team fight. The only downside I'd give her is the need to learn to last frame feint her kick if you plan on dueling. Her feats can be a bit selfish but since she contributes a fair bit elsewhere it's not as bad.
Cannot comment on Ocelotol since I had stopped playing around his time of release. Hopefully this comment helped some people learn some things about the heros mentioned here.
Everyone always forgets about prior’s most powerful ability: he can cancel his combo finishers into his all guard. This makes it so dodge attacks and dodge bashes against him don’t do anything if you dodge any of his finishers because he can immediately cancel almost any whiffed attack directly into his counter. This also makes him incredibly hard to actually punish in the gank.
It’s also how you end up with his infinite, you can cancel any finisher directly into his unblockable heavy which itself is a chain starter.
Aramusha is the only hero who give me a chance to stand against high rep players so he is my boy
Yh cause u just spam lights
@@Helvro You mean you can't block light?
@@henrylao6699doesn’t excuse the fact that that’s all he does ..
Simpke but apparently affective@@god-tx4dd
Would recommend learning black prior to beat higher reps. You got to be smart with him but if you learn him and become great you will dominate
I've just come back to the game after a long time away. Really like the video bro, some great info on the players and love the breakdown of the combos. Thanks for uploading man
Best of each faction:
-Knight, black prior
-vikings, warlord
-samurai, kyoshin
-china, Shaolin
-5th one, pirate
Or conqueror for duels imo
Not even close
@@knightmare1267 well Vikings just got that new hero so other then that I stand by the list 🤷🏼♂️
@@TTR_Winker aint no way you said that brother. Conq is like the 3rd worst character in the game
@@doncheadljuice3370 I don’t even play this game anymore but when I did conq spam bash was insane lmao. I was a zerk main btw.
I think for duels it should be Warmonger, Valk, either Ara or orochi, tiandi, then afeera (pirate is also good but I feel like afeera can do more damage). For 4v4 it’s black prior or warmonger, this one is tough for me when it comes Vikings so I’ll put berserker, then kyoshin, jj, then medjay or Afeera.
Okay I agree but zerk is definitely way better than valk in 1v1, he’s arguably top 3 duelists in the game especially after the assassin buff. Everyone has their opinions and I agree with everything you said p much except that valk take. Just my opinion.
Damm that highlander pick for duels is crazy man. Pretty good in chain pressure but absolutely zero neutral pressure.
Looking back at it I could of had a better pick
@@NotZenithwhich one would u choose now
Knights
Agree with Warden for Duel
Dominion- Updated Conqueror with his mix ups and defense against gang attacks. Also has an unblockable feat that can come to good use when you’re being gang attacked.
Vikings
Agree with Berserker for duel
Dominion- Warlord with his defense and ability to harass opponents with relentless attacks and power through incoming light attacks
Samurai
Kensei for duel
Dominion- Kyoshin has it all. Speed, defense and insane mix ups
Wu Lin
Tiandi for duel. Agile and easy to learn
Dominion- Jiang Jun. This guy is a powerhouse and with good agility, stamina regeneration in fight and zone attacks to damage gang attacks
Outlanders
Pirate- Duel. Keeps you guessing with strong offense mixups and defense
Ocelotl- The best dominion character in the faction. The resurrection feat is awesome. Can save teams at brink of defeat by morphing anywhere. Also has good mix ups and decent defense
Warden got some love this last season which wasn't expected, but I'd like to see a feat and perk rework for him since they're mediocre. For example, Raider is a B tier toon, but I have some great feats like Tireless, Fury and Fire Flask which makes up for it. I also wish Warden had crushing counter from the side and not just the top. Hitokiri's Senbonzakura is simply OP. Seriously, it must have been a For Honor dev's sick idea of a joke for trolling other players and making them rage quit.
Highlander is my next favorite toon after Warden, and is well-balanced despite his slow speed. His feats are okay, and he's good at mix ups.
Lawbringer is fun if you're good at parrying attacks because he has some great crushing counters.
I don't know how I feel about Berserker yet since I haven't played him enough. But it seems like it could be a powerful solo or Dominion player at higher levels.
I've been leveling Raider recently as I like a challenge. Again, he's a B Tier hero and his heavy attacks are on the slow side but his feats make up for those weaknesses.
Haven't played Kensei yet, but I think it'd be a monster in duels because of their quick attacks, speed and evasion.
Tiandi is simply sick in the right hands.
Surprised with no cent in 1v1s but then there is his low health
Cent is just hella easy to turtle. He doesn't have good openers, and the ones he does have are easy to punish, and if he manages to start a combo, they're low damage, and only require a 50/50 to end it entirely.
Warden? F**ckin really? I would get warmonger because she’s just better… and has the exact same bash…. So idk guess I’m just crazy for thinking more tools is better or something.
Fr. And warmonger has a wider base moveset, too. Also, looking at this guy's reps, he hasn't really had enough experience to give the most accurate information.
Hell, PK is probably a better duelist than Warden. She may not have a bash, but her ability to soft Feint almost anything makes it to where you'll almost always have frame advantage if you use her right. Combo that with controlling distance, and you shouldn't have any issues fighting any hero.
But advanced stuff like that takes a while to learn, so choosing someone with a good base moveset rather than a high skill ceiling is probably best for most players.
You can see that warmonger is his most played character so maybe he knows
Warden got more range with the bash😊
@@MrOzkort that range isn’t worth losing 5 tools.
@@Talion-Von-Montgelas what u think is better black prior or warden
Shugo not getting mentioned a lot surprised me I have a 3kd in brawls with goki being a rep 30 with him
As someone who's mastered every character in the game, here's my list.
For 1v1s:
Warden
Berzerker
Orochi
Nuxia
Afeera
For 4v4s:
Black Prior
Varangian Guard
Kyoshin
Shaolin
Medjay
(See a theme here?)
But I can give my explanations in the replies.
Why no shaolin anywhere 1v1 or belicista?
@EvangJonathan well were giving a top top 5. But in 1v1 while good he isn't at full potential. His amount of external pressure is really good.
personally I would put gladiator as the best duelist from the knight faction. You can access your skewer mix-up every 5 seconds and it has like a 90% chance to guarantee you dmg. Also the skewer doing 39 dmg overall is just broken. O also I main gladiator and his feint to toe stab will land 90% of the time and if you land three (pretty easy to do) that's 30 dmg, and you don't even have to stop there you can keep going and just toe stab mix em until they die or rage quit
the only right list
knight- bp if you have reactions and reads
viking- shaman no need to explain (currently varangian this vid is old) also no reason to explain
samurai- goki hyper armor, fight reset with hug, hyper armor zone and heavy and a dodge forward bash fakeout menace
wu lin- tiandi or zhanhu literally both untouchable in the right hands with recovery and cc genuinely broken chars
i forgot the last faction name but -afeera yeah just dont play her against me or im dc
I know you mentioned in the video that you don’t like playing Warden in Dominion matches, which is understandable. From my experience, Warden doesn’t provide much to the table when getting ganked by multiple people. But I still usually use Warden in Dominion since she has feats that make Dominion easier, such as, Conquerer and Inspire to get an edge during those matches and support your teammates. 1:35
Glad/Cent, Berserk/Shaman, Kensei/Kyo, Jj/Shoa, Pirates/Afeer. These are the top tier for every faction I believe.
With the new Sohei and the varangian guard i think you should do an update
Yes sir!
The Shaolin is really good if you like difficult to use heroes
That barely scratches the surface of kensei's capabilities
I think that the centurion can sometimes be better than warden, because when you his them with a punch or kick, a lot of people tend to panic and do big mistakes.
Shaman is absolutly Ridiculous in 1vs1 Not even thinking about her while talking about 1vs1s is crazy
I feel like you slept on the light attacks in Highlanders offensive form
Lawbringer, conquerer my mains only by breacher at defense, by attack shugoki, peacekeeper, variantguard or warden, sometimes i playing different heroes in different areas for learning their moves 😊
before to make a list about the for honor, you have to unlock/try each of one of them and have a decent amount of reputation with each one....
btw, PK is the best duelist
Im not an old sub so idk if this is well known. But still, did you make Warden Darth Maul inspired ? Cuz I didnt think of this
I didn't but I can see why you would say that lol
@@NotZenith Oh really wow lmao 🤣. The stripes and everything, the sith was calling to you when you were customizing warden
@@sebastianbelu1417 I’m embarrassed I had to look up who you were talking about 😂
Black prior. Raider. Shinobi. JJ. Pirate. Are my choices. If you play what you like you tend to be better
Honestly best from each faction: Probably Gladiator, Berserker, Shinobi or Kyoshin, JJ or Tiandi, and Afeera
Warden is literally just warmonger but with less moves atm
You big slept on JJ for best 4v4 Wu Lin. He is insane at mass striking enemies.
@@coldblackvengance I feel you on that he is really good at group fights
@@NotZenith problem I run into as a Tiandi main is his Kick and side dodges get stopped by people outside of the fight ganking. His palm strike never gets a good punish because he can get knocked out of it by an outside attack. It's rough sometimes but JJ having he ability to hit a lot of people around him sometimes can stop people from trying to interrupt him, especially the pesky feint spammers
For me it's
Centurion, Highlander, Shugoki and Tiandi
--
Second place in each goes to
Gladiator, Warlord, Kensei and nothing for the Chinese empire because i only ever tried Tiandi on their group of heroes
I would have picked Centurion, Zerk, orochi, shaolin, Medjay
I didnt get why shaolin is not mentioned because he is so annoying to face, like there is nothing to do
For me in total is it : Gladiator,Berserk,Kensei,Tiandi,Pirat
Great line up!
Kensei as BEST samurái (not favourite, I take) is a bit of a puzzle
Kensei is terrible
Gladiator is the worst in the game with peacekeeper, my man needs a huge buff
@@awakedreamer5321lmaooo big skill issue
This game so damn hard to play I can’t even beat a level 3 bot
Mine lineup in duels is Gladiator, Shaman, Aramusha, Tiandi and Ocilotl
Someone considers Highlander best viking duelist? My reality is breaking
Honestly for me my picks would go (for duels)
(Centurion, just cause of his stamina pressure and bash/unblockable mixups.)
(Valkyrie, because of her sweep, all guard bash, and dodge catchers)
(Orochi, because of the dodge mixups undodgable/bash)
(Tiandi is definitly a good pick so I dont disagree)
(Then either pirate or afeera fir their undodgeable/Unblockable mixups)
Solid choices overall though!
Those are great choices!
these are the exact same choices i was thinking of!
Shinobi go brrr
Someone can recap the complete Tier List? I'm coming back from 2018 😅 so it's all new again for Me
i’d say for dominion it’s gotta be bp, warlord,kyoshin, jj, medjay
How can orochi be missing in any of these lists?
@NotZenith I’ve been trying Tiandi for the last couple of weeks and have a terrible record. No matter how much I try with him, I just suck. What would you suggest I main as? I’m looking for a low skill floor hero who can still stand a chance without having to do mixups or high skill etc. stuff. (It doesn’t matter what class nor strength. Just someone who can hold their own without needing much learning) anyone can reply but, please do help me.
warmonger
Gladiator Valkyrie Nobushi tiandi and afeera cause she is a good damage dealer
For me is gladiator jomungandr kyoshin(I literally have game I never die and get almost 20kills) shaoling if yk how to use him and I don’t have the outlanders so
Best Knight duellist has to be either Warmonger or Centurion
Overall rep 700(ish) here, in my opinion and from partaking in the competitive scene;
Duels:
BP / Shaman / Orochi / Nuxia / Pirate
Teamfights:
Warmonger / Raider / Hito / Shaolin / Medjay
Nice line up!
why orochi?
@angelaeasthom6549 orochi has the most versatile offence and defence out of the samurai and his mixup potential is almost limitless. His deflects break hyperarmour so is a hard counter against character's that can abuse it, he can recovery cancel any attack for easy chain offence pressure, has a very easy to access high damage unblockable, overall high damage moveset with a nasty oos punish and pressure. Just overall an incredibly versatile character, and I'm of the opinion that recovery cancels are terrible for the game unless in a specific part of a movement, not the whole kit as its such an easy way to keep up offence without much thought into how to actually position and play.
Duels
BP / shaman / Shinobi / tiandi / medjay
Team fights
Warmonger / shaman / shugoki / JJ / medjay
@@ketaminewomble2562ever since I found out orochi’s unblockable 50/50 was reactable he really went down in my opinion.
I really enjoy Orochi simply for his speed but I'm also an inexperienced player
Woah dude.
This is a bit nuts.
Warden is probably the only one anywhere near correct 1v1 he is bp in 4v4 tiandi is correct.(breserker is the best teamfight viking but you ruined it picking highlander).
I mean opinion is opinion though.
This is mine taking info form comp players and my own opinion.
Kights-warden(1v1) Bp(4v4 tied best 4v4)
Viking- shaman(1v1) brez/valk(4v4
Sam- shinobi(1v1) shugo(4v4)
Wu lin- tiandi(1v1 best duelist in game) shaolin(4v4)
Outlanders-afrea(1v1) medjay(4v4 tied best 4v4)
For me is
Centurion, Berserk, Orochi/Kyoshin/Sohei, Tiandi and Ocelotl
Nice list, although mines a bit different.
I got warden, shaman, shinobi, tiandi, afeera for duels.
Prior, valk, nobushi, shaolin, afeera for 4’s.
Warden?…. I dunno about that one I’m gonna be honest. Nobu is also pretty reactable but does really good damage so I’ll let it pass.
@@Talion-Von-Montgelas Warden is a very good duelist in my opinion, definitely not good in 4s though.
For duels:
Knights is Warden, Cent being a close second.
Vikings being Berserker, he has unreactable mix-ups if you do them correctly, also he has an unlock tech that can't be punished.
Samurai being Shinobi, a good Shinobi cannot be punished.
Wu Lin easily being Tiandi, nothing more to say, Shaolin is a far second.
Outlanders being Afeera, Afeera and Medjay are the only good duelists in Outlanders tbh.
For Dominion:
Knights being Black Prior, because of his flip and that's literally it.
Vikings still being Berserker, great for team fight scenarios while still having the ability to stall.
Samurai being Shinobi or Nobushi, Shinobi has good ganks but so does Nobushi, main thing seperating them is the fact that Shinobi is more of the dueling one whereas Nobushi is the team fight one, both are great but in general Shinobi would be the better pick for most as Nobushi has a specific playstyle.
Wu Lin is Zhanhu, zone attack is great for team fights and that's it, having superior dodges is just a bonus, Shaolin still stands strong as a close second though.
Outlanders is still Afeera, unreactable mix-ups, great for ganks, not much I can say.
For anyone who may disagree, I am a competitive player myself and these are MY opinions, doesn't mean their overall correct. Another thing to point out is that I do consider in all the techs each one of the heroes may be able to do and that's the only reason why Berserker is on both, if not for techs he wouldn't be best for duels.
Afeera go brrr
Nice list. The whole time I was thinking why not shaman for duels but the last sentence cleared it up, as I’m not familiar with all the zerk tech. I’m only like a rep 2 zerk lol.
@@Extermin8ed Yeah, if Zerk did not have the dodge tech then Shaman would take duels
Berserker isn’t the best Viking for duels, she’s actually only B tier at a high level. As someone who plays on this level it’s the reason I stopped maining her. Not a single unreactable mix in her kit and one of the easiest UB to react to.
@@MibuInMalibu Tier 3 buffered lights are unreactable for all console players, same as Shamans bleed light speed except with hyper armor. Dodge attack tech cancels out everything, doesn't matter if you undodgable, GB, light, heavy, bash, you can't punish it. You also can't parry it because the Zerk is too far away to be parried. Valk has an unreactable bash but there are techs that just completely counter it, even zone on all guard into dodge counters it. Other than that, Zerk has arguably the best deflect in the game, if not at least the better deflect in terms of Vikings. You could argue Shaman to be a better Duelist then Zerk but from my stand point Zerk will still be the better Duelist, my opinion of Zerk derives from that of my friend Vismerence who has consistently been at least 3rd grandmaster on PC before his business trip. However regardless, I don't how any more arguments for why Zerk is better, nonetheless I respect anyone's opinion on why other Vikings like Shaman or Valk are better, but based on my experience and time in the competitive scene in FH, Zerk is better.
Lawdaddy:berserker:shinobi:monkey man:pirate (very biased)
Take this with a grain of salt this is a rep 70 overall player
I'm at least 150 reps plus on console plus the amount of reps you see on this account. Not to mention the first 3 years of this game's release I only played duels so I didn't get much xp. This was before they made the xp balance change.
Great video. Can't see any use in 'oath breaker', why do you rate it so high?
Thanks for watching and the reason is because you can instantly take away revenge from people as soon as they get it with that ability.
For me its warmonger, highlander, kensei, tiandi or the old dude, medjay
Warden (i'm rep 50), highlander,kyoshin or orochi (im sorry but i love both) and Shaolin
@@MrOzkort Hope warden gets those new changes in the future
@@NotZenith In general who is best hero : warden or black prior? If you gonna up rep 80 one of them who u choose to play in general?
@@MrOzkort If he gets the new feats shown in the testing grounds I would say Warden, but if he doesn't I would say Black Prior.
@@NotZenith and centurión? What you think
Kensei is probably the worst duelist in the samurai
No way, nobu has completely reactable offense
@@spookish4167 true
What do you mean by ‘hyper armored’
If someone attacks you while you have it you won't be interrupted allowing you to power through the attack and get damage in you flash blue when this happens.
@@NotZenithok thank you. How do you tell if they are just by looking at the move set not in game?
You lost me at highlander. I got 70 reps on the dude 5 years ago.
My opinion for best duelist:
Centurion
Shaman
Aramusha
Nuxia
Afeera
anything good to say about valkyries?
I love Valkyrie I'm just not great with her. The overall playstyle she has is pretty fun to me though.
Warden, Berserker, Hitokiri, Jiang Jun, Pirate
The proper answer is which ever character has the spammiest, uninterruptable moveset
Your kensei reminds me of evangelion unit 01
Best characters in forhonor: warden, warden, warden, and....warden.
Conquer is the knight man in 1v1s
Jj,Hlander,warmonger,orochi - 4v4 my picks
Mine are Gladiator, Warlord, Kyoshin, that fat old guy I barely play as and the aztec guy I barely play as
Warmommy, Highlander, kyoshin, Shaolin, Affrea
No shaolin?
how do you do a zone attack
Press the light and heavy attack at the same time
@ 💯💯💯
(Doesn’t talk about law bringer)
Me:😠
Not even characters unlocked 😅 how you nake this vid?
@@megusta9045 This is a second account there isn't cross progression so I lost everything.
I like Shinobi he is fast and has good defense
Glad and cent,Highlander and berserk, orochi and hito,Medjay and afera
As someone who used to play Kensei but ditched it due to complex mix ups (my ass is not pressing all them buttons) he is really strong. Especially in low level, you see a lot of people pick him and for good reason
The best hero’s in each faction
Knights:
Lawbringer
Warmonger
Vikings:
Valkyrie
Shaman
Samurai:
Shugoki
Shinobi
Wu Lin:
Tiandi
JJ (4v4)
Outlanders:
Afeera
warden is just a weaker warmonger
I can see why you would say that because Warmonger provides bleed and consistent combos. Although they are two different characters and they bring different things to the table. Believe it or not I like Warden as a support role and her charge is insane for getting close to your opponent. Warmonger doesn’t have an attack that provides the distance that warden provides.
Mine is: peace keeper,berserker,kyoshin,tiandi and pirate
For me it’s : Warden Highlander Kensei Shaolin/jj pirate
Warmonger a better warden bp best knight
The knights were hard for me lol you just named all great characters. Thanks for watching!
Warmonger is better overall, and BP is great defensively, and both are def better in 4s, but wardens shoulderbash is just one of the best offensive tools in the game
As a warmonger main I think warden is the best knight for duels, BP best in 4’s, and warmonger is the most versatile, being really good in both but not quite better than either in their respective fields.
Nah leave the tier lists and rankings to the comp players, everything else is entirely subjective.
Like Kensei being the best Samurai lmao
Comp players are a fraction of the player base and would require a completely different tier list based on different elements of each hero in that context. Yes some things can be for both the casual and comp players but most considerations on what is "good" is very different between the two types of players.
My Picks
(vikings : shaman or Highlander)
(Knights : Centurion or Black prior)
(Samurai : Aramusha or Hitokiri)
(Wo Lin : Shaolin)
(Outlanders : Pirate or Ocelotl)
Imo it's:
Glad
Warlord
Aramusha
Tiandi
Afeera
Honestly, agreeable except for Warlord. It is pretty close, but I'd say that a good berserker is harder to beat than a good Warlord.
The character classes aren't proper nouns.
Heard the name hitokiri and clicked off. Stay bad
@@train548preium6 lol
If this list aint bp, highlander, shinobi, tiandi, ocelot, then its wrong!
@@Tammy_1222 Not gonna lie that list is pretty good.
for Vikings def shaman
rip Ocelotl
Kensei hands down the most annoying character to fight. The dodge is a joke.
Orochi is better than Kensei in duels..
i love shugoki
4v4 jj all day long he can hold all enemy team in one zone for days 😂
JJ is sooo disrespectful with that slap 😂
For me, glad, dodgey, bashy, toe stab spamming prick, zerk, hyper armour galore, hito, brain dead heavy spam, shaolin, annoying stick monkey, pirate, unrealistic gun spam
i love your accent
Mine is (Centurion/Raider/shogoki/ shaolin
I don't know much about the game, but I basically just gravitatie towards the big guys with even bigger weapons.
@@Disgraced_Music big weapon big damage