Thermites are Insane Sometimes in Helldivers 2

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  • Опубліковано 29 вер 2024
  • Thermites are Insane Sometimes in Helldivers 2
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КОМЕНТАРІ • 414

  • @angryman2406
    @angryman2406 5 місяців тому +398

    You are quickly becoming the only dude I watch for Helldiver stuff. No BS, actual testing footage, not up your own ass.... thank you.

    • @OhDough
      @OhDough  5 місяців тому +80

      thanks for watching

    • @JohnGrahamDoe
      @JohnGrahamDoe 5 місяців тому +15

      he's definitely the best imo as well!

    • @LeftJoystick
      @LeftJoystick 5 місяців тому +16

      Yep. Dude clearly actually plays the game and has taken the time to test/try basically everything. Refreshing. He’s my go-to as well.

    • @LeHarmacist
      @LeHarmacist 5 місяців тому +11

      Him and takibo might be the only people I watch for helldivers content.

    • @diegomaynez1425
      @diegomaynez1425 5 місяців тому +4

      Lol I watched ermz until...
      Well yeah

  • @0mn0mable
    @0mn0mable 5 місяців тому +22

    Cookin 'em like Goulash in the crock pot - SLOW AND STEADY!! 😆🤣
    im dead. You're a word smith Dough, dont let anyone say different. Also, good vid :)

    • @Mel_Brosky
      @Mel_Brosky 4 місяці тому +1

      Reminding people to eat while gaming and giving them your go-to meal..... clever clever!

  • @Zodiak747
    @Zodiak747 5 місяців тому +3

    Guy is literally doing best tests from all youtubers! You are the best!

  • @toddcolston1501
    @toddcolston1501 5 місяців тому +4

    Thermites feel due for a fix of some kind if only because the anti-armor properties of them feel inconsistent at best and broken at worst. I get to at least be thankful to have an excuse to use them since they suit a slower playstyle pretty well.

  • @craftedvibe
    @craftedvibe 5 місяців тому +1

    I use only thermite grenades. They're amazing. I think more people would use them if they knew how.

  • @brothermouzon
    @brothermouzon 5 місяців тому +4

    How can you tell who's hosting?
    Is it as simple as it being whoever's ship you're on?
    Or a little more complicated than that.

    • @midend
      @midend 5 місяців тому +1

      orange is almost always host

    • @fitzwits
      @fitzwits 5 місяців тому +9

      The first comment is not wrong, but i will explain how it works too the understanding of the community. 1-4 are players slots, the host of the campaign is number 1. Now the game chooses the best connection out of the 4 players and make them the actual "host". From what we understand it is usually the person with the best hardware and internet. That person can be anybody and it's picked behind the scenes with no idea who it is that gets the dot effect until you test it. So just because you started the campaign and invited everyone doesn't mean you are going to get the dot effect. I can't personally confirm this but it's what people think is happening. No guarantees.

    • @Myungbean
      @Myungbean 5 місяців тому +2

      @@midend Definitely not the case. It defaults to the person with the best connection and specs.

    • @brothermouzon
      @brothermouzon 5 місяців тому

      We're gonna need clarification from the top brass on this one. I feel like this is information we should have.
      Not to infringe on democracy and liberty or nothing...
      I'm just sayin 🤣

  • @blackout2116
    @blackout2116 5 місяців тому +1

    I usually use 1 thermite on tank heatsink to kill

  • @HardcoreQtip
    @HardcoreQtip 5 місяців тому

    Wake up babe. New Dough video.

  • @Lordoftherobe
    @Lordoftherobe 5 місяців тому +72

    Yall dont appreciate how many goddamn hours this man must of played the game to get perfect sample situations to show how this grenade works.
    Hell i appreciate your work man

    • @Marqan
      @Marqan 4 місяці тому

      at least 1 hour for sure

  • @Valrok1870
    @Valrok1870 5 місяців тому +56

    Real-talk: Thermite is used to destroy ASSETS for the military. It burns at 2000 C. It's heat-dispersion is immense and drops by roughly 50% every foot. That said, it should NOT take 4 thermites for a tank if one can melt a 6 in hole through steel. Bugs should boil and pop under the pressure of their internal fluid rapidly expanding into gas. Bots (like the hulk) should be reduced to slag within four seconds.
    Game talk: How does the IN UNIVERSE TOOL TIP say that THIS THERMITE burns 2000 C, but then perform like you are throwing boiling water onto someone? I get for game balance but going black (all expended) on grenades to kill something, or going red (at or below half) and using a supplemental weapon SHOULD NOT BE THE CASE. If a single stun grenade can effectively shut down a bot drop or patrol, a thermite should shut down a high-value target with ease. Hulks get stunned and lit up via autocannon, sniper, EAT, quasar. But then you switch to thermites and get less consistent results than an impact explosion. Really makes you wonder

    • @arczer2519
      @arczer2519 5 місяців тому +4

      well the way Thermite is used in game is pretty inefficient, primary penetrating/melting power of the termite grenade goes from top to bottom due to direct contact with the mixture, heat transfer to the side is vastly inferior unless in confined space.
      effect of the grenade itself is also pretty localized.
      Still it should do a lot of harm if you land it on the top of the target, dealing far less on the flat side and next to nothing at the bottom (in fairness grenade should just fell off, as thing holding grenade to the target would just melt off)
      Entire design of the grenade is just strange, as actual anti tank sticky grenades either use sticky squash head or are attached directly HEAT warheads.
      especially given the in game Thermite grenade somehow explodes after burning up completely, with would imply the was core somehow survived baking in the highest temperature

    • @Kernnichiwa
      @Kernnichiwa 5 місяців тому +8

      As a Combat Engineer myself, when I heard we were getting Thermite i was salivating at the fact I can role-play even more effectively as one. Man, was i disappointed. I still like to use them for special bot structures and enemies. With the engineering kit, you can get quite an impressive sparkler display, with the same amount of destructive force as our real-life sparklers. I wasn't even expecting them to kill enemies outright, but given the description, I was expecting that it would burn holes through heavy armor. I still have my Carl Gustaf to fulfill my engineer needs for now.

    • @norrecvizharan1177
      @norrecvizharan1177 5 місяців тому +2

      Probably just another tool of theirs that has inefficient engineering behind it. But at least it's not as inefficient as the sentries, as the upgrades that improve ammo capacity, durability, and turning speed are literally just attributed to "hey, we just applied super glue, packing peanuts instead of springs, and some extra lubricant". So they're basically going from being cheap at construction to....being slightly less cheap, really.
      It's either that, or they make a bold claim without it actually being the case, much like how they say democracy can guide your aim 'n other stuff.

    • @_Jay_Maker_
      @_Jay_Maker_ 5 місяців тому +1

      Exactly how I feel. Thermite should melt straight through a Hulk. It might take a while, but it should do it.

    • @gobbibomb
      @gobbibomb 5 місяців тому

      Yes, in theory, but not know what is metal that use and how work fluids of terminidi (can survive in other planets with 0 problems)
      However i want only that more little damage explosion and i know happy.

  • @timiddorangaming
    @timiddorangaming 5 місяців тому +104

    Idea: When a thermite grenade is stuck on an armored enemy, it burns so hot that it melts the armor there into a softened state, allowing all other weapons to piece and deal full damage.

    • @DMCDanteDMC
      @DMCDanteDMC 5 місяців тому +2

      This would actually be pretty cool.

    • @Kernnichiwa
      @Kernnichiwa 5 місяців тому +15

      That's what I interpreted when I read the description. However i guess that wasn't part of their plan

    • @45calGunslinger
      @45calGunslinger 5 місяців тому +1

      That would require a great deal of armour overhauling. Not many enemies actually have divisions in their armour that can be broken separately.

    • @VioletViridian
      @VioletViridian 5 місяців тому +1

      @@45calGunslinger Might just be easier to apply it like as a thermite debuff, if debuff true, armor stage -1

    • @ctrl4969
      @ctrl4969 5 місяців тому

      @@45calGunslinger not really tbh just make it too where after 1 too 2 thermites the armor is jus gone completely no matter the health of the armor

  • @muglokdecrepitus1301
    @muglokdecrepitus1301 5 місяців тому +32

    2 Thermite grenades in the same spot should be able to blow up a charger armor so you can finish them with your main weapon, that would make the grenade way more satisfying to use

  • @Kazrel
    @Kazrel 5 місяців тому +254

    Man I hope they fix that DOT bug next patch

    • @napowolf
      @napowolf 5 місяців тому +22

      I was super confused when bugs walk through my gas strike like nothing while it was massacring bug breaches just last game. Realized the bug was still not fixed.

    • @Myungbean
      @Myungbean 5 місяців тому +9

      Very unlikely. Devs have said it's a really deeply rooted issue and will take a metric shit ton of work to fix.

    • @idkanymore6897
      @idkanymore6897 5 місяців тому +4

      devs delayed the patch and even said that they're still cooking so its possible

    • @Lildoc911
      @Lildoc911 5 місяців тому +6

      I really love the gas strike. It's so strong when it works. I love damage over time stuff.

    • @blitzhacker6981
      @blitzhacker6981 5 місяців тому +5

      Dot bug breaks the game for half the items. It's a sad over look that didn't get fixed before release

  • @the_takibo
    @the_takibo 5 місяців тому +71

    🤔
    they're insane at driving me insane 😭

    • @OhDough
      @OhDough  5 місяців тому +18

      trueee, only good on tanks since it's hard to miss. on anything else there's a 50/50 they bounce off

    • @Heliorous
      @Heliorous 5 місяців тому +2

      My two favourite helldivers youtubers lol.

  • @Myder_Dragon
    @Myder_Dragon 5 місяців тому +41

    IMO still not worth taking.
    If it killed a charger consistently then it could be good.
    But right now using EAT and taking stun grenades is still better.

    • @majinkevinci
      @majinkevinci 5 місяців тому +4

      Yeah that's the issue I'd rather use stuns to deal with anything that isn't a bile titan, tanks, factory striders or towers and the most common stratagems are literally perfect to deal with those four anyway, so I'd rather have utility (stun) or good quick damage (impact and post buff fire grenades against bugs)

  • @zenks5883
    @zenks5883 5 місяців тому +3

    If they never bounced off they would still be meh but honestly playable, i would run them just for aesthetics coz i like how they look, BUT with them not sticking what feels like 40% of the time, its just unusable, idk why they would make them not guaranteed stick, such a weird design desicion...

  • @TheNuttyStrongman
    @TheNuttyStrongman 5 місяців тому +8

    1 like for the Behemoth Charger Charger Behemoth..

    • @tylersmith9942
      @tylersmith9942 5 місяців тому

      I STILL havent seen one of these things in my games

    • @mandobrook
      @mandobrook 5 місяців тому +1

      @@tylersmith9942 i've only ever seen them as static guards (pre-spawned at objectives very occasionally on high difficulties) or in the 'eliminate charger' missions at difficulty 3 (?). I have never seen one spawn from a breach or patrol.

  • @bejibx
    @bejibx 5 місяців тому +16

    0:23 I stopped breathing for a moment 😅

  • @constablemittens
    @constablemittens 5 місяців тому +9

    equipment being effective in combination is a good thing, setting up a one shot on big threats is great. I just wish it was more reliable, and maybe when the not-hosting bug is fixed it'll be more generally effective

  • @corombb
    @corombb 5 місяців тому +64

    Am I missing something or doesn't this effectively make it a worse impact grenade? Good impact nades will instantly kill Devastators in a single hit, tanks in two, and wipes packs of Berserkers. It seemingly can't manage Hulks and I've not tried tank turrets, but I'm not sure if the tradeoff is worth turning a the "instant kill, work on something else" button into "15 second kill, pray you don't get killed during that". Maybe if one burned a hole in Hulk armor that allowed medium pen weapons to work it'd rock, but this just feels like a downgrade to my understanding.

    • @corombb
      @corombb 5 місяців тому +2

      Oh I did miss something - the Striders changes things 😁

    • @Steir12
      @Steir12 5 місяців тому +9

      Impact grenade explosive damage can't penetrate medium-heavy armor while thermite can. You can throw 20 impacts into hulk face and it will be fine. However just 2 impacts will be enough to blow up tank if you aim at the went. With thermite seems like both DOT and explosive can go through any armor the damage numbers aren't even remotely good however. it's pretty much "Yo i hear you looking for the worst possible way to deal with heavies? Gotcha pal"

    • @OhDough
      @OhDough  5 місяців тому +45

      impacts don't kill tanks from the front unless it's the gattling tank. thermites taking 1 nade and being a side shot is a big deal. thermites killing tank towers in 1 use is also a big deal. they're niche but useful based on build and real close to being a solid pick with slight changes

    • @stev3258
      @stev3258 5 місяців тому +3

      @@Steir12 I was under the impression that thermite nades shred armor, making the point of the video (combine thermite and primary/support for fast kills on armored targets)

    • @KageRyuu6
      @KageRyuu6 5 місяців тому +14

      @@stev3258 Nope, no such effect currently exists, the closet you get is the structure damage on Chargers, Bile Titans, and Factory Striders. Rather the point of the video was to show that the DoT Bug heavily impacts the power of Thermites.

  • @theotherone7628
    @theotherone7628 5 місяців тому +7

    Thermite grenade is another one of those weapons that are good when they work, but only when they work

    • @Freekymoho
      @Freekymoho 4 місяці тому

      which weapons are good when they dont work?

  • @GooiYingChyi
    @GooiYingChyi 5 місяців тому +5

    Hulk Devastator still seems to be very tricky (even with stun grenades and AMR that can basically headshot them), as they can recover very quickly from stun and then headshot you. I guess I'm now going to throw thermites instead.
    On a side note, I wonder when they will fix the bug where your fire DOT does next to nothing if you are not host.
    So I guess you can only ever have 1/4 teammates running a full fire build.

  • @MadNitr0
    @MadNitr0 5 місяців тому +3

    Mr. Dough may I request your thoughts or even a video on a comparison of the 500kg vs the Orbital Precision Strike? Showing the pros and cons of each?
    What buildings dose the OPS distroy that the 500kg don't?
    What hostiles dose the 500kg kill that the OPS don't?
    Cool downs? How long from ball toss to explosion?
    Other comparable facts?

    • @Christinson_
      @Christinson_ 5 місяців тому +1

      that would be interesting as i feel like i get more consistent one shots on biletitans, but that could be coincidence

  • @kennethwhite8691
    @kennethwhite8691 5 місяців тому +4

    "you can cook them in your hand, They can cook you, it will be great."

  • @jonathandorozowsky4005
    @jonathandorozowsky4005 5 місяців тому +5

    Is it possible thermites' do some kind of heat damage like having a laser cannon concentrated on that spot?

    • @The_Twig
      @The_Twig 5 місяців тому +1

      I've seen some enemies die before the explosion. Especially with two or more. Heat damage seems like a possibility to me.

  • @dh8364
    @dh8364 5 місяців тому +3

    “I don’t get paid enough…” 😂 - Sub for you, solid information too

  • @Joshobeb
    @Joshobeb 5 місяців тому +56

    @2:20 I saw a video recently where the entire comment section was basically "The devs need to stop shadow buffing the enemies (Bile Titans). Them doing this and their lack of communication is killing this game" and it threw me into fits. The echo chamber of misinformation in this community is one of the wildest ones I've ever seen.

    • @YuckFou0x0FFFF
      @YuckFou0x0FFFF 5 місяців тому +13

      They nerfed Bile Titans and Chargers but there's a conspiracy that they've done the opposite. Fantastic 😂

    • @FinalHeresy
      @FinalHeresy 5 місяців тому +21

      Can you really blame people though? The damage is so inconsistent sometimes its bo wonder so many are so confused.

    • @bejibx
      @bejibx 5 місяців тому +14

      Well, they silently changing pretty important aspects of the game every patch, so people have every reason to believe this

    • @roguefox4308
      @roguefox4308 5 місяців тому +4

      Hold up... It did only take 2 well placed at shots to kill a Titan. I only play with friends and on px with cross play off. What am I missing?

    • @G.I_Jane
      @G.I_Jane 5 місяців тому

      lmao its because they did dumbass. You can no longer 2 shot biles head with the quasar.

  • @Shadow6OO
    @Shadow6OO 5 місяців тому +3

    2:25 As of the latest patch at least, Bile Titans will take less damage to their face during the spitting animation. That is likely what people are encountering and complaining about (without realizing the exact reason why they are doing less).

  • @muzman486
    @muzman486 5 місяців тому +2

    How much longer do we need to live in a world where only the hosts can do dmg with half of the weapons in the game...

  • @jalontf2
    @jalontf2 5 місяців тому +3

    Is there some sort of hidden mechanic where receiving damage from 2 or more different sources at the same time multiplies?...

    • @d0ubtingThom4s
      @d0ubtingThom4s 5 місяців тому +2

      There seems to be a heat related mechanic where after receiving a certain amount of combined heat damage over time bugs catch fire and take some additional damage - not a multiplier exactly but definitely additional damage

    • @norrecvizharan1177
      @norrecvizharan1177 5 місяців тому +1

      Kinda makes me think of Deep Rock Galactic, in how certain enemies had a specific heat threshold you had to reach before it could apply a true DoT 'n set them on fire. Except in this case, it seems to be specifically for tanks.

  • @MrSquigglies
    @MrSquigglies 5 місяців тому +2

    I am at times very confused at how they've balanced this game.
    In the current state of the game, there is honestly no reason to run anything other than impact or stun grenades. Most of the weapons, primary and secondary are just not good enough to be useful.
    Most of the stratagem weapons are bugged in some way or just not good to use and half the stratagems are just not good enough to be used. Looking at you orbital gas strike...
    I think with their next round of fixes they ought to buff some of these other items to give us more viable options. Because real talk there is no reason to use the orbital gas strike. Literally none anything it can do. The napalm strike does better. The smoke strike actually has utility if they just made the gas strike a combination of smoke and napalm. Essentially it would have a use case.

  • @Kaiesis
    @Kaiesis 5 місяців тому +2

    So Im hearing that Solo-mode is the only way to have the game working as intended.

  • @crescentsweep2460
    @crescentsweep2460 5 місяців тому +6

    Ok now i’m definitely cawing the next time i do dumbbell flies

  • @dicerson9976
    @dicerson9976 5 місяців тому +3

    The reason common consensus for thermites is they're shit is due almost entirely to the stupid DoT bug. Also because most people are absolutely atrociously bad shots in the game, and thats with bullets traveling hundreds of meters per second- and not slow ass, arcing grenades. Its a very narrow hitbox, you *have* to hit the weakpoint with it or it won't really do very much even if you are the network host.

    • @wyn9693
      @wyn9693 5 місяців тому

      If the dot bug exists, the weapon isn't worth using. I don't get why the community consensus should be anything else

  • @rolanalcantara5430
    @rolanalcantara5430 5 місяців тому +3

    Fantastic effort on the weapon test. Keep it up. Subbed.

  • @bonelessthincrust
    @bonelessthincrust 5 місяців тому +1

    Is there an extension or mod tool or something that will let me see damage numbers? I don't know why they don't just let us enable damage numbers... it would make the game so much better.

  • @ferdithetank7535
    @ferdithetank7535 5 місяців тому +3

    2:22 what is somewhat new is that they made it so bile titans take way less damage to the face during the acid spit, basically their "face" moves behind the forehead armor, making weapons deal regular body damage.
    This was introduced to make bile titans less likely to KO themselves with splash damage from acid if they hit a surface close to the head, which inadvertedly nerfed their main counters.
    Now you have to wait for titan to stop puking in order to deal full damage.

  • @SofaKinHii
    @SofaKinHii 5 місяців тому +2

    Reddit told me about you Citizen ohdough, you did not disappoint democracy.

  • @scazanin
    @scazanin 5 місяців тому +5

    Love the subtle increase to food and nutrition content 😂 20 more vids until we get a livestream cooking episode. Y’all want leaks?? We know the recipe gonna include 2 lb ground beef, diced tomato, and beef broth. Probably gonna wash down with a strawberry protein smoothie.

  • @lehran2516
    @lehran2516 5 місяців тому +2

    These host bugs really need to be sorted out. As fun as a lot of these things look, I'm not spinning the wheel with a 75% chance to be useless.

  • @endowbi2423
    @endowbi2423 5 місяців тому +2

    can I just say I love how often your uploading

  • @Meatonmytaco
    @Meatonmytaco 5 місяців тому +3

    imagine doing cooking video reactions using Helldivers 2 lingo and narrating it like a UFC commentary.

  • @TelosBudo
    @TelosBudo 5 місяців тому +1

    Impact grenades kill turrets in 2 and tanks near the weak spot in 2. Devastators is 1-2

  • @weltall7283
    @weltall7283 5 місяців тому +252

    Seeing how they MASSIVELY buffed flame weapons, makes me wonder why the railgun can't be good at something still.

    • @0mn0mable
      @0mn0mable 5 місяців тому +30

      es ist verboten

    • @DarkCatfish
      @DarkCatfish 5 місяців тому +79

      Railgun was wrongly convicted

    • @Bamfony0
      @Bamfony0 5 місяців тому +4

      Agreed ^^^

    • @big_petebear8535
      @big_petebear8535 5 місяців тому +17

      Because the Railgun is "braindead gameplay" according to one Arrowhead dev🤓🤡🤡🤡

    • @Bamfony0
      @Bamfony0 5 місяців тому +4

      Lol Yeah, there was a lot going on at the time. Especially with the people that didn't know what the railgun was all about and simply saw the PS5 bug. OhDough explains it great in his "The Worst Support Weapon" video. It could definitely use some love again. I love rail anything Lol

  • @driprappy
    @driprappy 5 місяців тому +3

    These tips have kept me alive in Helldive difficulty. Godspeed, soldier.

  • @starburststream1493
    @starburststream1493 Місяць тому +1

    therimite's problem is that it will lost dmg hit on target, which means, if it ticks 7-9 times, it will only produce like2-4 ticks on target, which makes it inconsistant and unable to deal full dmg to shine.
    this bug haven't been logged into known issue yet, and I hope they can discover this bug asap and deal with it.

  • @thereprehensible435
    @thereprehensible435 5 місяців тому +3

    Don't yeet at the head of Chargers with the Thermite and assume that's the be-all end-all, try aiming for the hind-legs; it may give differing results.
    S'how ya use a flamethrower, after all.

    • @roar104
      @roar104 5 місяців тому +1

      Any leg, not back specifically

  • @Frenotx
    @Frenotx 5 місяців тому +1

    They seem way too unreliable and limited to be, well, relied on in a build. That is, even for the things they can do work on, you still need to have another weapon that can handle them, thus they don't ultimately open up a lot of new build options.
    I feel like for them to truly open up new build options, and with how few of them you typically get, and with them having to be thrown, they need to be VERY good at killing the things they're good at killing for them to really shine in a meaningful way.

  • @telapoopy
    @telapoopy 5 місяців тому +1

    even without the bug in effect, it's really hard for me to let go of my impacts for it in bot missions. There's too many times where it's been a great panic button for a group of striders or devastators closing in on me. I could see the utility of them if they were a suitable substitute for an anti-tank support weapon, allowing for more varied choices in support weapons ie stalwart.

  • @krystians2016
    @krystians2016 5 місяців тому +2

    so they are oneshoting devastetors????? thats usefull

  • @DocDictator
    @DocDictator 5 місяців тому +1

    Its actually fascinating to learn that (as a host) Thermites allows Arc Thrower/Flamethrower users to kill Bile Titans in a acceptable time frame 👍i would still bring EAT-17 whenever i pick those just to have a long range objective killing option.

  • @MythicTF2
    @MythicTF2 5 місяців тому +1

    Honestly, forget the damage I'd love to see the Thermite grenade made into a different kind of support nade like Stun or Smoke grenades. Just an alternative anti-armor thing. Just lower the AV of the target over time allowing weaker weapons to damage it. Then it'd actually be a really solid pick over stun grenades instead of competing with impacts which also just have way more utility regardless of damage (clearing crowds quickly for example).

  • @steeljawX
    @steeljawX 5 місяців тому +1

    Fire damage and fire DOT are two separate things. I've been discussing the fire DOT changes that will need to be made to the flamethrower after the fix happens with someone on Reddit, and they were confused when I said that napalm SEAF, napalm eagle, incendiary grenades, and incendiary mines needed to retain their fire buffs. They were thinking fire damage was straight fire damage. They kindly went and tested to see if flamethrowers actually did anything when not the host and sure enough they are capable of killing things. So fire damage and fire DOT are different and counted differently. How so, I'm not sure. Arrowhead never releases stats on those things.
    I'm also going to swoop in here with the technical term because being a treadhead, it's killing me hearing you say, "Other tank body part thing." It's called a hull. You can blame the British for that. The first tanks to be created was in Britain and was them correlating efforts with their navy to keep it covert for a while. That's why in tanks with a machine gun sticking out of the front of it, that's called a "hull mounted machine gun," and the assistant driver who's firing it is also termed as the "bow gunner." Tanks are weird in that they use a hybrid nautical and land based vernacular. There's the turret mounted on the "hull" with a "bow" and "stern". There isn't port and starboard, but they never call it the body of the tank. The "hull" of the tank sits on a chassis, but the chassis is not the "hull." really weird stuff, but just for next time you need to sound like you know what you're talking about; there's the turret with the gun and then the hull with everything else.

  • @agniepintero743
    @agniepintero743 5 місяців тому +1

    So from what I would summarize this, the thermite helps "melt the armor away" so your Anti tank can be more effective c:

  • @Master40mins
    @Master40mins 5 місяців тому +1

    I know you showed that it was possible to kill a hulk if you land your thermites just right but what about disabling them by destroying their arm or leg with thermite? Being able to consistently cripple them could be big for us Laz cannon mains.

  • @LuitpoldVI
    @LuitpoldVI Місяць тому +1

    thermites definetly need a pretty big buff. They are hard to use and it takes a lot of time to get good with them. So IF you manage to stick them in the right place, they should kill whatever they stick to.

  • @G.I_Jane
    @G.I_Jane 5 місяців тому +1

    How is tick damage by fire and gas still tied to the server? Arrowhead's netcode for these things are atrocious.
    This occurs when you get flamed or spewed at. If you're not the host the tick still insta kills you or maybe it headshots i don't fucking know cus everything arrowhead is doing is so inconsistent

  • @antant06
    @antant06 5 місяців тому +1

    Geez this testing must have taken some time to complete! Thank you for educating us lol

  • @Frenchtoastedfruitloops
    @Frenchtoastedfruitloops 5 місяців тому +1

    Ah yes the nades that make your enemies look badass.
    I can stick these to a grunt trooper and the longest coolest grenade fire and explosive animation will happen and the bot will take zero damage and look like a red eyed demon coming out of the explosion unharmed. 😂
    Then it will randomly 1 shot a tank….

  • @randomystrangery9730
    @randomystrangery9730 5 місяців тому +1

    Impact nades do work on a bile titan that has it's side destroyed by a railcannon though I don't quite recall the number, maybe 2-3

  • @pvtspartan
    @pvtspartan 5 місяців тому +1

    I used the infinite grenade glitch and spammed the hell out of hulks devastators and tanks and even though I was host it seemed like it couldn't kill anything. Had legitblike 10+ on a tank and nothing

  • @Aflay1
    @Aflay1 5 місяців тому +1

    Wait, so just so I understand...
    This is based on whether or not you are host client? That's not a 1 in 4 chance. That's a control variable based on "Do I want to host the game or not?"

    • @OhDough
      @OhDough  5 місяців тому +1

      hosting in helldivers is more complicated than that for dot damage.

  • @MattWeber
    @MattWeber 5 місяців тому +1

    Impacts > Mortars, take 2. My prefered way to take them out if have to do so at close range

  • @LeoHoulston
    @LeoHoulston 5 місяців тому +1

    Makes me want to bring a recoiless. Trying anything hut the autocannon since I have used it too much.
    Or eats thermite resup pack

  • @mawnkey
    @mawnkey 5 місяців тому +2

    Most important feature of the thermite grenades: with the infinite grenade glitch they turn in to a fireworks show. Also works even better if you can stick them to Shriekers.

  • @benfields8044
    @benfields8044 5 місяців тому +1

    In conclusion, Thermites are almost strictly worse then impact except when you want to kill a cannon tower from the front or excel at throwing them at bile titan foreheads.

  • @benoliver5593
    @benoliver5593 5 місяців тому +1

    Thermite should be our antitank grenade the first part of dmg sure make the heavy units immune but when that thermite kicks in ALL tank or high armour units take massive dmg

  • @FullOnGritz
    @FullOnGritz 5 місяців тому +1

    Once the host bug is fixed, Flamethrower + thermite squad will be so much fun for bugs

  • @godless1014
    @godless1014 5 місяців тому +1

    Thermites are INSANE!!!!!
    sometimes
    in Helldivers 2

  • @Awootistic
    @Awootistic 5 місяців тому +1

    It is weird that the bile titan's weakspot is the forehead and not the jaw. Y'know, its called exo-skeleton for a reason.

  • @headazrd
    @headazrd 5 місяців тому +1

    If the thermite grenade gets a twrak and a buff, I think it'll still be situational, but more widely so.

  • @AscndedAssassin
    @AscndedAssassin 5 місяців тому +1

    I’ve been playing on Helldive for the last 2 days and never seen that new charger variant. Is it only on lower levels?

  • @GTmaster09
    @GTmaster09 5 місяців тому +1

    Brother i came to comment to tell you are the best HD2 content creator cause you don't bs us and actually test shit.
    Very much appreciated it bro.

  • @lesscommonsense1804
    @lesscommonsense1804 5 місяців тому +3

    6:22 pause.

  • @Steven-uy7tf
    @Steven-uy7tf 5 місяців тому +1

    9:00 It takes two impact grenades, videos informative keep up the great work. 👍

  • @Overlooked1
    @Overlooked1 5 місяців тому +1

    It be cool if we had a detonation button we could press and they just need to be buffed to be a every mission carry choice

  • @pradyumnarout8402
    @pradyumnarout8402 5 місяців тому +2

    I feel scientifically thetmites should be the strongest as they get upto 3000 degrees and melt through anything with the chemical reaction. The accurate way in game would be it sinking into the enemies bodies, exploding them from inside.

    • @arczer2519
      @arczer2519 5 місяців тому

      theoretically yes, practically their damage is very localized and focused in top down path of the melted mixture, if stuck to the side effect would be far smaller (assuming the spikes holding the grenade to the target wouldn't just melt off before target has been breached) and to the bottom it should just fell off
      its the reason why they're used as demolition tool and not in actual combat, beside being added for some incendiary bombs due to it ability to ignite more resistant materials

  • @desto13c
    @desto13c 5 місяців тому +1

    ANOTHER BUG, probably. Either hit or miss.

  • @MrGradara
    @MrGradara 5 місяців тому +1

    i follow you since dauntless. you remain THE BEST!

  • @asherthemad300
    @asherthemad300 5 місяців тому +1

    Can’t wait for the devs to fix the issues
    This nade would be my go to

  • @N00BSYBORG
    @N00BSYBORG 5 місяців тому +1

    I'm fine with them taking a few seconds to explode if they're good for killing tanks. We have grenade pistols for when we need things to go boom right now. Just make their damage and the sticks consistent.

  • @Quicksymphony
    @Quicksymphony 5 місяців тому +2

    Always good content. Thanks for everything Helldiver. 😎🙏

  • @The_Twig
    @The_Twig 5 місяців тому +2

    Thermites have been my normal grenade for a bit. Liked how well they deal with certain automaton related stuff

  • @vit4mint685
    @vit4mint685 5 місяців тому +1

    Can the flamethrower kill bile titans at all? maybe combined with thermite?

  • @M3h3ndr3
    @M3h3ndr3 5 місяців тому +1

    Bile titans dont die consistently from forehead shots, im so tired of this inconsistent BS

  • @darksaiyan2006
    @darksaiyan2006 5 місяців тому +1

    Regarding the last message in the video - isn't penetration from 1 to 9? if so, then the visual representation for 7 being 8/10 pips might make sense.

    • @OhDough
      @OhDough  5 місяців тому +1

      no idea, I just seent 10 pips

  • @vegansuperhero651
    @vegansuperhero651 5 місяців тому +6

    I need to ask. Is this guy doing a bit where he randomly puts on an accent, or is european putting on an American accent?

    • @NoHands46
      @NoHands46 5 місяців тому

      Nah, he's American. I don't think it's a bit.

    • @crescentsweep2460
      @crescentsweep2460 5 місяців тому +3

      American randomly doing silly accents haha

    • @BillMcChode
      @BillMcChode 5 місяців тому

      @veganspuerhero651 to answer your question: yes

  • @aaronhumphrey3514
    @aaronhumphrey3514 5 місяців тому +2

    Is insane a new way of saying bad?

    • @OhDough
      @OhDough  5 місяців тому

      sometimes

  • @grargysquargy
    @grargysquargy 5 місяців тому +2

    Love you dough your videos are always bangers

  • @paracosmicSTL
    @paracosmicSTL 5 місяців тому +1

    Do you have the ship upgrade that increases your fire damage?
    This would alter how many thermites you'd need

    • @OhDough
      @OhDough  5 місяців тому +1

      I do

    • @paracosmicSTL
      @paracosmicSTL 5 місяців тому

      @@OhDough time to redo this video lmao, fire damage jsut got a global nerf by -15% damage

  • @Tescoye
    @Tescoye 5 місяців тому

    Someone joined ur name in my lobby my name was leo i was playing difficult 7 automation ❤😅 also im the host nobody can't kick me from the game

  • @Findme1reason
    @Findme1reason 5 місяців тому +1

    Why does this video feel like a shitpost

  • @morgan3392
    @morgan3392 5 місяців тому +5

    The fact that thermites can only ever really work on one target, you'd think they'd at least do a lot of single target damage. But impact grenades can do the same job with instant damage, *and* can take out multiple targets at once. I think of these like impact axes in Deep Rock Galactic: they do a lot of single-target damage (with a tiny AoE, too, for taking out multiple chaff enemies) and you get twice as many impact axes as you do most other grenades (you start with 8 in DRG, whereas you normally have 4 when using other grenades), in order to make up for the fact that you can only really hit one target with each one. You can also throw them really fast to do a boatload of nurst damage.
    Meanwhile, what does thermite do uniquely that no other grenade can at least match, while also providing other utility?

    • @OhDough
      @OhDough  5 місяців тому +2

      if we got 8 and then 12 from wearing the armor that would make them pretty good overall

    • @roar104
      @roar104 5 місяців тому +1

      Impact axes are the best grenades in DRG and it's not even close. Nowhere near balanced

    • @morgan3392
      @morgan3392 5 місяців тому +1

      @@roar104 I imagine you're basing that on axe cancelling to kill things like frozen oppressors in less than a second, in which case I still don't think they're the best bar none, simply because it's accomplishing something that other grenades aren't trying to do. I also disagree that they're nowhere near balanced, but this isn't really the venue for that discussion.

  • @xRagingxDemonx
    @xRagingxDemonx 5 місяців тому

    If i destroy the egg sacks on a bile titan, where can Thermites be thrown to finish it off??
    I'm almost sold on using them permanently. or at least trying them out. I've been using the stun grenades because The erupter is so stupid when you shoot things. If it didn't lunge me FORWARD i wouldn't care as much.

  • @Friedbaboons
    @Friedbaboons 5 місяців тому +4

    I think thermites should be like a support weapon that melts armor, making it easier/possible to damage an armored fascist in the spot which is being melted with small arms

    • @hawk9mm
      @hawk9mm 5 місяців тому +1

      I'd rather not waste the nade slot for "debuffing" I'd rather have impacts for general purpose since they can also kill some armored enemies or stun as support, they are still useless.

    • @LeftJoystick
      @LeftJoystick 5 місяців тому

      Socialist*

  • @GrubKiller436
    @GrubKiller436 5 місяців тому +1

    0:27 LET HIM COOK. LET HIM COOK.

  • @avancult
    @avancult 5 місяців тому +1

    4:00 that's what they do with humans

  • @Terminarch
    @Terminarch 5 місяців тому

    Someone in a mission was saying that the flamethrower (before buffs) overheats the bots for an instant kill... is that a thing? Why else would the towers take so much damage from thermites?

  • @jimmythornseed8605
    @jimmythornseed8605 3 місяці тому

    Nah man. These grenades are cheeks even after the fix. Can't reliably close holes or fabricators with them because of the stick, and still takes like 2-3 direct hits (half or all your grenades) +time to take down a single heavy. Not worth it. It's not like with regular grenades where it's still good for killing random small guys too, it's ONLY heavies, and ONLY if you hate using good weapons.

  • @enem1
    @enem1 5 місяців тому +1

    That Pelican O1 though. Now that’s the quality content I subscribe for 😂