Firearms Expert Reacts To Hell Let Loose’s Guns

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  • Опубліковано 20 сер 2021
  • Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down the WW2-era weaponry of Hell Let Loose, including the M1 Garand rifle, the PPSh-41 submachine gun, and the StG 44 assault rifle.
    In the latest video in the Firearm Expert Reacts series, Jonathan Ferguson--a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries--breaks down the guns of Hell Let Loose and compares them to their real-life counterparts.
    If you're interested in seeing more of Jonathan's work, you can check out more from the Royal Armouries right here. - / royalarmouries
    If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. - royalarmouries.org/support-us...
    And if you would like to become a member of the Royal Armouries, you can get a membership here. - royalarmouries.org/support-us...
    You can purchase Jonathan's book here - www.headstamppublishing.com/b...
    You can check out Jonathan on the Fighting on Film podcast here - • Fighting On Film Podcast
    #expertreacts #royalarmouries
  • Ігри

КОМЕНТАРІ • 2,4 тис.

  • @zachespinoza1794
    @zachespinoza1794 2 роки тому +6042

    On a more serious note, I really love his consistency about talking about game play limitations vs reality.

    • @kayagorzan
      @kayagorzan 2 роки тому +39

      Same

    • @borismuller86
      @borismuller86 2 роки тому +267

      It’s why he’s so good at this. He’s clearly played a *lot* of these and other FPS games over the years.

    • @themistakingcone
      @themistakingcone 2 роки тому +92

      No other gun youtuber reviewing video games does that, which is what i love about him

    • @hop-skip-ouch8798
      @hop-skip-ouch8798 2 роки тому +13

      Everyone does. People have been mentioning that since the beginning of him appearing on this show.

    • @Kaiimei
      @Kaiimei 2 роки тому +79

      Exactly, him pointing out that the rear aperture of the M1 Garand in pretty much every WW2 game is way too big, but acknowledges that it's a design choice.

  • @DekkerDave
    @DekkerDave 2 роки тому +3006

    The game has nice little detail about K98k when you see other soldiers sprinting with this gun. They're holding them with one hand by the middle which was part of a combat drill for German soldiers.

    • @breizhrudie4757
      @breizhrudie4757 2 роки тому +322

      Yeah I think they're going to copy the RO2 mechanic of soldier identification : axis powers hold the firearm in one hand while allied powers hold it with both hands which facilitate both limitating TKs and target aquiring. Since this games allow limited customization it would be good to have this mechanic especially from afar.

    • @JackTheNoober
      @JackTheNoober 2 роки тому +75

      @@breizhrudie4757 I think the kar98k is only gun that has this animation. The rest of axis guns are held "normally" in both hands.

    • @leeonardodienfield402
      @leeonardodienfield402 2 роки тому +124

      @@JackTheNoober yeah this. however they may be "copying" RO2 because it's a fantastic way to acquire targets in a game that doesn't rely on a minimap and has friendly fire. It's definitely historically accurate, so it works out and should be the standard in all WW2 shooters.

    • @JackTheNoober
      @JackTheNoober 2 роки тому +21

      @@leeonardodienfield402 yeah I know and I loved that fact in RO2. Made it so much easier to identify a running target far away.

    • @leeonardodienfield402
      @leeonardodienfield402 2 роки тому +8

      @@JackTheNoober HLL is one of the best shooters around too. Awesome game.

  • @StarWarsFan-nr2ct
    @StarWarsFan-nr2ct 2 роки тому +1716

    I will say, I'm surprised he didn't notice that the other "mg 34" was actually an mg 42 but still a great video

    • @modelingchiapet145
      @modelingchiapet145 2 роки тому +99

      I'm surprised he hasn't covered the mg42 on the channel yet

    • @StarWarsFan-nr2ct
      @StarWarsFan-nr2ct 2 роки тому +25

      @@modelingchiapet145 I'm surprised by that too

    • @Derf876
      @Derf876 2 роки тому +72

      Credibility has gone down the pan!

    • @beijingbrandon6220
      @beijingbrandon6220 2 роки тому +47

      He mentioned it looked a little short, he probably couldn't see it from that angle that's why.

    • @peterhowe547
      @peterhowe547 2 роки тому +62

      Thought it was a MG42, cause the barrel cover looked more square then the 34

  • @thelonelyspud3176
    @thelonelyspud3176 2 роки тому +824

    I like how this guy knows enough about games to understand why they often change small details. He is hella smart and he not only knows his guns and history but also about games and such

    • @Erikcleric
      @Erikcleric 2 роки тому +16

      Well theres an easy answer to that.
      He is/was/still is a gamer, i heard him mention Resident Evil and Doom so ofcourse he grew up playing that good stuff.

    • @friedbeanz3953
      @friedbeanz3953 2 роки тому +12

      @@Erikcleric yep, he even said that fallout new vegas, and fallout 3 are some of his favorite games

    • @wrenchesinthegears
      @wrenchesinthegears 2 роки тому +2

      and he consults on game designs

    • @Owen88-bt2hl
      @Owen88-bt2hl 4 місяці тому

      You’re right. And that is a really good thing because like things with the M1 sight, if it were realistic it would be impossible to aim using the screen. And it’s good that he understands that

  • @AxiamWolfe
    @AxiamWolfe 2 роки тому +1247

    "I'd like to see someone try [reloading an MG34 on the run]"
    Paging Schrödinger to show us a sick reload of that machine gun

    • @janslavik5284
      @janslavik5284 2 роки тому +61

      "MG34 garand style reload" when

    • @marlibeshaj1069
      @marlibeshaj1069 2 роки тому +16

      Mg34 speed reloads inbound

    • @godfordragon
      @godfordragon 2 роки тому +13

      @Balkan Kneecap thief I mean, do u have a problem with that

    • @Kanyeeast294
      @Kanyeeast294 2 роки тому

      @@janslavik5284 oh god I think that’s stuck in my head now

    • @Kanyeeast294
      @Kanyeeast294 2 роки тому +1

      @Balkan Kneecap thief yeah problem?

  • @jayceno384
    @jayceno384 2 роки тому +727

    13:46 "What we see here is some poor sap in the open getting engaged by the PTRS and they go flying like a skittle"
    The way how he politely describes a bloke getting obliterated by an anti-tank rifle makes it so much funnier

    • @alecgarcia963
      @alecgarcia963 2 роки тому +20

      lmao good point

    • @jtreed3296
      @jtreed3296 2 роки тому +16

      Poor bloke: oh that's an anti-tank rifle. OH SHIT! THAT'S AN ANTI-TANK RIFLE!

    • @derikkudesu6294
      @derikkudesu6294 2 роки тому +9

      You're going to Brazil
      **shoots you with a PTRS and flies to Brazil**

    • @nostalgiaof98
      @nostalgiaof98 2 роки тому

      Better than saying yeeted I guess

    • @koningA
      @koningA 2 роки тому +5

      My first thought when he said "skittle" was the candy though, only just now I realized he meant it as synonomous to 'bowling pin'.

  • @History-Secrets
    @History-Secrets 2 роки тому +1920

    Ah, finally someone who sees and is pointing out exactly what I noticed! This is why History Nerds like us like Hell Let Loose, they really did a great job with most of the weapons. I also noticed that the MG42 doesn't have a AA gun sight part, but the firing etc is good. Also, the uniforms they made are almost 100% accurate! They did make some mistakes, especially with the latest updates, like a tricolor shield on a M42 helmet.. But only History guys will notice! 😂

    • @wardenstone6021
      @wardenstone6021 2 роки тому +20

      the Russian smoke grenade in the game didn’t even exist to the 1950s. The devs are bastards who lied to their kickstarters and consistently under deliver.

    • @FreeRangeLemon
      @FreeRangeLemon 2 роки тому +134

      @@wardenstone6021 Is only game, why you have to be mad?

    • @wardenstone6021
      @wardenstone6021 2 роки тому +38

      @@FreeRangeLemon because the hundreds, and in some poor bastards cases, thousands, of dollars pumped into the game, along with the thousands of hours people have put into it, have been for nought for most people. As they were sold that “WW2 has never been played the way it was meant to”. It was shoved to people as a realistic world war 2 shooter, with a proper command structure whilst also have RTS elements with the supplies and all that shit. Let’s look at that now then shall we?
      The game is more akin to a slightly more “realistic” battlefield hardcore than anything else. It’s so realistic when 5/6 men in your squad in the German side have MP40s Whisky the other guy is hauling 6 drum mags for his MG42 without issue.
      And the RTS? Guess we can go fuck ourselves. They release the game out of beta and still change KEY GAME FEATURES, nodes are brain dead. They were always shitty, but now? Now it’s just “put them literally anywhere”. There is no strategy about nodes. Like most all kickstarters, it’s unkept promises upon unkept promises. The development of this game should be a case study in community management. What they do is what you don’t do. The community manager never talks on the discord, and let’s the poor fucken programmer say his opinion and it always ends up biting them in the ass. It’s just kinda pitiful, and this is coming from someone that is in the competitive scene from the game, and has met some of my best friends through it. It’s just a true shame that it’s going down this route

    • @crin4495
      @crin4495 2 роки тому +4

      You are everywhere

    • @Ditch901
      @Ditch901 2 роки тому +20

      Post Scriptum is so much better though

  • @tomkavulic7178
    @tomkavulic7178 2 роки тому +1108

    7:57 the rear sight used to be correct in the game's early access phase but the community complained it was too hard to use so they changed it to what you see now. I was against the change but it was a minority opinion.

    • @jessicamason2526
      @jessicamason2526 2 роки тому +74

      this is honestly why i have mixed feeling about EA in general and have spoken of this in the HLL discord for a while. the game atm is a far cry from what was promised durring kickstarter and at the start of EA and many people complain that the devs lied to them.... the devs did not what happened was the community changed the game to what it is now and now that people are upset with changes made the devs have stopped listening to them as much because as i think it was Jambax in the discord who said "people just dont know what they want one person has one opinion on what the game should be another person has another you cant make them both happy" which has lead to the unfortunate op and garrison debacle's. all these problems i honestly feel are entirely depended on the early access system as people have opinions on mechanics before the game is even near finished making the game "evolve" differently then what was originally imagined

    • @SirCaco
      @SirCaco 2 роки тому +31

      I mean they could maybe just do a subtle movement to accompany the recoil. The sight staying perfectly still is a bit jarring.

    • @TakaChan569
      @TakaChan569 2 роки тому +72

      Well at the end of the day it's a game,if something takes away the fun and enough people hate it then it makes sense devs would do something about it...unless they want people to quit.

    • @EcchiRevenge
      @EcchiRevenge 2 роки тому +29

      Fuck the community; as if thompson/garand isn't better than mp-40/kar98k already, they even want better sights.

    • @lukenardoni2454
      @lukenardoni2454 2 роки тому +63

      In my opinion the thing that Hell Let Loose and practically every other game gets wrong with the portrayal of iron sights isn’t a technical limitation but a simple failure of logic. There is a confusion going on between the 3D character model in the 3D world, the 3D model of the rifle itself, the viewpoint of the character in that world and how that viewpoint should be presented to the player so it accurately as possible represents the viewpoint of the character model. They model the gun as though the character model isn’t holding the rifle as they would in reality (with the rear sight very close to their eye) but awkwardly at about a foot or so in front of his face. At this distance it becomes necessary to make changes to the rear sight to stop it obstructing the overall sight picture. No account is given to the fact that the person using the “sight picture” is not the 3D character model themselves but the player sitting at least another foot or more from the screen. Therefore it becomes necessary for the screen to simulate what the player would see if he was using the sight (as opposed to what the character model “sees”) - ie much more “zoomed in”, the rear sight large in the field of view but in the periphery and de-focused, with the focus being on the front sight. There are actually some games that get this right, two off the top of my head are the original Operation Flashpoint and the Brothers in Arms games. If you don’t know what I’m talking about just google image Brothers in Arms iron sights and you will see what I mean.

  • @TheJohtunnBandit
    @TheJohtunnBandit 2 роки тому +472

    I love how his face lights up when he is talking about a gun he really likes. You can tell he wants to give them all a fair and impartial review, but a shine of boyish glee peeks through and that's my favorite part.

  • @ryanshorts339
    @ryanshorts339 2 роки тому +525

    As an avid player of HLL I can say there's numerous times you get killed while trying to cycle and aim the bolt actions. Having the M1 can be a big advantage

    • @Altarill
      @Altarill 2 роки тому +55

      Close range engagements on maps like Saint Mere Eglise and Du Mont going through the bocage and villages are the ones that show the difference for me. As a german at point blank range you've got one shot and one shot only, as a yank you can magdump the Garand.

    • @Fancypants-yo1tf
      @Fancypants-yo1tf 2 роки тому +4

      @@Altarill If you level up rifleman the germans can get the genfer 43 as their rifle

    • @Ruben-fq6xd
      @Ruben-fq6xd 2 роки тому +14

      @@Fancypants-yo1tf There are better things to level up before rifleman, for example, the assault class is the most worth leveling up class in the game, the 6x grenade loadout or the satchel loadout (specialy on the german side with the STG+satchel) makes it a very reliable choice for attack, or the support, with it you have the level 3 rifleman loadout but with supplies at also level 3, making it an even more useful loadout for the team... Rifleman is a class for begginers who don't want to take a role that other one will use better than them or a role for when almost every useful role is already taken. Personaly I wouldn't level up rifleman if it's not on puntual games where you use it for the second reason, because for when you will be able to level it up near to g43 loadout you would be a more experienced player so reason one is a nonsense. Not mentioning that if you are playing only kar on german side is because you want to, every class have a loadout without the kar, except sniper class, for obvious reasons

    • @wardenstone6021
      @wardenstone6021 2 роки тому +13

      Why bother with rifles when you can still get 5 MP40s in a squad? Games fucken busted in its current state.

    • @stephen9894
      @stephen9894 2 роки тому +17

      @@wardenstone6021 gameplay wise, maybe. But that's not inaccurate to what you would actually want in most conflicts in WW2

  • @thomasanthonydavis3813
    @thomasanthonydavis3813 2 роки тому +388

    Hey Jonathan! Back when Hell Let Loose was still in its infancy, the rear aperture of the M1 Garand was actually very realistic. They had to patch it to be larger because people kept complaining that they couldn't see anything through it, and that the German counterpart in-game (The Kar98) had much more user-friendly iron sights.

    • @bigboi7817
      @bigboi7817 2 роки тому +58

      it was good balance but nooo the US players cant shoot straight

    • @Joe-sc8fu
      @Joe-sc8fu 2 роки тому +7

      Man I haven't played HLL in a while because I just like Post Scriptum better. But yeah, the sights used to be way better by miles.

    • @kamikazemelon787
      @kamikazemelon787 2 роки тому +18

      @@Joe-sc8fu I like Post Scriptum more as well being a Squad guy, but HLL has literally 10x the players on an average night. It's gotten a lot better since I last played, I had a lot of fun last night.

    • @Joe-sc8fu
      @Joe-sc8fu 2 роки тому +3

      @@kamikazemelon787 Its for sure a fun game, I just like the overall gameplay of PS. Even though its player base is smaller.

    • @NecramoniumVideo
      @NecramoniumVideo Рік тому +1

      Same for the Thompson with the pinhole rear aperture, it was useless with it.

  • @ironleeFPS
    @ironleeFPS 2 роки тому +534

    “Hell Let Loose”. Definitely the fucking coolest name for an FPS game of all time.

    • @mercenarygundam1487
      @mercenarygundam1487 2 роки тому +31

      Next to DOOM and Duke Nukem

    • @LegoMonthMan
      @LegoMonthMan 2 роки тому +7

      Don’t forget “The Last Stand”

    • @LegoMonthMan
      @LegoMonthMan 2 роки тому +5

      ORRRR “Road Of The Dead”

    • @NanoFromNichijou
      @NanoFromNichijou 2 роки тому +7

      @@LegoMonthMan both are flash games

    • @LegoMonthMan
      @LegoMonthMan 2 роки тому +2

      @@NanoFromNichijou Yes, and? You can still play both of them.

  • @johnathanmcdoe
    @johnathanmcdoe 2 роки тому +613

    So when do we get a game starring Jonathan Ferguson as the main character, breaking the fourth wall and commenting on how some of the details and mechanics of his guns seem a little off, but it's OK because it's a gameplay deliberation?

    • @RANDOMASIANGUY1
      @RANDOMASIANGUY1 2 роки тому +31

      In the game we find out he has mastered every single weapon in the Royal armory.

    • @johnsweeney2906
      @johnsweeney2906 2 роки тому +20

      I would back this on a crowd funded project

    • @lukatanghe1598
      @lukatanghe1598 2 роки тому +7

      i would play it

    • @Rroff2
      @Rroff2 2 роки тому +19

      I think a video on the top 5 guns or something Jonathan would like to see in a video game, and why, which rarely or never feature in video games could be interesting.

    • @johnsweeney2906
      @johnsweeney2906 2 роки тому +6

      @@Rroff2 couldn’t agree more

  • @speessmallchannel
    @speessmallchannel 2 роки тому +592

    Hmm? The gun he called “MG34” with the proned teammate is a 42, based on the shape and barrel.

    • @usera2655
      @usera2655 2 роки тому +211

      The player holds a 34. The other guy has a 42.

    • @BurkeSchneider
      @BurkeSchneider 2 роки тому +107

      Yea I was confused here as well. The player holding the MG has a 34 whilst the other that is prone seems to have a 42.

    • @noggy3133
      @noggy3133 2 роки тому +59

      If furgoson says its a 34 its a mg34. /J

    • @killzonenwb8869
      @killzonenwb8869 2 роки тому +51

      I could tell his buddy had a 42 just by the difference in fire rate

    • @maryconnolly5581
      @maryconnolly5581 2 роки тому +74

      It's just editing, the guy isn't editing the video himself so they could have just put the 42 for a better shot or just a simple mistake

  • @jtreed3296
    @jtreed3296 2 роки тому +56

    I think New Vegas has one of the most accurate depictions of the M1 rear sight. Yes, the Battlerifle and This Machine is chambered in .308 instead of .30-06, but it's still a pretty good depiction

    • @shaunw9092
      @shaunw9092 Рік тому +3

      Agreed. Actually the 7.62x51mm Garand not only existed, but was mainly used by the US Navy for ship rack weapons, well into the 1970s.

  • @TheSp0kesman
    @TheSp0kesman 2 роки тому +38

    This video really highlighted how ingenious Hell Let Loose's role and squad organization works. It strikes a pretty good balance between realism and actual gameplay balancing, while also encouraging teamwork in a more organic way.

  • @TheMetalfreak360
    @TheMetalfreak360 2 роки тому +221

    Would love to see Red Orchestra 2 weapons, especially the overheating mechanic on the MG42.

    • @user-sb2hy4xk2h
      @user-sb2hy4xk2h 2 роки тому +11

      i was looking for this comment right after i watched ,as far as i know red orchestra 2 is the only game where you can change the fire rate of a BAR and change barrel on mg34 and mg42,also you can switch U notch sight and peep sight on thompson M1A1,he already look at vietnam

    • @riverstyx1973
      @riverstyx1973 2 роки тому +3

      @@user-sb2hy4xk2h Call of Duty 1 (of all games) also had the BAR fire selector accurately implemented.

    • @loyroy_
      @loyroy_ 2 роки тому +11

      RO2 is such a classic, they really should!

    • @comradesam3382
      @comradesam3382 2 роки тому +4

      @@user-sb2hy4xk2h Rising Storm 2 also had that feature for the BAR iirc

    • @raptorhawk9897
      @raptorhawk9897 2 роки тому

      @@user-sb2hy4xk2h bfv

  • @theairbourne1019
    @theairbourne1019 2 роки тому +387

    Hey Jonathan the german MG34 gunners got actualy trained to use the bipod as a frontgrip to fire from the hip during a assault or close combat situation. I have a training manual (H.Dv. 130/2a) from 1941 for the infantry company where its shown and discribed.
    Regards
    PS: Hope you see it and dont mind me using your first name and that i dont messspelled anything because im german

    • @thunderring8056
      @thunderring8056 2 роки тому +27

      Alles gute, your English is totally understandable.

    • @AnarchyShogun
      @AnarchyShogun 2 роки тому +12

      He does mention that it is correct usage.

    • @theairbourne1019
      @theairbourne1019 2 роки тому +3

      @@thunderring8056 thanks im glad to hear that

    • @SahiPie
      @SahiPie 2 роки тому +4

      He literally said that it was correct to his knowledge lmao

    • @littlegreenfriend
      @littlegreenfriend 2 роки тому +33

      @@SahiPie he also said that he wasn't 100% sure. This comment is just to confirm that what he said was in fact correct.

  • @henryschaadt3798
    @henryschaadt3798 2 роки тому +14

    The Stg44 is limited to only two roles in game on those being the Automatic Rifleman(Which is the standard weapon of this class), and the Assaulter Role(Which you unlock at Assaulter level 9). So the implementation of the STG 44 is very limited as not every squad in every match has either or both of these roles within their six man element. Great video as well!

  • @dagdriver4412
    @dagdriver4412 2 роки тому +15

    Note on the M1 reload. When I served in the army end of the 80'es, it we still used it ( most likely later versions), but I remember we were told specificly NOT to try any kind of "single bullit reloading". Most likely they wouldnt like any sort of finger injuries from clumsy recruits 😁

  • @SonicCrakpot
    @SonicCrakpot 2 роки тому +128

    7:17
    I worked on the QA team for Hell and I remember a bug going in for the manufacturer text on the in-game model being a company that didn't start producing the Garand until the Korean War. International Harvester I think they were called. Was always curious if Jonathan would comment on that if he ever wound up doing Hell's weapons lol looks like it got fixed though.

    • @sniperfreak223
      @sniperfreak223 2 роки тому +5

      Yup. Winchester and Springfield got the contracts for Garands during WWII, then International Harvester and Harrington & Richardson got supplemental contracts during the Korean War when demand outpaced production at Springfield

    • @Swisshost
      @Swisshost 2 роки тому +7

      They fixed it with the right manufacture.

    • @wardenstone6021
      @wardenstone6021 2 роки тому +2

      Hell let loose has a QA team? From the shit they spew recently like the horrendously optimised Stalingrad and all the bugs from U10, you wouldn’t think so

    • @randomstranger9442
      @randomstranger9442 2 роки тому

      @@wardenstone6021 they had.

  • @AClockworkWizard
    @AClockworkWizard 2 роки тому +71

    Regarding limiting availability of the StG44: it as well as the BAR are only available to the Automatic Rifleman role and each 6 man infantry squad can only have one those. Same thing with the sniper: the scoped rifle is only available to the Sniper role, which can only be taken in a 2 man recon squad and the other person in that squad has to be the Officer role with the binoculars.

    • @kerrynator
      @kerrynator 2 роки тому +11

      you can have 3 B.A.R's . One is automatic rifleman (default), one is machine gunner (lvl 3) and one is assault (lvl 3).

    • @spankmymoomoo
      @spankmymoomoo 2 роки тому

      Stg is limited, but not to one. Level 9 assault Loadout also gets one. BAR is available to the MG at level 3 and the American assault at level 3 as well. The balance often comes from the Loadout being harder to get to, or the Loadout having drawbacks, like the MG BAR user having a ton of rounds, but no grenades.

  • @aussieosborne116
    @aussieosborne116 2 роки тому +18

    Now you gotta review 'Post Scriptum', the sounds in that game are impeccable

  • @batt3ryac1d
    @batt3ryac1d 2 роки тому +11

    I love that he's clearly played some games and understands some inaccuracies are for balancing reasons.

  • @guywhoexists248
    @guywhoexists248 2 роки тому +338

    I would like to see Killing Floor 2 be reviewed. I'm certain the weapons from that game would provide some great content due to the mix of both realistic and bizarre firearms.

    • @swedgie2638
      @swedgie2638 2 роки тому +4

      Seconding this

    • @tempestblackfire1459
      @tempestblackfire1459 2 роки тому +4

      Oh yes, absolutely.

    • @MartinTraXAA
      @MartinTraXAA 2 роки тому +11

      Like, it has everything from classic real life firearms to microwave-guns and everything between. Goldmine for a series like this!

    • @Costillejo
      @Costillejo 2 роки тому +5

      He would have content for at least 3 more videos

    • @chedsalvia6270
      @chedsalvia6270 2 роки тому +6

      i wanna see johnathan's reaction on the AF2011 :D and dual-wield Magnums

  • @axelyoung1551
    @axelyoung1551 2 роки тому +172

    It would be fun if Jonathan took a look at Killing Floor 2, considering how well made the guns are in that game.

    • @AceOfBlackjack
      @AceOfBlackjack 2 роки тому +3

      I subbed horse friend! You known now!

    • @ApexZer0
      @ApexZer0 2 роки тому

      I second this. The gun play is so visceral in that game

    • @Foxxie0kun
      @Foxxie0kun 2 роки тому +9

      Especially some of the DLC/Season Pass guns, like the FAMAS with the Under-Barrel Master Key.
      Like, a lot of games have featured rifles or SMGs with grenade launcher attachments, but seldom have I seen master key attachments (Last game before KF2 that had that option that I played was Metal Gear Solid 5).
      Another idea, have Jonathan look at the gun customization and potential combinations in Metal Gear Solid 5. Several shotguns can be unlocked as under-barrel attachments, as well as grenade launchers and even pistols. You could have a tranquilizer sniper rifle with a suppressed .45 as an under-barrel, or an anti-materiel rifle with a suppressed tranq pistol under-barrel, or even an assault rifle with a shotgun or grenade launcher under-barrel. Couple this with two primary weapon slots and a pistol slot and you can dump truck on any enemy once your research development has progressed enough.

    • @vhuyjgvyj
      @vhuyjgvyj 2 роки тому

      @@Foxxie0kun IIRC Black ops 1 and Modern Warfare 2019 feature masterkey attachments for some guns.

    • @dirpyturtle69
      @dirpyturtle69 2 роки тому +1

      @@vhuyjgvyj Tom Clancy games have them a lot, the latest one, I think wild lands? Had one as did the last ghost recon game

  • @citizenkane454
    @citizenkane454 2 роки тому +5

    One thing I really like is how stressed the breathing is when you miss or are engaged with an enemy.

  • @chincemagnet
    @chincemagnet 2 роки тому +2

    This is one of my favorite series on UA-cam, always so entertaining, and informative!

  • @Zesty869
    @Zesty869 2 роки тому +411

    Whilst at uni, I interned at the Royal Armouries and was lucky enough to have a tour around the firearms collection with Jonathan: and it was brilliantly fascinating.
    Loving this series of videos!

  • @james3181
    @james3181 2 роки тому +36

    A video on guns from the S.T.A.L.K.E.R series would be cool. Lots of interesting weapons

  • @streetkleaver
    @streetkleaver 2 роки тому +63

    Post Scriptum definitely needs a look.
    The best sounding in engine by far too.

    • @lewdyson4744
      @lewdyson4744 2 роки тому +4

      The sound of insurgency sandstorm has ruined other FPS games for me now 😩

    • @streetkleaver
      @streetkleaver 2 роки тому

      @@lewdyson4744 IS sound engine is epic too!

    • @bbokgomu5422
      @bbokgomu5422 2 роки тому

      @@lewdyson4744 It was good tho?

    • @tomone33
      @tomone33 2 роки тому

      Definitely this!!

  • @luger700
    @luger700 2 роки тому +6

    I like how he finally has a camera doing his recordings versus that webcam, a big step up in production quality!

  • @TheRedKing247
    @TheRedKing247 2 роки тому +98

    I'd really love to see him react to Wolfenstein: The New Order's guns just to see how actually viable they are. The Old Blood and TNC's new weapons would be a fascinating look as well.

  • @talon_xi165
    @talon_xi165 2 роки тому +69

    7:54
    This is due to the fact that in most cases they simply wish to make the M1 garand slightly more balanced due to the significantly smaller sight as compared to the video game counterpart. If it was smaller it would create a disadvantage due to the fact that the screens are flat and static, whereas when actually using the rifle in real life you'd be able to use your peripheral vision to see around the sight and get a better picture. It's simply because the screens are flat and there's no real easy way to see around it when you are looking down the sight.

    • @damsen978
      @damsen978 2 роки тому

      Why? No, just make the player model lift the gun more to still get the same perspective, that's it.

  • @9PlatinumGamer9
    @9PlatinumGamer9 2 роки тому +45

    I'd love to see him react to EYE: Divine Cybermancy's guns. It has some really interesting weapons, among them an SMG with two fire modes: full auto and fuller auto.

    • @theblackbaron4119
      @theblackbaron4119 2 роки тому

      Ah yes :D it was a great game. Scooting at the line of Warhammer game without the possibility of copyright infringement. Fuller auto yes. Loved that gun :)

  • @VegasNit
    @VegasNit 2 роки тому +5

    Love these reviews.
    Thank you so much for sharing your knowledge.

  • @Fibbonaccisbane
    @Fibbonaccisbane 2 роки тому +55

    I love how we always throw the wackiest things at him, and then occasionally to give him a break throw in some realism

  • @loading_the_builder2292
    @loading_the_builder2292 2 роки тому +233

    Its not the most well known game but I would like to see the guns in generation zero.

    • @cromandit2565
      @cromandit2565 2 роки тому +9

      I would like to see his reaction to the experimental weapons.
      Like AG4 or KVM 59.

    • @nerve-in-gear7072
      @nerve-in-gear7072 2 роки тому +7

      That would be great, especially with the karl gustav

    • @ZeraphZen
      @ZeraphZen 2 роки тому

      @@cromandit2565 Neither of those are experimental afaik, or are you referencing some in game variant?

    • @fisk0
      @fisk0 2 роки тому +3

      those are just renamed actual Swedish service weapons, AG4 is the Bofors AK4 (a H&K G3 variant), and the KVM 59 is the Carl Gustaf KSP-58, a version of the FN MAG.

    • @Gramstaal
      @Gramstaal 2 роки тому

      @@fisk0 I'm pretty sure he is talking about the experimental versions of said weapons, which are basically just more fancy/wired up versions of the weapons to look futuristic.

  • @jiffycomer3673
    @jiffycomer3673 2 роки тому +16

    “You got 2 mg34 gunners”. Maybe , but one of those is an mg42. Maybe he is a 34 gunner borrowing a mates 42 for the day

  • @monroe2245
    @monroe2245 Рік тому +3

    Always love hearing from these kina guys.
    Very interesting, thanks for the vid!

  • @l0u13__3
    @l0u13__3 2 роки тому +40

    Halo series
    Rainbow six siege
    I visited the royal armouries in Leeds last week, I really enjoyed it

  • @TimDutch
    @TimDutch 2 роки тому +46

    I would like to see Jonathan review Post Scriptum now with also the French weapons etc.

    • @cshelley5658
      @cshelley5658 2 роки тому +1

      Is Post Scriptum still active? I heard it was 'dying'. It's like Squad but more difficult which I found frustrating. How long have you been playing?
      I can't afford HLL at the moment and I expect it'd fry my laptop

    • @TimDutch
      @TimDutch 2 роки тому

      @@cshelley5658 Post Scriptum players and clans are still active. The game is not very difficult to understand and play. I have played it for around 100 hours.

  • @pablomg768
    @pablomg768 2 роки тому +2

    I love this man, he is so professional and, at the same time, so entertaining to heard, Thank you!

  • @GradeEcho
    @GradeEcho Рік тому +3

    Love the Royal Armouries, it's in Leeds where I live. Been about 6 times in my life once every few years, always updating what is on display, highly recommend

  • @phantomzero2413
    @phantomzero2413 2 роки тому +175

    I don't know if I can get past him calling someone an "absolute unit".

    • @clothar23
      @clothar23 2 роки тому +26

      What else do you call someone who can shoulder a Soviet DP light machine gun. That's a lot of weight and recoil you would be eating.

    • @jamadidthis
      @jamadidthis 2 роки тому +7

      Truth is he's talking about Paddy with a Bren

    • @leeonardodienfield402
      @leeonardodienfield402 2 роки тому +7

      @@clothar23 i've shot many guns but that one was the one that I had to really brace myself as it pushed me backwards and I'm not a small guy. We shot them at Battlefield Las Vegas

    • @clothar23
      @clothar23 2 роки тому +4

      @@leeonardodienfield402 Yeah I know feeling . I am 195 cm ( 6'5 ) at 88 kgs ( 195 lbs ) . And I tried shouldering one of those bad boys. After about three mag changes I needed to put the thing down.
      Makes me appreciate the C9 ya know. May weigh as much but the C9 is much better balanced.

    • @leeonardodienfield402
      @leeonardodienfield402 2 роки тому +1

      @@clothar23 We also shot the MG42 and a full auto BAR and a few others there. I wish I could own them myself, but I guess the AR collection will have to do!

  • @bopsgaming3810
    @bopsgaming3810 2 роки тому +222

    He should really do Payday 2's guns, there's tons that I think could stretch for 2-3 episodes

    • @decimation9780
      @decimation9780 2 роки тому +11

      2-3 episodes? Try 10-12 at the very least.

    • @tonypeppermint5329
      @tonypeppermint5329 2 роки тому +1

      @@decimation9780 Maybe more.

    • @1Maverick2
      @1Maverick2 2 роки тому +1

      why would he even go over something so incredibly unrealistic? lmao

    • @decimation9780
      @decimation9780 2 роки тому +8

      @@1Maverick2 Most if not all of the weapons within Payday 2, barring certain melee weapons and a certain money burning flamethrower, are completely real and have direct real world counterparts. It’s not that unrealistic when looking at the weapons themselves.

    • @1Maverick2
      @1Maverick2 2 роки тому

      @@decimation9780 At this point I'm just assuming you're all joking.

  • @roberttitan4497
    @roberttitan4497 Рік тому +2

    What a great expert! Thank you for taking the time to do this.

  • @jordaneggerman4734
    @jordaneggerman4734 2 роки тому +23

    I love how much Jonathan _clearly_ enjoys his work. It's awesome, the collaboration between the two, GameSpot and the Royal Armouries Museum, and I really appreciate the real perspective on weapons we've been using in games since we were kids.

  • @jamilskannal
    @jamilskannal 2 роки тому +39

    When will he be reviewing the guns in ArmA 3? even if they are suppose to be futuristic, it would still be interesting.

    • @barontuna
      @barontuna 2 роки тому +2

      Yes but most are inspired on real guns

  • @mcbackfat1304
    @mcbackfat1304 2 роки тому +22

    I love how no matter what he appreciates the gun in the game for what it is and what they did do right cause he understands that it’s a game not a real life sim

  • @michaelspears294
    @michaelspears294 2 роки тому +4

    One thing I notice on nearly all M-1 Garands in WWII games is that they feature the T105 rear sight elevation pinion, which wasn’t adopted until after the war ended. Even this one in HLL makes that same mistake.

  • @SyrupCraft6
    @SyrupCraft6 2 роки тому +3

    I really like that the expert also has an understanding of video game mechanics, gameplay balancing and that certain ingame choices are made to best suite gameplay rather than historical accuracy.

  • @G19Jeeper
    @G19Jeeper 2 роки тому +18

    11:00 one thing I would mention that he didn’t cover is how accurate the depiction of the optics zoom actually is. A lot of times in games you’ll have an optic with a 4x, 6x, 10x etc magnification setting that is zoomed unlike its 25x. Realistically those targets would be small in comparison and it is very well executed there in the video. Quite noticeable for those of us that shoot a lot with magnified optics. That’s pretty neat actually

  • @joshboy1st
    @joshboy1st 2 роки тому +23

    Love to see slings added to the weapons as most were during the war, just a little thing that added more realism. Also the dust cover is closed on the stg 44 lol

  • @Classic_DM
    @Classic_DM 2 роки тому +1

    Wonderful video. Thank you for putting this together!

  • @taternaderrr
    @taternaderrr Рік тому +2

    i love that this guy is a realist compared to other expert reacts. i can actually sit and watch this one

  • @coolname545
    @coolname545 2 роки тому +14

    About the Kar 98K. I've always loved it in games (especially RO2, HLL and DoI) because, provided you often actually hit your targets, whatever is on the recieving end usually gets stopped dead in its tracks. That and there is just something cool about watching the casing get ejected every time.
    Love this series! Would be great to see an episode about Red Orchestra 2/ Rising Storm 1

  • @spyhunter6411
    @spyhunter6411 2 роки тому +41

    Hell let loose has great LMG mechanics. It works the way it should with only minor game play related concessions.
    They also do a great job at making semi auto rifles feel crazy. They feel like you have the advantage that they actually had, vice the Germans bolt guns

    • @b-beale1931
      @b-beale1931 2 роки тому +2

      I'd love to see them add the british with the fast bolt action of the SMLE and see how that fits in between the semi auto guns and the k98

    • @AHappyCub
      @AHappyCub 2 роки тому +7

      I swear playing as the Germans if not going for Tank sucked ass, but i still love playing Medic the most tbh, nothing better than running around reviving teammates

    • @spyhunter6411
      @spyhunter6411 2 роки тому +1

      @@AHappyCub love medic myself. Or MG

    • @MPH2210
      @MPH2210 2 роки тому +1

      @@b-beale1931 the british are coming! It's going to take a while, but they are coming.

    • @ViktoriousDead
      @ViktoriousDead 2 роки тому +1

      No video game has ever really replicated or implemented a realistic feeling/functioning LMG or open bolt weapon

  • @militustoica
    @militustoica 2 роки тому +1

    I’ve never handled an M1 Garand but I was a US soldier who’s used M4’s a lot, and the occasional M16. When I fired the Garand for the first time on headphones I dropped to the ground almost out of reflex because it simulated so much of the realism of an actual rifle caliber semi auto shot minus the delicious smell of gunpowder and the physical kick. Somehow, the percussion of the shot was more realistic than I’ve ever seen in a game and almost tricked my brain into thinking I was dealing with recoil.
    And that’s when I decided it was worth the money to play.

  • @Ruben-fq6xd
    @Ruben-fq6xd 2 роки тому +14

    5:45 I miss the time when the germans required some skill, where it was almost every time a Kar vs Garand encounters, because you didn't have a choice of getting an mp in most roles. Now with the capability of full SMG squads that magic get lost... I'm still using the kar a lot, I like it way to much xD, but the historical accuracy of the almost every german squad with at least 3 Kar was beautiful (Ok maybe I miss that times because since U6-7 the optimisation was better than now, but I'm not lying at all! xD)

    • @Noxian16
      @Noxian16 2 роки тому +1

      Check out Post Scriptum, it's much more accurate in this regard. Most players on every faction other than Americans have bolt actions, only certain limited special roles get semi/full autos.

    • @Ruben-fq6xd
      @Ruben-fq6xd 2 роки тому +1

      @@Noxian16 Yup, I in fact own it now, I'm still a HLL player, but yeah, I sometimes play PS and it's pretty fun and accurate, tho it has very few player, just 4-5 full servers at evening in EU servers

  • @FreeBurd0620
    @FreeBurd0620 2 роки тому +15

    7:59 What's interesting is that I think one of the only games I have played that have implemented an accurate rear aperture to the M1 Garand was Fallout: New Vegas. I think the Battle Rifle/This Machine (which is an M1) has that narrow rear sight.

    • @bigricksmith8345
      @bigricksmith8345 2 роки тому +5

      Ironically yes. Leave it to FNV. A lot of other conventional guns in that game avoid the huge rear apatures as well, making the sights feel small or cluttered, but technically more realistic.

    • @lordmuhehe4605
      @lordmuhehe4605 2 роки тому +4

      Yeah, and it makes the gun annoying as hell to use with those sights, which kinda shows why all other games have wider apertures.

    • @DamienDarksideBlog
      @DamienDarksideBlog 2 роки тому +1

      Gee, I wonder what was one of the guns to make me turn "true iron sights: off" and proving Jonathan right? Especially since a "circle" in New Vegas is "decagon-circle!"

    • @Foxxie0kun
      @Foxxie0kun 2 роки тому

      The Cowboy Repeater and Brush Gun have those small circle apertures for the rear sights as well, if I recall correctly. Made me very happy that the Lever Action Rifle in Fallout 4 had more traditional sights (Even though Bethesda porked the reload to always load 5 shells regardless of if you've only fired 2 or 3, requiring modders to make new animation assets and custom scripting to get a proper shell per shell reload to work).

    • @Mate_Antal_Zoltan
      @Mate_Antal_Zoltan 2 роки тому

      @@DamienDarksideBlog be happy that Obsidian's designers knew that people might be unhappy with the realism

  • @djoecav
    @djoecav 2 роки тому +43

    One of the best shows on UA-cam

  • @MadVolbeat
    @MadVolbeat 2 роки тому +4

    Very good work,specially acknowledging the gameplay sacrifices made to balance the game and make it playable.

  • @Yajinalyse
    @Yajinalyse 2 роки тому +4

    I would love Jonathan to breakdown "Specops: The line" weaponery !

  • @TACADD
    @TACADD 2 роки тому +16

    8:20 I think a happy medium to this would be to have an accurate rear iron right, however it's mostly translucent. This would mimic the eye focusing in on the front sight post. It wouldn't totally eliminate the rear sight from view, but it would mostly be transparent so it wouldn't obstruct in game sighting.

    • @rameynoodles152
      @rameynoodles152 2 роки тому

      Another solution is to go back to using 2D iron sights like Battlefield 2 did. Those were actually pretty realistic, however, they were just 2D images on the screen, instead of actually looking down the real 3D gun sights..

  • @arKYbbu_44
    @arKYbbu_44 2 роки тому +89

    Ah, the reason the Thompson looks short seems to be because it does not have a stock, or am I mistaken?
    Anyway, hope you let him react to Deus Ex HR and MD guns.

    • @mortum_potato6124
      @mortum_potato6124 2 роки тому +33

      The stock is held in under the armpit instead of the butt of the stock on the shoulder. It should be noted that the Thompson was intended to be fired from the hip.

    • @arKYbbu_44
      @arKYbbu_44 2 роки тому +4

      @@mortum_potato6124 Ahh, I see. Thanks.

    • @Tbal_96
      @Tbal_96 2 роки тому +3

      I think part of the problem might be the FOV slider could be all the way out

    • @stevemc6010
      @stevemc6010 2 роки тому +6

      No, the problem is the model is too thin; as Jon said the real Thompson is a large and heavy gun; it looks tiny in the player characters hands (unless the GI is also a really big guy).

    • @KhrisMiddletonFitnessOfficial
      @KhrisMiddletonFitnessOfficial 2 роки тому

      @@stevemc6010 It's kinda like the M9 in COD4. The M9 is a relatively big and wide handgun IRL, but in-game it's really thin.

  • @c.toobitz7566
    @c.toobitz7566 2 роки тому

    I just discovered this series, and already watched like 10 videos in a row. I could listen to him talking for hours :D

  • @Darknight18120
    @Darknight18120 2 роки тому +21

    I would love to see his reaction/thoughts about the Metal Gear Solid Series.

  • @Vagabond671
    @Vagabond671 2 роки тому +18

    I've actually felt the same way about the Thompson's sight and overall size. Although I'm not quite sure if it's just the perspective that makes it seem small.

  • @moonman8450
    @moonman8450 2 роки тому +5

    Both times I visited Leeds (I’m from Germany) I insisted on visiting the Royal Armouries. It’s by far my favorite museum!!

    • @jarlbalgruuf2162
      @jarlbalgruuf2162 2 роки тому

      Same! I’m from Scotland, but whenever I’m in Leeds, I make sure to always visit.

  • @Gabriel87100
    @Gabriel87100 2 роки тому +3

    13:31 i wish i could see his reaction to this weapon's appearance in the second season of Darker Than Black.

  • @shredwerd009
    @shredwerd009 Рік тому +4

    kar98k vs a self loading is night and day. it really is frustrating because you can't really engage close range - mid to long range is more "fair" but yeah, I love the kar98k when you can use it properly, just frustrating in some engagements. Theres your comment on that. sight alignment really makes more sense in VR games

    • @kamikasi4986
      @kamikasi4986 5 місяців тому

      And being a bolt action with a very potent round, you only really have to land one hit nearly anywhere on an enemy soldier and he's going down. It is very accurate on mid to long distances as well. At least ingame. Can't rush anything with it though. So it's quite balanced to M1 or G43 I think.

  • @khye1642
    @khye1642 2 роки тому +58

    I don't know if it's really possible but there a lot more guns to cover in CoD WW2 that haven't popped up much. Thought that would be interesting as a part 2, especially since CoD Vanguard is coming up.
    Also, I might be wrong but the other gunner was holding a MG 42 and not another MG 34.

    • @nero91
      @nero91 2 роки тому +4

      You are very right, its an MG42.

    • @themanwithallthewrongopini3551
      @themanwithallthewrongopini3551 2 роки тому +1

      Johnathan probably paused on the mg34, but the editor filled it in with some mg42 footage because the mg34 footage was too short.

    • @khye1642
      @khye1642 2 роки тому

      @@themanwithallthewrongopini3551 well everything he says matches up with the footage, but I could be wrong

    • @themanwithallthewrongopini3551
      @themanwithallthewrongopini3551 2 роки тому +1

      @@khye1642 Nvm just rewatched it I guess he assumed they both had mg34s idk why he thought it was an mg34

    • @khye1642
      @khye1642 2 роки тому

      @@themanwithallthewrongopini3551 all good 😂

  • @thitipongkasemwarit3560
    @thitipongkasemwarit3560 2 роки тому +42

    Next:
    Enlisted
    Verdun
    Post Scriptum
    Tannenberg
    Beyond the wire
    Sniper Elites

    • @TK--cs4xo
      @TK--cs4xo 2 роки тому

      Yes I hope he reacts to enlisted especially with all the rare premium weapons

    • @darkmemes953
      @darkmemes953 2 роки тому +2

      @@TK--cs4xo That game is ass. Most the weapons are locked behind a paywall and the game play seems so stiff.

    • @TK--cs4xo
      @TK--cs4xo 2 роки тому

      @@darkmemes953 bruh if you haven’t play the game don’t talk shit about it most of the weapon can be unlock through leveling up (except for the premium squad you have to pay to get) and the gameplay do have some flaw especially plane balancing but it’s still in open beta and it’s a free to play game. It’s freaking rare to see a f2p WW2 games nowadays especially the one that are friendly to f2p players and still has a live service with an active community, what more can you ask for

    • @darkmemes953
      @darkmemes953 2 роки тому +2

      @@TK--cs4xo I did play, also you can't deny the grind takes forever to unlock those items. Also, its not that realistic and the fucking Thompson isn't even unlockable, but the sten is for the US, bruh.

    • @Apple-sx6jk
      @Apple-sx6jk 2 роки тому +4

      Ah, finally a man that recognises Verdun and Tannenberg.

  • @Focoz77
    @Focoz77 2 роки тому +1

    I realy enjoy how articulated is Mr Jonathan always in the way that he describes all the weapons . It feels like being in class with a real history/art professor but for guns. On another note i think you would have a really fun time with the kinetic guns in destiny 2 , im reallly curious what he would think of these sci fi / old western guns like dead mans tale , last word or hawkmoon , or more modern like heir aparent, sweet business thunderlord , or xenophage . maybe even something so sci fi like eyes of tomorrow or tommy matchbook yet with some similarity to real guns , also their reload animations and the looks of them are just amazing i bet he would have a great time :)

  • @youniecycle2203
    @youniecycle2203 2 роки тому +35

    Post scriptum please, amazingly realistic game with awesome gun play been keen to see what jonathan thinks of it

  • @fullpetalmanic9529
    @fullpetalmanic9529 2 роки тому +6

    I swear man, hearing and seeing an actual firearms expert critique video game firearms is so satisfying!

  • @sadmanstan7474
    @sadmanstan7474 2 роки тому +8

    would love to see a "maximum action" video, mostly because of the wide range of rare weapons feature in the game, plus Johnathans reactions to diving with an rpg in one hand and an aa12 in the other would be hilarious.

  • @JohnClarkGaming
    @JohnClarkGaming 2 роки тому

    I love that map with the kar98. Its as you say limited by the tech of the time. But its so satisfying when you are posted up in a hide and just picking people off. Harder to trace a single shot no tracer back to the target.

  • @CommissarWombat
    @CommissarWombat 2 роки тому +1

    The PPSh-41 is indeed, an absolute treat to use. It is my favorite submachinegun in the game.

  • @nathanchilds8867
    @nathanchilds8867 2 роки тому +12

    Been waiting for this Hell Let Loose one for a while now! Did not disappoint. Please do Enlisted! With some of the rarer guns that we don't usually see

  • @sebastiaomendonca1477
    @sebastiaomendonca1477 2 роки тому +4

    Hes not just knowledgeable about the guns, he also knows about the gameplay balancing aspects. Thats super important for analyses like these

    • @Vestner262
      @Vestner262 2 роки тому

      He get's a lot of things wrong in a lot of these videos. I don't know if he's just seeing bad footage from the games or something, but there's no way any firearm historian would mistake an MG42 and MG34 like he did in this video.

  • @akhmad1592
    @akhmad1592 2 роки тому +1

    Been waiting for a video on this video game for so long

  • @_paradr0id
    @_paradr0id 2 роки тому +51

    I would very much enjoy his takes on the weapons in Post Scriptum. I feel like the M1 sights are a little more accurate looking. Also the added French weapons.

  • @michajagielski8381
    @michajagielski8381 2 роки тому +39

    "this is Gamestop, the keeper of Jonathan's videos"

    • @kayagorzan
      @kayagorzan 2 роки тому

      Lmao

    • @GSG-io8zp
      @GSG-io8zp 2 роки тому

      Seriously I wish he would just make a channel doing these by himself

    • @Bane2TuffAtBall
      @Bane2TuffAtBall 2 роки тому

      The man's back must hurt from carrying this channel.

  • @NamHoang-lo5wt
    @NamHoang-lo5wt 2 роки тому +24

    Pardon me but Jonathan just looks like Max Payne some how. Also i'd love to see his reaction in Homefront Revolution's weapon customization

    • @oshke5225
      @oshke5225 2 роки тому

      He looks like Jordan Peterson

  • @carn109
    @carn109 2 роки тому +1

    I wanna see him react to RO2/RS' weapons! would also be cool if you can show off the different upgrades on the weapons too, like the mp40 with the double mags

  • @halezy9681
    @halezy9681 2 роки тому

    Very good video Jonathan, I don't really know if it has been mentioned before but if viewers scroll to 2:48 you can see the casings come out of the gun backwards (well done game developers)

  • @SUZUKIMIKE105
    @SUZUKIMIKE105 2 роки тому +3

    At 1:52 the man we're spectating is holding the MG 34 and that man he is next to has the MG 42. You don't see the 42 as often as the 34 in this game because it requires you to play lots of the Machine Gun class and reach Rank III (3) in that specific class.

  • @Leviathan02464
    @Leviathan02464 2 роки тому +7

    As a gamer and firearm collector I really enjoy these videos. Keep them coming!

  • @davidn4956
    @davidn4956 2 роки тому +3

    9:54 I can assume this sniper scope "issue" was for gameplay balance reasons to maker it easier for snipers to hold a target.

  • @deancosens5710
    @deancosens5710 2 роки тому +1

    Interesting point about the Garand rear sight. I've noticed that G3 sights (and other HK drum sights) in some games are vastly harder to use than in real life as they can often obscure your situational awareness and surrounding sight picture in a way that they somehow don't seem to in real life

    • @lukenardoni2454
      @lukenardoni2454 2 роки тому +1

      That’s because they just brick up the screen with the gun model without making any attempt to simulate how your eyes would focus on the front sight as you would in real life. Some games do this better than others though, check out iron sights in Brothers in Arms for example.

    • @deancosens5710
      @deancosens5710 2 роки тому

      @@lukenardoni2454 thanks for the tip - I'll have to give that a look! That exactly makes sense, I think the field of view you're often given when using iron sights in games is a lot narrower than in reality which again makes them overfill the screen as well!

  • @eventerminator1382
    @eventerminator1382 2 роки тому +12

    2:50 MG42 is clipping through him. That’s why it looks short

  • @tsoukedookie3040
    @tsoukedookie3040 2 роки тому +7

    Hey you should look at post scriptum! It’s made in the squad engine and focuses on operation market garden, invasion of France, and Normandy. It’s got a very realistic gameplay and it’s weapon and sound design is gorgeous!

  • @nicholascarr6511
    @nicholascarr6511 Рік тому +9

    yea the stg in game does not have fire select, you have to just time it to single fire it

  • @minutemangangplank8599
    @minutemangangplank8599 2 роки тому +3

    just one bit about the aperture sizes on most iron sights in game, it has to do mainly with the distance between a screen and the eyeball, that distance between the two makes it impossible to have proper sights, however with the advent and improvement of vr headsets the possibilities of proper aperture sizes might actually be much more viable

    • @wodidos
      @wodidos 2 роки тому

      that makes a lot of sense actually

    • @minutemangangplank8599
      @minutemangangplank8599 2 роки тому

      @@wodidos its also the same reason people can head glitch in games, where they can see around a corner but not be seen.

  • @redhawkrobin
    @redhawkrobin 2 роки тому +14

    I would really love for game studios to seek out this mans help to design their future games 🤯

  • @lgiorgio71
    @lgiorgio71 2 роки тому +5

    the dustcover of the stg44 was closed and the empty shells flew through metal

    • @marduk87
      @marduk87 2 роки тому +1

      Reported graphics bug. Will be fixed soon. Good spot tho.

    • @Swisshost
      @Swisshost 2 роки тому

      On older game version, it was open and animated.

  • @andreapellegrino4469
    @andreapellegrino4469 2 роки тому

    Beautiful video as always. I'm waiting for the post scriptum reaction!

  • @zJoriz
    @zJoriz 2 роки тому +2

    I vaguely remember playing a game where you did retain the peripheral view while using a scope, but it wasn't zoomed in like the scoped view itself. Which is pretty challenging tbh because you're missing a good chunk of your view downrange, but definitely more accurate than what's going on @9:40.
    Edit: maybe one of the early Far Cry games?

    • @axa993
      @axa993 Рік тому

      Insurgency and Insurgency Sandstorm