I don't know what you're talking about. Earth 2 wanted to replicate the real world, and they did it. They've got a couple people at the top making money hand over fist, while the rest fight over scraps, thinking they're gonna be on top soon. It's a perfect recreation.
@@mahe4 Bezos and Elon did... brains, work etc etc. To say they did not would be the lie. Not everyone is Trump who made less from his inheritance than the S&P 500 did.
A note about the end (specifically at 23:03), Hytale is the actual name of the Minecraft clone. Hypixel is actually the studio making it, named after a player with the same name, who went on to create one of Minecraft's largest servers, also by the same name. So the game name you're looking for is Hytale, and it's made by Hypixel Studios.
@@CallumUpton LOL heavily invested in crypto......i really hope so (as beware the mkts which u do not understand as Arnie says 'i'll be back' u r such as fibber! 🤣
Seriously, can anyone explain to me what use a Metaverse has? Let's just say it's all technically possible, tomorrow everyone has a VR Headset and can log on to the Metaverse and within the Metaverse can explore worlds that people make and play games that other people make. Now guess what, you can already play VR games other people make and Visit VR Places other people make. A Metaverse does nothing but add an extra step and is in the best case nothing but a fancy game lobby were you have yet another avatar and, probably a shit tone of advertisment and surely opportunities to spend your money.
The original idea of the metaverse was to have everything connected, like every website, every game, every franchise sharing a single giant massive virtual world. Right now, companies use the word metaverse but what they are just making is a normal online game where people can build stuff, like minecraft but with crypto on it.
I think its so you can virtually walk from a game of Elven Assassin to a chat app with your mum, just in case pressing some buttons doesn't do it for you 🤣
People say they want a metaverse it forget it's already been done in very much the same vein as the current ones, strong argument for far better even. SecondLife did it almost 2 decades ago. Many different worlds/spaces, digital currency, able to cash in or cash out,have to make your own stuff or buy it, plenty of variations from the more normal side to the darker side and everything in between, games possible, socialising possible, buying and selling land. Metaverse has been done. The issue is if you make it all about money then you have earth 2. Make it too open well uh the issues in SecondLife. Try and make a balance and it's not the promised metaverse everyone is hyped so everyone just splits up into smaller games.
@@mistercruise Yes, I remember the PS3 one. It was absolutely pointless! In the end it just turned out to be a giant waiting lobby, while you wait for an actual game to load. But this "waiting lobby" was basically a game itself, that also took time & resources to load! As it turns out, nobody wants to wait for 2 loading screens. And nobody cares about a waiting lobby you can "walk around in", when that's literally all you could do. Turns out it's already frustrating enough waiting for your friends to get ready for a match even when you have the game already loaded. Who wants to wait for your friends in a virtual waiting lobby, so when you launch the game together, you can all wait some more while it loads? (I mean, regular waiting lobbies are already terribly boring, who thought a "virtual" one would be better?)
Plus the problem (like in SecondLife) with letting people create whatever they want: it takes microseconds before there's porn everywhere. Pretty soon the platform gets known for porn, and then their demographic shrinks to only one kind of customer.
The Age of Metaverse should be called The Age of Artificial Scarcity instead. Thats exactly what I feared the "Metaverse" would devolve into. Praying on fomo and social pressure. Sandbox proves that thats not only possible, but theres a huge market for it. I just hope its a bubble that will burst, otherwise, any online gaming future looks bleak - especially for indie devs.
@@smokedbeefandcheese4144 Sadly there's a lot of monkey see monkey do. I mean how long is it until games like FF14 sells its housing via NFT/RMT? The game has a legit housing crisis, and Squeenix has declared interest in NFTs, so I can definitely see a monthly etherium charge for a house in that. While this may not be the future if gaming, the negative impact on gaming will ripple out imho. Once you show a small amount of people will pay 1000 dollars for a digital plot of land to build a house on, large companies will follow the leader.
Other than being tied to a Crypto and a voxel building setup - I am not seeing much in the general descriptions for Sandbox that is different from Second Life which has been around since 2003 and has not taken over the gaming space. Neither will this. I am not seeing how a metaverse will take over. In the end, other than additional advertising space for corporates. I am not seeing a point to it.
Same. It only seems exciting because sci-fi stories have been set in cyberspace, but they're exciting because the people are doing exciting things. The real universe is exciting if you're a secret agent or something. For the rest of us... not so much.
@@ian_b if we had the holoband technology from Caprica (Battlestar galactica spinoff), then a metaverse would make 1000 times more sense, but with current day tech, especially VR scarcity and the current prices of it, i don't see real room to boom like they are predicting
@@ScorpiusZA. and not only that, vr tech ia still kind meh covering only 2 senses. Only when they allow to taste, feel and smell then perhaps the metaverse has a case but i highly doubt i will see that in my lifetime
That's because despite the fact that people tend to forget about or ignore Second Life... Second Life was technically one of the true pioneer's into actual functioning metaverse ability. But people forget about it because it isn't some kind of full vr experience.
who would have predicted that a Game that allows you to play and enjoy it , as well as money systems, would actually do better than a "game" that lets you spend your money buying tiles, then spend countless hours on the market trying to sell them for profit.
It really, really is not like 3D TV...this is about how everything, from social interaction to commerce will change. I'm pretty sure that Facebook would not have changed their name to 3DTV It is a totally understandable leap of technology that only recently has become viable. 3D TVs were just...3D tvs. This is societal change, and is happening
its not really investing..... it is more like gambling... gambling wether you can trick enough other people into buying your crappy worthless JPGs for rediculous ammounts of money i feel bad for the people who got tricked into it too late, and will now have trouble even selling their crap at all, let alone break even or make money lol
Isnt it like this with all NFT and Crypto crap? In my opinion those who made money in this way jsut stole it from others with bad luck or not so smart investors. Its absolutely ridiculous how this stuff is accepted by the society.
@@phoenixsui Exactly. They're all variations of pump-and-dump schemes with very little actual use. Yet Callum of all people is all for them, which just blows my mind. He can see the scam behind Earth 2, but not the scam behind crypto and NFTs. Unreal.
The Sandbox seems interesting, but what I still don’t get is why NFTs are needed here, it doesn’t see that different from a steam marketplace and steam doesn’t use NFTs, so unless I’ve missed something (which is probable) I don’t see why we should a technology that is just more harmful to the environment
It's basically to give you a legitimate, tangible item to sell someone that can't be the same. Think of it as a...... uhh... a copyright or trademark on your item? If you're good at what you do you can sell those to people to make the crypto which could be translated into real money. You can make actual money putting your time and effort into making things and selling those unique, one of a kind items (as they would be in real life, actually) to people. In theory it would work. Whether it will or not in reality though remains to be seen. An example of an NFT that would make good money is an NFT of an item that ONLY you have. Say a special Karambit, using CS:GO as an example that was.... I dunno... Gold and obsidian that only YOU had and because it's an NFT it could, at least in the premise of NFTs, never be replicated. Selling that to someone could net you thousands because it's literally a one of a kind item that nobody else possesses. That's the theory behind them. An item that ONLY you have with hopes it'll go up in price. I could actually see NFTs being implemented into MMOs because when you approach the end game, they usually become about fashion and finding the coolest and best looking gear for your characters and having a one of a kind weapon or a one of a kind armor that only you can have backed on an NFT would bring in lots of money for people because some people go crazy with fashion and exclusivity in those games.
@@BullsMahunny i guess it’s just not for me then, because I don’t see myself needed an NFT to know that my unique item is mine, and I don’t have the incentive to get my money back on some collectibles because I enjoy having them even if I don’t play the game it’s from anymore. I get it though, thanks for the concise answer
@@BullsMahunny Going off your analogy about weapon skins: What would stop somebody from replicating the skin and literally just changing the color value of a single pixel by a slight amount? Technically this would be different from the original, another unique piece so to say, but to the human eye it would be identical. This again would allow for a nearly infinite amount of items that are all unique, yet they all appear to be the same. I havent informed myself in depth on NFTs so apologies if this is a stupid question/point.
I heavily disagree with crypto/NFT/metaverses being the future, as all of them are proving to just be bubbles, but I like the E2 coverage. I mean, most of us knew it was a scam before it even released, but watching the slow decline brings a sort of schadenfreude.
Well, the product being produced is entertainment. So the ecosystem isn't closed and money will flow in from people seeking entertainment and flow out to people working on creating assets and services to entertain others. Ofcourse there appears to be layers of middlemen inbetween that coordinate and evaluates the various assets and services produced by the workers and artists and sell them in packedges to the consumers at what they values them to be worth. This seems to be an interesting idea that allowes capitallistic market driven economy to evaluate what different experiences in the game are worth depending on supply and demand. Of course this could still fail and burst like a bubble if it's overvalued or the game isn't fun to play in the long run. Still it seems to follow a sort of economic law of entropy, it doesn't produce more money out of thin air or only hold value as a sort of hot potato, some people will spend money on a product produced by this system so there should be a cash flow into the game of people that don't intend to ever make any of it back.
One of the problems with youth (especially when you are in your 20s) is that you are smart, but you don't have wisdom or experience and you simply haven't seen enough. When you are 20, anything that comes out new is going to ' revolutionize' the world and you don't realize that in one way or another, much of this stuff has been done before in one form or another. The metaverse and NFTs are not ever going to be anything mainstream or an important part of even online life. Even the most wellknown digital thing, Bitcoins, is not used as a currency.. Yeah, you can buy it, hold it, and maybe sell it later for a profit, but that is exactly what you could do with tuilip bulbs, baseball cards and beanie babies. I can walk into almost any modern store selling any product and tap my phone on a register and buy something using USDs, there simply is no reason to use clunky bitcoins.
Im still just kind of miffed that every time a new NFT or crypto thing gets announced it is suddenly a new "metaverse". There is a lot more to a legit metaverse than having a way to get virtual currency or spend it. Past that every new project being a separate metaverse just makes it all the less special.
Why does no one acknowledge Second Life - I have been there for over a decade living in the Metaverse - the Metaverse is here, it has been here, and Second Life is so much further along than any of these others. I am biased as I do "play" Second Life, but I just don't get why it doesn't get more credit. I know a lot of people look down on it, or assume its all adult content - its not - I own several sims, all with PG/educational content and just have fun building and scripting things. Anyway, sorry for the rant. It's like Second Life was a hated step-child for so long, finally, the metaverse gets popular, meanwhile, we have been experiencing it for over a decade. Thanks - hope you are feeling better.
I mean I tried second life at some point but mainly I remember that I had wanted to obtain customizations and when I looked up ways to obtain currency, pretty much all the suggestions said to just pay real world money for it and at that point it left a sour taste in my mouth and I left. I wouldn't be surprised if that was a common hurdle that made a lot of people not really want to continue playing it.
Probably cause it's not crypto based. That's what those people actually care about. The money they can get out of it. The product only really matters in relation to how it can help them make more money.
@@christianstonecipher1547 Thing is it does not cost a player of Second Life anything to CREATE something they want nor is there anything stopping people from giving you something for free if you can talk to enough people and get lucky enough to meet someone doing a giveaway. Second Life is... a virtual LIFE rather than a game so there's no reason for the platform owner to offer anything more than the bare minimum of starting freebies.
"Create unlimited NFTs." Doesn't that devalue NFTs? I honestly don't understand how this works. I thought the value of something was at least somewhat based on its scarcity. When we print more money it devalues the current money. Why doesn't this happen with NFTs?
Create unlimited NFTS means you will be able to make 10x of a pretty plant. Change some stuff make another 10x of those. So each object has a set amount made of them, but you can make anything as long as you have the resources. In a sense yes eventually there will be so many items to choose from that their value will be almost nothing, but it is true in what they are mentioning. I also thing unlimited here would be something like 2^32 but our perception of how big that kind of number is is slowly shrinking in size. Much like how if I give you 10 tiles, 10 shapes to add to tiles in a grid fashion you will be able to make something like 10! x 10! and granted those would be unique, but all very similar.
no doubt one of their excuses for DRONE already dying is that "we're waiting for it to go free to play", even though the entire reason why they joined E2 in the first place is the reason why some joined DRONE - payout, where the earlier you get in the more you get out in terms being early to 'create' (i.e. mostly steal) designs to sell later...supposedly. The fact that so few are willing to pay to get into DRONE early; clearly shows just how many regret putting anything into E2 to begin with.
To me, Core Games is already a metaverse (even if they don't claim to be) with many different user-created games, centre hub own currency, and a huge player base. That said Roblox is too by the same standards you could argue they are actually the first.
and roblox has exploitation of children for profit, by roblox itself and by all the ppl that own the games and recruit other players to develop them. Like in real life xD
if he sold them well enough. Remember that these are the same people touting the same man for having consulted for a big financial firm for about a year... Despite the fact that his dump and run was the 3 or 4 years previous to that and that year was probably just the length of his contract.
As much as I agree with Callum about earth 2 I find it hilarious that he thought crypto and the metaverse was gonna be anything more than a meme. Sandbox has already crashed since this video, and public opinion has sharply turned against crypto as a whole. As it should because we don't need any of this hypercapitalist shit in our society.
has no one in the e2 community watched american greed??? theres so many red flags that i learned from my weird obsession with that show that i see in the e2 saga unfolding and I squint hard at games like sandbox because im skeptical of nft and crypto based things, but at least they have a game that you can do things in and ngl the virtual jobs things sounds pretty interesting.
American Greed should be required viewing. I've learned to recognize fraud language whether it's coming from businessmen, football coaches, influencers or anyone. Great show. :)
Who'd have thought that offering more than a badly-reskinned MapBox would entice people? Sandbox isn't my cup of tea either, but I can see it's already a better proposition than Earth-2.
Regarding Omar, if you're a senior executive at a company, and you're out after less than a year, one of two things happened: 1) you're not on the same page as the rest of the leadership team, irreconcilably so, or 2) you're not delivering on what you're supposed to be delivering, or underperforming. Neither one is good.
So... if I'm grasping this correctly Earth 2's crypto is like a speciality currency you can collect in a game, but there's nothing to trade for it, ergo making it useless?
I remember the d.r.o.n.e creator having a very fishy release campaing on reddit with one of the developers or something like that creating a post on how cool was that new game thet he "discovered". When he was called out they turned to paying for reddit ads that had some fake claims. So yeah, it does not surprise me on the least the amount of players that they have and the fact that they sold it to E2.
Sandbox 2 is a reboot of Second Life. The framework has already been stress tested, there is a market. Earth 2 is a map and a bunch of people doing pin the tail and trying to sell the party bag they were promised by the host. Who are trying to pry open a window and sneak out.
Following the same pattern of almost every MLM in existence. Nutrasystem, LulaRoe, Amway, etc. The top 5% make all the money, everyone else gets scraps/nothing. Give it another year and the metaverse games that ACTUALLY have games will leave them in the dust.
I would treat insider information from Earth2 moderator sources the same way I would deal with nonsense spewed from Todd Howard during a 'PR powder' relapse
Full feelz bro. I just got over a 3 week illness (triple tested not flu or covid) right off a 4 week not flu or covid illness. Breathe well man, I hope you feel better soon.
I do not agree that NFTs are "the future" in any sense. Their "current state" as you call it is what they will always be, the part of them being a string of code that "cannot be replicated" won't ever change and that is, frankly, part of why they're so easily abused and scammed. NFTs are another novelty and interest in it will wane over time. I do agree that humanity in general is moving more and more digital, but there are some things I don't think will stand the test of time, NFTs included.
I'm glad you're feeling better, Cal! I agree with you regarding looking at people's past when investing. I would say that it's very important, because after all, novices invest in things, pros invest in people. A competent team without a product is much more valuable than an incompetent team with a product, in my opinion. Scammers and people without any history at all aren't a team I would invest in.
"Crypto is the future" hmm i have doubts what it is now is a gambling free time activity between ppl who has enough money to spare on nothing. What part of it is the future i do not understand
Imagine a vr reality where the wolrd is built up from your imagination or a memory and you get to meet all your friends from past and connecting them together with a vr headset. Cool stuff
If someone has made a lot of money from scams they’re not going to become legitimate serendipitously. Guys like Arya are the type to think it’s ok to trust Enron’s next incarnation because “the past is the past bro.”
Argh. What use case do metaverses like Sandbox have that isn’t already covered by Second Life, VRChat, and Roblox? And what do crypto and NFTs offer that normal game currencies and databases couldn’t, aside from getting the developers $$$?
This is a very simple concept. E2 has no customers, because E2 has no product/service, thus it cannot cashflow to its "investors", or create value. E2 IS the product. E2 "investors" are not buying productive assets that will cashflow or appreciate in value, they are consuming a product. THEY are the customers. This is why other metaverses are selling tiles for 10s of thousands, and E2 tiles sell for pennies. E2 is, at best, a pure speculative play, with memecoins having even more utility than it does, because you can actually trade and use memecoins on the open market. Now, it will get better when E2 launches a game, of some sort, that tile owners can use to monetize their tiles. But that's a big if. Sandbox may be basic, and small, and fledgling, but it's usable, it's here and now, and it works, so it's already miles more promising than E2.
Exactly. A company stock goes up as it produces something and has measurable value and growth. There is literally nothing to E2 but fomo, speculation and greed. It has no use case and no utility whatsoever except sucking in the gullible and fleecing their cash until the pyramid scheme collapses under it's own mass due to running out of 'investors' selling pictures to each other which have no value or use in the real world.
Money used to be a rare thing, everyone had a little bit so they could trade with each other... Now the world has printed so much money people don't know what to do with it... I know! I'll invest it in some digital magic beans...
People who want metaverses because they LOVE being on the edge of tech, that's totally cool. People pushing metaverses so they can create a monopoly over stuff that has no intrinsic value but go after a person's primal FOMO, they should swing from lampposts. We don't need more monopolies. FOMO is legitimate. Until extremely recently, even on a generational scale, if you missed out on a critical resource, you died. Missed out on finding that pond or lake to fish from? Hunger. Missed out on collecting clean drinking water? Thirst. Uninterested in developing social skills? Loneliness and the end of your genetic line, which has been unbroken for over 2 billion years. Two billion years is a long time to code into DNA that missing out = death. Also, there's a reason social pain hurts so bad and subsequently people fear it so much. Social/emotional pain is on par with all but the most grievous wounds, diseases infesting your body, parasites feeding on your very life fluids, and your squishy parts malfunctioning. If an early human was ostracized from a group, they dead. Kicked out of their band or tribe for some reason? You're isolated and alone, with your soft pink skin, no claws, laughable strength, low sprint capacity, though physically humans excel at endurance. Humanity won the top spot by working in groups, creating languages, abstract plans like hunting/war tactics, and working in numbers. A lone person has one advantage and a dozen disadvantages. Fuck people preying on FOMO. String them up.
I'm glad YT algorithm has brought me into this channel! I love learning new things and I rly needed to find some new topics for that. Thx m8 u keep doing great and I'm pretty sure this channel will keep growing bigger and bigger every single day!!!
This 'do your research/don't do your research' back and forth reminds me of anti-vaxxers. They scream at you to do your research, then get pissed when you come back with research about how vaxxes are good/not the evil they make them out to be
Your points on E2 are good but your casual assumption that the metaverse is going to happen is just not true. The world already dumped billions of dollars on crypto and it failed to provide a single product that is better than current alternatives (or that wouldn't be better without crypto). The metaverse is nothing but a crypto buzzword and it's either utopian in practice (i.e. nothing but an ideal) or dystopian if it actually happens (i.e. a monopoly that shits on the consumer). It is also, quite ironically, very much centralised for the simple fact that it would need to be in one platform. No "revolutionary tech" needed a dozen years and billions of dollars to produce nothing but vaporware. Crypto and all associated buzzwords aren't "the future", they are just an evolved version of Silicon Valley tech bullshit. We'll laugh about it every time their bubble pops until it drops back to the very few niche uses that it could find (i.e. being a coin? don't know if that's even viable after regulations) and into the dark alleys of MLM crap.
"bedraggled", that was a new word for me. Thanks alot! I would sub, just for that, but I'm already subbed, because your content is really good. Stay awesome, man!
Nah it won't... too many people will still foolishly .. or greedily put their money into it even if they know it is a scam and bubble. .... for a quick buck. That is why I never touch crypto .. for it is morally repugnant to me even though I could have put in some money to speculate.
Considering that I own a VR headset and the only game worth playing on it right now is H3VR, and that no major releases have come out on the platform after the initial rush except a handful of zombie shooters, I would strongly doubt that the "metaverse" is ever going to be a thing. The technology has no support from actual developers, it's still insanely expensive if we talk about any degree of realism and the market's being cornered by cheap, shitty, portable quick experiences except for maybe a couple, and even then they don't amount to much more to gimmicky first person games. This "Metaverse" fad is just trying to ride on the coattails of the crypto boom and taking advantage of suckers that want to make a buck with promises of a product that current and near future technology and content simply cannot meet.
'In reality, we rely on a biased set of cognitive processes to arrive at a given conclusion or belief. This natural tendency to cherry pick and twist the facts to fit with our existing beliefs is known as motivated reasoning-and we all do it'.
Please be anti-NFT. That or please describe a use for them that is remotely close to being theoretically able to outweigh their excessive costs? Edit: because I know this will be brought up, yes. NFTs are permanent certificates of ownership. But, certificates of ownership aren’t useful on their own - they’re useful as a license for enforcement. And, as has been *thoroughly* demonstrated at this point, NFTs are NOT enforceable.
@@CallumUpton This is what bugs me, though. “In their current form” implies that there could be some other form in which they are useful. Thing is, unless we go the “gif” route where what we now call “gifs” aren’t .gif files, that can’t happen. Assuming that NFTs continue to use the same underlying technology, you’d need to get the thing that they certify the ownership of onto the blockchain as well, otherwise you’re buying a permanent certificate of ownership for a (presumably more) transient . If the off-blockchain storage is equally permanent, then there’s no point in bothering with the blockchain, which would detach NFTs from their underlying technology, so we can assume that the data must be on the blockchain. But, we can’t get enough data to store anything useful onto the blockchain due to cost. If the cost of that storage could go down, then eventually it might theoretically be possible; however, cost is tied to the value of space on the given blockchain, which is, in turn, tied to the value of the money being spent to validate it. But, if the expense required to validate the blockchain goes down, the likelihood that a single group could take control of the chain and force arbitrary transactions onto it goes up. So, if the expense gets low enough to be viable for anybody to store whatever they want on the blockchain, it loses every potential benefit from being on a blockchain other than the buzzword.
@@Toberumono I guess it means that he believes that the technology has potential to be used in an useful way but the way it is being used currently (shitty monkey jpgs and other scams, shoehorning it unnecessarily into things for money) are not it. Which I don't really disagree with, I'm sure there's some potential use (perhaps in some official/legal capacity) that is useful and not completely unwarranted, but I have yet to see it. From what I've seen, right now it's pretty much all shit, but maybe, if the technology progresses and stops being needlessly wasteful of resources (though from what I hear that's basically what gives it 'value'?) it could be good for something. For now, let's laugh and shit on all the monkey investors and whatever who care only for making a quick buck without a care for the harm they're causing.
@@bingus_factory Yep. Its value is basically tied to the resources that you have to burn in order to use it. The currently hot “solution” to the problem is switching to something called, “proof of stake” and is *technically* cleaner; however, it is also pretty much explicitly designed to raise the cost of validating blockchains that use it, making it pointless as far as NFTs are concerned. However, beyond knowing that they cannot have a practical use (see my prior message), my issue with the professed idea that NFTs might have a practical value in the future is that it is mostly used as an excuse to use them in the present. The phrase, “wanting to watch the world burn” is quickly shifting from metaphorical to literal, and crypto in general is just making it worse. But, in case I wasn’t particularly clear regarding NFTs’ prospects for having a novel use, blockchains are distributed, write-only databases… which already exist. They’re not used often (mainly because they’re useless), and are harder to distribute, sure, but, considering the hoops that people already jump through to “use” NFTs, I don’t think that difficulty to use is a problem. Ironically, the Metaverse has the exact same problem: we can already do everything that the Metaverse will likely enable better and cheaper using existing tech, and there are so many crippling problems preventing the features that would actually be interesting from ever theoretically working that the first time I heard about it I thought it was some sort of sick joke. But, people are still like, “I believe that it has potential.”
@@Toberumono Thanks for the info! I pretty much agree with everything you just said. Don't have much else to add, honestly. Personally I hope this whole NFT stuff dies out soon, if not the whole crypto market, though I'm not holding my breath.
I do not agree. I don't think it's the future. Just a dumb fad that will disappear in time. The tech will not exist for the matrix for a long fucking time. Current vr graphics are ps3 level at best. Fuck all these "metaverse" platforms.
"Current vr graphics are ps3 level at best" - a lot of that is because AAA development hasn't done much with it. Half Life Alyx, for example, is where it really starts to shine. In the end, the headset only puts a slighly-different-angle image into each eye. The game engine/graphics is separate.
I seen this company Pixowl for awhile. The Sandbox is the third game to the Sandbox series, plus they been working in this since 2018 in Early Alpha. It looks intresting like a NFT Minecraft style using vox art
Meta worlds won't take off anytime soon because the tech isn't able to lower prices. Will need chip makers to make PCs fast enough and cheap enough that the common man can afford them. Until then only a certain amount of the population will be playing and using the at moment expensive equipment.
I agree this is a sketchy business, I've bought in for almost a year now and my profit goes up for a few minutes and then once I refresh the page it goes back down. been trying to do my research and see if waiting is something that would benefit me but at this point idk who to trust and believe.
Listen, if you paid hundreds of dollars for a screenshot of a web browser of a google maps screen..... I don't think you are going to be taking any advice from anyone with brains.
I don't know what you're talking about. Earth 2 wanted to replicate the real world, and they did it. They've got a couple people at the top making money hand over fist, while the rest fight over scraps, thinking they're gonna be on top soon. It's a perfect recreation.
Best comment on earth2 ever!
Except most of the people at the top worked hard to get to the top.
@@BoneFrossil not true... Most just are from wealthy families too... Very few are not born in wealth if any.
@@BoneFrossil most didn't work hard to be on top. that is a demonstrable lie, that get told again and again. but it is still a lie.
@@mahe4 Bezos and Elon did... brains, work etc etc. To say they did not would be the lie. Not everyone is Trump who made less from his inheritance than the S&P 500 did.
A note about the end (specifically at 23:03), Hytale is the actual name of the Minecraft clone. Hypixel is actually the studio making it, named after a player with the same name, who went on to create one of Minecraft's largest servers, also by the same name. So the game name you're looking for is Hytale, and it's made by Hypixel Studios.
yeah i misspoke there, i meant to say Hytale haha
Man I haven't heard of Hypixel in years..
Reminds me of all the people getting confused over the name of a certain ship and shipping company.
Hypixel has also been actually adopted by Riot Games.
@@CallumUpton LOL heavily invested in crypto......i really hope so (as beware the mkts which u do not understand as Arnie says 'i'll be back' u r such as fibber! 🤣
Seriously, can anyone explain to me what use a Metaverse has?
Let's just say it's all technically possible, tomorrow everyone has a VR Headset and can log on to the Metaverse and within the Metaverse can explore worlds that people make and play games that other people make.
Now guess what, you can already play VR games other people make and Visit VR Places other people make.
A Metaverse does nothing but add an extra step and is in the best case nothing but a fancy game lobby were you have yet another avatar and, probably a shit tone of advertisment and surely opportunities to spend your money.
On point. It will most likely be a place for ads just like facebook. Throw money at Meta.
The original idea of the metaverse was to have everything connected, like every website, every game, every franchise sharing a single giant massive virtual world.
Right now, companies use the word metaverse but what they are just making is a normal online game where people can build stuff, like minecraft but with crypto on it.
basically you get paid to create...
but you also have to pay to even start creating - defeating the entire point.
@@juances
So basically someone sold the Ready player one dystopia to a CEO saying, "You can have this monopoly."
I think its so you can virtually walk from a game of Elven Assassin to a chat app with your mum, just in case pressing some buttons doesn't do it for you 🤣
People say they want a metaverse it forget it's already been done in very much the same vein as the current ones, strong argument for far better even.
SecondLife did it almost 2 decades ago.
Many different worlds/spaces, digital currency, able to cash in or cash out,have to make your own stuff or buy it, plenty of variations from the more normal side to the darker side and everything in between, games possible, socialising possible, buying and selling land.
Metaverse has been done. The issue is if you make it all about money then you have earth 2. Make it too open well uh the issues in SecondLife. Try and make a balance and it's not the promised metaverse everyone is hyped so everyone just splits up into smaller games.
Oh I remember hearing about Second Life. Never got into it though. The closest I’ve played was Sims 2, 3 and 4.
Yeah, the very first time I heard about the Metaverse, my mind went straight to Second Life, & that's never a place I want my mind to be.
And even the PS3 had a metaverse. I didn't spend to many hours in there...couldn't see the point :)
@@mistercruise Yes, I remember the PS3 one. It was absolutely pointless! In the end it just turned out to be a giant waiting lobby, while you wait for an actual game to load. But this "waiting lobby" was basically a game itself, that also took time & resources to load! As it turns out, nobody wants to wait for 2 loading screens. And nobody cares about a waiting lobby you can "walk around in", when that's literally all you could do. Turns out it's already frustrating enough waiting for your friends to get ready for a match even when you have the game already loaded. Who wants to wait for your friends in a virtual waiting lobby, so when you launch the game together, you can all wait some more while it loads? (I mean, regular waiting lobbies are already terribly boring, who thought a "virtual" one would be better?)
Plus the problem (like in SecondLife) with letting people create whatever they want: it takes microseconds before there's porn everywhere. Pretty soon the platform gets known for porn, and then their demographic shrinks to only one kind of customer.
The Age of Metaverse should be called The Age of Artificial Scarcity instead. Thats exactly what I feared the "Metaverse" would devolve into. Praying on fomo and social pressure.
Sandbox proves that thats not only possible, but theres a huge market for it. I just hope its a bubble that will burst, otherwise, any online gaming future looks bleak - especially for indie devs.
@@smokedbeefandcheese4144 Sadly there's a lot of monkey see monkey do. I mean how long is it until games like FF14 sells its housing via NFT/RMT? The game has a legit housing crisis, and Squeenix has declared interest in NFTs, so I can definitely see a monthly etherium charge for a house in that.
While this may not be the future if gaming, the negative impact on gaming will ripple out imho. Once you show a small amount of people will pay 1000 dollars for a digital plot of land to build a house on, large companies will follow the leader.
These people need to find a hobby with a community that meets IRL. Maybe glass blowing or something.
@@appalachiabrauchfrau Or tabletop gaming. That shit is dope.
Other than being tied to a Crypto and a voxel building setup - I am not seeing much in the general descriptions for Sandbox that is different from Second Life which has been around since 2003 and has not taken over the gaming space. Neither will this. I am not seeing how a metaverse will take over. In the end, other than additional advertising space for corporates. I am not seeing a point to it.
Same. It only seems exciting because sci-fi stories have been set in cyberspace, but they're exciting because the people are doing exciting things. The real universe is exciting if you're a secret agent or something. For the rest of us... not so much.
Finally someone who also sees Second Life here! But yeah, it's just adding extra steps so that companies can profit.
@@ian_b if we had the holoband technology from Caprica (Battlestar galactica spinoff), then a metaverse would make 1000 times more sense, but with current day tech, especially VR scarcity and the current prices of it, i don't see real room to boom like they are predicting
@@ScorpiusZA. and not only that, vr tech ia still kind meh covering only 2 senses. Only when they allow to taste, feel and smell then perhaps the metaverse has a case but i highly doubt i will see that in my lifetime
That's because despite the fact that people tend to forget about or ignore Second Life... Second Life was technically one of the true pioneer's into actual functioning metaverse ability. But people forget about it because it isn't some kind of full vr experience.
who would have predicted that a Game that allows you to play and enjoy it , as well as money systems, would actually do better than a "game" that lets you spend your money buying tiles, then spend countless hours on the market trying to sell them for profit.
Sorry, I really don't accept that the Metaverse is The Future. It's like 3D TV. Sounds cool, then you get it, the novelty wears off, and it flops.
Honestly without any kind of all day vr/ar technology the metaverse will always be a niche thing for ppl who wanna be "forward thinking"
I mean it more in the sense that its gonna be pushed on us from all directions regardless of if we like it
Invest in medieval weapons and you will be rich in 3000 years
It really, really is not like 3D TV...this is about how everything, from social interaction to commerce will change. I'm pretty sure that Facebook would not have changed their name to 3DTV
It is a totally understandable leap of technology that only recently has become viable. 3D TVs were just...3D tvs. This is societal change, and is happening
@@FunFactFactoryX What desirable new capabilities do I get from the Metaverse than I don't have already, as a consumer?
its not really investing..... it is more like gambling...
gambling wether you can trick enough other people into buying your crappy worthless JPGs for rediculous ammounts of money
i feel bad for the people who got tricked into it too late, and will now have trouble even selling their crap at all, let alone break even or make money lol
Hot potato with a financial hand grenade.
Its not even gambling. Just seems like a straight up Ponzi scheme to me. NFTs and crypto are gambling, this is the next tier down 🤣
Isnt it like this with all NFT and Crypto crap? In my opinion those who made money in this way jsut stole it from others with bad luck or not so smart investors. Its absolutely ridiculous how this stuff is accepted by the society.
@@phoenixsui only difference is that SOME of those aren't set up to be cons from the start
@@phoenixsui Exactly. They're all variations of pump-and-dump schemes with very little actual use. Yet Callum of all people is all for them, which just blows my mind. He can see the scam behind Earth 2, but not the scam behind crypto and NFTs. Unreal.
The Sandbox seems interesting, but what I still don’t get is why NFTs are needed here, it doesn’t see that different from a steam marketplace and steam doesn’t use NFTs, so unless I’ve missed something (which is probable) I don’t see why we should a technology that is just more harmful to the environment
It's basically to give you a legitimate, tangible item to sell someone that can't be the same. Think of it as a...... uhh... a copyright or trademark on your item? If you're good at what you do you can sell those to people to make the crypto which could be translated into real money. You can make actual money putting your time and effort into making things and selling those unique, one of a kind items (as they would be in real life, actually) to people.
In theory it would work. Whether it will or not in reality though remains to be seen. An example of an NFT that would make good money is an NFT of an item that ONLY you have. Say a special Karambit, using CS:GO as an example that was.... I dunno... Gold and obsidian that only YOU had and because it's an NFT it could, at least in the premise of NFTs, never be replicated. Selling that to someone could net you thousands because it's literally a one of a kind item that nobody else possesses. That's the theory behind them. An item that ONLY you have with hopes it'll go up in price. I could actually see NFTs being implemented into MMOs because when you approach the end game, they usually become about fashion and finding the coolest and best looking gear for your characters and having a one of a kind weapon or a one of a kind armor that only you can have backed on an NFT would bring in lots of money for people because some people go crazy with fashion and exclusivity in those games.
I guess the idea is Crypto hype to make a deal. Also as far as I know you can't easily make steam money to real money again? Never tried it though
@@BullsMahunny i guess it’s just not for me then, because I don’t see myself needed an NFT to know that my unique item is mine, and I don’t have the incentive to get my money back on some collectibles because I enjoy having them even if I don’t play the game it’s from anymore. I get it though, thanks for the concise answer
@@BullsMahunny Going off your analogy about weapon skins: What would stop somebody from replicating the skin and literally just changing the color value of a single pixel by a slight amount?
Technically this would be different from the original, another unique piece so to say, but to the human eye it would be identical. This again would allow for a nearly infinite amount of items that are all unique, yet they all appear to be the same.
I havent informed myself in depth on NFTs so apologies if this is a stupid question/point.
@@BullsMahunny we already have that without the nft part lmao, its called csgo and tf2 hats
I heavily disagree with crypto/NFT/metaverses being the future, as all of them are proving to just be bubbles, but I like the E2 coverage. I mean, most of us knew it was a scam before it even released, but watching the slow decline brings a sort of schadenfreude.
Well, the product being produced is entertainment. So the ecosystem isn't closed and money will flow in from people seeking entertainment and flow out to people working on creating assets and services to entertain others. Ofcourse there appears to be layers of middlemen inbetween that coordinate and evaluates the various assets and services produced by the workers and artists and sell them in packedges to the consumers at what they values them to be worth.
This seems to be an interesting idea that allowes capitallistic market driven economy to evaluate what different experiences in the game are worth depending on supply and demand.
Of course this could still fail and burst like a bubble if it's overvalued or the game isn't fun to play in the long run. Still it seems to follow a sort of economic law of entropy, it doesn't produce more money out of thin air or only hold value as a sort of hot potato, some people will spend money on a product produced by this system so there should be a cash flow into the game of people that don't intend to ever make any of it back.
Do you remember 3D TVs... and all the 3D cinema? New technology is not always what ppls want.
One of the problems with youth (especially when you are in your 20s) is that you are smart, but you don't have wisdom or experience and you simply haven't seen enough. When you are 20, anything that comes out new is going to ' revolutionize' the world and you don't realize that in one way or another, much of this stuff has been done before in one form or another. The metaverse and NFTs are not ever going to be anything mainstream or an important part of even online life. Even the most wellknown digital thing, Bitcoins, is not used as a currency.. Yeah, you can buy it, hold it, and maybe sell it later for a profit, but that is exactly what you could do with tuilip bulbs, baseball cards and beanie babies. I can walk into almost any modern store selling any product and tap my phone on a register and buy something using USDs, there simply is no reason to use clunky bitcoins.
I'm just watching from the sidelines. I have no interest in inversting in crypto or nft so them failing is just entertainment
Earth 2 is not a metaverse or an NFT or crypto.... it's purely garbage :)
next step: earth 2 buying out dreamworld
It's funny how despite the shit Dreamworld gets, it's still more a game than E2 ever will be.
That's about the only way E2 is actually gonna get a game.
and then buying an office on Cryptoland
Not meta advice, not a meta advisor - brilliant!
Its strange how every presentation that opens with "This is not a scam" is exactly that.
as the old saying goes, "those who forget the past are doomed to repeat it". So nothing good comes from ignoring someones past.
Im still just kind of miffed that every time a new NFT or crypto thing gets announced it is suddenly a new "metaverse". There is a lot more to a legit metaverse than having a way to get virtual currency or spend it. Past that every new project being a separate metaverse just makes it all the less special.
Why does no one acknowledge Second Life - I have been there for over a decade living in the Metaverse - the Metaverse is here, it has been here, and Second Life is so much further along than any of these others. I am biased as I do "play" Second Life, but I just don't get why it doesn't get more credit. I know a lot of people look down on it, or assume its all adult content - its not - I own several sims, all with PG/educational content and just have fun building and scripting things. Anyway, sorry for the rant. It's like Second Life was a hated step-child for so long, finally, the metaverse gets popular, meanwhile, we have been experiencing it for over a decade. Thanks - hope you are feeling better.
You’re not the first person to mention Second Life and I’ve heard of it. Reminds me a bit of the Sims franchise.
I mean I tried second life at some point but mainly I remember that I had wanted to obtain customizations and when I looked up ways to obtain currency, pretty much all the suggestions said to just pay real world money for it and at that point it left a sour taste in my mouth and I left. I wouldn't be surprised if that was a common hurdle that made a lot of people not really want to continue playing it.
Probably cause it's not crypto based. That's what those people actually care about. The money they can get out of it. The product only really matters in relation to how it can help them make more money.
@@christianstonecipher1547 Thing is it does not cost a player of Second Life anything to CREATE something they want nor is there anything stopping people from giving you something for free if you can talk to enough people and get lucky enough to meet someone doing a giveaway. Second Life is... a virtual LIFE rather than a game so there's no reason for the platform owner to offer anything more than the bare minimum of starting freebies.
Second life just spams my feed with ads that look like trash.
I hope this project never stops giving us the top notch entertainment we don't deserve.
"Create unlimited NFTs." Doesn't that devalue NFTs? I honestly don't understand how this works. I thought the value of something was at least somewhat based on its scarcity. When we print more money it devalues the current money. Why doesn't this happen with NFTs?
ah but you see it surely doesnt matter as long as they're all Unique™
Logic and NFT doesnt seem to actually mix all that well
NFTs are only good for money laundering.
Create unlimited NFTS means you will be able to make 10x of a pretty plant. Change some stuff make another 10x of those. So each object has a set amount made of them, but you can make anything as long as you have the resources. In a sense yes eventually there will be so many items to choose from that their value will be almost nothing, but it is true in what they are mentioning. I also thing unlimited here would be something like 2^32 but our perception of how big that kind of number is is slowly shrinking in size. Much like how if I give you 10 tiles, 10 shapes to add to tiles in a grid fashion you will be able to make something like 10! x 10! and granted those would be unique, but all very similar.
Honestly, if you have to repeatedly try and convince people you're not a scam... chances are pretty high that you're a scam.
Me: sees hair, sees thing in ear
Callum: "you'll have to forgive my voice and me looking a bit be..."
Me: "bedazzled?"
Calum: "...bedraggled"
Oh.
The 1 cent tiles having a twist ending was pure comedy
UM NO, THEYRE NOT CHEAP, THEYRE JUST BROKEN!!
E2 community, you see how that's worse right?
no doubt one of their excuses for DRONE already dying is that "we're waiting for it to go free to play", even though the entire reason why they joined E2 in the first place is the reason why some joined DRONE - payout, where the earlier you get in the more you get out in terms being early to 'create' (i.e. mostly steal) designs to sell later...supposedly.
The fact that so few are willing to pay to get into DRONE early; clearly shows just how many regret putting anything into E2 to begin with.
To me, Core Games is already a metaverse (even if they don't claim to be) with many different user-created games, centre hub own currency, and a huge player base. That said Roblox is too by the same standards you could argue they are actually the first.
and roblox has exploitation of children for profit, by roblox itself and by all the ppl that own the games and recruit other players to develop them. Like in real life xD
@@suncat530 Hehe too true, I guess you saw that video too :)
Second life was the first game that could be considered a metaverse as far as I'm aware.
@@hellspawn3200 Very true, it had player shops and all sorts too. Also in the VR world ppl forget VR chat it is what meta wants to become.
Huh! Can you by a strech consider Garry's Mod a metaverse too?
I love that the "Not a advice not a advisor." has become universal meme.
I wonder if the “don’t worry about the past” crowd would invest with Bernie Madoff.
if he sold them well enough. Remember that these are the same people touting the same man for having consulted for a big financial firm for about a year... Despite the fact that his dump and run was the 3 or 4 years previous to that and that year was probably just the length of his contract.
As much as I agree with Callum about earth 2 I find it hilarious that he thought crypto and the metaverse was gonna be anything more than a meme. Sandbox has already crashed since this video, and public opinion has sharply turned against crypto as a whole. As it should because we don't need any of this hypercapitalist shit in our society.
has no one in the e2 community watched american greed??? theres so many red flags that i learned from my weird obsession with that show that i see in the e2 saga unfolding
and I squint hard at games like sandbox because im skeptical of nft and crypto based things, but at least they have a game that you can do things in and ngl the virtual jobs things sounds pretty interesting.
American Greed should be required viewing. I've learned to recognize fraud language whether it's coming from businessmen, football coaches, influencers or anyone. Great show. :)
@@hitoshijohnson yes!
also hearing stacy keach say "bling" is endearing and hilarious
Who'd have thought that offering more than a badly-reskinned MapBox would entice people? Sandbox isn't my cup of tea either, but I can see it's already a better proposition than Earth-2.
Second Life has been doing all this for years now, and successful content creators are making a living out of it. It looks way better than Sandbox.
Aye it also sounds like the Sims franchise. Except I’m having fun with getting my Sims abducted by aliens.
Nah Second Life is pretty unpleasing to look at.
This, this is becoming pathetic.
They are literary selling a bridge.
Regarding Omar, if you're a senior executive at a company, and you're out after less than a year, one of two things happened: 1) you're not on the same page as the rest of the leadership team, irreconcilably so, or 2) you're not delivering on what you're supposed to be delivering, or underperforming. Neither one is good.
Glad to hear that you're on the mend man. Stay safe and keep up the amazing content!
So... if I'm grasping this correctly Earth 2's crypto is like a speciality currency you can collect in a game, but there's nothing to trade for it, ergo making it useless?
I remember the d.r.o.n.e creator having a very fishy release campaing on reddit with one of the developers or something like that creating a post on how cool was that new game thet he "discovered".
When he was called out they turned to paying for reddit ads that had some fake claims.
So yeah, it does not surprise me on the least the amount of players that they have and the fact that they sold it to E2.
Sandbox 2 is a reboot of Second Life. The framework has already been stress tested, there is a market.
Earth 2 is a map and a bunch of people doing pin the tail and trying to sell the party bag they were promised by the host. Who are trying to pry open a window and sneak out.
Following the same pattern of almost every MLM in existence. Nutrasystem, LulaRoe, Amway, etc. The top 5% make all the money, everyone else gets scraps/nothing. Give it another year and the metaverse games that ACTUALLY have games will leave them in the dust.
That Sandbox thing hasn't aged well
The Metaverse will never really be anything real
Not gonna lie, I was a little nervous when there was a pixelated picture on the screen.
There are some very bold claims about crypto being the future that don't seem to be panning out, the metaverse claim as well.
Glad you're feeling better, Cal.
Drone is as conceptually compatible with Earth 2 as Solitaire. I guess you can have it as a disconnected side game...
Sandbox sounds a lot like Roblox except it's not marketed to kids and has NFTs.
at a glance it does seem to be exactly that. im interested in jumping in so i can give a full "review" on it
roblox without child slavery? sign me up
Sacrifice to the algorithm gods 👌
Nothing to add for Earth 2, it's all been said.. just want to say glad you are feeling better and recovered from COVID.
You'd think that the Earth 2 people would be jumping to Sandbox if they believe in these projects like they say lol
They say its "too expenaive" basically they missed the boat on a legit project lmao
I would treat insider information from Earth2 moderator sources the same way I would deal with nonsense spewed from Todd Howard during a 'PR powder' relapse
"Do your RESEARCH!...as long as you don't research anything other than what we tell you."
Full feelz bro. I just got over a 3 week illness (triple tested not flu or covid) right off a 4 week not flu or covid illness. Breathe well man, I hope you feel better soon.
Why is everyone so hyped up about Roblox and Second Life/VR chat clones?
You nailed coffin of E2
I do not agree that NFTs are "the future" in any sense. Their "current state" as you call it is what they will always be, the part of them being a string of code that "cannot be replicated" won't ever change and that is, frankly, part of why they're so easily abused and scammed. NFTs are another novelty and interest in it will wane over time. I do agree that humanity in general is moving more and more digital, but there are some things I don't think will stand the test of time, NFTs included.
Oh wow, Second Life with slightly less suck.
Imagine my surprise.
(Great video btw.)
I'm glad you're feeling better, Cal!
I agree with you regarding looking at people's past when investing. I would say that it's very important, because after all, novices invest in things, pros invest in people. A competent team without a product is much more valuable than an incompetent team with a product, in my opinion. Scammers and people without any history at all aren't a team I would invest in.
Even if earth2 is a complete scam and no game ever comes from them, if nothing else earth2 has given me hours of entertainment.
Free entertainment too!
No, the Metaverse is not 'inevitable' or 'Fate'.
Thats absolute Nonsense.
"Crypto is the future" hmm i have doubts what it is now is a gambling free time activity between ppl who has enough money to spare on nothing. What part of it is the future i do not understand
Imagine a vr reality where the wolrd is built up from your imagination or a memory and you get to meet all your friends from past and connecting them together with a vr headset. Cool stuff
If someone has made a lot of money from scams they’re not going to become legitimate serendipitously. Guys like Arya are the type to think it’s ok to trust Enron’s next incarnation because “the past is the past bro.”
Argh. What use case do metaverses like Sandbox have that isn’t already covered by Second Life, VRChat, and Roblox? And what do crypto and NFTs offer that normal game currencies and databases couldn’t, aside from getting the developers $$$?
This is a very simple concept. E2 has no customers, because E2 has no product/service, thus it cannot cashflow to its "investors", or create value. E2 IS the product. E2 "investors" are not buying productive assets that will cashflow or appreciate in value, they are consuming a product. THEY are the customers. This is why other metaverses are selling tiles for 10s of thousands, and E2 tiles sell for pennies. E2 is, at best, a pure speculative play, with memecoins having even more utility than it does, because you can actually trade and use memecoins on the open market. Now, it will get better when E2 launches a game, of some sort, that tile owners can use to monetize their tiles. But that's a big if. Sandbox may be basic, and small, and fledgling, but it's usable, it's here and now, and it works, so it's already miles more promising than E2.
Exactly. A company stock goes up as it produces something and has measurable value and growth. There is literally nothing to E2 but fomo, speculation and greed. It has no use case and no utility whatsoever except sucking in the gullible and fleecing their cash until the pyramid scheme collapses under it's own mass due to running out of 'investors' selling pictures to each other which have no value or use in the real world.
Money used to be a rare thing, everyone had a little bit so they could trade with each other... Now the world has printed so much money people don't know what to do with it... I know! I'll invest it in some digital magic beans...
No worries here bro!! Honestly should be very excited about the big things going on!
People who want metaverses because they LOVE being on the edge of tech, that's totally cool. People pushing metaverses so they can create a monopoly over stuff that has no intrinsic value but go after a person's primal FOMO, they should swing from lampposts. We don't need more monopolies. FOMO is legitimate. Until extremely recently, even on a generational scale, if you missed out on a critical resource, you died. Missed out on finding that pond or lake to fish from? Hunger. Missed out on collecting clean drinking water? Thirst. Uninterested in developing social skills? Loneliness and the end of your genetic line, which has been unbroken for over 2 billion years. Two billion years is a long time to code into DNA that missing out = death.
Also, there's a reason social pain hurts so bad and subsequently people fear it so much. Social/emotional pain is on par with all but the most grievous wounds, diseases infesting your body, parasites feeding on your very life fluids, and your squishy parts malfunctioning. If an early human was ostracized from a group, they dead. Kicked out of their band or tribe for some reason? You're isolated and alone, with your soft pink skin, no claws, laughable strength, low sprint capacity, though physically humans excel at endurance. Humanity won the top spot by working in groups, creating languages, abstract plans like hunting/war tactics, and working in numbers. A lone person has one advantage and a dozen disadvantages.
Fuck people preying on FOMO. String them up.
I'm glad YT algorithm has brought me into this channel! I love learning new things and I rly needed to find some new topics for that. Thx m8 u keep doing great and I'm pretty sure this channel will keep growing bigger and bigger every single day!!!
by the way it's hytale n not hypixel, hypixel is a minecraft server that started developing hytale
This 'do your research/don't do your research' back and forth reminds me of anti-vaxxers. They scream at you to do your research, then get pissed when you come back with research about how vaxxes are good/not the evil they make them out to be
Why is Sandbox succeeding? Maybe it's because Sandbox has a product. All Earth 2 has is promises... promises that vague (at best) and unrealistic.
glad your ok callum keep up the good content 😎👌
Callum, you should check out Second Life. It's been doing the "metaverse" for eighteen years now!
In what way does blockchain technology do anything good for gaming that isn't possible without it.
There is nothing it does for games.
Nothing. Answer is nothing.
These virtual worlds - no matter who runs them - are only there until they turn off the servers. Just look at PlayStation Home as an example.
Your points on E2 are good but your casual assumption that the metaverse is going to happen is just not true. The world already dumped billions of dollars on crypto and it failed to provide a single product that is better than current alternatives (or that wouldn't be better without crypto). The metaverse is nothing but a crypto buzzword and it's either utopian in practice (i.e. nothing but an ideal) or dystopian if it actually happens (i.e. a monopoly that shits on the consumer). It is also, quite ironically, very much centralised for the simple fact that it would need to be in one platform.
No "revolutionary tech" needed a dozen years and billions of dollars to produce nothing but vaporware. Crypto and all associated buzzwords aren't "the future", they are just an evolved version of Silicon Valley tech bullshit. We'll laugh about it every time their bubble pops until it drops back to the very few niche uses that it could find (i.e. being a coin? don't know if that's even viable after regulations) and into the dark alleys of MLM crap.
Gotta remember Cal by his own admission is heavily invested in crypto so there's gonna be a bias there :)
I will laugh loud wen people realise metaverse will never be a thing (and in 5 years nobody will talk about it)
"bedraggled", that was a new word for me. Thanks alot! I would sub, just for that, but I'm already subbed, because your content is really good. Stay awesome, man!
May the conviction of Elizabeth Holmes be a warning to the hype around the metaverse.
Nah it won't... too many people will still foolishly .. or greedily put their money into it even if they know it is a scam and bubble. .... for a quick buck.
That is why I never touch crypto .. for it is morally repugnant to me even though I could have put in some money to speculate.
I can't wait for the future, when your all in pods and I'm taking whatever I want.
if someone have to tell you they're not a scam, they definitely are 😉
Considering that I own a VR headset and the only game worth playing on it right now is H3VR, and that no major releases have come out on the platform after the initial rush except a handful of zombie shooters, I would strongly doubt that the "metaverse" is ever going to be a thing. The technology has no support from actual developers, it's still insanely expensive if we talk about any degree of realism and the market's being cornered by cheap, shitty, portable quick experiences except for maybe a couple, and even then they don't amount to much more to gimmicky first person games.
This "Metaverse" fad is just trying to ride on the coattails of the crypto boom and taking advantage of suckers that want to make a buck with promises of a product that current and near future technology and content simply cannot meet.
I got a metaverse mech game ad lmao
'In reality, we rely on a biased set of cognitive processes to arrive at a given conclusion or belief. This natural tendency to cherry pick and twist the facts to fit with our existing beliefs is known as motivated reasoning-and we all do it'.
I want to have a single line of land just to wall off everyone's light. So they have to pay me a gate tax.
Please be anti-NFT. That or please describe a use for them that is remotely close to being theoretically able to outweigh their excessive costs?
Edit: because I know this will be brought up, yes. NFTs are permanent certificates of ownership. But, certificates of ownership aren’t useful on their own - they’re useful as a license for enforcement. And, as has been *thoroughly* demonstrated at this point, NFTs are NOT enforceable.
like i say, im against NFT's in their current form.
@@CallumUpton This is what bugs me, though. “In their current form” implies that there could be some other form in which they are useful. Thing is, unless we go the “gif” route where what we now call “gifs” aren’t .gif files, that can’t happen.
Assuming that NFTs continue to use the same underlying technology, you’d need to get the thing that they certify the ownership of onto the blockchain as well, otherwise you’re buying a permanent certificate of ownership for a (presumably more) transient . If the off-blockchain storage is equally permanent, then there’s no point in bothering with the blockchain, which would detach NFTs from their underlying technology, so we can assume that the data must be on the blockchain. But, we can’t get enough data to store anything useful onto the blockchain due to cost. If the cost of that storage could go down, then eventually it might theoretically be possible; however, cost is tied to the value of space on the given blockchain, which is, in turn, tied to the value of the money being spent to validate it. But, if the expense required to validate the blockchain goes down, the likelihood that a single group could take control of the chain and force arbitrary transactions onto it goes up. So, if the expense gets low enough to be viable for anybody to store whatever they want on the blockchain, it loses every potential benefit from being on a blockchain other than the buzzword.
@@Toberumono I guess it means that he believes that the technology has potential to be used in an useful way but the way it is being used currently (shitty monkey jpgs and other scams, shoehorning it unnecessarily into things for money) are not it. Which I don't really disagree with, I'm sure there's some potential use (perhaps in some official/legal capacity) that is useful and not completely unwarranted, but I have yet to see it.
From what I've seen, right now it's pretty much all shit, but maybe, if the technology progresses and stops being needlessly wasteful of resources (though from what I hear that's basically what gives it 'value'?) it could be good for something. For now, let's laugh and shit on all the monkey investors and whatever who care only for making a quick buck without a care for the harm they're causing.
@@bingus_factory Yep. Its value is basically tied to the resources that you have to burn in order to use it. The currently hot “solution” to the problem is switching to something called, “proof of stake” and is *technically* cleaner; however, it is also pretty much explicitly designed to raise the cost of validating blockchains that use it, making it pointless as far as NFTs are concerned.
However, beyond knowing that they cannot have a practical use (see my prior message), my issue with the professed idea that NFTs might have a practical value in the future is that it is mostly used as an excuse to use them in the present. The phrase, “wanting to watch the world burn” is quickly shifting from metaphorical to literal, and crypto in general is just making it worse.
But, in case I wasn’t particularly clear regarding NFTs’ prospects for having a novel use, blockchains are distributed, write-only databases… which already exist. They’re not used often (mainly because they’re useless), and are harder to distribute, sure, but, considering the hoops that people already jump through to “use” NFTs, I don’t think that difficulty to use is a problem.
Ironically, the Metaverse has the exact same problem: we can already do everything that the Metaverse will likely enable better and cheaper using existing tech, and there are so many crippling problems preventing the features that would actually be interesting from ever theoretically working that the first time I heard about it I thought it was some sort of sick joke. But, people are still like, “I believe that it has potential.”
@@Toberumono Thanks for the info! I pretty much agree with everything you just said. Don't have much else to add, honestly. Personally I hope this whole NFT stuff dies out soon, if not the whole crypto market, though I'm not holding my breath.
I do not agree. I don't think it's the future. Just a dumb fad that will disappear in time. The tech will not exist for the matrix for a long fucking time. Current vr graphics are ps3 level at best. Fuck all these "metaverse" platforms.
"Current vr graphics are ps3 level at best" - a lot of that is because AAA development hasn't done much with it. Half Life Alyx, for example, is where it really starts to shine. In the end, the headset only puts a slighly-different-angle image into each eye. The game engine/graphics is separate.
Haven't heard about Sandbox and it actually looks fun from this introduction.
I seen this company Pixowl for awhile. The Sandbox is the third game to the Sandbox series, plus they been working in this since 2018 in Early Alpha. It looks intresting like a NFT Minecraft style using vox art
Lol and the metaverse is a niche space so saying sandbox is made a name in that community means nothing
its funny that E2 calles there tiles a blockchain when you can buy duplicates lol
" Hahaha, wow, this is saaad! This whole discussion around E2 is fascinating!"
Meta worlds won't take off anytime soon because the tech isn't able to lower prices. Will need chip makers to make PCs fast enough and cheap enough that the common man can afford them. Until then only a certain amount of the population will be playing and using the at moment expensive equipment.
Happy new year m8! Glad you're feeling better. Cheers
glad you're feeling better
I agree this is a sketchy business, I've bought in for almost a year now and my profit goes up for a few minutes and then once I refresh the page it goes back down. been trying to do my research and see if waiting is something that would benefit me but at this point idk who to trust and believe.
Welcome back! Good to see you back again
I only see these "Metaverses" getting the same problem that roblox has, child labor.
Always a pleasure to see someone competent showing a scammer how it is actually done ;)
Crypto can only be the future for a little while. The energy cost will be it’s downfall
Listen, if you paid hundreds of dollars for a screenshot of a web browser of a google maps screen..... I don't think you are going to be taking any advice from anyone with brains.
Of course Shane can only hire fishy people, what legit game creator would join this nonsense with no roadmap?