How to Build a Better Dungeon

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  • Опубліковано 17 гру 2024

КОМЕНТАРІ • 196

  • @mapcrow
    @mapcrow  Рік тому +53

    Howdy folks! I added some chapter headings on the timeline for this video to help you navigate the video if you need to reference it again later! Cheers!!

  • @draugdae
    @draugdae Рік тому +169

    A good video is never long, nor is it short. It ends precisely when it needs to.

    • @mapcrow
      @mapcrow  Рік тому +19

      HAha!! This really got me!!

  • @BlairBlackart
    @BlairBlackart Рік тому +161

    After not posting for awhile we got a 9 minute video which was excellent. THE GOD MAP CROW HAS BLESSED US WITH A 30 minutes video AHHHHHH. I’m getting a good breakfast today

    • @mapcrow
      @mapcrow  Рік тому +17

      Haha! This one almost didn’t come out! There was an exporting error that took a bit to fix!! Cheers!!

    • @Arsenico13
      @Arsenico13 Рік тому +3

      ​@@mapcrowso we are lucky that all went well!

  • @lordofgraphite
    @lordofgraphite Рік тому +99

    yes to longer videos. would love more creature redesigns, would also be cool to see old topics revisted to bring the production value up. adore your work.

    • @mapcrow
      @mapcrow  Рік тому +15

      Thank you so much!! Bunch of monster redesign stuff coming up!!

    • @lordofgraphite
      @lordofgraphite Рік тому +2

      @@mapcrow Lets goooooooo!!! That's exciting to hear! ❤️

    • @ViolentRetribution
      @ViolentRetribution Рік тому +1

      @@mapcrow 20-30 minutes seems to be the sweet spot for your particular flavour of content; you have such a great mix of clear conceptual approach to game design, as well as flavourful, inspirational storytelling that that time frame seems to allow a good mix of both while staying on track!
      Thanks for posting this video. As ever, I feel so inspired after watching this for my next session! I feel like my group and I have allowed our game to meander a little the last couple of sessions, so this video has really helped me bring back into focus what my priorities are as a GM. Thank you!

    • @eh6623
      @eh6623 Рік тому

      @@mapcrow I agree with all of these comments

  • @thecrackedgasmask0071
    @thecrackedgasmask0071 Рік тому +36

    I was literally thinking "man id be cool if the party could help the skeletons" not two minutes later my mans brings that up. Love the video!

    • @mapcrow
      @mapcrow  Рік тому +7

      One of my favorite moves as a GM is to put in some "monsters" that need some help. Skeletons and ghosts are real easy, because they can just be dead again after you help them!!

  • @stephen6503
    @stephen6503 Рік тому +58

    would love to see more 'making the dungeon' or 'preparing the session' videos

  • @keithosborne6585
    @keithosborne6585 Рік тому +13

    These are not only maps; they are works of art! Thank you for the inspiration!

  • @gastonmarian7261
    @gastonmarian7261 Рік тому +31

    I love the idea to fill the dungeon with primarily good secrets in order to encourage exploration!

    • @jeffmacdonald9863
      @jeffmacdonald9863 Рік тому +1

      I'm always a little weird about exploration. Generally you're there for a purpose - in this case finding and stopping the bandit prince. It feels narratively weird to be deliberately delaying stopping the ritual in order to find all the cool stuff in the dungeon.

    • @matthewwhelehan5185
      @matthewwhelehan5185 Рік тому +1

      ​@@jeffmacdonald9863I can understand this as well. Adventures or campaigns that have a quick timeline (ritual is happening, world will end next Tuesday, the dragon is on the wing, etc.)
      But perhaps there can be exploration AFTER the ritual is stopped. There can also be the tension of giving the party a choice: explore or stop the ritual, there are consequences and rewards based on how they choose.

    • @jimjimson6208
      @jimjimson6208 Рік тому

      @@matthewwhelehan5185 Exploring afterward makes sense, I also think a neat idea if they don't initially have time to explore the dungeon fully is to later throw them a bone to return, such as to recover the magic whatsit or find a rumoured treasure, or any other list of things that will have them poking at walls looking for hidden switches and such. It would also let you get more mileage out of a dungeon which is always a win in my book lmao.
      As for the choice of whether to explore or stop the ritual, I feel like in the overwhelming majority of situations players aren't going to choose material goods or whatever over potential narrative consequences, although I can certainly imagine parties that would do that haha.

    • @angelalewis3645
      @angelalewis3645 8 місяців тому

      Me too!

  • @baghouse2678
    @baghouse2678 Рік тому +7

    I love the voice you go into when describing the scenes and such! the passion really translates.

    • @mapcrow
      @mapcrow  Рік тому +1

      Thank you! You would probably enjoy my Rangers of shadow deep videos then!!

    • @baghouse2678
      @baghouse2678 Рік тому

      @@mapcrow I'll check em out!

  • @DysonLogos
    @DysonLogos Рік тому +4

    Thanks for the shout-out! Love the map and energy!

    • @mapcrow
      @mapcrow  Рік тому +1

      You bet!! Love your work!! There is another shoutout in the next video too! Haha!!

  • @CJLloyd
    @CJLloyd Рік тому +4

    Some topics really do merit longer treatment. I really enjoy longform videos. It comes with a downside, that I can only watch them when I have time, which can lead to me not seeing them for weeks after they are uploaded, but when I do sit down to watch them, I love them. This one was great, and I think you could do really well with more like this.

  • @tagg1080
    @tagg1080 Рік тому +29

    Tiktok and twitter and doom scrolling and endless flipping between media is ruining our brains and attention. Thanks for the longer, quality video!

  • @beaunannie8951
    @beaunannie8951 Рік тому +13

    No other creator inspires me to create stories and everything else for TTRPGs quite like you! Another excellent video!

    • @mapcrow
      @mapcrow  Рік тому +3

      Wow, thanks! That means a lot to me!!

  • @e-tier_hippo
    @e-tier_hippo Рік тому +7

    I like this longer format, it’s full length without being repetitive. I also enjoy the smaller videos because I can watch on a break from work or between tasks.

  • @patrick9445
    @patrick9445 11 місяців тому +1

    Bro do not apologize for excellence. Your videos could be an hour and i would like them. Your knowledge, skill, and passion about something i am very interested in has won my follow. 👍🏻

  • @VerbenaComfrey
    @VerbenaComfrey 8 місяців тому +2

    I am going to run my son his first ever rpg, and am inspired to make my own simple dungeon for him, including things he likes (dinosaurs!)

  • @lynnspitz8151
    @lynnspitz8151 Рік тому +7

    I love this approach. It's holistic, and gives a more coherent feel and a sense of living history to a dungeon.

  • @xandostres
    @xandostres Рік тому +2

    26:27 One thing that gets me into a writing flow (I'm too much of a baby to draw) is to put on some scenario-fitting music. I have a whole backlog on my spotify of different playlists for combat, grief, horror, or even character specific ones I slapped together by looking at titles that fit the arc my player and I have in mind for their PC! I also have a separate modern music playlist with lyrics and all that gobbledygook to really paint a picture of what their character entails story-wise. Worked great thus far, so I recommend other GMs dabble in a bit of fantano reviewing for your next party.

  • @thepokejohnny5288
    @thepokejohnny5288 Рік тому +2

    Your advice, art style, and attitude all create this really beautiful sense of achievability that leads to infectious passion. There are so many videos and resources out there, but when I watch your videos I find myself thinking "how didn't i realize it was that simple!" all the time, and your art and tips that embrace the process and imperfections that lead to a final project make everything seem so accessible compared to those who give dozens of specific tips that while useful to a degree often overcomplicate and overstress.

    • @mapcrow
      @mapcrow  Рік тому

      Heck yeah! There is this façade of perfection that products and influencers can put up, sometimes without even meaning to. So I try to talk about the complicated emotions and uncertainty of my creative projects! Cheers!!

    • @thrasherftw
      @thrasherftw Рік тому

      True, I really appreciate showing the process of “scratch maps” while working it out, and admitting that you had thought about what you wanted to include beforehand.

    • @mapcrow
      @mapcrow  Рік тому

      @@thrasherftw Oh for sure! I want to be helpful above all! I also recognize that editing really alters some perceptions of the process! Cheers!!

  • @JoshTheMadTitan1
    @JoshTheMadTitan1 Рік тому +2

    the kefka laugh was an instant sub from me

  • @yanaleigh
    @yanaleigh Рік тому +2

    Lovely video. I have a dungeon I'm running next week and I "redid" it from memory alongside you, and then compared them. Found a couple of improvements.
    So yeah, I love longer videos because I can mirror the person instead of watching it and then trying to remember everything after.

  • @thomasfields5198
    @thomasfields5198 Рік тому +3

    Love the longer videos. Love the detail. The quality is fine, so don’t be hard on yourself. Your work has really helped me with my own ideas. Thank you!!

  • @HateSonneillon
    @HateSonneillon Рік тому +3

    I think a huge difference in the way you design dungeons versus how I've tried to make them, is that you start with creativity and never stop. Even while solving the space, in what I might consider the "logical phases" you're still being creative. I think I tend to do a little bit of creativity then spend a lot of time making sure everything fits together reasonably, perhaps to a detrimental extent and not enough time on creativity. So I think I need to spend more time being creative. As always, your videos are very inspiring.

  • @GabrielRicardoFreeman-Gabe
    @GabrielRicardoFreeman-Gabe Рік тому +1

    Re: vid length --
    Agreeing with most of the comments i see here!
    I really like this longer format for your deliberate and thoughtful style.
    It feels like you have a little room to breath and for us to see more of your art process, which is always fun.
    I feel the shorter ones (10 min or less) often feel like such a tease, while the 15-30 min range is enough time to explore a topic while still leaving me wanting more (but in the good way)

  • @morgangleave8518
    @morgangleave8518 Рік тому +1

    I really enjoyed the longer timeframe - gives ideas room to breathe. It's also helpfully s I'm getting closer to having my first RPG ready for play testing.

  • @GabrielRicardoFreeman-Gabe
    @GabrielRicardoFreeman-Gabe Рік тому +2

    Revisiting old video topics feels like a great idea, showing how your own ideas are in flux and that its ok to to change your mind (also logistically i assume it will be easier to respond to your own content than come up with something out of whole cloth)

  • @stephenbateman9776
    @stephenbateman9776 Рік тому +3

    Great video! I felt the longer format felt very natural. Also, I totally want to run this adventure now. Great job!

  • @tomexistsonline
    @tomexistsonline 10 місяців тому

    8 minutes in and I’m inspired enough to keep my creative DM brain busy for months… Thank you!!!

  • @himesightcreativestudios3490
    @himesightcreativestudios3490 4 місяці тому

    I am starting to really like your videos. They take me back. More importantly, you communicate concisely and directly. I enjoy a lot of what you show and talk about. Thank you.

  • @Carl-eu6ns
    @Carl-eu6ns 4 місяці тому

    Just found you! Fantastic content, no grandstanding or ADHD forced, quirky, ineffective video bites. Precise and helpful direction throughout. Love this video and your channel. Much Thanks!

  • @JValerianS
    @JValerianS Рік тому +2

    Super inspirational stuff once again - thank you for taking the time to make this, loved it. I'm planning an action-packed two-weekend "4-shot" for my regular players as a change of pace, and this really got my creative juices flowing.

    • @JValerianS
      @JValerianS Рік тому

      And to be clear, I think the video length really served the topic well, and I believe it is really welcome whenever you yourself feel you have that much to say. I've never felt bored or restless listening to you talk.

    • @mapcrow
      @mapcrow  Рік тому +1

      Ah! Thank you for the kind words and feedback!!

  • @AShoutIntoTheVoid
    @AShoutIntoTheVoid Рік тому

    Extremely useful! Always love tuning in.

  • @brantbowers6368
    @brantbowers6368 Рік тому

    These videos never fail to get me excited about DMing and designing encounters.

  • @f_c_r_
    @f_c_r_ Рік тому

    I love that this showed up on my feed right when I sat down to get started on some dungeons for my ttrpg group!

    • @mapcrow
      @mapcrow  Рік тому +1

      Heck yeah! Hope you've been having a good year, pal!

    • @f_c_r_
      @f_c_r_ Рік тому

      @@mapcrow I have! Let's catch up sometime, I've been doing a massive project I think you'll get a kick out of.

    • @mapcrow
      @mapcrow  Рік тому

      Heck yeah!!

  • @jimjimson6208
    @jimjimson6208 Рік тому

    Love your videos brother, I'm currently having a bit of a dry spell on the dungeon front for the campaign I'm running and your creativity has restored my enthusiasm :)

  • @K-H-28
    @K-H-28 Рік тому

    This and your other dungeon map building videos really helped me grt my ideas onto paper in a coherent way. Looking forward to running this amall dungeon with my friends!

  • @DanJMW
    @DanJMW Рік тому

    From the language and techniques you are using I am guessing you are another fan of The Alexandrian blog. Great to see someone building on the excellent advice there and giving practical examples of it, not to mention gorgeous mapwork. You've got another subscriber in me.

    • @mapcrow
      @mapcrow  Рік тому +1

      Ha! Wonderful! Yes, I mention the Alexandrian and the Jaquaysing the Dungeon article in the original video that I linked the description. The Alexandrian has contributed much to the conversations we are having about TTRPGS and GM Prep!

  • @saxtor3644
    @saxtor3644 Рік тому

    This is amazing, I really struggle with dungeon design for my games and this is just perfect. Every single one of your videos manages to get my creative juices flowing, keep up the magnificent work. The longer video is also really great, I think it be really cool idea for a video covering how to use a villain over the course of a larger campaign, see how they grow and change as the players grow and change. : )

  • @MADMANMIKE14
    @MADMANMIKE14 Рік тому

    Great stuff! I've just mapped out an adventure for my Palladium Fantasy group inspired by this video! Garden of the Gods and the border war with the Wolfen Empire!

  • @WayneBraack
    @WayneBraack Рік тому

    This video caused me to set notifications to all. Good stuff. Bringing it alive. Every DM needs to think about this.

  • @icouldntgiveadamn
    @icouldntgiveadamn Рік тому

    Thank you for sharing all these ideas, guides, and principles for DMs! Incredible collation of content

  • @joeTheN
    @joeTheN Місяць тому

    Hand drawn maps can be very beautiful and informative, spurring the imagination. One thing to consider is offering a player's version - the blank areas "cut out" and filled in by the DM (using a sheet of fill-ins) as play commences. Consider each room as a blank area until the party gets to it.

  • @Demonskunk
    @Demonskunk Рік тому +6

    I like the longer form videos. Even if it’s not something I’m going to *use* I appreciate more detail and consideration being put into things.

  • @ThePalePrince
    @ThePalePrince Рік тому +1

    Great video! One of your bests; with actionable advice and a impactful closer

  • @TheAzPackrat
    @TheAzPackrat Рік тому

    Well thought out video. I thank you for the new ideas for my players......Semper Fi....

  • @EmbracedDestiny
    @EmbracedDestiny 8 днів тому

    Okay I’m learning to make my own campaign and this so helpful. I love the idea of most if not all secrets being good to encourage exploration! Traps can be interesting but I agree if you make exploring a punishment you’re just going to make players less likely to explore the dungeon you put so much effort into.

  • @KattKirsch
    @KattKirsch Рік тому

    Love this! So happy this is given the time it deserves. Longer videos are a win for me.

  • @ZachC-130
    @ZachC-130 Рік тому

    it's fun to see people's different processes. Thanks for sharing.

  • @JohnDoe-us5rq
    @JohnDoe-us5rq Рік тому

    I really, really love longer videos.
    I mean, every topic has its individual requirement in time. Some are faster but some can profit a lot when giving a bit more space.
    And again, I really like longer videos. 😊

  • @alexchaston4367
    @alexchaston4367 Рік тому

    This was perfect timing for me! I just did character creation last night and needed some guidance for making the dungeon. Thanks!

  • @DidgeandDragons
    @DidgeandDragons 10 місяців тому

    I really like your videos! Great advice! Especially the implementation of sensory triggers from the next room. It´s something i kinda have in mind but never really implemented that strongly into my note or into the description unless asked.
    Thanks a lot and i hope you continue making these Videos :)

  • @Graccus1330
    @Graccus1330 5 місяців тому

    First time watching your content. The length was good, and the video was well done.

  • @Thunderwolf4
    @Thunderwolf4 Рік тому

    Again I'm glad you're back!
    Loved the stream!👍💖

  • @thecocktailadventurer9229
    @thecocktailadventurer9229 Рік тому +1

    Good stuff Map Crow! Would love to meet you at Gen Con!

  • @JamJestKox
    @JamJestKox Рік тому

    Some of the best DnD content on UA-cam imho

    • @mapcrow
      @mapcrow  Рік тому

      Thank you so much!!

    • @JamJestKox
      @JamJestKox Рік тому

      @@mapcrow Nah, man. Thank you! You actually inspire me to get off my lazy arse and do things :D

  • @KAPsub2
    @KAPsub2 Рік тому

    Lol my players literally flipped a coin to decide what direction to go last time we played. The advice about having some sensory input is a really great idea!

    • @mapcrow
      @mapcrow  Рік тому

      Haha!! Flipping a coin sounds pretty fun on occasion, I'll bet!! Hahaha

  • @TaberIV
    @TaberIV Рік тому

    This video is awesome, more of this, _PLEASE_ !

  • @Bluedinoaur
    @Bluedinoaur Рік тому +1

    Another great video as always :)

  • @KorbeSings
    @KorbeSings Рік тому

    Loved this, incredibly helpful. Length is awesome.

  • @timothygreeley9673
    @timothygreeley9673 Рік тому

    Fantastic video! Map, art, scenario, and advice are all top notch!

    • @mapcrow
      @mapcrow  Рік тому

      Thank you so much!!

  • @MennoNate
    @MennoNate Рік тому +1

    Wonderful video, it has been saved for later revisiting.
    I'm all for longer videos and the shorter format of some of your other videos is really focused. You convey the thesis, so to speak, really neatly and then bid farewell. The pro there is it clearly accents your point. The con is you can't effectively say more than just a single main point/vibe. For this longer video there was 'a bit' less of a tight "thesis" however you were able to engage more concepts in and around what you were discussing. I think this works better for things with broader concepts or more angles of approach.
    Contrasting this with your better monster videos is a good example. The better monster videos are perfect in the 10-15 min range because you're offering one new angle to a monster (Building Better Nothics is my selfish mid comment suggestion). You effectively demonstrate that angle and end. For this and other videos there is more to touch on so the shorter format might not be most optimal.
    Anyway, your content is great and you seem like a neat human who's doing his best. Keep it up, I look forward to your next video (long or short 😉)!!!

  • @toronto_Savate-and-JKD
    @toronto_Savate-and-JKD Рік тому

    I haven't even watched the video yet but that map looked so good I clicked like right away :-)

  • @tylerdruskoff9689
    @tylerdruskoff9689 Рік тому

    I would also add that sometimes if the monsters aren’t smart just put them in a place that’s plausible but maybe not their natural habitat then flesh out that place. I didn’t even put the two and two together when I put my werewolves in a silver mine! My players greatly enjoyed that “eureka moment” when they realized they were surrounded by the werewolves weakness.

  • @AgranakStudios
    @AgranakStudios 5 місяців тому

    Awesome video! Love all these concepts!

  • @ultraparadiso
    @ultraparadiso Рік тому

    great advice, map crow. looks like a fun lil dungeon too!

  • @GabrielRicardoFreeman-Gabe
    @GabrielRicardoFreeman-Gabe Рік тому

    Thanks as always for making such a great and inspiring video! Your enthusiasm is infectious 😄

  • @SirElrich
    @SirElrich Рік тому

    This was already making my gears turn early, You mentioned the factions and my mind jumped to the room before the boss where the bandits general's are fighting off hordes of vengeful undead spirits who are trying to break through to stop the ritual. As the Heros enter the wrath of the Undead appears to be open to all living beings in this holy place despite intention.

  • @sirguy6678
    @sirguy6678 Рік тому

    Fantastic video! Always exciting to watch the process! Any word on your monster book coming out?

    • @mapcrow
      @mapcrow  Рік тому

      Thank you!! The crowdfunding campaign launches in Sept! And the prelauch page should go live this month!

  • @harveyspectre3512
    @harveyspectre3512 Рік тому

    legendary video. legendary channel.

  • @SpaceSpiff32
    @SpaceSpiff32 Рік тому

    If Ralphy from a Christmas story got into DND. 😂 love your videos, nostalgic and inspiring.

  • @jaredwilliams2667
    @jaredwilliams2667 Рік тому

    The longer videos are great!

  • @ketchupguns
    @ketchupguns Рік тому

    This is the type of content that becomes cheat sheets in my binder. 🔥

    • @mapcrow
      @mapcrow  Рік тому +1

      Heck yeah! That's what it's here for!

  • @DarrenMalin
    @DarrenMalin Рік тому

    Nice , I like to use the Advanced fighting fantasy way of doing it , where to throw a bunch of D6 were they land is were the room is and the number gives you how many entrances are to th room ,1 to 4 with 5 and 6 being specials using a small chart.

  • @jonathanshelor9692
    @jonathanshelor9692 Рік тому +1

    If you haven't already seen it, theres a wonderful OSR ttrpg called mausritter with a lot of similar ideas to what you're talking about here. The general premise is reframing fantasy ttrpgs as our real world through the eyes of mouse adventurers

    • @mapcrow
      @mapcrow  Рік тому +2

      Heck yeah!! Love that game! I probably have a video about it coming up soon!

  • @DeceptaBOSS
    @DeceptaBOSS Рік тому

    Awesome map dude.

  • @MrZombieexpert27
    @MrZombieexpert27 Рік тому

    Glad I could munch on some french fries and listen to you talk about your dungeon design process, very inspirational! I've always been confused about the implication of the term "location-based" when talking about adventures, as opposed to event-based or a mystery/intrigue adventure. How do I know what is best used to describe my adventure? And what do you think the benefit of location-based is vs the other kinds mainly event-based?

    • @mapcrow
      @mapcrow  Рік тому

      Oh thank you for the kind words!! To me, Location-based means that the adventure and story are conveyed primarily through a single location, like a dungeon, small town, haunted mansion etc. It's designed to get you to interact with the location and discover things about it more than move you between plot point or big exposition dialog scenes. To me, location-based adventures are easier to prep because I'm a visual thinker and I have the basic structure of what needs to happen written over the map. It not really about better or worse than other kinds of structures to me, just what structure is useful for what kinds of story and also what time I have to plan a session.

    • @MrZombieexpert27
      @MrZombieexpert27 Рік тому

      @@mapcrow Thanks, that helps clear things up a little

  • @rwyssbrod
    @rwyssbrod 10 місяців тому

    Fantastic video!

  • @trynda1701
    @trynda1701 Рік тому

    Very nice map. Love the old school style, plus your plugs for the other content creators!
    😎😎😎😎
    If you can find the time, longer videos allowing you to go into a bit more detail sounds good to me!
    😊😊😊😊
    By the way, how did GenCon go for you? Hope you had fun.
    👍👍👍👍

  • @runthejam4959
    @runthejam4959 8 місяців тому +1

    Wow! What do you call this art style @ 1:10? I love the contrast

    • @mapcrow
      @mapcrow  8 місяців тому +1

      The style is based on old school dnd illustrations. The technique uses cross hatching with a chiaroscuro treatment of light.

  • @JacintoDeSousa-bq2wp
    @JacintoDeSousa-bq2wp Рік тому

    AWESOME! Love this

  • @tomskiestv
    @tomskiestv Рік тому

    Your videos are amazing! Thank you for your content

  • @Ianuarius
    @Ianuarius Рік тому

    Really great video. I love your style! Thanks a lot.

  • @Skyao
    @Skyao Рік тому

    Damn, another amazingly inspiring video!

  • @shaunhall960
    @shaunhall960 Рік тому

    I love that you are using a number 2 pencil.

    • @mapcrow
      @mapcrow  Рік тому

      For a rough sketch, there really isn't a point to using a different kind. Plus, I like a normal HB pencil. I know exactly what they will do when I use them.

  • @digitalhunter42
    @digitalhunter42 Рік тому +1

    I’m probably in the minority, but a full hour would be just fine for videos on these subjects.

  • @pez5767
    @pez5767 Рік тому

    Great video. I'll probably use this adventure in my ShadowDark group. As for time/length of video. How long is less of a factor than ensuring the content remains engaging and useful throughout. Much like a dungeon, each room needs to be engaging throughout the video. Also, a fast start is a good idea. I can't stand videos that take minutes to start getting to the content.

  • @kimokawaii9653
    @kimokawaii9653 5 місяців тому

    was listening to random dnd tips and tricks videos until this auto played. the kefka laugh in the intro certainly got my attention XD

  • @wyrmzone
    @wyrmzone Рік тому

    I like longer videos AND shorter videos for different reasons! It's definitely easier to settle in to a drawing while listening during your longer videos though, haha.

    • @mapcrow
      @mapcrow  Рік тому +1

      The idea that you are drawing while playing my videos makes me very happy!!

    • @wyrmzone
      @wyrmzone Рік тому

      @@mapcrow Of course I am! Everything you say makes me want to keep drawing!!

  • @cameronframent8976
    @cameronframent8976 Рік тому

    This is awesome. I’ve actually seen all of your video references. 😅 But I really like the Between two Cairns podcast with Yochai Gal and Brad Kerr. I’d love to hear a Splatbook/B2C crossover. 🤩

    • @cameronframent8976
      @cameronframent8976 Рік тому

      Also longer vids are cool. Your videos are already pretty tight. I think the longer format is great.

    • @mapcrow
      @mapcrow  Рік тому +1

      Oh! What a fun idea!! Got a lot of love for Yochai Gal!!

  • @cristianhakansson7443
    @cristianhakansson7443 Рік тому

    More longer videos = more good :)
    If it's too long to view in one sitting there's nothing preventing you from watching it over several days.
    (I think I might have liked seeing the second pass of the drawing, making the video even longer!)

  • @Adam_First
    @Adam_First Місяць тому

    Great video

  • @PrimiFit
    @PrimiFit Рік тому

    This was great! I'd add Runehammer's channel as an awesome source of DM advice. The basics of encounter design and creating campaigns without over prepping.

  • @pierrelavoine4716
    @pierrelavoine4716 Рік тому

    This was a great video, and a great map. Could we download it somehow?

    • @mapcrow
      @mapcrow  Рік тому

      I've added the download link to the description! Cheers!

  • @leohale6449
    @leohale6449 10 місяців тому

    Very helpful thank you.

  • @thekaxmax
    @thekaxmax 11 місяців тому

    good stuff. I need more map art practice, of course.

  • @sticknotfire
    @sticknotfire Рік тому

    This video was better than finding banana bread at work! Hell yeah!

    • @mapcrow
      @mapcrow  Рік тому

      Haha!! Thank you!! That's an awesome compliment!!

  • @svenk5221
    @svenk5221 4 місяці тому

    I probably have a very stupid question but since I have only played in a "theatre of mind" way and wanted to change thing up a little, so I landed here (amazing channel btw) How do you actually use these maps a the table? I mean do you just show it to.your players and they can see the secret chamber and have to differ between play and char knowledge or do you cover the unexplored parts up with a blank paper? It's a serious question

    • @mapcrow
      @mapcrow  4 місяці тому +1

      There are lots of ways to do it. If I'm drawing a map out on a large pad of paper like this, then I intend to use minis or tokens with it. I can either use pieces of paper laid down over the rooms to only reveal what they see, or I can just show them the whole map at once and let them pick their own way through it. You could also sketch out the map at a smaller size for your notes, then just draw it as you go onto the grid paper. I've done it lots of ways and it really depends on what kind of players you have and what kind of game you want to run.

    • @svenk5221
      @svenk5221 4 місяці тому

      @@mapcrow We played Mausritter yesterday evening and I prepared a dungeon map. It worked pretty well thanks to all your tipps and Mausritter by the way is a fantastic game. I am really into drawing maps now which is so funny because I gamed for more than 20 years not using them at all.

  • @amatostano3936
    @amatostano3936 Рік тому +3

    Good video, I think 30 min vids is fine, considering the quality of your content.
    But maybe longer vids could scare people off, maybe make two episodes if you need to go beyond 30 minutes for a subject.
    Don't hesitate to redo some of the old vids, especially if you make new drawing :).

    • @mapcrow
      @mapcrow  Рік тому +1

      Heck yeah! Thanks for the feed back!!

  • @josephpurdy8390
    @josephpurdy8390 Рік тому

    If the bandit prince recruits gnolls. They get corpses, and the prince gets the loot. Maybe. a flynd makes an appearance to contest or replace the prince. In his efforts during the ritual.

  • @rodgersvalkyrie2379
    @rodgersvalkyrie2379 8 днів тому

    A year overdue, but something I was thinking about is the overlay between multiplayer maps in games and creating good dungeons