Great work with a special focus on FPS performance. Yes, it can be more realistic, but this also requires significantly more computing power - anyone who has worked with the Unreal Engine and the various water and fluid plug-ins knows this. This makes it possible to achieve 120 FPS and more even with games consoles and mid-range PCs, and it looks really great. Top product, which will also end up in my shopping basket as soon as the price comes close to your other packages, such as the Shots VFX pack ;)
@@sii-gul5852 we'll add a couple different approaches to that, but first, we'll release some other packs we've got in the works and port them to Unity too :)
Is it possible for player character to interact with water? for example when it goes trough or swims trough water reacts to it making ripples etc. etc.
Hi Kaasis! Right now, that functionality is not available. There are a bunch of other parameters and contex to be taken into account for that kind of reactive water, and as each project is different, we don't know the specific objects that will be interacting, how or when. We'll be adding a demo approach to that, but users will have to implement it to their own needs. So stay tuned, we'll keep you posted on our Discord Server :) discord.gg/VeRbY8kMaD
@@vefects I mean when an object when hit like a rock or something there is a response for the water like being hit/split by the rock, sorry for bad english lol
Agree with you. Some of them look very fake. Others dont, like the shower is pretty convincent and the pressure washer also. The pressure washer is the best one here, you can easily put it in a real world footage that it can be unoticed. But just a few of them. The rest looks very fake.
It's realistic in the sense that it's not stylized as in an anime or Nintendo type of game. We weren't aiming at ultra-realism. Even though, waves are realistic, as they're based on the actual way waves work in water mass volumes. Which water doesn't look realistic to you more specifically?
super real!
🤍
Great work with a special focus on FPS performance.
Yes, it can be more realistic, but this also requires significantly more computing power - anyone who has worked with the Unreal Engine and the various water and fluid plug-ins knows this. This makes it possible to achieve 120 FPS and more even with games consoles and mid-range PCs, and it looks really great.
Top product, which will also end up in my shopping basket as soon as the price comes close to your other packages, such as the Shots VFX pack ;)
Thanks a ton for your response Robert, you made our week! 😊
great! is it good for Oculus Quest 3 and apple VR? say..a long river and water falls and some splashes? (stand alone, not plugged into the PC)
It should work! Feel free to test it out, and if it's giving any issues, reach out to us at info@vefects.com and we'll be glad to solve those :)
Hi, can you do the same for stylized please :)
Any plans to add Plater water interaction? when walking in water?
Do you mean adding ripples while walking in the water?
@@vefects yeeee, that would be pretty nice to add
@@sii-gul5852 we'll add a couple different approaches to that, but first, we'll release some other packs we've got in the works and port them to Unity too :)
Is it possible for player character to interact with water? for example when it goes trough or swims trough water reacts to it making ripples etc. etc.
Hi Kaasis! Right now, that functionality is not available. There are a bunch of other parameters and contex to be taken into account for that kind of reactive water, and as each project is different, we don't know the specific objects that will be interacting, how or when. We'll be adding a demo approach to that, but users will have to implement it to their own needs. So stay tuned, we'll keep you posted on our Discord Server :) discord.gg/VeRbY8kMaD
all I care is that a Maplestory bgm?
some great MapleStory jazz always raises the spirit 💕
can we add Waterfall collision in this?
Hi there! What do you exactly mean by "waterfall collision"?
@@vefects I mean when an object when hit like a rock or something there is a response for the water like being hit/split by the rock, sorry for bad english lol
Moist-
Cr1TiKaL 💦
WTF!!!
Water still looks fake , and not realistic
No
Agree with you. Some of them look very fake. Others dont, like the shower is pretty convincent and the pressure washer also. The pressure washer is the best one here, you can easily put it in a real world footage that it can be unoticed. But just a few of them. The rest looks very fake.
It's realistic in the sense that it's not stylized as in an anime or Nintendo type of game. We weren't aiming at ultra-realism. Even though, waves are realistic, as they're based on the actual way waves work in water mass volumes. Which water doesn't look realistic to you more specifically?