UE5 l Realistic Textures with Parallax Occlusion Mapping (POM) l Material Tutorial l Unreal Engine 5
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- Опубліковано 18 вер 2024
- Unlock the secrets of realistic 3D textures! Dive into this tutorial to learn the essentials of Parallax Occlusion Mapping (POM) in Unreal Engine
TUTORIAL:
Spherical Crack Texture
• How to Create Realisti...
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Wow, great video. Thanks!
I don't know how to create a Named Reroute Node 😞
It is looks great, do You know how to implement rotator in this POM material?
this means we do not have to add crazy geometry into our objects (planes in this occasion).. looks amazing!
Didn't work for me don't think this works anymore process needs updating for 5.2 and 5.3
Does this not work anymore?
Parallax occlusion vs tessellation ?
What's better ?
the biggest problem is how about the peformance