I think the sync is fine because it's not like the song is very fast and the level itself isn't hard I'd say sync is bad when the gameplay is fast and difficult With a slow level I'd say sync is good if the song gets faster at like a drop then too much sync could be annoying but fun gameplay can nullify too much sync Like in Biru by Jonathan GD the drop is like half sync and half not synced and when it does sync it is pretty fun in my opinion Conclusion: You do you who cares what others think and just have fun I guess
W hope it gets featured
diverse gameplay
I think the sync is fine because it's not like the song is very fast and the level itself isn't hard
I'd say sync is bad when the gameplay is fast and difficult
With a slow level I'd say sync is good
if the song gets faster at like a drop then too much sync could be annoying but fun gameplay can nullify too much sync
Like in Biru by Jonathan GD the drop is like half sync and half not synced and when it does sync it is pretty fun in my opinion
Conclusion: You do you who cares what others think and just have fun I guess
Decoration is huge, gameplay syncs too much though.
Cool
Needs a little deco
like where
@@CoderQC for example block design could be better
In Last parts air deco a
there's no air deco in real life
Why does it music sound like it was taken from anime?
It is
Cause it's a geoxor song :/
Needs better gameplay
boi i've only been creating for under a year
I think the gameplay sucks because it's trying to sync with the music too much.
@@CoderQCsame here