MrNilsh that is how DLC’s should be done.... Total war is a hair unique in the fact people play it for a long time, but that is irrelevant.. Every month after launch you lose players to new games.. the longer they wait, the more people they lose.. A DLC a year later is only touching maybe 25% of the people who were playing in the first 3 months. Most people move on after 2 months max.. Now unfinished DLC is a different game.
Kind of feels that way to me right now. Attila campaign is pretty great but so many things about Rome 2 and Attila should have been so much more. I think many companies get in a hurry rather than taking their time and making a masterpiece.
Indeed, both CA and DICE/Visceral are playing it extremely, extremely safe for one round of games before going on to bigger things (Star Wars Battlefront and probably Warhammer TW), hence these games are literally, and yes quite literally, just reskins of the last game in the series. In my opinion Attila and Hardline are both glorified DLC knock offs from the previous game but sold as if they're complete. Attila is perhaps marginally better but really the 'advances' leave a lot to be desired. Well, I guess we can just skip this game for the most part and hope that next time round we actually see a better set of games.
***** Yeah that's how I see it. I've played every TW since Empire so I'll probably get Attila when it becomes cheap enough just to play through a few campaigns, but I am pretty miffed they treat it as a completely new game considering how much is brought over from Rome. The DLC situation doesn't help either.I played BC2 and BF3 too and enjoyed them a lot, I reluctantly bought BF4 after being disappointed by the beta just to play with my friends and it pretty much turned me off the franchise. I don't intend to get Hardline.It just feels like games companies are struggling to stay afloat at this point, I can't imagine they would willingly disappoint their fanbases like this if they weren't having their arms twisted by accountants.
I don't expect historical perfection from CA in any sense but they completely botched this one. The Caledonians WERE Picts. They lived in the north with the various other Pictish tribes. The south was inhabited by Brythonic tribes (Goddodin and Alt Clut). ...and really, Caledonians specialising in archery with archer generals? You what? They used a mounted elite like pretty much every other European army at the time. Like I said, I don't expect perfection or even close to it, but this is shit you can find easily on wikipedia. The amount of money SEGA milks from DLC you think they'd be able to hire a decent historian.
One good thing about the Celts is that they can build Raiding Camp next to enemy border to boost income from raiding. Amongst the three, Picts is my favorite faction right now. They are like Hattori in Shogun 2, who can break down huge stacks one by one. In fact, I just slaughtered 3 legions of T2 WRE units with 1 stack of low-tier units yesterday. Loads of fun.
I've been playing my Ebdani campaign for 3 months now. Still enjoying the hell out of it. I agree, Attila has some of the best campaign in any Total War game. And I won't hesitate to pay another $7 for more culture DLCs. The investment is worth it.
To me the ambush ability of the Celts look like they would be good in Multiplayer. The Spear units can start off close and being cheap could charge into Calvary. Lots of fun units to use just more Specialized it seems. I would use lots of cheap units to tie the enemy down then use the "specialty" units to finish off the enemy. Then again I could be completely wrong about everything I just posted.
I would love to see a remake of the first Medieval total war game. It may be due to nostalgia as it's the first game that introduced me to the total war series but I loved playing as the Irish, Saxons and Mercians or dominating with Scot's, picts or vikings. It was early days but god the game gave me hundreds of hours of fun with just that viking expansion alone.
Heir i've been messing with the Picts online after watching this vid and i've been pleasantly surprised, the Black Blades unit is really handy, The build i've been using is the Followers of Morrigan, 5 Black blades, 3 Beserkers, 4 crossbows, and 6 of the mormar cav with silver chevs, I've beaten both roman factions and even the ostrogoths and alans online, funny thing is, i'm not even that good a player but with the high morale and dmg output on these guys they never route and they just dish out tons of dmg, i even beat tagmata cav with mine. don't count these guys out just yet. i was beyond surprised when i witnessed my black blades go toe to toe with roman infantry long enough for my cav to free up and help them, the mormar cav may not get that bonus vs other cavs but they still hold their own from what i've seen. but i will continue to check em out in multiplayer! i try to employ heir tactics in battles hehe it is you who got me into total war after all ;)
Picts were northern scotland and celts were southern scotland and northern england to an extent before the Romans came and pushed them into scotland. The reason they built hadriens wall is because the Romans could not fight off the celts and picts from scotland/northern england (anywhere north of york really)
They fixed some Problems for the mounted Units and unit prices. Every skirmish-cav unit has parthian shot now,prices are reduced in some cases alot and their Elite skirmishing unit (forgot how its called while writing this) had its cost reduced from 1000 to 950. Not the best things to happen but better in Multiplayer.
Celts DLC on the campaign perspective is fantastically fun. Currently playing as Picts and I am having blast( guerrilla deployment+ night battles guarantee me 99% win ratio vs AI) On the other hand, from multiplayer standpoint:Celts are utter fiasco due to lack good anti cav roster and crappy archers. I played as Caledonians and was hugely disappointed by the performance of elite highland archers! Cant wait you trying these failcelts in multiplayer! Cheers Heir ^^!
I have to admit the single player was surprisingly not bad, the factions are in depth(unit rosters,Kings,traits). It's not just another milking DLC that CA usually pump out.
I second this. I'm doing a Pict campaign myself, and it's a lot of fun and can lead to being more aggressive and having more battles. Plus, I honestly just want to see how our choices differ.
-75% not +75%, sacking and looting is LOWER, raiding is HIGHER on celtic factions thank you for all your videos and tolerating run on sentences without
Picts will be awesome. They have the most interesting position, sweeping down and to the right. Also they habve the most awesome history, read Chronicles of Bridei(!), and an awesome looking faction leader guy!
CA should make weapon types upgradable along with armor. For example if you want to beef up your cheap spears or expensive spears staying power to cav you should be able to upgrade the light or heavy spear to have a larger bonus. the same goes with armor, different armor upgrades should have strengths and slight weaknesses, i say all this because clearly infantry is lacking and it would add more customization and fun to the game
It's odd. In Rome 2 they gave all skirmish cav except camel archers Parthian shot in order to make them viable but changed it back in Attila. I wonder why they did that.
Hey there Heir. I'm using my girlfriends account. So, the Righdamhna are prounanced Ree Downa. Righ means king and Damhain means world. Basically worldly kings is the translation. Love your vids, keep em up. R3d Fox.....
Interesting naming on those Irish units: "the roydammna or "righdamhna" (literally, those of kingly material)". They're the Gaelic equivalent of "Noble" units I suppose
The Caledonians most certainly suck, besides their horse whisperers which will destroy cav very well. Also, the celts have some great javelin units. The Kerns from the Ebdanians cost 875 but they are absolutely amazing. They have flaming shot and can straight up murder cav. Also, their infantry is very strong, particularly King's Warband (Ebdani) and Black Blades (Picts). By the way the skirmish cav is pretty good due to its high defensive stats and fire javs. The trick is supporting them with something. Mormaer cav will suck vs other cav but is quite good against infantry. Also, the war dogs are pretty good and can be used to halt cav charges. All of the celtic skirmishers have spears by the way. The only one I can really complain about is how terrible the Caledonian bows are. Also, axes in general are still mediocre at best, so Caledonian and Pictish axe units aren't really worth it.
Ik this is an old comment but Caledonians are easily the best celtic faction in the game. Kerns are way too expensive for a skirmisher unit. Archers also have flaming shot, and Caledonians have elite archers with a better rate of fire than Kerns plus they're a lot cheaper. Horse whisperers are perhaps the best anti-cav spearmen in the game with their added ability to scare horses, which is big in a cav-heavy game, and as for the other infantry Fianna (great value as line holding infantry) and Caledonian axemen plus a couple berserker units are all you need. Ebdanians and Picts don't give you much that isn't covered by better cheaper base celtic units. Ebdanians have their Ebdani Cav Raiders (not bad but kinda meh tbh), King's Warband are pretty good value as line holding infantry, and Kerns have good AP but so do crossbows (not worth it imo). Picts roster doesn't offer anything unique other than maybe a few fairly good units with scare but berserkers already have scare.
It’s a little unfortunate that they didn’t include a little bit more in the way of cavalry especially for the caledonians and Picts given the sub Roman connection it could easily be more balanced and accurate.
I played an Ebdanian campaign, and it's without a doubt the easiest starting position I have ever played in a total war game. Ever. you start of with an army ready to conquer the romans in Brittain, and then you can choose to conquer the other celts or france. So, the ebdanians are really good in campaign. In multiplayer I have won only 1 battle, but that was because my opponent brought spears and javelins as a mainline and no cav. So, I really like this DLC in Campaign, but not in multiplayer
The Caledonians in this game inhabit essentially the region between Hadrian's wall and the Antonine wall which places them about 50% in England and 50% in Scotland... which is for all intents and purposes a single country today.
***** I would say its closer to 90% Scotland and 10% England. It is pretty aligned to the modern boundaries in the East, but modern day England's border is slightly higher in the West, closer to Edinburgh, with modern day Berwick-Upon-Tweed just North of the Caledonians' border. Otherwise they're pretty much solely in Scotland.
The Celts look better than expected but this is mainly due to the fact that all units have the guerrilla warfare trait. I only played Attila in a free weekend so correct me if I am wrong in believing this means all units can deploy anywhere on the map. If so can they also do this in multiplayer? Finally, the Celts campaign also seems like a copy and paste of the Hattori clan from Shogun 2 so CA are not being too imaginative with this. But it should still be quite fun :)
Can we just talk about the lunacy of an archer general for a second. We could look at how general sniping is a big thing in Attila, and how you'd want your general to be as far away from the skirmishing part of the battle as possible. We could talk about that terrible health value. We could talk about how it's a crappy archer anyway. All of these reasons point to a severe disconnect at CA between people coming up with ideas for units and people doing the balancing in game.
Air as a scots man myself I must ask you with me big sword to do a pic campaign maybe not the now because your doing so many campaigns but many in the future
YO HEIR!!.. A question, if i may:).. In your opinion, if you were to remove the fund limit, so that you take away the aspect of cost efficiency, would that help balancing out multiplayer battles for factions like the Sassanids, Huns and these celtic Guys??.. Or do you think that is irrelevant in terms of them being "Inferior" in multiplayer??:)..
***** I just figured that for example the Sassanid Royal Archers would wreck germanic Archers head-to-head, and their shock cav is also very effective.. especially after the patch:)..
Heir, I really don't think cavalry is as good as you say they are. Really any spear unit or pike can hurt cav badly. Even some swords granted that they haven't been charged upon while stationary or distracted. Horses are definitely a great asset though in battles. They are versatile in that you can use them to clean up a selection of troops and chase down the enemies ranged units. From what I see in this new dlc. The infantry look pretty viscious. They have some good cost effective troops.
Hi everybody, i was having some technical difficulties with total war attila and i was wondering/ hoping that one of you could help me out with it? so pretty much... i bought total war attila and was very pleased with the optimisation for the last month until all of a sudden when i ever i would place the mouse over a building or army this weird wind effect would pop up and lag the heel out of my game. i was hoping that someone would know how to turn off this effect as it making the game unplayable. any advice would be appreciated. thanks in advance.
I have failed... I literally bought it all except for the last Roman dlc. I got it on sale tho. Each dlc was $2 and the base game was $11. Forgive me!!
You would do yourself credit by dedicating a rainy day or two to studying maps, get a feel on what's where. I totally don't mind that you aren't adept at geography but I figure it would be just a quality of life thing to get a basic grip on it. You understand the world, and history, a lot better when you got a good image of what's where.
I am guessing many folks would not know the geographic features or history of Arkansas or Oklahoma if I asked people from across the world. It is a matter of where you live and what you need to know. My job and schooling focus was for engineering so geography is of little value. Rainy day could be spent studying but would better be spent recording :) I always still manage to learn bits and pieces as I go.
HeirofCarthage I'm cool with that, I totally didn't mean to offend or anything, just offering my two cents. Maybe it's just me but whenever I feel that I'm not exactly sure of something I take it as a challenge to learn it. Arkansas history included now that you mentioned it actually.
***** lol I wasn't offended :) Arkansas history is lame. Their units got beaten repeatedly in the civil war, then they were very segregationist, but fortunately they took a turn for the better starting the 1960s I think when Governor Rockefeller was elected. Oklahoma has some cool history since it used to be Indian territory and many interesting tribes were relocated there. (Not a high point in American history of course) The Cherokee, Chickasaw, Choctaw, Creek, and Seminole were among them. I am just lazy. Certainly need to spend more time reading :)
Increasing speed isn't going to help tbh. Try playing as the huns in multiplayer and despair as your higher speed bow cav fail to gain any distance away from germanic horsemen, even with rapid advance.
While the Greeks did use them it never peaked interest within the Greeks nor did it spring to Europe. The earliest effective 'crossbow' would be the ballista.
"UA-cam, what's the crap's going on? Heir of Carthage here..." - I fuckin' love it ;)
I subbed right after the first time I heard it.
The Picts look interesting. They were from the highlands of modern day Scotland, the Caledonians were in the Lowland/border areas.
I mean I think this is cool. I just don't see why this wasn't in the game at launch.
Milking.
Exactly! One month after launch and 4 dlc's already out, for a total of 24,9r EUR. the game itself was 39,99! That is milking on a whole new level!
Anthony Light dame you sega
Ahh capitalism at it's beautiful finest.
MrNilsh that is how DLC’s should be done....
Total war is a hair unique in the fact people play it for a long time, but that is irrelevant..
Every month after launch you lose players to new games.. the longer they wait, the more people they lose..
A DLC a year later is only touching maybe 25% of the people who were playing in the first 3 months.
Most people move on after 2 months max..
Now unfinished DLC is a different game.
It's like, okay. Campaign was ok. Blood was ok. CA going the direction of Battlefield and just being ok.
Kind of feels that way to me right now. Attila campaign is pretty great but so many things about Rome 2 and Attila should have been so much more. I think many companies get in a hurry rather than taking their time and making a masterpiece.
HeirofCarthage All that big companies care about is money ! Do you think they care you enjoyed the game ? NO!
Indeed, both CA and DICE/Visceral are playing it extremely, extremely safe for one round of games before going on to bigger things (Star Wars Battlefront and probably Warhammer TW), hence these games are literally, and yes quite literally, just reskins of the last game in the series. In my opinion Attila and Hardline are both glorified DLC knock offs from the previous game but sold as if they're complete. Attila is perhaps marginally better but really the 'advances' leave a lot to be desired. Well, I guess we can just skip this game for the most part and hope that next time round we actually see a better set of games.
***** Yeah that's how I see it. I've played every TW since Empire so I'll probably get Attila when it becomes cheap enough just to play through a few campaigns, but I am pretty miffed they treat it as a completely new game considering how much is brought over from Rome. The DLC situation doesn't help either.I played BC2 and BF3 too and enjoyed them a lot, I reluctantly bought BF4 after being disappointed by the beta just to play with my friends and it pretty much turned me off the franchise. I don't intend to get Hardline.It just feels like games companies are struggling to stay afloat at this point, I can't imagine they would willingly disappoint their fanbases like this if they weren't having their arms twisted by accountants.
RIP my paragraphs ;_;
I don't expect historical perfection from CA in any sense but they completely botched this one. The Caledonians WERE Picts. They lived in the north with the various other Pictish tribes. The south was inhabited by Brythonic tribes (Goddodin and Alt Clut).
...and really, Caledonians specialising in archery with archer generals? You what? They used a mounted elite like pretty much every other European army at the time.
Like I said, I don't expect perfection or even close to it, but this is shit you can find easily on wikipedia. The amount of money SEGA milks from DLC you think they'd be able to hire a decent historian.
Kubeface word. I think Din Eiden or a Brythonic faction would have made a really cool faction rather than have included the caledonians.
One good thing about the Celts is that they can build Raiding Camp next to enemy border to boost income from raiding. Amongst the three, Picts is my favorite faction right now. They are like Hattori in Shogun 2, who can break down huge stacks one by one. In fact, I just slaughtered 3 legions of T2 WRE units with 1 stack of low-tier units yesterday. Loads of fun.
I hope CA listens to your input. You produce very valuable criticism to this game.
Why does the Caledonian leader have a pet human?
I've been playing my Ebdani campaign for 3 months now. Still enjoying the hell out of it. I agree, Attila has some of the best campaign in any Total War game. And I won't hesitate to pay another $7 for more culture DLCs. The investment is worth it.
To me the ambush ability of the Celts look like they would be good in Multiplayer. The Spear units can start off close and being cheap could charge into Calvary. Lots of fun units to use just more Specialized it seems. I would use lots of cheap units to tie the enemy down then use the "specialty" units to finish off the enemy. Then again I could be completely wrong about everything I just posted.
Like I said just and idea in the time that might or might not work. I just don't like the idea of having non usable factions in MP.
I would love to see a remake of the first Medieval total war game. It may be due to nostalgia as it's the first game that introduced me to the total war series but I loved playing as the Irish, Saxons and Mercians or dominating with Scot's, picts or vikings. It was early days but god the game gave me hundreds of hours of fun with just that viking expansion alone.
Pict campaign is so far my favourite campaign other than the 2 Roman campaigns.
Heir i've been messing with the Picts online after watching this vid and i've been pleasantly surprised, the Black Blades unit is really handy, The build i've been using is the Followers of Morrigan, 5 Black blades, 3 Beserkers, 4 crossbows, and 6 of the mormar cav with silver chevs, I've beaten both roman factions and even the ostrogoths and alans online, funny thing is, i'm not even that good a player but with the high morale and dmg output on these guys they never route and they just dish out tons of dmg, i even beat tagmata cav with mine. don't count these guys out just yet. i was beyond surprised when i witnessed my black blades go toe to toe with roman infantry long enough for my cav to free up and help them, the mormar cav may not get that bonus vs other cavs but they still hold their own from what i've seen. but i will continue to check em out in multiplayer! i try to employ heir tactics in battles hehe it is you who got me into total war after all ;)
The round shield raiders are actually doing ok in melee combat with enemy cav :)
Picts were northern scotland and celts were southern scotland and northern england to an extent before the Romans came and pushed them into scotland. The reason they built hadriens wall is because the Romans could not fight off the celts and picts from scotland/northern england (anywhere north of york really)
They fixed some Problems for the mounted Units and unit prices. Every skirmish-cav unit has parthian shot now,prices are reduced in some cases alot and their Elite skirmishing unit (forgot how its called while writing this) had its cost reduced from 1000 to 950. Not the best things to happen but better in Multiplayer.
Celts DLC on the campaign perspective is fantastically fun. Currently playing as Picts and I am having blast( guerrilla deployment+ night battles guarantee me 99% win ratio vs AI) On the other hand, from multiplayer standpoint:Celts are utter fiasco due to lack good anti cav roster and crappy archers. I played as Caledonians and was hugely disappointed by the performance of elite highland archers! Cant wait you trying these failcelts in multiplayer! Cheers Heir ^^!
I have to admit the single player was surprisingly not bad, the factions are in depth(unit rosters,Kings,traits). It's not just another milking DLC that CA usually pump out.
Pictish campaign seems like it would be a great campaign for you to play, Heir!
I second this. I'm doing a Pict campaign myself, and it's a lot of fun and can lead to being more aggressive and having more battles. Plus, I honestly just want to see how our choices differ.
I thought exactly the same thing ... Do it heir!!
Yea they look to be a cool campaign faction.
Dude I fuckin love your intro. And thsii s me when I'm most honest, i.e pissed as fuuuuuuc
-75% not +75%, sacking and looting is LOWER, raiding is HIGHER on celtic factions thank you for all your videos and tolerating run on sentences without
Caledonians were mixed between Scots & English. Described as having red hair and long limbs by the Romans.
What the heck were they thinking not including Wales as a Celtic region?
Picts will be awesome. They have the most interesting position, sweeping down and to the right. Also they habve the most awesome history, read Chronicles of Bridei(!), and an awesome looking faction leader guy!
CA should make weapon types upgradable along with armor. For example if you want to beef up your cheap spears or expensive spears staying power to cav you should be able to upgrade the light or heavy spear to have a larger bonus. the same goes with armor, different armor upgrades should have strengths and slight weaknesses, i say all this because clearly infantry is lacking and it would add more customization and fun to the game
It's odd. In Rome 2 they gave all skirmish cav except camel archers Parthian shot in order to make them viable but changed it back in Attila. I wonder why they did that.
Hey there Heir. I'm using my girlfriends account. So, the Righdamhna are prounanced Ree Downa. Righ means king and Damhain means world. Basically worldly kings is the translation. Love your vids, keep em up. R3d Fox.....
Heir the comedian - Your horse whisperers joke was so bad lol
Nice video Heir, just for future reference the righdamhna are pronounced as rig-down-a.
Interesting naming on those Irish units:
"the roydammna or "righdamhna" (literally, those of kingly material)". They're the Gaelic equivalent of "Noble" units I suppose
The Caledonians most certainly suck, besides their horse whisperers which will destroy cav very well. Also, the celts have some great javelin units. The Kerns from the Ebdanians cost 875 but they are absolutely amazing. They have flaming shot and can straight up murder cav. Also, their infantry is very strong, particularly King's Warband (Ebdani) and Black Blades (Picts).
By the way the skirmish cav is pretty good due to its high defensive stats and fire javs. The trick is supporting them with something. Mormaer cav will suck vs other cav but is quite good against infantry. Also, the war dogs are pretty good and can be used to halt cav charges. All of the celtic skirmishers have spears by the way.
The only one I can really complain about is how terrible the Caledonian bows are. Also, axes in general are still mediocre at best, so Caledonian and Pictish axe units aren't really worth it.
Ik this is an old comment but Caledonians are easily the best celtic faction in the game. Kerns are way too expensive for a skirmisher unit. Archers also have flaming shot, and Caledonians have elite archers with a better rate of fire than Kerns plus they're a lot cheaper. Horse whisperers are perhaps the best anti-cav spearmen in the game with their added ability to scare horses, which is big in a cav-heavy game, and as for the other infantry Fianna (great value as line holding infantry) and Caledonian axemen plus a couple berserker units are all you need.
Ebdanians and Picts don't give you much that isn't covered by better cheaper base celtic units. Ebdanians have their Ebdani Cav Raiders (not bad but kinda meh tbh), King's Warband are pretty good value as line holding infantry, and Kerns have good AP but so do crossbows (not worth it imo).
Picts roster doesn't offer anything unique other than maybe a few fairly good units with scare but berserkers already have scare.
at 4:19 i was hoping that you would say "let slip the dogs of war" or make one of your bad jokes like that
*witty quips
Pics is the north of Scotland and the calidoners is south Scotland
"Horse whisperers"=an old time english tribal way of saying "horse silencers" or "horse killers"....
It’s a little unfortunate that they didn’t include a little bit more in the way of cavalry especially for the caledonians and Picts given the sub Roman connection it could easily be more balanced and accurate.
Just wanting to say that the kerns and rigdamha actually have spears for their melee weapons.
I played an Ebdanian campaign, and it's without a doubt the easiest starting position I have ever played in a total war game. Ever. you start of with an army ready to conquer the romans in Brittain, and then you can choose to conquer the other celts or france. So, the ebdanians are really good in campaign.
In multiplayer I have won only 1 battle, but that was because my opponent brought spears and javelins as a mainline and no cav.
So, I really like this DLC in Campaign, but not in multiplayer
These game of war ads are going to make me gouge my eyes out
Will there be an Slavic culture pack?
Dominik Schrimpel You are kidding.
The Caledonians in this game inhabit essentially the region between Hadrian's wall and the Antonine wall which places them about 50% in England and 50% in Scotland... which is for all intents and purposes a single country today.
50/50 are you from the Uk? Thats not right at all.
its around 80/20 if that. big fucking difference.
Anubis twofivenine Fantastic. You feel better now?
Yes
***** I would say its closer to 90% Scotland and 10% England. It is pretty aligned to the modern boundaries in the East, but modern day England's border is slightly higher in the West, closer to Edinburgh, with modern day Berwick-Upon-Tweed just North of the Caledonians' border.
Otherwise they're pretty much solely in Scotland.
The Celts look better than expected but this is mainly due to the fact that all units have the guerrilla warfare trait. I only played Attila in a free weekend so correct me if I am wrong in believing this means all units can deploy anywhere on the map. If so can they also do this in multiplayer? Finally, the Celts campaign also seems like a copy and paste of the Hattori clan from Shogun 2 so CA are not being too imaginative with this. But it should still be quite fun :)
they forgot the Gaels of Iona clan Donald Somerled
it's sad that the Ollam Ri cycle is so short.
Total war honga can tell you the types of weapons they use
Funny things, I always confuse you(heirofcarthage) and princeofCarthage lol
Can we just talk about the lunacy of an archer general for a second. We could look at how general sniping is a big thing in Attila, and how you'd want your general to be as far away from the skirmishing part of the battle as possible. We could talk about that terrible health value. We could talk about how it's a crappy archer anyway. All of these reasons point to a severe disconnect at CA between people coming up with ideas for units and people doing the balancing in game.
Air as a scots man myself I must ask you with me big sword to do a pic campaign maybe not the now because your doing so many campaigns but many in the future
YO HEIR!!.. A question, if i may:).. In your opinion, if you were to remove the fund limit, so that you take away the aspect of cost efficiency, would that help balancing out multiplayer battles for factions like the Sassanids, Huns and these celtic Guys??.. Or do you think that is irrelevant in terms of them being "Inferior" in multiplayer??:)..
***** I just figured that for example the Sassanid Royal Archers would wreck germanic Archers head-to-head, and their shock cav is also very effective.. especially after the patch:)..
All the way through thick layers of politeness, I feel some real dissatisfaction in Heir's explanation.
Heir, I really don't think cavalry is as good as you say they are. Really any spear unit or pike can hurt cav badly. Even some swords granted that they haven't been charged upon while stationary or distracted. Horses are definitely a great asset though in battles. They are versatile in that you can use them to clean up a selection of troops and chase down the enemies ranged units. From what I see in this new dlc. The infantry look pretty viscious. They have some good cost effective troops.
I can't wait for napoleon!
If the next total war is Mongolia you will probably have to buy dlc to play as Genghis khan
Do all the Horse Whisperer units have the face of Robert Redford, maybe?
I think they gave the Celtic skirmisher cavalry a buff
Hi everybody,
i was having some technical difficulties with total war attila and i was wondering/ hoping that one of you could help me out with it?
so pretty much... i bought total war attila and was very pleased with the optimisation for the last month until all of a sudden when i ever i would place the mouse over a building or army this weird wind effect would pop up and lag the heel out of my game. i was hoping that someone would know how to turn off this effect as it making the game unplayable. any advice would be appreciated. thanks in advance.
I SAY BOYCOT MY BROTHERS BOYCOT. DO NOT SUPPORT THIS OBVIOUS CUT CONTENT
I have failed... I literally bought it all except for the last Roman dlc. I got it on sale tho. Each dlc was $2 and the base game was $11. Forgive me!!
It’s probably because celts are better by isolating enemy units and setting small ambushes
You would do yourself credit by dedicating a rainy day or two to studying maps, get a feel on what's where. I totally don't mind that you aren't adept at geography but I figure it would be just a quality of life thing to get a basic grip on it. You understand the world, and history, a lot better when you got a good image of what's where.
I am guessing many folks would not know the geographic features or history of Arkansas or Oklahoma if I asked people from across the world. It is a matter of where you live and what you need to know. My job and schooling focus was for engineering so geography is of little value. Rainy day could be spent studying but would better be spent recording :) I always still manage to learn bits and pieces as I go.
HeirofCarthage I'm cool with that, I totally didn't mean to offend or anything, just offering my two cents. Maybe it's just me but whenever I feel that I'm not exactly sure of something I take it as a challenge to learn it. Arkansas history included now that you mentioned it actually.
***** lol I wasn't offended :) Arkansas history is lame. Their units got beaten repeatedly in the civil war, then they were very segregationist, but fortunately they took a turn for the better starting the 1960s I think when Governor Rockefeller was elected.
Oklahoma has some cool history since it used to be Indian territory and many interesting tribes were relocated there. (Not a high point in American history of course) The Cherokee, Chickasaw, Choctaw, Creek, and Seminole were among them.
I am just lazy. Certainly need to spend more time reading :)
could you do some of the historic battles?
Increasing speed isn't going to help tbh. Try playing as the huns in multiplayer and despair as your higher speed bow cav fail to gain any distance away from germanic horsemen, even with rapid advance.
So would you recommend I choose this over the Longbeards DLC?
Righdahmna= Ree-damm-na
The more you know.
+Geistmeister6 It's ree-dow-na actually.
you'd think by now, CA would at least know how to make factions fun and viable.
use the picts in campaign and just spam berserker for lulz
Righdamhna- ree-dav-na,Fianna-fia-na(rather than fee-ana)
Berserkers eat Romans for breakfast note some imperial evidence just from a non scientific case study
Mmmm...Roman omelet
Did you mean 'empirical' evidence or was a pun intended?
More like Caesar salad ,maybe? If you eat that for breakfast?
celtics in the history didn't really used cavalry
The DLC was released on my birthday lol
Do a Picts campaign
360p really?
youtube takes a while to put the videos into HD when they are uploaded. It literally happens on every video on this website. Don't blame heir for it.
why do you keep asking yourself questions and then answering them? 'tis a mighty strange habit matey!
Here's a question, why do the celts have crossbows? As far as I'm concerned crossbows weren't even invented in pre-dark aged era.
citylightsish crossbows wer inveted Before´dark ages in ancient greece its was just in battel in early dark ages
While the Greeks did use them it never peaked interest within the Greeks nor did it spring to Europe. The earliest effective 'crossbow' would be the ballista.
It's pronounced "Eb-Danny".
Total war! ... More like totally should have been in the game in the beginning. What happened Creative Assembly, you used to be cool
Picts weren't even Celtic in this time period
+gaius aurelius They more than likely were. Most evidence shows them being Celtic well before the Gaels came to their region.
ooooh 3rd view