and it also begs for tournaments to have all communication pass via the game chat and not via alternative channels (discord/voicechat), simply because that would render espionage ineffective on the communication plane (i.e. it would sabotage certain aspects of the game).
Yo I've been playing for awhile and I am starting to really get into this game. Your videos are the beat ones I've found so far and I want to play a game with you and learn faster. Let me know if this is in anyway possible. Thanks vro
I get asked this all the time but unfortunately I don't have the time to do so. I'd suggest that you join my discord server there and look for players there. Or you join an alliance where senior players can mentor you.
The basic game mechanics never change in balancing updates so everything about spying is the same. Updates are usually just balancing changes between units.
A question. Do spies have an effectiveness limit, like units? I want to send 25 spies on a sabotage mission, in hopes of destroying the enemy's level 3 lab.
@@BMfoxgaming As a result, our operation took place. With 25 spies, we demolished ALL the buildings in the city where the nuclear plane began to be built. Total 270 hp damage. And the opponent does not seem to have noticed this :)
A question, because I don't get the mechanics on the stealing of resources. In the video you mention half the production of that day from that location. But what if the owner of the city has less resources available, he is just depleted to 0 and the spy still gets half the production, or does the spy get the amount depleted from the stocks of the victim?
@@rjdlako6198 Then you will watch it again. If you can't understand what is right in front of you on screen, then how else do you want me to explain it?
On the full reveal you said to put 5 or 6 spies in the target Provence...but which kind of spy? Intel military or economic!? Great videos....once again state your position on interceptors and their importance.
So now that you have watched the guide, what kind of espionage do you think it is? What's your stance on interceptors, do you want air dominance or not?
Ok question because im not very good with spies I sent 1spy to another players city to steal food ( ecconomic ) and all i see in the paper is some food got blown up ... do i need more than 1 spy to steal ?? thanx
One time an opponent of mine got my capital to rebel by using spies. I didn't know that was possible until it happened, but I sure as hell learned after that. One thing though, I find that sometimes I can share intelligence with other players and sometimes I can't. How does that work?
Made a city (Paris) once do this, when it reaches 0 morale I think there is (almost) no stopping all armies were killed in the process, and there were about 15 or so, a war resulted directly.
Is 1 counter espionage spy in one of my provinces guaranteed to eliminate all enemy spy activities in that province? Or do I need to match how many spies they put in that province
@@BMfoxgaming i feel like thats just too much of a guessing game that ill never end up using spies, at least not for counter espionage. Like id have to guess what my enemies are spying and just hope that my own spy does the job. and bcuz id need multiple spies each in multiple provinces (ie my most resource-rich ones) id end up spending like 10K+ on a daily basis. I dont think thats worth it. Am i thinking about it wrong?
@@Literature4343 In reality it's very difficult and unlikely that you will capture spies with counter espionage as most players will move around their spies each day. Personally I only use them to protect the airbase at the front from which my planes are operating to prevent military sabotage damaging my airstrip. Same counts for key bunkers that will likely get sabotaged.
@@BMfoxgaming Thank you very much for the response. How many spies do you employ to protect each of these airstrips and bunkers? 5? 10? And do you usually employ their services on a daily basis or only when you feel that the risk of enemy spy activity is high? Also on this note, what's your stance on "building/maxing out only one type of building in each province" VS "building multiple in one"? On one hand, the former approach utilizes resources more efficiently and allows for a higher average production output, on the other hand, the latter approach makes it much more manageable to keep the most vital provinces protected at all times, especially against espionage (since there would be fewer of them to protect bcuz each houses multiple maxed out buildings). Btw I discovered CoW like 4 days ago, is currently playing my very first game, and have been binging your videos like crazy. Much appreciated for your work!
@@Literature4343 2 or 3 spies to protect vital structures is sufficient on the premesis that the enemy doesn't employ more than 10 spies in your province. Espionage is based a lot on chance and it's not an exact science. Specialize each city in one building. If you have multiple buildings the others will be idle which is a waste of resources. Eventually you need to bring your military buildings to level 5 and that's expensive. In reality you only need two buildings per unit type so: 2 tank plants, 2 naval bases, 2 barracks, 2 foundries, 2 secret labs and 2 aircraft factories. You'll have 10 buildings spread over 10 cities. You don't need more as the goal is to produce non stop to avoid idle time. Idle time is lost time and an idle building is an inefficient use of resources. In general in your core provinces you'll have industry, recruitment office and a military production building. That's 3 buildings and the higher level ones have a lot of HP. That's too much HP for spies to take down.
By a province with no resource production, do you mean resources other than money because generally all provinces produce some money and manpower. And can spies be caught even if there are no spies on counter espionage in the province?
provinces that only produce manpower and money aren't considered as resource provinces. Resource provinces will produce both: ressources, manpower and money. Spies can get caught when you have no spies on counter espionage but the chances are slimmer.
@@BMfoxgaming yeah I just used it on a game and it might have saved me the WHOLE game, im around lvl 90 so not everyone knows how spies works, but bc of your vid I do. But what will change with the balance change? And where can I see it
Hey indeed, well spotted. When I started making content I wasn't smart enough yet to add the artist in the description. From most of my old content I don't know where I got the music from.
Hello, So there's no more reveal the all units with the spies? And Do you have any information on troop regeneration? According to the morale or according to their percentage of HP, it increases by how much?
There's still an all reveal, but your spies aren't always succesful. Unit healing is 1/7th of the lost HP that is restored at day change, 14,68% to be exact.
@@BMfoxgaming I put 6 spies on a province with no resources and no buildings but it didn't work. And I've checked the health regeneration and it's perfect : (Total HP - Current HP) * (1/7) + Current HP Thanks again for everything
Is it possible to hide troops from spies when you reveal all the army of someone ? and if so, do you know the precise way to do it ? Because I had all the armies revealed for 4 days straight. The first day, he had 10 rocket airplanes, the next they vanished and he had 79 troops in total but today he has 120 and the planes reappeared (he has 0 loss in combat). I don't understand how it is possible. pls help
@@BMfoxgaming I had an opponent use the same trick on me before so this point interests me aswell. Could you further elaborate on your response? Why would it matter if you split your stacks up into multiple little ones? Sorry maybe im just dumb right now
@@BMfoxgaming wait I think I got it now. So changing the stack name causes it to disappear from intelligence? Thats a nice feature haha. Would love to try it out if multi accounting were legal for testing purpose :/
The reverse action of how you've put them in the province. Remove them by clicking the minus and then choose another province to assign them. If you dismiss a spy you lose him permanently without a refund.
Set false marches just before day change. Your enemy will get the false intelligence and it will be useless to him. However he's still going to make his next moves on that intelligence. By consequence you'll be able to predict the next move of your enemy and you can ambush him with units that were supposed to be far away.
@@BMfoxgaming I ended up upping it to 50 and day change just happened. I lost contact to 25 spies (but somehow only lost 18), revealed his province upgrades, lowered his morale by 211 and stole 133.195$. Sadly stole no resource. Maybe they changed it in a update? I tried this in hww map as soviet union. If you want me to continue experimenting just tell me 👍
How do you counter a guy who uses gold to Sabotage all ur military buildings with instant action practically everytime?... I encountered a player who was destroying all my airports in cities using instant action...
You can't use air force against golders. You can only rely on army and navy in that case. You need to find allies to fight that gold user. If he gets attacked by a lot of countries he'll probably give up.
Can I be a member of your channel if you like. I've been using spies from the day i started the Call of war and i use only millitary sabotage and got caught once they've finished their missions
@@BMfoxgaming Thank you for your tips and tricks for the game, and for your good explanations... I enjoy watching your videos, and being well entertained. Thank you very much for the time you take to explain the game to us
I've already made a "How to solo World at War". Also the "Free For All" event is played on a 100-player map. The 3rd series on that map will be the 1500 subscriber's game.
“Enemies can intercept messages”
My coalition chat: let's invade em, yeah, and after that let's invade the other guy aight?
Doesn't sound like an efficient way to converse.
Lmaoo samee
and it also begs for tournaments to have all communication pass via the game chat and not via alternative channels (discord/voicechat), simply because that would render espionage ineffective on the communication plane (i.e. it would sabotage certain aspects of the game).
Have you heard of Ciphers? you can use that to scramble your messeges.
a lot of people already do that unfortunately
we all need our own enigma machines to use in game lol
Yo I've been playing for awhile and I am starting to really get into this game. Your videos are the beat ones I've found so far and I want to play a game with you and learn faster. Let me know if this is in anyway possible. Thanks vro
I get asked this all the time but unfortunately I don't have the time to do so. I'd suggest that you join my discord server there and look for players there. Or you join an alliance where senior players can mentor you.
Can you counter intelligence spy's message interception by sending trash messages?
If you send false messages and the enemy intelligence spies capture them, they will have false information.
@@BMfoxgaming Don't forget ciphers.
Fire video u explained it so well
☺️@demetriseconomides my pleasure
Thank you very much! 😁
You are welcome :)
Is this all still as it was back when you uploaded the video? Or was it changed in updates?
The basic game mechanics never change in balancing updates so everything about spying is the same. Updates are usually just balancing changes between units.
thank you so much, nice video, very useful
I'm glad that you like it 🙂
A question. Do spies have an effectiveness limit, like units? I want to send 25 spies on a sabotage mission, in hopes of destroying the enemy's level 3 lab.
No, no limits
@@BMfoxgaming As a result, our operation took place. With 25 spies, we demolished ALL the buildings in the city where the nuclear plane began to be built. Total 270 hp damage. And the opponent does not seem to have noticed this :)
A question, because I don't get the mechanics on the stealing of resources.
In the video you mention half the production of that day from that location. But what if the owner of the city has less resources available, he is just depleted to 0 and the spy still gets half the production, or does the spy get the amount depleted from the stocks of the victim?
You only receive what the player has in stock. You can't bring your enemy in the negative.
Soooo how do you reveal whole country army?
Watch the guide 🤦
@@BMfoxgaming well I did and still don’t understand
@@BMfoxgaming could you pls kindly explain it again to me?
@@rjdlako6198 I've explained it in the video. I've even dedicated a chapter to it.
@@rjdlako6198 Then you will watch it again. If you can't understand what is right in front of you on screen, then how else do you want me to explain it?
On the full reveal you said to put 5 or 6 spies in the target Provence...but which kind of spy? Intel military or economic!? Great videos....once again state your position on interceptors and their importance.
So now that you have watched the guide, what kind of espionage do you think it is? What's your stance on interceptors, do you want air dominance or not?
Ok question because im not very good with spies I sent 1spy to another players city to steal food ( ecconomic ) and all i see in the paper is some food got blown up ... do i need more than 1 spy to steal ?? thanx
Well the food got blown up, it didn't get stolen by unknown robbers. You only get stolen resources not the destroyed ones.
Where can I find the data for the percentages of chance and all, I cannot find it in the cow wiki
There's no official data. The numbers used in the video have been the result of exhaustive testing by plenty alliances and pro players.
One time an opponent of mine got my capital to rebel by using spies. I didn't know that was possible until it happened, but I sure as hell learned after that. One thing though, I find that sometimes I can share intelligence with other players and sometimes I can't. How does that work?
Yes, spies on economic sabotage lower your morale.
Made a city (Paris) once do this, when it reaches 0 morale I think there is (almost) no stopping all armies were killed in the process, and there were about 15 or so, a war resulted directly.
Is 1 counter espionage spy in one of my provinces guaranteed to eliminate all enemy spy activities in that province? Or do I need to match how many spies they put in that province
No but it increases the chances of capturing at least a few spies.
@@BMfoxgaming i feel like thats just too much of a guessing game that ill never end up using spies, at least not for counter espionage. Like id have to guess what my enemies are spying and just hope that my own spy does the job. and bcuz id need multiple spies each in multiple provinces (ie my most resource-rich ones) id end up spending like 10K+ on a daily basis. I dont think thats worth it. Am i thinking about it wrong?
@@Literature4343 In reality it's very difficult and unlikely that you will capture spies with counter espionage as most players will move around their spies each day. Personally I only use them to protect the airbase at the front from which my planes are operating to prevent military sabotage damaging my airstrip. Same counts for key bunkers that will likely get sabotaged.
@@BMfoxgaming
Thank you very much for the response.
How many spies do you employ to protect each of these airstrips and bunkers? 5? 10? And do you usually employ their services on a daily basis or only when you feel that the risk of enemy spy activity is high?
Also on this note, what's your stance on "building/maxing out only one type of building in each province" VS "building multiple in one"? On one hand, the former approach utilizes resources more efficiently and allows for a higher average production output, on the other hand, the latter approach makes it much more manageable to keep the most vital provinces protected at all times, especially against espionage (since there would be fewer of them to protect bcuz each houses multiple maxed out buildings).
Btw I discovered CoW like 4 days ago, is currently playing my very first game, and have been binging your videos like crazy. Much appreciated for your work!
@@Literature4343 2 or 3 spies to protect vital structures is sufficient on the premesis that the enemy doesn't employ more than 10 spies in your province. Espionage is based a lot on chance and it's not an exact science.
Specialize each city in one building. If you have multiple buildings the others will be idle which is a waste of resources. Eventually you need to bring your military buildings to level 5 and that's expensive. In reality you only need two buildings per unit type so: 2 tank plants, 2 naval bases, 2 barracks, 2 foundries, 2 secret labs and 2 aircraft factories. You'll have 10 buildings spread over 10 cities. You don't need more as the goal is to produce non stop to avoid idle time. Idle time is lost time and an idle building is an inefficient use of resources.
In general in your core provinces you'll have industry, recruitment office and a military production building. That's 3 buildings and the higher level ones have a lot of HP. That's too much HP for spies to take down.
By a province with no resource production, do you mean resources other than money because generally all provinces produce some money and manpower. And can spies be caught even if there are no spies on counter espionage in the province?
provinces that only produce manpower and money aren't considered as resource provinces. Resource provinces will produce both: ressources, manpower and money.
Spies can get caught when you have no spies on counter espionage but the chances are slimmer.
does the amry reveal thing still work? and its 60% chance it reveals the whole army right?
80% with 5 spies. The balancing update of next Tuesday will change the all reveal possibility.
@@BMfoxgaming yeah I just used it on a game and it might have saved me the WHOLE game, im around lvl 90 so not everyone knows how spies works, but bc of your vid I do. But what will change with the balance change? And where can I see it
@@boazvanderlans5524 Bytro communicates the balancing updates each Tuesday on the CoW homepage.
@@BMfoxgaming tnx for helping me out bro! This defently earns a sub!
Scott Buckley music, Legionnaire, you might want to give credit in your description.
Hey indeed, well spotted. When I started making content I wasn't smart enough yet to add the artist in the description. From most of my old content I don't know where I got the music from.
Hello,
So there's no more reveal the all units with the spies?
And
Do you have any information on troop regeneration?
According to the morale or according to their percentage of HP, it increases by how much?
There's still an all reveal, but your spies aren't always succesful. Unit healing is 1/7th of the lost HP that is restored at day change, 14,68% to be exact.
@@BMfoxgaming thx very much !!!☺
@@BMfoxgaming I put 6 spies on a province with no resources and no buildings but it didn't work.
And I've checked the health regeneration and it's perfect :
(Total HP - Current HP) * (1/7) + Current HP
Thanks again for everything
Is it possible to hide troops from spies when you reveal all the army of someone ? and if so, do you know the precise way to do it ? Because I had all the armies revealed for 4 days straight. The first day, he had 10 rocket airplanes, the next they vanished and he had 79 troops in total but today he has 120 and the planes reappeared (he has 0 loss in combat). I don't understand how it is possible. pls help
He splits them up and forms new stacks. Those stacks get another unit name and they disappear from the intelligence
@@BMfoxgaming I had an opponent use the same trick on me before so this point interests me aswell. Could you further elaborate on your response? Why would it matter if you split your stacks up into multiple little ones? Sorry maybe im just dumb right now
@@BMfoxgaming wait I think I got it now. So changing the stack name causes it to disappear from intelligence? Thats a nice feature haha. Would love to try it out if multi accounting were legal for testing purpose :/
How do u move spies or dismiss them? I don’t see that option .
The reverse action of how you've put them in the province. Remove them by clicking the minus and then choose another province to assign them. If you dismiss a spy you lose him permanently without a refund.
@@BMfoxgaming on my iPad I don’t see the option. Only 3 categories available. I will look again.
It doesn’t show where my spies r at so I can’t move them out. Must be a glitch on my iPad.
@@davidvinson4613 iPad is the same like the mobile version so you can find your spies in the list in the espionage tab.
@@BMfoxgaming lol . Right after I checked your reply it showed my spies so I could move them. You really r the call of war genius.
I have a question
Can intelligence spy take messages outside of the game menu
They can only intercept messages in the game.
@@BMfoxgaming nice ( maybe ) and thanks you
Has this bug of seeing the entire army been removed?
Nope still there.
@@BMfoxgaming So is it the developers' will?
@@SUPERXANDEWSKI I don't really know their intentions.
10:51 - 11:25 how can I counter that?
Set false marches just before day change. Your enemy will get the false intelligence and it will be useless to him. However he's still going to make his next moves on that intelligence. By consequence you'll be able to predict the next move of your enemy and you can ambush him with units that were supposed to be far away.
Alright thanks man
I need to put units how??pls teach me
All is explained in the video! No clue what to tell more.
How to share intelligence with other alliance
You cannot share maps or intelligence with other coalitions
I think it's possible sir because one of my coliation shared his "Military sabotage" to me which I can see all of the enemies troops.
@@suckabalat indeed you can share intelligence with someone in your coalition. But you cannot share it with a member from another coalition.
Hello BMFox, are you sure you can steal resources? It never happened to me. I always only steal money and destroy the resource 🤔
Yes they either get destroyed or you are able to steal them.
@@BMfoxgaming Ok thank you I'll keep trying.
@@BMfoxgaming I have a game where I have 3 Million Dollars right now so I will put 30 Economic Spies in his Oil core city and tell you the result :)
@@BMfoxgaming I ended up upping it to 50 and day change just happened. I lost contact to 25 spies (but somehow only lost 18), revealed his province upgrades, lowered his morale by 211 and stole 133.195$. Sadly stole no resource. Maybe they changed it in a update? I tried this in hww map as soviet union. If you want me to continue experimenting just tell me 👍
How do you counter a guy who uses gold to Sabotage all ur military buildings with instant action practically everytime?... I encountered a player who was destroying all my airports in cities using instant action...
You can't use air force against golders. You can only rely on army and navy in that case. You need to find allies to fight that gold user. If he gets attacked by a lot of countries he'll probably give up.
@@BMfoxgaming makes sense...will try..which means I will need to build a lot of anti air...
Can I be a member of your channel if you like. I've been using spies from the day i started the Call of war and i use only millitary sabotage and got caught once they've finished their missions
You can find more information about channel memberships in the link here:
ua-cam.com/channels/tSvQndtja8WCs5Uo1fsmYQ.htmljoin
how do you catch the spy
Counter espionage. However most players will move around their spies each day and so they are hard to catch.
@@BMfoxgaming Thank you for your tips and tricks for the game, and for your good explanations... I enjoy watching your videos, and being well entertained. Thank you very much for the time you take to explain the game to us
Can Counter Espionage spies fail?
Sure, all spies can fail.
Can we have a series of your gameplay in a 100 player map
I've already made a "How to solo World at War". Also the "Free For All" event is played on a 100-player map. The 3rd series on that map will be the 1500 subscriber's game.
i just realize you have 300k gold lmao 😅