ua-cam.com/video/xmM9b3zxAdg/v-deo.html You can check out the full story and lore of Elden Ring here. Ofc I'm still slowly uploading all bosses and walkthroughs from my first run and you can find all of those videos on the channel's home page. Cheers!
It's going to be fascinating to see where the game is in a year's time.... DLC... we could see vast amouns of content added. I've seen certain areas already that look like they'd be DLC areas.
Man i definitely agree with what u said about theres a point u realize the game repeats itself. At 50 hours this was the best gave ever made, now im at 90 hours and im sick and tired of the same boss fights. Rannis and Fias questlines and all the undergroung voyage was what saved me during those hours. Now i just finished volcano manor and heading into Leyndel capital. Hoping to feel the excitement of that voyage again.
I tried pvp a bit, and there was no fair fight in more then 10 invasions I took. Every time I was forced to fight with 3 of them at the same time that were spamming AOE heals, AOE ranged attacks and spells, Invisibility spam. Not one single one on one fight, It's just unplayable and not fun at all, even the enemies can deal damage to you as invader, compared to other souls.
Great review, you described my experience perfectly. For me it was 10/10 all the way up to mountains and then it fell dramatically in that section. Boring and all reused enemies for the most part and started to think god damnit the game is falling off at the end. And then I got to haligtree and mohgs place and the final bosses and back at 10/10. Phenomenal game
I started off with bandit and I’m now 64 level and I’m pretty strong and confident even in the upper north east area I’m pretty strong and brave anywhere I go I have a blue great sword this game is rating 10 everywhere I did the same as you I played a whole day one time and I wanted too play more lol
@@Werglia yea it gave me that noctis feel basically u wanna fight too the end and it just amaze you how vast in dynamic everything the game includes(kinda off topic but) wwe is a addicting game with a nice learning curve as well
Malenia Blade of Miquella agrees with this criticism and congratulates you on all your efforts. :p On a more serious note, From Software has really been out of this world for the last 10 years. It did better than Breath of the Wild in 2017 which was still excellent in terms of possibilities offered in an open-world. Why in my opinion? Because it has a real artistic direction and especially an epic breath that we never had before in a video game. I will also say that the contemplation aspect when we ride on the back of our horse in the spaced environments reminds me the great Shadow of the Colossus. This is not to displease me. I can't wait to continue the adventure. We'll have to wait a long time for something as crazy as Elden Ring. Probably the next game of the studio? Maybe we'll get a nice expansion? Time will tell. Thanks for the review, my friend.
Man, I'm afraid for upcoming games cause my ratings just got so spoiled from WOTR and Elden Ring that I'll probably see 90% of upcoming games as garbage.
@@Werglia : this is also my problem when I play From Software games or some other great RPGs like Pathfinder WotR, Disco Elysium, The Witcher 3 or the Mass Effect Trilogy. When I finish these games, everything else feels so empty. And that feeling can last for months or years unfortunately. To overcome this problem, I will only play 2 or 3 hours a day on this game. To savor it and to cry with joy in front of my TV set like a teenager who lost his virginity.
Its really a fantastic game. I'm still salty with all the performance issues it has on pc so I can't give it a 10/10, but people on ps5 must be having a blast. Collecting weapons is so much fun in this game. I also feel like combat in sekiro was better since it felt more aggressive, but thats a minor complaint. Tgis game really is a must have.
Since soulslikes revolve around perfect frames and timing, those frame drops killed me at least 100 times during boss fights. I press something, instead of rolling, I roll 0.2 seconds later and end up dead. Then after 50h I learned to roll 0.2s earlier and my problems were fixed.
Elden rangs is the best game out right now best souls like game ever made . I played the old souls games I had and put down due too loosing at first mini boss each game lol and when I returned too those games I was actually getting way further then I did when I picked up and played and put down lol. Thanks too elden rangs I’m a fan of these games and is very good at them Now… -out too crush a boss
Just finished the game yesterday in +60h. Some research made me realise i missed at least 30% or more of the game. Starting a second run right now. Masterpiece ! Great review btw!
I believe that over million people showed it before me and internet is so freakin full of spoilers that I never watched anything at all while I was playing Elden Ring. I just picked areas on random without showing bosses. Map can't spoil the game at all btw, it's about going to those places and exploring them.
I would say elden ring does look better than dark souls 3 on a technical level despite being much larger but its no means a next gen looking game. The question is where does fromsoft go from here ? making a even bigger and better looking dark souls will feel abit redundant at this point.
@@Werglia ye I kinda hope so. A smaller scale nextgen lookin game that deviates like bloodborne and sekiro did would probably feel the best for the next release.
Best 3rd person RPG in history of gaming is definitely a stretch dude. Great game with fantastic atmosphere? Sure. Am I enjoying it for what it is? 100%. More like fighter-action-exploration hybrid with sparse RPG elements. This game gets 8/10 by me, -2 for for poor PC controls (bad console port controls - can't back peddle with S in 2k22?, terrible camera controls - can't see big bosses movements), poor quest design (non specific descriptions, barbarian quest NPC girl under the bridge in middle of nowhere? forces heavy guide usage), repeating bosses (killing reskinned troll giants by jebaiting an attack, rolling and doing 1 heavy hit gets boring in 20h). Combat I would rate 8/10 because of how sluggish it is (why can't I immediately interrupt a overhead heavy attack or cast animation to dodge an attack? no reason just bad clunky design)
It's not even a question or debate if it's the best or not. I'm not fan of this genre, but this is by far the best game in it's genre and top 10 ever created. Your problems: - Play with gamepad - Switch off auto-lock when you encounter big bosses(control your character, not camera) - Quest design is straight amazing(it does not hold your hand and there is no arrow above your head, listen to npc's and read items) - I did 99% of what the game has to offer without looking at single guide (it takes reading and thinking, you also need to watch for tiny details everywhere around you to figure out what to do next, explore in detail and backtrack during day and night ofc) - For combat it depends what you decide to play with (roll, parry, 5 different schools for magic, 2-3 for faith, mix of everything, weapon arts, having 2 or 3 weapons with different weapons arts will give you more then 10 attack options for every type of boss and enemy in the game, fast attacks, holding attacks, delayed attacks, heavy attacks, combo attacks, jump attacks, roll attacks, pulverize attacks, horse attacks, classic attacks, throwing consumables(knifes, granades)... As you can tell by all of this said here, it has way much more then 'roll and one heavy hit' - Combat doesn't get better in this genre - If you swing a weapon in real life(a sword, or a hammer), you can't interrupt at the same time cause weapon has it's own weight and ofc you'll get punished for a bad swing, I mean swing a fist or a leg and try to dodge at the same time you'll drop on your ass. Same applies to all Soulslikes, you'll learn from bad swings and dying. So it's not a bad clunky design, it's there for a reason and it makes perfect sense. The game is hard, it makes you use your brain while you play, it makes you to fear of what comes next and no game in the world does it better right now then Elden Ring. World of Elden Ring is probably the best looking and most amazing thing I seen in my life(and I seen it all). I'm not a fan of the genre but I played all soulslikes cause this is after all variety gaming channel, I have to repeat that, i'm not defending Elden Ring here, I'm just objective, and this thing is close to perfection, very close. In this state it's a masterpiece.
Thats the balance of the combat its very commitall u will get punished if u attack a boss when there isnt a window of opportunity and for large boss encounters u dont use lock on.. u get under them and beat them
ua-cam.com/video/xmM9b3zxAdg/v-deo.html You can check out the full story and lore of Elden Ring here.
Ofc I'm still slowly uploading all bosses and walkthroughs from my first run and you can find all of those videos on the channel's home page.
Cheers!
You got the best underdog game channel if you ask me…watching you play noctis was funny and entertaining as well, I can relate
Thanks a lot! :)
It's going to be fascinating to see where the game is in a year's time.... DLC... we could see vast amouns of content added. I've seen certain areas already that look like they'd be DLC areas.
No word for dlc, but it could happen considering the sales.
What a fantastic game. The exploration and mystery is amazing. The best 3rd person RPG for sure
elden ring is my favourite game of all time
but witcher 3 and god of war did some things in a different way and are also outstanding masterpieces
Man i definitely agree with what u said about theres a point u realize the game repeats itself. At 50 hours this was the best gave ever made, now im at 90 hours and im sick and tired of the same boss fights. Rannis and Fias questlines and all the undergroung voyage was what saved me during those hours. Now i just finished volcano manor and heading into Leyndel capital. Hoping to feel the excitement of that voyage again.
Leyndel is amazing
Yes, you will feel like playing a brand new game during capital and haligtree.
Itematisation 10/10 for me. I played pvp for a few days and never met player with same weapon/ playstyle. Tons of choices. Great review as always.
I tried pvp a bit, and there was no fair fight in more then 10 invasions I took. Every time I was forced to fight with 3 of them at the same time that were spamming AOE heals, AOE ranged attacks and spells, Invisibility spam. Not one single one on one fight, It's just unplayable and not fun at all, even the enemies can deal damage to you as invader, compared to other souls.
itemazation cant be a 10 out of 10 too many int scaling swords XD
The combat feels repetitive for someone who played all of the other souls sagas, it was ok for me
Yeah, that's the thing with sequels. Last in line is always great for a newcomer.
Great review, you described my experience perfectly. For me it was 10/10 all the way up to mountains and then it fell dramatically in that section. Boring and all reused enemies for the most part and started to think god damnit the game is falling off at the end. And then I got to haligtree and mohgs place and the final bosses and back at 10/10. Phenomenal game
Thanks for watching! :)
I started off with bandit and I’m now 64 level and I’m pretty strong and confident even in the upper north east area I’m pretty strong and brave anywhere I go I have a blue great sword this game is rating 10 everywhere I did the same as you I played a whole day one time and I wanted too play more lol
Playing something for more then 10h without a pause says a lot about it.
@@Werglia yea it gave me that noctis feel basically u wanna fight too the end and it just amaze you how vast in dynamic everything the game includes(kinda off topic but) wwe is a addicting game with a nice learning curve as well
Malenia Blade of Miquella agrees with this criticism and congratulates you on all your efforts. :p
On a more serious note, From Software has really been out of this world for the last 10 years. It did better than Breath of the Wild in 2017 which was still excellent in terms of possibilities offered in an open-world. Why in my opinion? Because it has a real artistic direction and especially an epic breath that we never had before in a video game. I will also say that the contemplation aspect when we ride on the back of our horse in the spaced environments reminds me the great Shadow of the Colossus. This is not to displease me.
I can't wait to continue the adventure.
We'll have to wait a long time for something as crazy as Elden Ring. Probably the next game of the studio? Maybe we'll get a nice expansion? Time will tell.
Thanks for the review, my friend.
Man, I'm afraid for upcoming games cause my ratings just got so spoiled from WOTR and Elden Ring that I'll probably see 90% of upcoming games as garbage.
@@Werglia : this is also my problem when I play From Software games or some other great RPGs like Pathfinder WotR, Disco Elysium, The Witcher 3 or the Mass Effect Trilogy. When I finish these games, everything else feels so empty. And that feeling can last for months or years unfortunately.
To overcome this problem, I will only play 2 or 3 hours a day on this game. To savor it and to cry with joy in front of my TV set like a teenager who lost his virginity.
I also played 150 hours in 2 weeks. Awesome game.
Great review, as always!
Thanks again!
Its really a fantastic game. I'm still salty with all the performance issues it has on pc so I can't give it a 10/10, but people on ps5 must be having a blast. Collecting weapons is so much fun in this game.
I also feel like combat in sekiro was better since it felt more aggressive, but thats a minor complaint. Tgis game really is a must have.
Since soulslikes revolve around perfect frames and timing, those frame drops killed me at least 100 times during boss fights. I press something, instead of rolling, I roll 0.2 seconds later and end up dead. Then after 50h I learned to roll 0.2s earlier and my problems were fixed.
Thanks for the review. I am already addicted.
Thanks for watching! :)
Elden rangs is the best game out right now best souls like game ever made . I played the old souls games I had and put down due too loosing at first mini boss each game lol and when I returned too those games I was actually getting way further then I did when I picked up and played and put down lol. Thanks too elden rangs I’m a fan of these games and is very good at them
Now… -out too crush a boss
Just finished the game yesterday in +60h. Some research made me realise i missed at least 30% or more of the game. Starting a second run right now. Masterpiece !
Great review btw!
Thanks!
Love your channel. But, complaint, what is with the spoilers?! Showing the whole completed map? Bah 😐
I believe that over million people showed it before me and internet is so freakin full of spoilers that I never watched anything at all while I was playing Elden Ring. I just picked areas on random without showing bosses. Map can't spoil the game at all btw, it's about going to those places and exploring them.
@@Werglia not a big deal 👍🏻 I'd just managed to avoid seeing the whole map until now!
@@fuzzy8333 Trust me, map doesn't even matter, it's just dots on a paper, real game is when you discover how freakin huge those dots are :)
I would say elden ring does look better than dark souls 3 on a technical level despite being much larger but its no means a next gen looking game.
The question is where does fromsoft go from here ? making a even bigger and better looking dark souls will feel abit redundant at this point.
I believe they will make 50% smaller game in size, with much better graphics.
@@Werglia ye I kinda hope so. A smaller scale nextgen lookin game that deviates like bloodborne and sekiro did would probably feel the best for the next release.
Best 3rd person RPG in history of gaming is definitely a stretch dude. Great game with fantastic atmosphere? Sure. Am I enjoying it for what it is? 100%. More like fighter-action-exploration hybrid with sparse RPG elements.
This game gets 8/10 by me, -2 for for poor PC controls (bad console port controls - can't back peddle with S in 2k22?, terrible camera controls - can't see big bosses movements), poor quest design (non specific descriptions, barbarian quest NPC girl under the bridge in middle of nowhere? forces heavy guide usage), repeating bosses (killing reskinned troll giants by jebaiting an attack, rolling and doing 1 heavy hit gets boring in 20h). Combat I would rate 8/10 because of how sluggish it is (why can't I immediately interrupt a overhead heavy attack or cast animation to dodge an attack? no reason just bad clunky design)
It's not even a question or debate if it's the best or not. I'm not fan of this genre, but this is by far the best game in it's genre and top 10 ever created.
Your problems:
- Play with gamepad
- Switch off auto-lock when you encounter big bosses(control your character, not camera)
- Quest design is straight amazing(it does not hold your hand and there is no arrow above your head, listen to npc's and read items)
- I did 99% of what the game has to offer without looking at single guide (it takes reading and thinking, you also need to watch for tiny details everywhere around you to figure out what to do next, explore in detail and backtrack during day and night ofc)
- For combat it depends what you decide to play with (roll, parry, 5 different schools for magic, 2-3 for faith, mix of everything, weapon arts, having 2 or 3 weapons with different weapons arts will give you more then 10 attack options for every type of boss and enemy in the game, fast attacks, holding attacks, delayed attacks, heavy attacks, combo attacks, jump attacks, roll attacks, pulverize attacks, horse attacks, classic attacks, throwing consumables(knifes, granades)... As you can tell by all of this said here, it has way much more then 'roll and one heavy hit'
- Combat doesn't get better in this genre
- If you swing a weapon in real life(a sword, or a hammer), you can't interrupt at the same time cause weapon has it's own weight and ofc you'll get punished for a bad swing, I mean swing a fist or a leg and try to dodge at the same time you'll drop on your ass. Same applies to all Soulslikes, you'll learn from bad swings and dying. So it's not a bad clunky design, it's there for a reason and it makes perfect sense.
The game is hard, it makes you use your brain while you play, it makes you to fear of what comes next and no game in the world does it better right now then Elden Ring. World of Elden Ring is probably the best looking and most amazing thing I seen in my life(and I seen it all). I'm not a fan of the genre but I played all soulslikes cause this is after all variety gaming channel, I have to repeat that, i'm not defending Elden Ring here, I'm just objective, and this thing is close to perfection, very close. In this state it's a masterpiece.
Thats the balance of the combat its very commitall u will get punished if u attack a boss when there isnt a window of opportunity and for large boss encounters u dont use lock on.. u get under them and beat them