How To INDUSTRIALIZE A New Planet | MAX DIFFICULTY | #18 | Dyson Sphere Program | Lets Play

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  • Опубліковано 27 гру 2024

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  • @dougdaniels7848
    @dougdaniels7848 11 місяців тому +23

    Nothing makes me feel better about my playthroughs than when I see Nilaus also arriving on a planet with a grand plan involving huge blueprints, only to get completely sidetracked by a single resource bottleneck :D

  • @Timmzy27
    @Timmzy27 11 місяців тому +31

    Love the Thumbnail Nilaus, top notch!

  • @esumiwa5583
    @esumiwa5583 11 місяців тому +16

    Nilaus! The Thumbnail is so awesome!

  • @mepiquat5693
    @mepiquat5693 11 місяців тому +7

    Every time you or JD talks about BABs I always think about Base Attack Bonus from various d20 games... And then I hear you start "base attack.." I don't know if you had the same slip up, but I caught that and was pleased!

  • @vino18072
    @vino18072 11 місяців тому +3

    Hi Nilaus ! Really love your video :)
    Maybe you can try adding BAB to your planetary signal tower blueprint. Did that in my game (derived from your blueprint, it's not pretty but efficient) so every BAB is in range of the next and they cover all the solar panel rings. This way, the whole blueprint build itself and you gain sooo much time.
    It also help building future blueprint without having to put BAB each time (and you can always remove them if needed).
    Anyway, keep having fun and teaching us the efficient way

  • @chimmy_jim
    @chimmy_jim 11 місяців тому +4

    I can't bring myself to pave over that free power on lava planets

  • @WolfPlaysGames2
    @WolfPlaysGames2 11 місяців тому +17

    After you build your assault base, why not use a global BP to stamp down BABs and signal towers everywhere at once? They'd just replicate across the planet and wipe out everything in just a couple minutes. It should work great on ice and lava planets.

    • @AbsoluteHuman
      @AbsoluteHuman 11 місяців тому +1

      I actually want to see that in action now...

    • @tmanook
      @tmanook 11 місяців тому +2

      Interesting idea.

    • @rodbonner7370
      @rodbonner7370 11 місяців тому +1

      He would have to smooth out everything for that to work otherwise he would have breaks in his lines.

    • @WolfPlaysGames2
      @WolfPlaysGames2 11 місяців тому +1

      @@rodbonner7370 Lava and Ice planets should be fine. He'd just need to have enough buildings that there are multiple pathways to each one, that way if a few don't place, it will come from another direction.
      Even if it misses a few, it should kill 90% of the hives.

  • @BMO_Creative
    @BMO_Creative 11 місяців тому +3

    If the game is about exploration, then Nilaus is your best bud! He gives you the plans, you gotta initiate them! Great stuff!

  • @TenHorizons
    @TenHorizons 11 місяців тому +9

    Hi Nilaus, about complaints you are receiving on you taking the fun out of it, I think viewers don't realise how long you've been playing the game, and the blueprints are all your creations.
    If viewers are using your blueprints without trying at least once themselves, then yes they are taking out the fun for themselves. The solution is to simply not use your blueprints, and try it themselves
    TLDR Don't worry about those complaints Nilaus, and viewers, just don't use the blueprints

    • @TheJosephegould
      @TheJosephegould 4 місяці тому

      I personally like to make my half rate attempt and then use Nilaus's blueprints to scale up

  • @vladmarks1595
    @vladmarks1595 11 місяців тому +24

    U need 6-7 shields for full protection, but, instead of this, U use 100500 shields and rockets to make Fog angry ))) nice strategy, I like it)

    • @AbsoluteHuman
      @AbsoluteHuman 11 місяців тому +5

      It's 7-8. 6 is not enough for sure, I tried.

    • @theonlycolby
      @theonlycolby 11 місяців тому +8

      I'm pretty positive for full protection of all buildings built at all heights requires much more shield generators. When you have so few the shield becomes really low to the ground.

    • @Waggabagaboo
      @Waggabagaboo 11 місяців тому

      Do you know whether low stops new bases or not?

    • @theonlycolby
      @theonlycolby 11 місяців тому +2

      @@Waggabagaboo shield generators only protect your planet from space attacks. They don't prevent any spread of dark fog. At least from what I've heard and my experience.

    • @theonlycolby
      @theonlycolby 11 місяців тому +2

      Btw for instance, I typically have around 18 shield generators. So 16 spread out on each side of the equator, basically on the edge of the largest most normal square grid, 8 on each side, and 2 more on each pole, makes my planet pretty much fully protected at the maximum altitude all the way around. 99%+ protection as the stat.

  • @alanblanks
    @alanblanks 11 місяців тому +4

    Appreciate your videos, It's fun to follow along sometimes (sort of a connect-the-dots approach is fun) but sometimes you've got to draw outside the lines.
    The order in the chaos provided by your blueprints let me really go off the map/outside the lines. Your videos make the game have more order. Thank you.

  • @walsand
    @walsand 11 місяців тому +6

    i godamn love city blocks

  • @kanetsb
    @kanetsb 11 місяців тому

    6:14 - I did exactly the same thing yesterday. For me it was the warper production chain that ate all the deuterium.

  • @jasons6419
    @jasons6419 11 місяців тому +2

    If you take out the relay stations like that first, you can take out the rest with just your ground units. I was able to do that fairly easily. No missile turrets needed. I have 4 slots unlocked for the ground units.

  • @ezioauditore5616
    @ezioauditore5616 11 місяців тому

    25:01 why and how do you have spaceships flying around your planet???

  • @tanthokg
    @tanthokg 11 місяців тому

    25:05 imagine doing this with basic miners. Advanced ones are truly life-savers

  • @Carbar_8
    @Carbar_8 11 місяців тому

    appreciate all that you do and liking the dyson sphere program videos, could you do a quick guide on how to import the dyson sphere designs you share. keep up the great work

  • @infernalz1337
    @infernalz1337 11 місяців тому +1

    Praise the Omnissiah! A new forge world!

  • @JaRyCu
    @JaRyCu 11 місяців тому

    That thumbnail... OMG it was great.

  • @kentheknight
    @kentheknight 11 місяців тому

    The thumbnail art is funny! I love you!!

  • @RainbowSkyDancer
    @RainbowSkyDancer 11 місяців тому

    fantastic as always, and happy new year to you and yours

  • @arkitektual
    @arkitektual 11 місяців тому +2

    I pretty much added flow sensors to every blueprint of yours as I’ve mutated yours. Would have helped your flue supply woes in the beginning

  • @AbsoluteHuman
    @AbsoluteHuman 11 місяців тому

    8:50 well, I don't have any real problem clearing unpowered level 30 bases without any prep at this tech, just four fleets of drones and antimatter capsules. Maybe a tiny outpost with a dozen or two laser turrets to retreat to.

  • @Yardiff
    @Yardiff 11 місяців тому

    I await the day when Nilaus makes a Planetary Sector blueprint that takes in ores and makes Iron, Copper and Magnets. :) Then belts the lot directly into another Planetary Sector blueprint that makes Electric Motors, Electromagnetic Turbines, and Super-Magnetic Rings. ;)

  • @kanetsb
    @kanetsb 11 місяців тому

    I love how when you get to those insane levels of complexity in this game, the x264 encoding of video just doesn't know what to do anymore. :)

  • @buzz1ebee
    @buzz1ebee 10 місяців тому

    I wonder if you could make a blueprint which covers a planet in BABs and towers, then just plonk it down after setting up your equator base and see all the bases fall.

  • @alkatron768
    @alkatron768 11 місяців тому +2

    I just managed to clear the starting planet of the Max difficulty Dark Fog. I mean, I got the help of the blueprints

  • @crunch3rYouTube
    @crunch3rYouTube 11 місяців тому

    this was awesome! 👍

  • @ExceedProduction
    @ExceedProduction 10 місяців тому

    Is there a reason you put your receiving stations on remote supply? For my receiving stations I usually go remote storage, so they don't waste energy sending stuff somewhere. Like, dedicated senders, dedicated receivers.

  • @dragonsoul0815
    @dragonsoul0815 11 місяців тому

    hi Nilaus,
    love your videos!
    one question: why are you not upgrading the ressource gather rate so you also use less ressources? I think that is super important when you play on 0.5 ressources, no?

  • @AndreySi-e4x
    @AndreySi-e4x 11 місяців тому

    Thank you for a good video!

  • @AdamSaxton
    @AdamSaxton 11 місяців тому +3

    haha 171m soil pile when you put foundations. Oh the days of scrounging for soil pile in the beginning to mid game. :)

    • @Yardiff
      @Yardiff 11 місяців тому +1

      Soil pile used to be fairly easy - make a blueprint with dots of belts in a grid. Stamps down almost anywhere, doesn’t attempt to fill seas/lava/holes, deconstruct and place down again elsewhere.

    • @Mirality
      @Mirality 11 місяців тому

      You get free soil from the darkfog.

    • @AdamSaxton
      @AdamSaxton 11 місяців тому

      @@Mirality yeah that was my point that you get it potentially way easier now with the dark fog, assuming you are either mining it or you have it on the highest difficulty.

  • @Christian-jc6gf
    @Christian-jc6gf 11 місяців тому +11

    The dark fog just seem to me like more of a pest than an enemy at this stage. Hopefully they'll change how they work in the next few updates?

    • @michaelhanson5773
      @michaelhanson5773 11 місяців тому

      Right? I mean i am not playing on full max settings, but it just seems that basically once you can supply enough power to systems and have a few upgrades you can wipe them off the planets easily, put up and sustain shields to stop them from coming back and starve the hives... You may eventually just have to deal with some space attacks here or there until the hive is basically dead but really not bad at all...

    • @AdamSaxton
      @AdamSaxton 11 місяців тому +3

      Yeah it's similar though to Factorio. In Factorio Deathworld, the real problem is the beginning. If you get past that and get good defenses, then it's kinda trivial. seems the same here with the Dark Fog. I'm waiting to see where they go with it though. Eagerly awaiting some news about the future vision.

    • @theonlycolby
      @theonlycolby 11 місяців тому

      For me max difficulty took around 5 hours to clear my starting planet. Once the home planet is cleared you pretty much have full control over your progress. While I do agree they become easy at some point, that point is so much later in the game and so much harder to fight than normal. It gives a reason to use better ammo types. It gives a problem of not being able to get titanium as early, unless you farm I think? For me I cleared my start world so I couldn't farm, so I had to find a way to land on a planet and clear it with just the first 2 matrix tiers unlocked. I don't think much more difficulty is possible, except maybe scaling their health later in the game.

    • @CamelEnjoyer
      @CamelEnjoyer 11 місяців тому

      A mod for this similar to the rampant mod in factorio would be a really interesting way to address this

  • @Eirael
    @Eirael 11 місяців тому

    Me not having this production 200 hours in.
    Nilaus: oh yeah, mid game smelting

  • @omnimous69
    @omnimous69 11 місяців тому

    I like those builds other than the planetary logistics. I'd have interstellar hubs for each build so it just exports directly. Uses more power but if you were to up your deterium output to Like 40 fractionators worth at least and a good 100 at least assemblers for rods before going galactic that solves it.

    • @Mirality
      @Mirality 11 місяців тому +1

      He does have some blueprints with ILS if you want, but I think i agree that it makes more sense to have all your ILS in one place so you can easily see what each planet is importjng/exporting, and you can keep all your warpers in one place. It also helps you ensure that some resources are only used locally, when you don't want to waste time shipping it around, since it's difficult to limit logistics routes.

    • @Quintinius31
      @Quintinius31 11 місяців тому +1

      There's no way you can feed a forge world with that low number of ILS. Even a full upgraded ILS has trouble feeding 4x30/sec smelting belts

  • @thomass4269
    @thomass4269 11 місяців тому

    Hey Nilaus, which cpu do you have? A x3d?

  • @lfla0179
    @lfla0179 10 місяців тому

    I didn't figure out how to feed a BAB with drones but still leave empty slots for hive dropped junk... 🤔

  • @michaelhanson5773
    @michaelhanson5773 11 місяців тому

    Besides the 4x power consumption, any other reason you not using plane smelters?

    • @Nilaus
      @Nilaus  11 місяців тому

      I don't have unipolar magnets. This requires farming lvl 24+ bases or taking over the most heavily infected system.
      In the very very late game I may use them, but not now

  • @Cornetto616
    @Cornetto616 11 місяців тому

    all the left behind idle construction helper BAPs in nilauses universe could probably power my whole factory 🤔

  • @GabrielBallardin
    @GabrielBallardin 3 місяці тому

    How do you keep the FPS high in an advanced savegame in this game? My game is at 10fps, my PC is good.

  • @michaelhanson5773
    @michaelhanson5773 11 місяців тому

    I wouldnt say O type are the best... In my seeds, the Blue Giants have pretty much the same luminosity, but because they allow much larger shperes are actually better... Not sure if the O are the best in your seed because maybe your giants are weak or something...

    • @AdamSaxton
      @AdamSaxton 11 місяців тому

      I've seen blue giants that have higher luminosity. Not much higher though. But they can have more than an O-type. I've also seen in the new game star map where Blue giants count in the O-Type number. O Types are better though in my opinion as they have more planets and resources available to them.

    • @michaelhanson5773
      @michaelhanson5773 11 місяців тому

      ​​@@AdamSaxtoni dunno... In my seed the blue giants have more planeta than the O type and a couple of them have 1 planet circling a gas giant...

    • @AdamSaxton
      @AdamSaxton 11 місяців тому

      @@michaelhanson5773Interesting, I've not seen a blue giant have more than an O type. typically, the O type has 6 or so planets. At most I've seen 3 planets on a Blue Giant, one of which being a Gas/Ice Giant.

  • @TaoriUTS
    @TaoriUTS 11 місяців тому +1

    i wonder if there will ever be a day when i watch a nilaus video where i do not feel like a noob despite playing something for a while already. does anyone know if i missed a reasoning as to why accumulators are not used as energy source?

    • @cartoonkeeper
      @cartoonkeeper 11 місяців тому

      They don't make power by themselves so are used mostly for power spike management

    • @Quintinius31
      @Quintinius31 11 місяців тому

      I use them for systems without dyson swarm/sphere. I get a equatorial solar panel belt and then use them for more powaa. I have a central facility powered by dyson sphere that export them en masse.
      They got a great buff now that you can proliferate them.

  • @adammurdoch1708
    @adammurdoch1708 11 місяців тому

    Remember before they had blueprints dark times i tell ya but really you have that down abit too efficient my man

  • @chrisdall9783
    @chrisdall9783 11 місяців тому +2

    ARGGHHHHHH IM CITY BLOCKIIIIIIING

  • @gammaphil
    @gammaphil 11 місяців тому

    27:00 for everyone who always complains about him building at night...now he's turned off dark mode

  • @dazley8021
    @dazley8021 11 місяців тому

    Is there a reason why youre not using Pilers?

    • @Nilaus
      @Nilaus  11 місяців тому

      I do when necessary, but they are not in these builds (Diamond build includes them)

  • @natholomas
    @natholomas 11 місяців тому

    How do you get your space fleet to attack the planet from orbit?

    • @barbapappaowns
      @barbapappaowns 11 місяців тому

      Upper right hand corner, click the box "attack relay stations" and that will enable it.

    • @michaelhanson5773
      @michaelhanson5773 11 місяців тому +1

      Use z to open your command view. Choose to select space fleet (upper right). Then select the options (upper right).

  • @DtWolfwood
    @DtWolfwood 11 місяців тому

    What's the command to paint within the gridlines?

    • @Nilaus
      @Nilaus  11 місяців тому +1

      there is no command, just practice

    • @jurjen909
      @jurjen909 11 місяців тому +3

      the game auto stops you from painting over the fault/zone line where the squares go from smalles to largest

    • @michaelhanson5773
      @michaelhanson5773 11 місяців тому +3

      ​@@jurjen909only stops it to a point... If you keep moving past the line too much it will jump across the line, but as long as you keep about half of the 10x10 square on one side it will not cross over...

    • @mcraft5559
      @mcraft5559 4 місяці тому

      @@michaelhanson5773 That point is when your cursor crosses the line

  • @RAWDEAL064
    @RAWDEAL064 11 місяців тому

    Your discord link is broken

  • @laimonis156
    @laimonis156 11 місяців тому

    it will be hard for me to land on a planet with 20+ planet bases.
    The highest i found is 9

  • @lfla0179
    @lfla0179 10 місяців тому

    "Oh these things use a lot of power" [starts to bury all the lava just to use his ginourmous blueprints]
    [Not a single fidget spinner drone hat feeding his inventory] "Oh I ran out of foundations again".
    Curiouser and Curiouser.

  • @e-motep876
    @e-motep876 11 місяців тому

    I played the game, and without blueprints, you just take forever to go futher in the game.

  • @Astra_Agnon
    @Astra_Agnon 3 місяці тому

    4:30 "The taldarim death fleeet is invading this wolrd..."