Can You Use The Smallest Engine to Get to Dres in Kerbal Space Program?
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- Опубліковано 28 січ 2023
- And with that, we likely have the end of KSP 1 videos. There is an extremely small chance I post another, but I think that's a wrap.
The video I alluded to: • Building a Ring Around...
My Discord: / discord
KSP playlist: • Kerbal Space Program - Ігри
Why did I choose Dres to land on? It's the only place I hadn't visited yet! With this video I have achieved my goal of landing everywhere.
yay
Land on a random metero
Congratulations!
next challenge: try to land on a asteroid with only thud engines
Now explore another universe
At this point, how many multi-hundred year old kerbals do you have stranded throughout the system?
Trillions
@@brightax7502 of quadrillions.
ALL OF THEM.
@@vinixd3692 of quintillions
@@whannabi of *UNLIMITED*
As always reaching the peak of engineering
FOR SCIENCE!
by neilred standards
I just landed on Dres with a big lander with a modded nuclear engine and 12500-ish m/s dv, and now you just did it with separatrons... just unbelieveable and crazy :D
Good job!
All KSP videos by Reid always ends up like a nile green video
Basically
Same speech pattern
Fr I was so confused when I first heard Nile green I though they were the same person
"when in doubt, get out and push" -me in my early days of kerbal space program
me trying to stop my massive rover after i found out i didnt engage the parking brake💀😂
@buffalo wt same
Knew you'd use the infinite Eva propellant "exploit" for something.
Exploit?
@@birkbuscher6571 if you enter a command pod of any kind (external seats don't work)
your EVA propellant replenishes.
you can replenish this infinitely. basically infinite fuel
kerbal sisyphus program
You got massive patience man, big respect
Next challenge, rescue EVERY stranded kerbal in a single launch. No restrictions on what you can use
The kraken drive:
dang bro its unfair the thurst to weight will be crazy dude
Woah, i think you just discovered an entirely new way to lithobrake! Impressive!
The trick is to survive the initial impact with the lithosphere, who would have thought!
Lithobraking: the best way to assert dominance upon arrival to a planet.
"The game started to disagree with that filosophy"
That line was too good.
I'm excited to see you make these Videos for Ksp2
Man, I only ever use separations for boosting tiny missiles and microjets, so when I saw that clip early on or forcefully separating boosters I legitimately got taken aback for a moment
This is probably the best video you ever made. Wow. Didn't think you would actually... land there. crazy.
Props to this man for sacrificing his computer and sanity for our entertainment.
"And it is! But it worked!.."
That line was delivered so perfectly, I've never heard you saying anything using this tone, use it more:DD
Awesome video! I love playing Kerbal Space Program and it's always a challenge to try and use the smallest engines possible to reach different planets. Great job on accomplishing this feat with Dres, can't wait to see where your next mission takes you in the game!
That massive grin on that Kerbal near the end was amazing 😂
Ah yes, finally someone else who uses my patented "get out and push" method!
Mod recommendation: waterfall mod, it turns engine plumes into meshes instead of particles which optimizes the game and it just looks good
This is some crazy good space move action scene worthy content!!!😎
We love your videos
True
now you gotta get somewhere using just the backpack
😃👍
I hope that there is a more powerful jetpack in the second game so that we can avoid ladders altogether
yes
The ladders😶
man defines the phrase "if your rocket doesnt work add more rockets"
This is my favorite type of comedy
Nice vid 👍, you can set the thrust of the engines lower to minimize the drag
True, I should have messed with that a little more
@@ReidCaptain And waited even longer.
you used the manley maneuver! I'm proud of you! :D
But how did he land on something that doesn't exist????
that big head fits really well
This may be the most cursed ksp video I’ve ever seen, and it is purely beautiful
The orbit visibly changing like that caused me to spit my soda out.
The cheesiness just made it more impressive how he did this.
Bros goated to that this game.
If it looks stupid, but works, then it's not stupid! Well done.
See you at KSP2! also noice video.
This is gonna be cool for sure
Personally,
I like using decouples themselves as the 'structure' for the separatrons.
Basically a ton of decouplers attached to each other, with these little SRBs on each one, each decoupler its own stage.
Also the decouplers themselves give you a slight boost to dv from the separation.
If you wait a little bit before staging the next set of boosters in the atmosphere the rocket will be higher and have less drag which puts your fuel to better use, since drag increases exponentially with speed you want to be pretty slow in the thick air.
You have enough thrust with the solid fuel motors to do most of your acceleration in space to circularize your orbit, so no need to rush to gain speed when it’s less efficient in atmosphere.
This honestly gives me hope that maybe getting to space, other planets aint so hard. I have a delta V map so I should be fine.
I don't think I've ever seen anyone do that with a kerbal before. I take my hat off to you.
14:45 When you use kerbal rcs to reduce your velocity looks so funny XD!
my thought would be to have the bottom stages bigger than the top. the first stage has to push the weight of the entire thing, while the last one only has to move the capsule. that would also help with hypersonic disassembly of the top.
and now I have to continue with my 1700 t space shuttle
Bradly Whistance would be proud about your lithobraking and the cheesy usage of the backpack
my idea for a challenge is that you rescue all of your left behind kerbals in this one engine series, with one megacraft, the challenge is that the landers that collect them has to use the same propulsion method as how they arrived at the planet
I can imagine this wont go well
Kinda
@@ReidCaptain Next vid: saving the kerbal stuck on dres with only rcs (rcs ports not engines)
Man has the most patience I've ever seen
I haven't seen the video yet but I know Reid will end KSP 1 off with something amazing
His mannerisms and chaotic experimenting remind me of Nile Red
RC you mad lad
Well now you need to rescue the kerbal
Kerbal technology at it's finest!
Separations are just stronger Escape Pods. Change my mind
The escape pod at home
the craft is on the ground, the pilot is alive, a successful landing !
watching your rocket building process generally infuriates me. im just screaming "NO NO NO YOU DUMMY!" in my head while watching this.
there is a cool way to go highter with less engines that is to make fuel tanks and other big things attached to bottom of engine plate, that makes them have no drag so you can make supermanueverable planes etc. soo ye thats usefull iinda for challanges such as this
Wait, what are you landing on? Oh, the Mun.
Video Idea: Finding every cool rock in Kerbal Space Program
His humour is quite good today🤣
this guy sends rockets with the smallest engine to planets i didnt know existed while im struggling with mun
Thrust limiting. It's a really nice feature in the VAB.
18:00 What happened is likely a failure to inherit during initialization (or object creation). Your kerbal did not inherit the velocity from the vessel since it spawned after the vessel got destroyed, meaning it tried to look for a velocity that no longer existed. It probably also defaulted to putting you at 0 velocity relative to the planet.
This is possible because you are going so fast that the tick rate of the game causes you to essentially just teleport into the planet from the view point of someone watching the game per tick. Because the game was already in the process of deleting the craft on the same tick as you spawning your kerbal, when the kerbal went to check for the craft's velocity, it couldn't find the craft or its velocity.
A way to fix this would probably be soft deleting the vessel with a few ticks of immunity from being deleted, saving its variables like velocity before it's hard deleted. A vessel should not get deleted unless it goes out of range or smashes into something and has to be deleted from the perspective of the physics world/environment.
So you mark the object as being soft deleted until it is time to be hard deleted, and even from that information you could just not let a kerbal spawn from a soft deleted vessel.
So why is this still in the game? Because shitcode, don't worry about it, we are getting a KSP 2 with less technical debt. There are many ways this could have gone wrong that are fundamentally broken so it's understandable that it hasn't been fixed. It's also fun lol.
bro is gonna go interstellar on only srbs next
There will be some shenanigans
8:57 never heard that tone of voice before dayum
You should keep the theme of making weapons like in your previous few videos and make an ICBM in this game.
Do a first person and map only challenge, no part restrictions and you choose the location
Truely the Nile Red of KSP
That was scuffed. For one final video, you should do a plane challenge, I dunno what challenge, but you should send the plane to save every Kerbal that has been stranded and hasn't been saved. That way they will all be ready for KSP2.
*Sees video*
“That’s a remarkably stupid idea…”
I still much watch, my interest has been piqued. Great videos.
best youtuber EVER
that is so cool
and here i am struggling to land on the Mun
kerbal be like:
going on a space mission: panik
its a youtuber: kalm
its reid captain: PANIKKKK
Casually getting frame perfect timing
damn. i thought that i had invented that technique of pushing the ship with the jetpack.
That's like making a car that runs solely on brake fluid
i mean it's technically possible
nice planet pack to add this "Dres" into the game
anyone else happy he actually got to stand on that cool rock?
homie has the exact same inflection as NileRed lol
i wonder what this guy will make in the future
Also really good idea maybe next time try no fuel tanks only solid fuel rockets to get to every moon or something like that. Just an idea
my brain at the start of the video: Dres? bro, you can't even orbit this thin...wa..wai...WAIT HOW...BRO, WHY? HOW? WH... ok. Understandable.
did you consider using rotation to fling the kerbal retrograde to loose speed?
10 out of 10 landing
Well now you have to save them
4:06 Did we just get stickbugged by your Apoapsis?
Have you seen Stratzenblitz75’s Minmus on Decouplers video? His similarly extreme thrust and structure limitations were interesting but I appreciate your more difficult destination.
me cant do it with all parts: " he cant keep geting away with this
Hey reid! If you ever have no idea what went wrong in a flight, you can hit f3 to see the flight report!
a fitting end to the legacy of ksp.
This guy one day will go to some planet without engines at all
Kraken drive
Yo what planet pack did you use to get that "Dres" planet?
Very cool
Hello mate, awesome video!! could I use this idea of only separators to make a video? I would add the link of your video in the description :D
90% of the video i was just thinking “Yeah what’d you *think* was gonna happen”
That’s a cool rock
Will you try instrument of destruction? Like sci-fi besiege
Maybe you could try firing the sepratrons on your kerbal in the opposite direction of thrust to cancel some velocity.
If you mean like positioning the Kerbal behind the rocket boosters and firing them, that wouldn't work because 1. It'd probably kill them, and 2. You can't stage stuff while on EVA.
@@1mariomaniac You would switch vessel to the ship, check out stratenblitzs 3part mission
Next challenge, landing on a astroid with only turbofans.
NICE
world's biggest launch escape system
Now, make a working mech in ksp (mech should have a atleast a single amongus reference to annoy people)