Hey man thanks for a tutorial. i saw somewhere a video when There was two sphere and one sphere had a soft deformer modifier and also they had closest point constraint. when one sphere touched the second one it was deforming like it was colliding with it. would be cool if you do a tut about that.I tried but i'm doing something wrong.
Thank you passing. I had a little time, I tried quickly to put something for you. The key here is the "condition", You may base it on the "distance" , closest point point..... ua-cam.com/video/8zONyZ_vgNQ/v-deo.html
Great to see this one. Learned new thing as a rigging artist. Thankyou for sharing😊😊😊
nice video learnt something new!
GREAT AND MUCH NEEDED SIR
Glad it helped sir
really nice man!
Really helpful! Would like to see more content like this :D
Hey man thanks for a tutorial.
i saw somewhere a video when There was two sphere and one sphere had a soft deformer modifier and also they had closest point constraint. when one sphere touched the second one it was deforming like it was colliding with it. would be cool if you do a tut about that.I tried but i'm doing something wrong.
Thank you passing. I had a little time, I tried quickly to put something for you. The key here is the "condition", You may base it on the "distance" , closest point point.....
ua-cam.com/video/8zONyZ_vgNQ/v-deo.html
thank you~!!!!
💖💖❤️🍁🍁thanku
how export to unity bro
You cannot export the modifier to Unity.
@@cgchameleon7567 okaybro
15 second intro is a bit too long lol
Hihi !
I have added the time code so you can always skip the intro if you are not new here.
crack
crack? what do you mean?
@@cgchameleon7567 great job XD
@@directsebas-ztex9307 Thank you.