Rakshasa are a type of demon/entity in Hindu/Buddhist/Islamic Folklore, and a type of Fiend in D&D inspired by the Folklore of course. So either that connection is what the "seems familiar" message referred to, or the recurring theme of Blood-addled/Cursed/Berserker Samurai in Fromsoft games. Satsuki and the Magic Sword Makoto in Demon's Souls, the Chaos Blade and Shiva's cut quest in DS1, the Alonne Knights and Sir Alonne (which have a similar design to the Set in ER) and the Berserker Blade, Manslayer and Prowler Invader in DS2, the Sword Master and Yuria of Londor (again, similar armour design) and their blades in DS3, the Cainhurst Knights (similar Helmet) and the Chikage in BB and a bunch of cursed blade themes in Sekiro.
@@coldrungaming1377 It's a severely under-used system, some pieces of armour are just omitted from the system; and there technically is a system for dying apparel, but it's not available to the player (well, getting coated in poison is sort of using the same thing for the visual part). I really hope the next title in this format by Fromsoft expands upon it for more in-depth 'Fashion-Souls'.
Rakshasa are a type of demon/entity in Hindu/Buddhist/Islamic Folklore, and a type of Fiend in D&D inspired by the Folklore of course.
So either that connection is what the "seems familiar" message referred to, or the recurring theme of Blood-addled/Cursed/Berserker Samurai in Fromsoft games. Satsuki and the Magic Sword Makoto in Demon's Souls, the Chaos Blade and Shiva's cut quest in DS1, the Alonne Knights and Sir Alonne (which have a similar design to the Set in ER) and the Berserker Blade, Manslayer and Prowler Invader in DS2, the Sword Master and Yuria of Londor (again, similar armour design) and their blades in DS3, the Cainhurst Knights (similar Helmet) and the Chikage in BB and a bunch of cursed blade themes in Sekiro.
Ok, I guess my hint was too subtle; I was trying to suggest that you should apply the Tailoring Tools to the High Priest's Robe.
I honestly forgot that tailoring existed until this comment 😂
@@coldrungaming1377 It's a severely under-used system, some pieces of armour are just omitted from the system; and there technically is a system for dying apparel, but it's not available to the player (well, getting coated in poison is sort of using the same thing for the visual part).
I really hope the next title in this format by Fromsoft expands upon it for more in-depth 'Fashion-Souls'.
I agree, repeated sudden grab-attacks are the most annoying thing in this game (or any other, really).