CI/CD for Unity - NEW Github Actions

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  • Опубліковано 18 вер 2024
  • In this video, I cover how to set up CI/CD for Unity using GitHub Actions.
    Ship fast and often, so you can get feedback and iterate quickly!
    References:
    game.ci/
    Link to the repository:
    github.com/Sol...
    Plugging my social media:
    rohan_mayya

КОМЕНТАРІ • 20

  • @studiogoliath8461
    @studiogoliath8461 2 роки тому +2

    Once again, great stuff! Would love to see more CI / CD stuff as well. There aren't nearly enough high level Unity videos like this out there.

  • @DRubicon
    @DRubicon Рік тому

    Great i completely understand the Flows you rock it 🤘🏼

  • @dasthz7885
    @dasthz7885 2 роки тому +4

    I'm getting this error, anyone can help me please? Project settings file not found at "ProjectSettings/ProjectVersion.txt". Have you correctly set the projectPath?

  • @JohnWeland
    @JohnWeland 2 роки тому +1

    This is perfect. I would love to see a continuation of like taking the artifact and pushing it. Like maybe unity builds for android. it passes and the artifact get pushed to the google play store on a test track or something.

    • @rohan_mayya
      @rohan_mayya  2 роки тому

      Noted! I'll put this on my list

  • @billyfrcs19
    @billyfrcs19 2 роки тому +1

    Thanks sir!

  • @kyledickersoncomposer
    @kyledickersoncomposer 6 місяців тому

    Nice work!

  • @imwizar
    @imwizar Рік тому

    Great video !

  • @StarCourtesan
    @StarCourtesan 2 роки тому +1

    This is great! I'm curious how you would setup your own custom building scripts and stuff? I would love if you made more of these kinda QOL improvement videos

  • @michailmarkou1995
    @michailmarkou1995 2 роки тому

    Great video thanks!

  • @krishx007
    @krishx007 8 місяців тому

    thanks...

  • @SchummboTech
    @SchummboTech Рік тому

    I'm pretty new to Unity. I can't wrap my head around the cache step. Doesn't the Library change frequently enough that you'd often be building with a stale cache?

  • @user-rc5pf2rt4h
    @user-rc5pf2rt4h 2 роки тому

    Thanks a lot for the tutorial! I would like to know how you solve the "Unclassified error occurred while trying to activate license" failure. I believe you mentioned that in the video, but I cannot fix it.

    • @rohan_mayya
      @rohan_mayya  2 роки тому +1

      I had pasted the secret key incorrectly. try to get rid of the extra spaces etc and it should work I think (and also make sure you're copying the right one)

    • @user-rc5pf2rt4h
      @user-rc5pf2rt4h 2 роки тому

      @@rohan_mayya It passed after I pasted the .ulf file. Thanks for the reply!

  • @3eic
    @3eic 2 роки тому

    hi, i have follow your tutorial and build completed for windows and android , but when i launch the app it's only show black screen, could you help me figure out it ?

    • @rohan_mayya
      @rohan_mayya  2 роки тому

      Does your app have anything? Gameplay etc so you can verifiably test that it's working?

    • @3eic
      @3eic 2 роки тому

      @@rohan_mayya just fixed, i forgot setting specialize for each platform on unity setting, after set it up i can launch to application directly !

  • @thatscool3262
    @thatscool3262 2 роки тому

    Thanks for video but is it possible to get apk or ipa file also?:

    • @rohan_mayya
      @rohan_mayya  2 роки тому

      Yes, you can setup the same thing but for Android/iOS builds. The steps will largely be the same