Yo I recommend doing Guncaster 3.888 Updated Slayer's rampage Updated Hellrider Marisa's other mod SWWM Spawn: Path to damnation Hearts of Demons (Either Revenant or Baron) Netronian Chaos Armourverse Doom Zagemod (If you have time, great video as always)
Some of the weapons firing mode looks like from Russian overkill also you can make a gameplay videos for your channel as well I'll give you my tip don't starve together it's cool and yet it got an update as well we can play it if ya want (stay safe btw)
Caleb actually ends up underpowered, because his shooting precision is now taken away. Also, shotguns and flare guns fire/reload cycle is much slower, a lot of charging fire modes for weapons are introduced, and in a game like Blood - where you shoot first and ask questions later, - that's a bad idea to begin with. Weapon-switching is also a hassle, as you will discover. Yes, now there is such thing as getting caught mid-reload while weapon-switching. Finally, you also have "arch-vile meets cyberdemon" type enemies, which for some reason are almost invulnerable to some of the weapons, while taking considerable damage from others. Then you've got the russian-matryoshka-doll style enemies: meaning, you killed an enemy, and he magically insta-resurrects himself as another, more powerful enemy... There is more of the "off-stuff", and i am not saying that it is necessarily bad, but one thing is for sure: it does not play like the original Blood. A different game with the same graphics, that's it.
@@karisasani7006 The biggest difference that results from this change, is that your weapons are far less precise. And shots can get stuck in doorways, corners, etc.
@@GuraiMockery Thanks but when i launched the game "WITH" the mod the game crashed & showed a error dialog!!!!! The dialog in question was called "Main (18487,21): No matching signatures to 'BloodPlayer::KillMessage(Const kStr)'"!!!!! I "EVEN" sent a message to the mod's creator explaining the matter!!!!! Plus i tried the mod in it's most recent Beta Version (0.9) & the version "BEFORE" 0.9 (That of course being 0.8)!!!!! The message that i wrote is as follows: Hey if you have a chance can you fix the issue where the game required to use this mod (Blood Fresh Supply) crashes & shows a error dialog (Which in "MY" case happens to be "Main (18487,21): No matching signatures to 'BloodPlayer::KillMessage(Const kStr)'" Because i "REALLY" Wanna try out this mod & i tried to launch the game with the 0.9 Beta version & the version prior (0.8 Beta Version) & it crashed & showed the Aforementioned Error dialog Above!!!!! If you're planning on making the "FINAL" 1.0 version of this mod & "ANY" of the updates that you plan on making "AFTER" the mod's completed i would straighten out the issue mention above!!!!! Let me know if you got "ANY" idea on how to go around this issue...
@@jermarcusm.robinsonwaller1063 I am not the creator of the mod. You better go to the MODDB site linked in the description and try to message the author there.
0:12 Colt M1873 United States 🇺🇸 Colt .45 0:31 Webley No. 1 Mark 1 flare gun United Kingdom 🇬🇧 37mm 0:52 Winchester Model 1897 United States 🇺🇸 12 Gauge 1:12 Stevens 315 (Sawed off) United States 12 gauge 1:35 Thompson M1921AC .45 ACP United States 🇺🇸 1:56 Flamethrower copied from "BioShock" 2:06 Devil's Bore 2:30 Mourining Codex 3:40 Napalm Cannon copied from game "BioShock infinite" 4:06 TNT Bundle 4:27 Gatling Gun M1865 United States 🇺🇸 .50 Rimfire / .50-70 copied from game "BioShock Infinite" again 4:48 Proximity Mine 5:02 Remote Bomb 5:20 Tesla cannon 5:44 Life Leech 6:20 Voodoo Doll 7:02 Demon mode 7:54 Underwater Heavy Rivet Cannon copied from "BioShock 2"
You really, really don't have to be lightning fast to play Blood. Yes, that does include max difficulty. The best advantage is using tactics, logic, out of the box thinking and stealth. At least, that's the way i always saw it. Consider every encounter to be a combat-puzzle of sorts. If you take much damage - that means you're doing something wrong and there is another, better tactical solution. And there always is! ALWAYS. That's the beauty of the game. This way you can end up taking very little damage, while scoring all kills. Start on medium setting, and practice this approach and playstyle. After you get things into a habit with a couple of episodes or so and can do the right things in the respective situation - bump the difficulty up a notch. You will see that the tactics are still working perfectly. Plus, you'll now have the knowledge of the game on your side (as far as you played on the previous setting, that is). Go a couple episodes more to further refine your assassin skills. By this time you should be at ease with the pitchfork gargoyle dance, pitchfork zombie management, dynamite accuracy, dynamite throw range, enemy weaknesses, precision movement and stealth attacking. Then max the difficulty, and you'll see that there is nothing to it. It's just as beatable.
Don't know what you are about, but the link is in description. I've checked the site myself as well and the links are ALL there. You should be more thorough.
As a classic Blood fan, most of these replacements are absolutely terrible and seem more like something out of Bioshock Infinite(looking at you, hand-crank gun) and all the alf-fires and ADS crap just dilutes the gameplay horribly.
@@GuraiMockery Meh. Different strokes. I feel like the game being balanced the way the devs intended is more fun, but I also play on the hardest difficulty without respawning monsters so I'm probably just a masochist and don't like being able to nuke guys with my rocket-revolvers and spellbook...
yeah, not a fan of how he used weapon designs from Bioshock Infinite to replace pretty good looking designs as is. The ADS from what I know are optional Alt fires with their own abilities. The Revolvers are pretty cool though, wish they were something added by the akimbo power up only.
i live again
Not for long
Some of the weapons are neat some are kinda unfitting but still neat. But boy sure are a lot of Bioshock references on this one.
I also just realized the added hat and sleeves, very nice touch
Whoever did this is a genius 👍
Life leech is a scary weapon but its a masive destruction weapon
I love these dark grim weapons with wild west touch
Give me a lot Darkwatch vibes
I swear to Sigmar, that skull on a stick made an Overwatch reference.
Well, that whole "Die, die, DIE!!!" is a higher pitched Reaper voiceline :3
Always get this one mixed up with Ultra Crispy for GZDoom.
4:32 the crank gun reference this is good mod because they have bioshock references and i love bioshock
I was really happy to see the Peppermill crank gun and the volley gun from Infinite. They look really cool here.
Yo I recommend doing
Guncaster 3.888
Updated Slayer's rampage
Updated Hellrider
Marisa's other mod SWWM
Spawn: Path to damnation
Hearts of Demons (Either Revenant or Baron)
Netronian Chaos
Armourverse Doom
Zagemod
(If you have time, great video as always)
0:00 i like the main menu of extra crispy.
Great weapon showcase! 😊
*Pulls out life leech* "LET ME SHOW YOU SOMETHING!"
Great! powerful weapons and secondary fire
this is the first verison i dreamed how blood was supposed to be released!
The summon is new, makes it more demonic.
the rivet and the hand crank gun feels too bioshock like
A lot of these feels BioShock-like.
@@GuraiMockery at least they kept the original weapons
@@Piratefoxyfox I think a lot of people would be pissed if they did not.
@@GuraiMockery indeed
@@Piratefoxyfox Although some weapons had their looks changed like the tesla cannon for instance
I don't like the new models for the Napalm Launcher or the Tesla Cannon, but otherwise everything looks great, if a tad overpowered.
I love your channel bro is the Best Channel in the World
Right... So if you love my channel, I would ask you to always write just one comment, you do not need to spam.
@@GuraiMockerysorry for spam
@@GuraiMockery ok
i like the autoaim thing at 0:23
Demon mode looks very cool!
Great mod, have you tried Blood Weapons Mod yet, it's great too
I'm curious will you cover the Blood Weapons Mod as the next Blood Showcase?
I don't know about That, there's very little to choose from.
Gotta love the trend of showing of video game guns by shooting a wall
Pure personal Reasons, of course. Don't trust the walls.
i tried to install the mod but the only weapon that appeared from the mod was the nalpan cannon i tried it on sourge port nblood and builgdx
You need clean Fresh Supply for it.
Some of the weapons firing mode looks like from Russian overkill also you can make a gameplay videos for your channel as well I'll give you my tip don't starve together it's cool and yet it got an update as well we can play it if ya want (stay safe btw)
I want to get this mod, but i worry it will make caleb overpowered and remove alot of the challenge.
What would you say?
It actually makes the game far harder as the game expands on the enemies as well, you know.
@@GuraiMockery But in a sense it makes things easier in the sense the hitscan is no longer hitscan
Caleb actually ends up underpowered, because his shooting precision is now taken away.
Also, shotguns and flare guns fire/reload cycle is much slower, a lot of charging fire modes
for weapons are introduced, and in a game like Blood - where you shoot first and ask
questions later, - that's a bad idea to begin with. Weapon-switching is also a hassle, as you
will discover. Yes, now there is such thing as getting caught mid-reload while weapon-switching.
Finally, you also have "arch-vile meets cyberdemon" type enemies, which for some reason
are almost invulnerable to some of the weapons, while taking considerable damage from
others. Then you've got the russian-matryoshka-doll style enemies: meaning, you killed an
enemy, and he magically insta-resurrects himself as another, more powerful enemy...
There is more of the "off-stuff", and i am not saying that it is necessarily bad, but one thing is
for sure: it does not play like the original Blood. A different game with the same graphics, that's it.
@@karisasani7006 The biggest difference that results from this change, is that your
weapons are far less precise. And shots can get stuck in doorways, corners, etc.
sorry to ask ... but what version of Blood did you use?
Fresh Supply.
@@GuraiMockery thanks ☺
How to install this mod?
2:33 WARNING: Kinda loud.
Look how they massacred my boy!!!
Where can I find the Devils bore?
i somehow make this mod worked with dos version somehow
How did you get this mod to work for you???
Easy. Download the mod, unzip it into your folder with Blood : Fresh Supply, start the .bat file to install it And you Are good to go.
@@GuraiMockery Thanks but when i launched the game "WITH" the mod the game crashed & showed a error dialog!!!!!
The dialog in question was called "Main (18487,21): No matching signatures to 'BloodPlayer::KillMessage(Const kStr)'"!!!!!
I "EVEN" sent a message to the mod's creator explaining the matter!!!!!
Plus i tried the mod in it's most recent Beta Version (0.9) & the version "BEFORE" 0.9 (That of course being 0.8)!!!!!
The message that i wrote is as follows: Hey if you have a chance can you fix the issue where the game required to use this mod (Blood Fresh Supply) crashes & shows a error dialog (Which in "MY" case happens to be "Main (18487,21): No matching signatures to 'BloodPlayer::KillMessage(Const kStr)'" Because i "REALLY" Wanna try out this mod & i tried to launch the game with the 0.9 Beta version & the version prior (0.8 Beta Version) & it crashed & showed the Aforementioned Error dialog Above!!!!!
If you're planning on making the "FINAL" 1.0 version of this mod & "ANY" of the updates that you plan on making "AFTER" the mod's completed i would straighten out the issue mention above!!!!!
Let me know if you got "ANY" idea on how to go around this issue...
@@jermarcusm.robinsonwaller1063 I am not the creator of the mod. You better go to the MODDB site linked in the description and try to message the author there.
0:12 Colt M1873 United States 🇺🇸 Colt .45
0:31 Webley No. 1 Mark 1 flare gun United Kingdom 🇬🇧 37mm
0:52 Winchester Model 1897 United States 🇺🇸 12 Gauge
1:12 Stevens 315 (Sawed off) United States 12 gauge
1:35 Thompson M1921AC .45 ACP United States 🇺🇸
1:56 Flamethrower copied from "BioShock"
2:06 Devil's Bore
2:30 Mourining Codex
3:40 Napalm Cannon copied from game "BioShock infinite"
4:06 TNT Bundle
4:27 Gatling Gun M1865 United States 🇺🇸 .50 Rimfire / .50-70 copied from game "BioShock Infinite" again
4:48 Proximity Mine
5:02 Remote Bomb
5:20 Tesla cannon
5:44 Life Leech
6:20 Voodoo Doll
7:02 Demon mode
7:54 Underwater Heavy Rivet Cannon copied from "BioShock 2"
How to use axe in this mod?
flaregun uses a shotgun shell wtf
In reality, the shell might remind a bit of the shotgun one, so I see why they decided to do make it look like that.
@@GuraiMockery oh ok
Whats the Button for Demon Mode??
If i am not mistaken, it's use+run or forward+use+run.
which key is for the knife?
Alt-fire #4
Wish I had the fucking skill to play the game, I ain't nearly nimble and smart enough.
You really, really don't have to be lightning fast to play Blood. Yes, that does include max difficulty.
The best advantage is using tactics, logic, out of the box thinking and stealth. At least, that's the
way i always saw it. Consider every encounter to be a combat-puzzle of sorts. If you take much
damage - that means you're doing something wrong and there is another, better tactical solution.
And there always is! ALWAYS. That's the beauty of the game.
This way you can end up taking very little damage, while scoring all kills. Start on medium setting,
and practice this approach and playstyle. After you get things into a habit with a couple of episodes
or so and can do the right things in the respective situation - bump the difficulty up a notch. You will
see that the tactics are still working perfectly. Plus, you'll now have the knowledge of the game on
your side (as far as you played on the previous setting, that is). Go a couple episodes more to further
refine your assassin skills.
By this time you should be at ease with the pitchfork gargoyle dance, pitchfork zombie management,
dynamite accuracy, dynamite throw range, enemy weaknesses, precision movement and stealth attacking.
Then max the difficulty, and you'll see that there is nothing to it. It's just as beatable.
i cant play.....not link for download
Don't know what you are about, but the link is in description. I've checked the site myself as well and the links are ALL there. You should be more thorough.
This is a mod of doom?
No, it's for Blood Fresh Supply.
I love the Devil's bore
As a classic Blood fan, most of these replacements are absolutely terrible and seem more like something out of Bioshock Infinite(looking at you, hand-crank gun) and all the alf-fires and ADS crap just dilutes the gameplay horribly.
Cannot argue with that. I personally like it, but what can I say, I just cannot play the games unmodded anymore.
@@GuraiMockery Meh. Different strokes. I feel like the game being balanced the way the devs intended is more fun, but I also play on the hardest difficulty without respawning monsters so I'm probably just a masochist and don't like being able to nuke guys with my rocket-revolvers and spellbook...
@TwistedGamer Yeah, I think it depends on if you like getting shredded by Zealots like I do
yeah, not a fan of how he used weapon designs from Bioshock Infinite to replace pretty good looking designs as is. The ADS from what I know are optional Alt fires with their own abilities. The Revolvers are pretty cool though, wish they were something added by the akimbo power up only.
@TwistedGamer bioshock infinite is an embarrassment.
wtf are these
original ones are way better
You are absolutely right.