What I Want To See In Crash Bandicoot 5
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- Опубліковано 6 лют 2021
- Hey Everyone, after a break, Im finally back to finish up the content I promised for you guys! Today I wanna discuss what I want to see in a potential Crash Bandicoot 5, should there be one of course. What do I want to see return from Crash 4? What should be left behind? and what brand new elements would be great to see? Please do Share all of your thoughts and suggestions in the comments below.
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Hey Everyone, I know I've been absent for well over a month now, But I still had this and one other upcoming Crash video to come before I move on to other things. Thanks for sticking with me despite the drought and I promise some great stuff to come in the future!
Have you completed the game yet?
Don't worry guys I draw the wrath of cortex and twinsanity it's crash bandicoot worlds but will have to wait until I give to Activision for Christmas.
Go ahead ignore me all you want.
I think it would be really cool if Crash Bandicoot 4 got a dlc dimension with an alternative timeline where Cortex or even N.Tropy would take over the world and you would play as Crash's future self to defeat them.
You seem like you finished the game. Do you recommend it to a crash fan that liked the n sane trilogy
@@bourkekarl6328 yes
I’d like to see Nitros Oxide and Emperor Velo getting more spotlight.
I’d like to see spyro and crunch to be homeless
I agree about the warp room, it’s something I’ve really missed
I’d also like to see secret levels again like in Crash 2&3
I genuinely don’t know how people can hate on the art design of Crash 4. It’s flawless IMO
I know right?! Our beloved Bandicoot heroes Coco,Crash and of course the brand-new 2020 spunky beautiful charming tomboyish daredevil/guardian angel version of Tawna Bandicoot look adoraawesome in a variety of beautiful positive ways in the brand-new popular phenomenonal successful and bestselling 2020 CB4: IAT videogame!:D
I wouldn't hate on it but I also wouldn't say it's flawless. At least the characters are recognizable now (except for Tawna, but I'll give them the benefit of the doubt here with the whole alternate universe thing). But they and the world they inhabit feel... Foreign. I don't expect the graphics to be identical to the PS1 games, it'd be stupid not to use the new technology available - but I had hoped they would have been more faithful to the style of Charles Zembillas, Bob Rafei, and the other artists of Naughty Dog at the time. They took great care to imitate 2D cartoons, particularly classic Looney Toons. The new game does look like it took some effort, but it also looks more like an illumination film. I think Crash looks better with simpler shading and effects - sometimes less is more. I think slightly more rigid models with less pronounced curves and more defined lines with flat cel shading would look a lot better.
People are just looking for something to complain for the sake of complaining tbh
Nah I prefer the N Sane Trilogy art style.
The new designs really grew on me and I love them!
I want Crunch Bandicoot to be playable in Crash 5. He’s my favorite character of all time. Imagine the 5th title uses the same Crash 4 title but they remove the number “4” to “5” and word “About” to “Crunch” calling it CRASH BANDICOOT 5 IT’S CRUNCH TIME
Yes of course my latest adventure 2020 i wait for crunch
Crash Bandicoot 5: Time Crunch would be a better title
I just want Crunch to make a come back and be an actual playable character. I swear if Spyro ends up being a playable character in the next Crash game and not Crunch, I'm gonna flip upsidedown.
Yeah Crunch needs some serious attention. Bro hasn't been relevant since Wrath of Cortex. And yeah if Spyro gets in ahead of Crunch that would be an insult.
And don't bring him back as some pansexual beta or a toxic male. Make him a sweet stand up guy but misunderstood.
N trance does need to be the next villian hes such a good character
He really dose like the guy was saying hardly had a chance to shine but such a good character
I just really wanna see some sort of a reimagined version of twinsanity, its my fav game of all time, the soundtrack needs a comeback too. If they just reimagined it with all the cut content mixed with their own ideas and story itd be such a great game
Agree. Even though Crash Twinsanity had its issues, it felt different and fresh. Heck, the fact that Crash and Cortex had to work together in order to defeat the Evil Twins was so cool. I'm shocked that nobody has ever tried to bring back the formula of Twinsanity.
@@fernandomartin661 it was literally the perfect vibe for a crash game, they perfected the characters and theme imo, its just the game mechanics that were rushed:(
What I would love to see:
-Lower the amount for completion challenges! The Perfect relic was a huge pointless addition, stop adding boxes in the background, remove the "3 deaths or less" gem or at least alter it for the diffrent levels and make the Gold relic the one required for 100%
-I would totally agree with the Warp room system. It kinda was a tradition to Crash games to choose any level inside a world at any order.
-speaking off Warp room: How about rework that system to create a Hub world aka Crash Twinsanity style. In there you could perform verious tasks to get gems, but its only completion bonus. You could still be able to choose a level via a menu.
-Boss fights! Even tho there weren't the staple of the franchise, each and every fight was unique and fun in its own right. So make them to that what they were.
-New playable characters! Give me my blue jumping boi pls!!!!! Also make full levels for each character instead of switching back to Crash or Coco halfway done. If done wisely those alt. Playable characters could be the perfect replacement for the gimmick levels.
-Story! Well... i dont know. Because of the Cliff hanger in the 106% ending we can asume that Uka Uka plays a bigger role in this one and that he forces Cortex to be the bad guy again.
-And last but not least: N.Verted! Nice concept, bad execution. And one fun way to make them better would be not only mirror the level and give them a unique filter wich changes gameplay and makes them harder also alter the box layouts and (now a big one) play the level from end to beginning (like Yoshi Crafted World)
Everything else I didn't mention can stay the same. Have a good day :D
Wow. I gotta blatantly agree. I don’t care what characters we get, but you hit all the good points. I mean these ideas sounds good enough for me lol.
I want the crystals to come back and be the collectible in each level.
Also level system like Warped with levels for Crash and separate levels for Coco! And if Tawna gets to make an appearance I hope they’ll use her original character
I want a twinsanity remake with all of the cut contents with a different ending . I started to get bored of the linear style i want a more open experience to explore more for hidden stuff , easter eggs, different paths , story elements.
I want the same soundtrack ,the acapella songs fits so well with crash games and they are the best soundtrack in the entier series IMO .
Agree. Honestly, i didn't like the fact that in Crash 4, you have to play levels in a certain order; that feels outdated. Also, the fact that we can't unlock new levels by finding a secret path like Crash 2 feels disappointing.
I feel Like if warp rooms were to return they would make them larger and more varied Like in CTR
Maybe even some levels are hidden behind a platforming section in the warp
I do feel like if the Warp Room were to return, i think having it mixed with the idea of the world map basically being a hub like Peach's Castle in Mario 64 or something like that.
I have an idea for a Crash Bandicoot 5 story. Now before you read this, it may be contreversial in most parts, but hey, this is just my idea. Here's the story for Crash 5.
Crash 5 could be a "What if Coco took the spotlight while his brother is away" game and what I'll say here is why I say it.
Story: When Aku-Aku senses a mysterious power in N. Sanity Island, he and Crash Bandicoot go to investigate, only to find Uka-Uka possessing Neo Cortex's body in order to escape the end of the universe. After disposing of the doctor, Uka attempts to harness the mysterious power, now known as Memorium, a mineral powerfull enough to acess the memories of every single living being in the universe, by trying to possess Crash. But the Bandicoot's will makes this mineral uncontrolable, as an explosion of light coming from his body sends Crash and Uka into an unknown world while leaving all of the people in the island unconsious. During the aftermath, Coco awakes after having witnessed a forgotten moment of her very 1rst days of her past thanks to the explosion and realizes that the stakes are high, Aku-Aku turns back into a child while remaining in his mask form and a dark side to the Memorium has emerged corrupting the minds of people around the globe. But when all seemed lost, Coco discovers that she has recieved powers of the good side of the mineral and with the hope to fix this mess, he and Aku set off on their adventure in order to save the world before Uka-Uka can end the universe with the Dark Memorium through Crash's body.
If you have any questions, leave them all under this comment. I will answer whatever question I can.
Just call this game Coco bandicoot because it's technically all about her and Coco already took the spotlight and crash 4 she has no reason to take the spotlight in crash 5 I like your idea but I think they should keep on doing stories about the multiverse and create more interesting ideas maybe introduce crunch in a world where there's no crash which is an idea I had for crash 5
@@sondradaviss2667 That's where the alternate timeline levels come in. They have a purpose in the story that's related to discovering their traumatic past, like Nina and Cortex. And even Crash himself, as a ghost in this game, for Uka-Uka claims his body as his own. I even want to put in boss battles in these alternate timeline levels, which resemble them dealing with their trauma in the form of the bosses before they help Coco defeat Uka-Uka in the final level. Oh, and I intend to add in Crunch in the game as well. And I don't entend to make this game ALL about Coco.
@@philipnapoli4468 Why is Crash a ghost in this concept?
@@MetroGexual Cause he escaped his body when he was being possesed by Uka-Uka thanks to the bright light explosion that came out of his body that prevented him from being under Uka-Uka's control.
What I want for a crash bandicoot 5:
1.) Bring back the n san designs (I like crash 4 art style and redesigns but we only had 4 games with these designs so we should have one last game with these designs.
2.) Cut down on the hidden box/gems.
3.) Don't let time relics be a 100% let it be optional because the one problem I had with crash 3/4 you need these to pass and get 100%.
4.) Let the game be serious and answer long term questions like are warth and twinsanity canon still because they took place in the original universe along with crash 4 so are these still canon or not (Activision gives a timeline).
5.) Bring back the elemental mask they were good characters and they were fun so bring them back and give theme more depth.
6.) Bring in characters like crunch,nina,the of tawan,pin strip, and tiny tiger. Those don't have to be those characters but bring in other characters we haven't seen in a while.
7.) Change coco to make her more less like her brother crash make her different like make some sections were she can only go or make her like yoshi she can do a triple jump and make her jumps more lighter or let her use machines like the mech in warth she is a scientist/engineer after all.
8.) Explain coco and crashes origins whose there parents and were are they.
9.) Bring the power ups back from crash 3 again.
10.) Don't bring in vecical stages besides jet bored, hog or polar rides, and running from the big enemy stages.
11.) Keep the level design /movement from crash 2-4 again.
And finally and lastly...
12.) Let crash talk a little bit not a lot I like the original vision they had but come on hearing crash talk would be good if you get the right person. And also explain how come crash can't talk in universe please. Also bring fake crash back as and explain his origin's in universe.
I wanna see the Evolution of cortex being so sick of this he out right has to be possessed by Uka Uka to use his mind to destroy crash and crash has to actually save cortex in the end
For crash 5 the hub should be open world and the more level crash visits the more npc appear in the hub and you can talk to them. The story should bigger then the half baked mess we got in crash 4.
Things I want:
1. Return of the Purple Gem
2. Quantum Masks
3. Both Doctors Tropy
4. Gold Relics as the required
5. Oxide as a boss
In the past when crash 4 came out my friends who are fans of Crunch said they noticed an easter egg in the first level that says " crunch ".
So a dlc that shows us what happened to crunch while crash & coco are against cortex may determine if we may see him in crash 5 or he will stay in wrath of cortex.
Edit :: also i would love the future crash 5 have an open world like twinsantiy
I really want to see the story given more importance. Crash has such a big cast and lots of elements in its universe that needs to be exploited. Aku Aku and Uka Uka origins for example. Or what about the "ancients" (mentioned in Crash Bash). Everyone does jokes about the ancients but I think the developers could tell a interesting story.
PD: Also, tone down the difficult.
Crash 5 should be like Twinsanity or Crash Landed.
Well you can have the quantum masks appear in crates instead... as guest stars almost :)
I want Crash Twinsanity remake Not remastered Yes, thank you
6 main bosses and a secret boss, also since we did play as Dingodile he is now a good guy, joining Crash and Coco. what do you think about giving the spot light to under appreciated characters?
1. Koala Kong
2. Rillaroo
3. Crunch(afterward joining the crew)
4. N. Brio
5. New Character(Dingo, Shark or Snake)
6. Both Dr. Cortex and Nina
S. Evil Crash or Fake Crash
I'd like to see the evil twins again and harder bosses
instead of Crash Bandicoot 5, i need Crash twinsanity remastered
I would like a prequel to Wrath of Cortex. One where they go to a dimension where Cortex mutated Crash, but the vortex didn't damage his brain, and Crash became his general. This led to him conquering the Wampa Islands.
At the same time the N. Tropies and Oxide are causing trouble in the prime universe.
There will be stories for Crash, Cortex(from the prime universe), and Tawna that all interconnect.
Characters:
Crash's story: Crash, Aku Aku, and Coco
Cortex's story: Cortex, Uka Uka, N. Gin, Nina, and Tiny.
Tawna's story Tawna, and Crunch.
Yes, Tawna meets Crunch.
It ends with Crunch captured and mind controlled, Female N. Tropy and Other Dimension Tawna go back to their own dimension, and our N. Tropy is back with Cortex who is working on a new weapon.
I really agree with your points here. Tone down the difficulty and completion requirements and give some other characters the spotlight.
Things I'd like to see:
Return of Crystals, Power ups and Flashback tapes
Easy/Medium/Hard setting. I don't mind a challenge but I never did fully complete the game as I really did struggle with some levels especially when trying to complete in 3 lives or less.
More playable characters. I loved the addition of Tawna, Dingo and Cortex but I felt like we only got a few levels of them and even then they were fairly short and ended in replaying a Coco/Crash segment we'd already played through. I'd like more playable characters (Ripper, Tiny, Crunch, Pasadena and Nina please!) and more play time with said characters.
We have previously had teams (Team Bandicoot, Team Cortex, Team Oxide etc.) I like the idea of bringing that back either as a warp room dedicated to those characters and/or as relay levels so for example you'd start the level with Crash then Coco takes over, then Crunch, then Tawna to finish it with each character having their own unique ability i.e. Crunch is strong so he could smash through walls, Roo could be invisible to TNT or have a super jump. This would be the best way to bring back as many characters as possible without giving each character their own indiviual level(s) though I would personally love each character to get their own level(s). Perhaps instead of gaining powers up, you unlock new characters that can then in turn unlock new paths in previously played levels much like the gem paths or death routes in previous games.
Fun Fact: Ripper Roo was supposed to be in Crash 4. First off in Off Beat, on a grinding section you can actually spot Ripper Roo on a rooftop in the background. Second, in Run it Bayou he was supposed to act as a miniboss like Louise in Jetboard Jetty. Where he would he guarding Kapuna-Wa like Louise did with Akano. Which this is also why the jetboard music is a remix of Ripper Roo’s theme. And the game would’ve said “Destroy Ripper Roo” as in kill him off for good.
I know I am hella late, but I have had some new ideas for what they can do for Crash 5.
What should added: Ledge Grab (For the twitch gamers out there.)
better multiplayer (Bandicoot battle and the crate battle looked good in concept, but its super similar to the multiplayer on Sonic Generations)
Power-ups (I love the triple spin, but really?)
Score system (For all the arcade lovers who play crash)
Coop (So much puzzle potential)
Special Secret levels (Basically the star and crown worlds from the Mario games. Starting off with redesigned versions of iconic levels from the older crash games. 1 iconic level from Crash 1, 2, WARPED, WOC, Twinsanity, Titans, MOM, and IAT. 2021 marks Crash's 25th anniversary, so if they were to make a game in 2022 or 2023 as a celebration, since IAB came out last year, they would have to do that, but as you get to the final special coarse, 8 original levels from Crash 5 that give the old death routes a run for their money.)
Full on Crash encyclopedia. (Cause almost every long running game franchise is doing it.)
And finally, the most needed thing in Crash history
Crash with 5 fingers. I feel like this list seems to the Crash Community's liking.
What I want to see:
1. Jess harnel and debi derryberry return as crash and coco.l
2. More characters cussing
3. Some drama between the bandicoot family ( I only bring this up because in Mind Over mutant, Coco tended to not listen to Crunch. So I imagine a scene where crunch calls out Coco for being a little brat and they get into a heated argument)
4. Honestly, I love for Pasadena to return just to see how her and Tawna would interact. Basically a love triangle. And I would also like to see Tawna explain why she left crash for pinstripe. And some heartfelt moments where crash is still fawning over Tawna and tries to win her back, but Pasadena has genuine feelings for crash and is there for him and he's too blind to see that.
5. I want them to explore crash and Coco's backstory. Like maybe they did have parents, but they died or cortex got rid of them. And maybe a sad moment where Coco is feeling lonely and sad because she misses her parents.
I wanna be able to collects all the gems physically. See them in front of me and take them and hear the sound. It gives me satisfaction. C4 lack of that sucked. Also all the relics and collectibles should be physically collected not just shown on a screen. This I hated the most. Also I want secret levels. Make the wampa fruit scarce and hidden so the grind for this time of gems is harder and more rewarding.
I think Crash 5 should be better when Uka Uka brought N. Gin, Tiny, Dingodile, N. Tropy and Dr. Cortex back together to set up a plan to eliminate Crash, and they make Crunch with the Elemental masks as the power source
I want crash 5 to be like twinsanity. Not remake, but similar to twinsanity in its own way. Like it's a game of its own, but heavily based off of twinsanity. I'd also love to see the evil twins return.
I love the crash bash music you're using in the background. do you still think we'll get a remake of that game or Wumpa League cold be a reimagine of it too at all?
Just make a new party game. A straight remake of Crash Bash with no extra content might be worth 5 bucks
@@CoinBox170 good point.
This Crash Bash Remake is Crash Bash Live
Personally, I hope there's a scene where Cortex actually wins for once. Now, you might say that's far fetched, but like, this has happened numerous times in Sonic The Hedgehog, mostly in the comics. (and in the Forces game) Plus, I actually felt sorry for Cortex when in Mind Over Mutant he was like "I want to win! It's MY turn! 'Been trying for flipping YEARS!".
So my million Dollar question is...
If Sonic The Hedgehog can have the villains win from time to time, why can't Crash Bandicoot?
I’d like to see the collecting crystals and also battling out Ripper Roo and Tiny the Tiger. I like to see more of Tawna from Crash Bandicoot 4 because she’s a cool character and she could have awesome adventures like helping out Crash and Coco again I’d think it would be cool if she’d collect crystals because of her grappling hook. N Gin could have another battle against Crash in a different way also it’d be cool if the Quantum masks could return because they could complete new obstacles. Battling Bad guys Ripper Roo, N Gin, Tiny Tiger, N Tropy, and also possible Uka Uka! Also there could be even more masks like a snow mask, fire mask, and wind mask that could be Uka Uka’s quantum masks and they’d battle out Crash’s Quantum Masks I could see the title Crash Bandicoot 5 Quantum Masks Revenge
I think the 106% Ending might be teasing Uka Uka is the Main Villain in Crash 5
It can be true but main point was that he's alive
The title should be called
CRASH bandicoot 5 the end of time.
Introduce a new batch of bosses to battle Crash! New Aussie creatures never been done before!
Btw did you get the master wheels in ctr ?
I think it would be cool if in Crash Bandicoot 5 they might have Willy the Wombat and say essentially in his universe Cortex decided to mutate a wombat instead of a bandicoot to lead his army as a reference to how Crash I was originally going to be a Wombat named Willy but also mention in Willy's universe Crash Coco Tawna and Crunch don't exist since Dr Cortex known as Lord Cortex decided to not mutate bandicoots at all I know I thought that would be a cool idea for one of the alternate universes if they decide to bring them back in crash 5
hi again Zeecrazygee how's it doing now? :)
Im doing good thanks :)
@@ZEECRAZYGEE cool!
Or it would be really cool if for the open world twinsanity fans we could have hub worlds that are similar to tag team racing but with the twinsanity level design where crash helps people across dimensions or some sort but there could still be the warprooms they could be in the hub worlds or dimensions similar to the Chao garden and then the regular levels would be the same old platforming that's similar to the original trilogy and crash 4 what do you think about this idea
I think N trance would be cool because it will make a great story if he hypnotized coco and i would like to fight N trance again to.
I would love to see them do crunch and Nina again and make them cannon and the Main villains of the game and have crunch stay evil and double cross cortex and set up him up as the main villain for crash 6
- Keep the artstyle
- Keep the controls the same
- I have nothing against the N.Verted levels being mirrored. But they should get rid of all those visual filters. They are very disorientating and put me off playing the N.Verted levels. Having to collect an extra set of 6 gems felt like unecessary padding. Maybe make the filters an optional reward for beating them.
- No Quantum Masks. They were what made Crash 4 unique. So shouldn't reuse them.
- More variety in boss battles. Have other minions return.
My greedy wants:
A more open world with NPCs, quests, minigames, etc.
Outfit customisation for the playable characters; mix and match hats, shirts, leg wear, shoes, different hairstyles, accessories, change colours and logos, etc.
Playable Coco with a unique moveset that sets her apart from Crash; maybe give her a boomerang (as seen in concept art and in Skylanders Academy) and base her gameplay around it
Playable Nina Cortex in some form (I'll take whatever I can get)
The multiplayer minigames from Crash Bash (local and online, with option to play solo offline against CPU opponents)
A dedicated sound test/music player mode
I agree.
Who still complains about the artstyle? Is that really a thing? Its so faithful to the series! I dont see how anyone can complain about it
What do you plan on doing with the channel moving forward? I'm sure you could definitely start off with revamping the art, make the channel look more shiny
Currently I am working with a graphic designer to give the channel a new look, I mainly plan to move on talking about video games in general, think videos along the same lines of Caddicarus and Scott the woz, thats the kind of content I always wanted to do on this channel from the beginning
I would really like if coco got her own campain
I would be happy to tell you my wishes, but:
First of all: I didn't understand the ending of the fourth part. Therefore, I cannot be sure that there will be a continuation of the banquet.
Secondly: My story about what would look quite good in the new game will be very big.
Judging from Crash 4's 106% ending, it's possible that Uka Uka might take full control of Cortex's body to advance his evil schemes and as punishment for Cortex (and N. Tropy) leaving him for dead at the beginning of Crash 4 and refusing to work under him considering what he went through in Crash 4. And throughout Crash 5, we'd get lil' moments of Cortex trying to fight back to regain control of his body.
I would love if N brio and N gin formed a alliance and become the main villians I could see it now it would be like nefarious and Lawrence from ratchet & clank
Ok, so as of the villain part. I was thinking of an N.timidating one. Then thought of evil crash, and man, it would be wumpawesome if he had a more N.triguing voice than uka and made less of a joker!!!!
1.Wish they would be more realistic with the relic times.
2.get rid of the hidden boxes(off camera)
3.tone down the nitro crates
4.tone down the bonus level difficulty(its not a bonus if its damn near as hard as base level.
5.shorter levels
6.allow speed up and slow down on vine,roots,rails,pipe grind parts
7.perfect badge has to go or dont make it a trophy requirement.
8.get rid of tapes they are pointless if your going to make the level super hard and placing them 80% way in level.
9.make the game more about skill then luck.
I gave up at the end of cortex castle at the very end where you keep switching mask.i died 83,one guy commented on article i read he died 176 times.
I’d like the art style and graphics to be tweaked a bit, and an open world Crash game. With some linear levels. Idk maybe some open world areas can branch off into classic linear levels. (Particularly on Crash’s island).
All I want to see in the possible next crash platformer game is uka uka to be a major villain again!
N. Gine is my favorite enemy. He was great in mind over mutants. Would love to see him get some shine. Also bring back crashes Tribal Tattos!
Poggers
I would like to see nice Royal Oak site and crash for then show up in any crash for what you showed up and crash team racing so I would love to pull him and crash bandicoot fife
I weant a crossover between crash bandicoot and hazbin hotal and Helluva boss
I Want To See Open World Levels In Crash 5
I like the N Sane Trilogy art style much more.
Ok I love your channel, but, it kind of annoys me how the ripperoo's laugh is cut out in the middle
First, I want the characterizations fixed as Coco has been met with criticism for being flawless and superior to Crash, in addition to being the straight man and feeling like the true main character of Crash 4 as opposed to Crash being comic relief and looking more like a sidekick. I liked their interactions in the remakes (and, heck, even Titans) more than this because, while they're still close, Coco is shown to be annoyed by Crash's silliness in this game. Second, if they're going to have other characters playable again, I want them to have full levels and bosses of their own as opposed to them primarily being playable to showcase why certain moments when playing as Crash/Coco occurred. Third, while I'm down for challenges and tons to do, I don't want them to be to such a frustrating degree.
They shouldn’t bring the masks back, let Crash 4 be unique in that way
If they do a crash 5 I hope they do it with the n-sane trilogy designs they were better that crash 4
The return of uka uka
OK, this is before watching...
All I want in the next main-series game are two things: some of the post-NaughtyDog cast to return...
And for the game to actually establish the continuity of the series now.
That's the one thing that bothered me the most about It's About Time!
Sure, the developers SAY that all the other games are canon... but in what sense?
Are they in the same timeline of events? Are they stemming off of a different branch somewhere? Will they ever be important to the story again?
*JUST TELL US HOW THEY ARE CANON!!!*
And I don't want to hear anyone's theories and/or speculations - that's not confirmation; that's headcanon. At best!
I want to hear it from the source; I want to know what the series timeline is and what's important going forward.
Yeah, yeah. "It's not important." But this is something I care about with games and movies in regards to story.
*I want to know!*
@Crash Bandicooot Fan 29 Do they prove it in-game?
No!
That's what I want to see!
@Crash Bandicooot Fan 29 OK, to that end, I do agree on one thing...
Why do people think that the 100% epilogue is canon?
When has that shit EVER been canon in anything ever made?
And may I inquire what you meant by "They were actually lying."?
My interpretation of what they said then was "Oh we're just going to pretend those games never happened and do our own thing while adding in Easter Eggs to keep people thinking that those games are still relevant when they're not!"
Typical *Toys for Bob...*
what throws me off so much is that they could have made a explanation about the alternate timeline when cortex went back to the past they could have changed the timeline and made the wrath of cortex cortex messed up and split the timeline with crash bandicoot 4 about time and the wrath of cortex
@@sondradaviss2667 *thinks about it*
Actually... that makes a bit of sense. Unfortunately, there needs to be a Cortex already there for that to happen. And that's where things would get confusing.
But I might have a work-around...
*WALL OF TEXT INCOMING!*
What I thought COULD have worked - and so that everything from Wrath of Cortex onward was still in the same timeline - is if a DLC was added that plays off of the 106% ending. (Assuming they move said ending to play after the credits instead. All that work for a 20 second cutscene?! BULLSHIT!)
In this case, Cortex and Uka Uka go back to previous adventures from Crash: Warped and the game you just played, and re-recruit the characters that are present at the start of Wrath of Cortex. (Something special would be done for N. Tropy, though.)
Afterwards, they go back to the Time Twister before it imploded on itself; Crash, Coco and MAYBE Tawna show up and beat them... and just like what happened to the Cortex Vortex, something happens that causes the Time Twister to implode on itself as a result of their actions. Everyone escapes, the events of Warped AND It's About Time still happen via the Ontological paradox, and THIS leads into the events of Wrath of Cortex.
*THE END*
I do have an alternate solution so that Wrath of Cortex onward are in a different timeline, but still considered part of the same canon. (If that makes sense.)
If you want to hear it, let me know.
I always considered Crunch as one of the most "meh" characters in Crash Bandicoot. His only personality trait is that he's strong, but we already have Tiny who is much more memorable with his dumbness in my opinion. However, Nina Cortex was a great character, and overall, I always thought the Academy of Evil from twinsanity is a very good concept. A school for evil geniuses where Colrtex begun his legendary failings. It would be cool if some new evils would show up from Cortex's past, maybe his former classmates who did a better job in becoming a villain.
Just make Crunch more interesting then
And I would like to see more quantum masks than before
I want to see a fifth game because Uka Uka returns in the 100% ending
I'm kinda annoyed that we finally get Tawna back in the racing game.... but now these new developers decide to replace her with this alt Tawna.... I don't like that one bit. I don't like replacing characters.
I need Tiny Tiger back. It was a crime that they didn’t put him in 4. And fix the wonky ass polar sections. The polar riding levels were so much fun in the OG trilogy, but man was it awful in Crash 4
If they make a 5th game I want them to introduce a mutant character that is an echidna
Part 2?
I Wander how many Characters are going be in Crash Bandicoot 5. It suck that the Wumpa League has been canceled for Crash 4. First Crash’s cartoon got canceled and now the Wumpa league men Crash has a really bad year but will still gotta get some new games. I wander what Crash 5 is. Is it a new Crash 5 or Twinsanity I don’t know but were gotta find out.
There’s no proof that Wumpa League is canceled. It’s a rumor
People think or saying of course is crash bash remake of wumpa league god 😒😤
Bring back the brand new2020 spunky, beautiful,charming,tomboyish daredevil heroine/archtypal guardian angel version of Tawna Bandicoot in future Crash Bandicoot video games, including Crash Bandicoot 5 ! :D And yes,plrase bring back N-Trance as the next main villain please!
If Twinsanity can return but remade, Crash Bandicoot 5 will determine its fate once and for all.
I acually think the 106% criteria should stay the same as it's more of a challenge and it feels more like a modernized AAA Crash Game that you can't just be over and done with in 5 hours.
EVIIIIL CRAAAASH
"We all have been able to play it, explore the game deeply and form our opinions on it"
Me, a switch owner: a
Wait for march 12 and we will both get our wishes
I really wish Crash 5 levels be like Twinsanity, open levels
We need a warp room
i want open world in crash 5
theres only 1 thing id like to see in the next crash game. NO BS HIDDEN BOXES BEYOND THE CAMERA LIMITS.
I'd rather honestly just want to see a Crash Twinsanity remake with all of it's cut/scrapped removed content in it.
The way I think if they do develop crash bandicoot 5 they need to add a new villain similar to uka uka and all new characters and new levels now before seeing and all new villains characters the series in the franchise need to take place after crash bandicoot 4 right after uka uka and the rest of the remaining villains that were defeated by crash making their comeback for revenge on crash and this time it will be a whole new levels the franchise need to be added where to have the series and I think crash bandicoot deserves his own anniversary with development
What I Want To See In Crash Bandicoot 5: a twinsanity remake with cut content
If There's A New Crash Bandicoot Game it Should Be on PS4 The Characters I Want To See is Komodo Brothers Ripper Roo Dr.N.Gin N.Trance Uka Uka & Rilla Roo
I'm still waiting for new adventure
The next game should be titled Cra5h Bandicoot: Future Awaited
Previously, I posted a comment on this video what I wanted to see in Crash Bandicoot 5, but now I’ve changed my mind again. I DO NOT want a Crash Bandicoot 5.
I want a Crash Bash remake, OR a brand new Crash game that is all about when you have, or once have had a so called annoying friend. Let’s call that Crash game: Crash Bandicoot: Out with the Annoying Friends.
First you can only play as Crash or Coco, and the ”former villains”, like Tiny Tiger, Dingodile, N. Tropy, N. Gin and Cortex, Ripper Roo, Papu Papu, Komodo Joe, Pinstripe and Nitros Oxide, are now all good guys. And all of them have, or have once had an annoying friend, and your goal is to do quests for them, help them with things, become as much liked by them as possible, and then get extra rewards from them, and even get them as playable characters.
For example:
N. Tropy’s time machine is broken, and you play as Crash or Coco to help him repair it, so he can change the past so he never had become friends with his former annoying friend in the first place.
Cortex wants to erase his memories of his former annoying friend, and you have to either enter his brain/memories and destroy his toxic memories, or invent something that can erase his memories.
Papu Papu loves hamburgers, but it’s difficult for him to like hamburgers, since his (former) annoying friend loves/loved hamburger as well, and Papu doesn’t want to share the love for hamburgers with his (former) annoying friend, nor does he want hamburgers to be associated with his (former) annoying friend.
And much more.
Crash Bandicoot: Out with the Annoying Friends would be a great game for me, since I have once had an annoying friend, that I’m free from today, but I still consider him the root of all worries of my life.
Please, tell me what you think about my idea of the game Crash Bandicoot: Out with the Annoying Friends. Both positive and negative feedback is appreciated.
Thanks.
I hope Crash5 is Crash Bandicoot Wrath of Cortex remake with improve level design
Podrían hacer un juego de Coco Bandicoot porque se explicaría el porque no aparece en el primer juego
ik I'm late on this, but the linear style/warp room style of crash is REPEATED WAY TOO MUCH. So I'd rather them take the open-world feeling from Tag team racing and apply it here, where u have a main area to explore, and then sub-worlds to explore. i would personally prefer the open world style of crash because the warp room style, whilst it is very fun and raging, it feels way too repetitive, so the open world feeling would feel new since the last open world crash game was mind over mutant.
Fans of chess have been eating for Chess 2 for thousands of years, and yet people still complain about video game sequels. Smh man