Just behind my little bunker there is a power plant with three pumps (instead of one) which can run continuously. With some buildcraft-trickery I made a reservoir where the waste lands, and If that one is full, the powerpant automatically shuts down.
I'm working on another iconic weapon, but from HalfLife. That one is somewhat similar to the laser rifle, but with the slight difference that the projectiles (contrary to lasers) can pass though walls.
How to build Watz Power Plant Correctly beacuse if i build it (With Multiblock structure marker) it says "Reactor structure not valid" I don't know what is did wrong.
You can already use it in version 1.0.21, just shift-click with the structure wand a few times, then build a small tower which is 13 blocks high and then right click on the very top to build the reactor. That only works in creative, but the actual composition of the parts is rather easy.
Wie funktioniert die cmb Watz Power plant von hbms nuclear tech mod weil in update 1.0.22 ist ja das cmb "alian" Metall und und habe das teil ausprobiert wusste allerdings nicht wies funktioniert also hab ich ausprobiert und herausgefunden energy in ein Batterie pumpen wollte hat es sich aufgehangen und ich konnte die Welt nie mehr betreten bitte beheben und die pumpe die Dachblöcke die stahltreppen und die eisenstangen gibt es auch nicht bei der 1.0.22 und das Video ist fast 10 Monate alt ich bedanke mich für alle Antworten zudem auch gute mod Lob an die Entwickler und warum ist die mod englisch XD
alle mods außer hbms nuclear tech mod rausgenommmen neue Welt generiert struckturzauberstab geschnappt die Power plant aus cmb Stahl aufgebaut rotes und schwarzes zeug eingefüllt mit Energie Speicherblock verbunden und der hatte sofort maximale HE als ich eine Batterie auffüllen wollte (Normale Anfänger Batterie) und schon Crasht mein Spiel ich habe einen neuen crashreport erhalten nur ich weiss nicht wie ich dir (wenn ich Dutzen darf ) den zeigen soll ^^ ???
Then it's not very efficient. I calculated that the best setup outputs 1.3MHE, and it was easy to drain all the waste. Be sure to use advanced pellets, they are like neptunium ones but they don't produce additional heat.
there is a new block called "Unstable Eupherium Schrabidium plasma".
WHAT? I DONT HAVE IT???
Its a mod loading issues sometimes forge do that
Maybe you should make an automatic pump system.
Srry for so many comments, I'm just intrigued on your mod so much.
Just behind my little bunker there is a power plant with three pumps (instead of one) which can run continuously. With some buildcraft-trickery I made a reservoir where the waste lands, and If that one is full, the powerpant automatically shuts down.
Niiice.
can you please do a video showing how to build the watz power plant please it wood help alot if u can post it on utube on your hbm utube thing
There are two Items, that help you build Multi-Block Structures.
U can find some reactors naturally spawn
i like how he got a quartz pipe ot of nowhere
Do you have any plans to add more fallout weapons? like the AER9 laser rifle?
I'm working on another iconic weapon, but from HalfLife. That one is somewhat similar to the laser rifle, but with the slight difference that the projectiles (contrary to lasers) can pass though walls.
HbmMods sounds cool! This mod is going to have 2 weapons out of my favourite apocalyptic games
Borre Peper Also, I love your profile picture. Why is vault boy wearing a dunce hat anyways?
@@hbmmods add cum as a fluid
7 лет назад...
Nice.
how can make this?
How to build Watz Power Plant Correctly beacuse if i build it (With Multiblock structure marker) it says "Reactor structure not valid" I don't know what is did wrong.
Try "structre torch"
hmm when it explodes: uhhh... of course... at 2:47
watz meltdown
But how do you build the reactor!!!
Get a structure marker, then click on it until it shows the structure you want.
HbmMods thanks Hbm!! :D
You also answered my other question: how do you use the wands? But I know that now too!
Für was steht Watz?
Steht in der Videobeschreibung.
tl;dr es ist ein dämliches Synonym für "Watt"
So this is coming soon?
You can already use it in version 1.0.21, just shift-click with the structure wand a few times, then build a small tower which is 13 blocks high and then right click on the very top to build the reactor. That only works in creative, but the actual composition of the parts is rather easy.
Thanks, I wanted to build it!
Mason Drown " *Cycle with shift-right click* " why am I adding additional information if no one ever reads it!?
Wie funktioniert die cmb Watz Power plant von hbms nuclear tech mod weil in update 1.0.22 ist ja das cmb "alian" Metall und und habe das teil ausprobiert wusste allerdings nicht wies funktioniert also hab ich ausprobiert und herausgefunden energy in ein Batterie pumpen wollte hat es sich aufgehangen und ich konnte die Welt nie mehr betreten bitte beheben und die pumpe die Dachblöcke die stahltreppen und die eisenstangen gibt es auch nicht bei der 1.0.22 und das Video ist fast 10 Monate alt ich bedanke mich für alle Antworten zudem auch gute mod Lob an die Entwickler und warum ist die mod englisch XD
Komisch, ich hab es gerade selbst ausprobiert aber es funktioniert normal. Könntest du mir den Crash Report zeigen?
HbmMods wie soll ich ihn zeigen hier einblenden wird gemacht warte kurz
alle mods außer hbms nuclear tech mod rausgenommmen neue Welt generiert struckturzauberstab geschnappt die Power plant aus cmb Stahl aufgebaut rotes und schwarzes zeug eingefüllt mit Energie Speicherblock verbunden und der hatte sofort maximale HE als ich eine Batterie auffüllen wollte (Normale Anfänger Batterie) und schon Crasht mein Spiel ich habe einen neuen crashreport erhalten nur ich weiss nicht wie ich dir (wenn ich Dutzen darf ) den zeigen soll ^^ ???
Crash Report nummer 1
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!Time: 30.12.16 13:40
Description: Ticking block entityjava.lang.ArrayIndexOutOfBoundsException: 37
at com.hbm.tileentity.TileEntityFWatzCore.func_145845_h(TileEntityFWatzCore.java:360)
at net.minecraft.world.World.func_72939_s(World.java:1939)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2006)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
----------------------------------------------------------------------------------------- Head --
Stacktrace:
at com.hbm.tileentity.TileEntityFWatzCore.func_145845_h(TileEntityFWatzCore.java:360)-- Block entity being ticked --
Details:
Name: tileentity_fwatz_multiblock // com.hbm.tileentity.TileEntityFWatzCore
Block type: ID #482 (tile.fwatz_core // com.hbm.blocks.FWatzCore)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-36,25,732), Chunk: (at 12,1,12 in -3,45; contains blocks -48,0,720 to -33,255,735), Region: (-1,1; contains chunks -32,32 to -1,63, blocks -512,0,512 to -1,255,1023)
Actual block type: ID #482 (tile.fwatz_core // com.hbm.blocks.FWatzCore)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1939)-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['jeyjey'/27, l='MpServer', x=-45,70, y=14,62, z=732,55]]
Chunk stats: MultiplayerChunkCache: 81, 90
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-37,4,742), Chunk: (at 11,0,6 in -3,46; contains blocks -48,0,736 to -33,255,751), Region: (-1,1; contains chunks -32,32 to -1,63, blocks -512,0,512 to -1,255,1023)
Level time: 16049 game time, 16049 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityClientPlayerMP['jeyjey'/27, l='MpServer', x=-45,70, y=14,62, z=732,55]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:425)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:919)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_111, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 213243280 bytes (203 MB) / 342204416 bytes (326 MB) up to 1058275328 bytes (1009 MB)
JVM Flags: 5 total; -Xmx1022M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_D6 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAAAA hbm{1.0.22} [Hbm's Nuclear Tech Mod] (hbm1.0.22.jar)
GL info: ' Vendor: 'Intel' Version: '4.0.0 - Build 10.18.10.4276' Renderer: 'Intel(R) HD Graphics'
Launched Version: ForgeOptiFine 1.7.10
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics GL version 4.0.0 - Build 10.18.10.4276, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported. Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: Deutsch (Deutschland)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
OptiFine Version: OptiFine_1.7.10_HD_U_D6
Render Distance Chunks: 4
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
OpenGlVersion: 4.0.0 - Build 10.18.10.4276
OpenGlRenderer: Intel(R) HD Graphics
OpenGlVendor: Intel
CpuCount: 2
Crash Report nummer 2 [ich weiss nich, ob der dazu gehört]
---- Minecraft Crash Report ----
// I let you down. Sorry :(
Time: 30.12.16 13:40
Description: Ticking block entity
java.lang.ArrayIndexOutOfBoundsException: 37
at com.hbm.tileentity.TileEntityFWatzCore.func_145845_h(TileEntityFWatzCore.java:360)
at net.minecraft.world.World.func_72939_s(World.java:1939)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.hbm.tileentity.TileEntityFWatzCore.func_145845_h(TileEntityFWatzCore.java:360)
-- Block entity being ticked --
Details:
Name: tileentity_fwatz_multiblock // com.hbm.tileentity.TileEntityFWatzCore
Block type: ID #482 (tile.fwatz_core // com.hbm.blocks.FWatzCore)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-36,25,732), Chunk: (at 12,1,12 in -3,45; contains blocks -48,0,720 to -33,255,735), Region: (-1,1; contains chunks -32,32 to -1,63, blocks -512,0,512 to -1,255,1023)
Actual block type: ID #482 (tile.fwatz_core // com.hbm.blocks.FWatzCore)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1939)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
-- Affected level --
Details:
Level name: hbm
All players: 1 total; [EntityPlayerMP['jeyjey'/27, l='hbm', x=-45,70, y=13,00, z=732,55]]
Chunk stats: ServerChunkCache: 256 Drop: 0
Level seed: 2364545466691712087
Level generator: ID 01 - flat, ver 0. Features enabled: true
Level generator options: 2;7,30x3,2;1;village
Level spawn location: World: (-37,4,742), Chunk: (at 11,0,6 in -3,46; contains blocks -48,0,736 to -33,255,751), Region: (-1,1; contains chunks -32,32 to -1,63, blocks -512,0,512 to -1,255,1023)
Level time: 16052 game time, 16052 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 126661 (now: false), thunder time: 90641 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_111, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 208930576 bytes (199 MB) / 342204416 bytes (326 MB) up to 1058275328 bytes (1009 MB)
JVM Flags: 5 total; -Xmx1022M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_D6 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAAAA hbm{1.0.22} [Hbm's Nuclear Tech Mod] (hbm1.0.22.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['jeyjey'/27, l='hbm', x=-45,70, y=13,00, z=732,55]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Auto output system that you made it is haven’t got power I need (my reactor for 1m he)
Then it's not very efficient. I calculated that the best setup outputs 1.3MHE, and it was easy to drain all the waste. Be sure to use advanced pellets, they are like neptunium ones but they don't produce additional heat.
This video is 3:33
ILLUMINATI CONFIRMED.