As much as it hurts me to admit it, i think this video takes the crown from our collab as the coolest edit of an ac parkour video. Happy for you for finally getting this thing finished and out here, it's a masterpiece. And you are a monster.
You created the "Real Life Animus Experience". If such a thing was to exist in real life, it would probably feel like this video. The vibe is almost horror-like, interacting with an eerie, confusing AI voice that is transmitting memories of an ancestor whose god-like abilities are impossible for any Subject to keep up with.
This is the ultimate proof that Ubisoft is just awfully lazy. If this is what modders can do in more than a decade old game, then why can't Ubisoft do anything close to this? My god. And the execution in this video is jut perfect, greatest AC parkour vid I have ever watched
@@animusdrifter Yeah I know it's not that simple, I know a bit about game dev and implementing parkour system is hella difficult. But in the end I said Ubisoft is lazy and I stand by this. I said nothing about devs and employees. But Ubisoft as company is lazy and has wicked priorities (stripping us of our last penny for technically average content)
i have no idea how you do it. 6 minutes of insanity. The high risk sectors were amazing, how you incorporate such risky mechanics near the end of these runs is just crazy. The editing really compliments it all as well, not only is it just cool, it gives a little insight into the runs that makes me appreciate the skill even more. 10/10.
Beautiful; the added intro/UI elements, VO work, and the final high risk sector especially, those regrabs really scratched an itch in my brain. I can't even imagine how much practice this must have taken. This really is AC art in its highest form. Amazing work dude. Seeing this really just makes me wish they itirated on the original parkour system. We could've had so much more🙃
Knowing you enjoyed those regrabs is really nice to know, as that was my favorite part of the run, too (next to the first high risk sector)! I also really wish AC parkour took a different route from very early on, and it's so sad to essentially see it get linearly worse as time goes on (bar Mirage's 1.0.6)
No way he actually finished making this video 🙇 also did not expect it to be 6 minutes long wow, every second was insane. Congrats on this amazing project Mr. Animus
Again I'm kind of running out of compliments a bit because this feels way too good for a regular amazing or stunning. It's moving mountains, and you must be like a dolphin or something, you don't even sweat. My utmost respect, Luka
You are truly the goat of parkour. The dedication and precision of yours is unmatched. I really enjoyed your old videos, especially the Revelation ones. Hope in the future you'll come to the Kenway saga
i Have watched you lose your mind over this project for months and oh my gosh its beautiful. From the use of grabs, swings, vaults, all the directions you went and jumps you did it almost made me feel lost in how fast it was I can certainly say that this video is truly one of the best if not the best parkour video i've seen in all of youtube. Not to mention the editing too, which is top notch all the way through, and you should be REALLY freaking proud of it because of how awesome it is. also my fav part is around 5:15
@@animusdrifter i'm glad i was able to give support too. Again, it was really freaking awesome and the pace & speed are just right too, just make sure to take a little break after this because oh ma gah you'll need it
WHAT IN THE ACTUAL FUCK !! YOU'RE ACTUALLY INSANE BRO IQSFISQJF THATS THE BEST PARKOUR SEQUENCE IVE EVER SEEN YOURE MONTAGE IS INSANELY GOOD OMFG, YOU LITTERLALY MADE ONE IF NOT THE BEST AC VIDEO EVER !
This is probably the best AC parkour video now. Tho I gotta admit brotherhood music in AC2 threw me off a little 😅 This makes me wanna get off my ass and actually learn the new mod xD
Man, this is absolutely astonishing. I wonder how much work goes into finding the "route". Do you plan the route ahead of time (probably), and how many tries dles it usually take for you to get one thats good for the video?
Thank you, glad it was a good time! :) The routes are indeed preplanned, with only deviations usually happening if I really quickly have to cover up a mistake that doesn't look like one in the end product, but I'm always striving for (with really, really low tolerance) the "perfect" planned run. The amount of time/retries it takes to record usually depends on the complexity, and especially length, with the latter being made disproportionately more difficult as the run grows in length, especially if you're going for that perfect run. I wouldn't be surprised if runs of this length surpassed 1000 retries, but I don't have an exact number
There are sweats in every game : Fortnite : Building Unnessecarily for " FLAIR " Assassin's Creed : Parkours at an ULTIMATE SKILL because its...Altair and Ezio so its makes total sense
Only inspires me to make an ac UA-cam channel I’ve been playing assassins creed for years Almost every release I’ve played or got platinum on I definitely would love to show some love back to AC it nearly was my whole entire childhood !!
@@animusdrifter yessir your like my favorite Ac UA-camr man keep working in the dark to serve the light of the ac community very inspirational and your a absolute god of parkour ❤️👏
Wooow Ezio is so fast, a real masterpiece! But why do you keep on adding the animus templates like green arrows on the walls etc? it just add so much work to your montage time
Thank you! I'm adding overlays because I'm trying to achieve a specific visual, and Animus led style that gives a raw parkour run more depth - am the animus drifter, after all lol
We need a mod where they up the chase difficulty so guards can realistically keep up while the user is doing side ejects and shit. I feel like the escape aspect of AC has been lost, but its because it was always too easy if you knew the parkour
@@animusdrifter I say this because of all those interfaces that are a bit reminiscent of Animus 1.0 in Assassin's Creed 1. Not to mention that, at the beginning of Assassin's Creed 2, they use the Animus 1.0 to access Ezio's birth.
@animusdrifter Yeah exactly . Easily the better parkoue compared to Unity...even animation-wise in a few animations . And the crazy part is this is ACTUAL gaming mechanics that were turned off by Ubisoft when the made AC2 , ACB and ACRev on purpose
@@ngnevergone7587 It's more that they weren't enabled instead of being turned off, but indeed it's crazy that these systems can genuinely do all of this with more accuracy and consistency than anything that came after.
Bro imagine if this was a REAL thing , like a live event , and if u didnt do that u lose synch . And if u failed a BUNCH of times u couldnt play for 1 day and so on . That would be the VOOLEST shit ever . Ubisoft dropped the modern day and the animus , after Valhalla they tried sth new...lets see if it holds up , cuz Basim seems really cool but so far compared to Desmond he is vague
As much as it hurts me to admit it, i think this video takes the crown from our collab as the coolest edit of an ac parkour video. Happy for you for finally getting this thing finished and out here, it's a masterpiece. And you are a monster.
Thank you so much man
This might be one of the greatest AC vids on the internet
Thank you so, so much, homie
100 %
I think it is the one
You created the "Real Life Animus Experience". If such a thing was to exist in real life, it would probably feel like this video. The vibe is almost horror-like, interacting with an eerie, confusing AI voice that is transmitting memories of an ancestor whose god-like abilities are impossible for any Subject to keep up with.
this should be marked as contraband, it is too satisfying. I have to dopamine detox after watching this
absolutely GOATed
I'm so happy you enjoyed it
This is the ultimate proof that Ubisoft is just awfully lazy. If this is what modders can do in more than a decade old game, then why can't Ubisoft do anything close to this? My god. And the execution in this video is jut perfect, greatest AC parkour vid I have ever watched
I'm so glad you enjoyed it
@@animusdrifter Yeah I know it's not that simple, I know a bit about game dev and implementing parkour system is hella difficult. But in the end I said Ubisoft is lazy and I stand by this. I said nothing about devs and employees. But Ubisoft as company is lazy and has wicked priorities (stripping us of our last penny for technically average content)
@sambruh1410 In that case I agree, especially when it comes to their larger scale business decisions
i have no idea how you do it. 6 minutes of insanity. The high risk sectors were amazing, how you incorporate such risky mechanics near the end of these runs is just crazy. The editing really compliments it all as well, not only is it just cool, it gives a little insight into the runs that makes me appreciate the skill even more. 10/10.
I'm so happy people ended up appreciating the risk sector idea as much, and thank you!
6 minutes of pure peak, incredible editing with the animus effects and sound, and your parkour skills are as great as ever. Truly the goat. ❤
I tried my best, so happy you enjoyed it
My face at 5:27 😮 that was sick. Incredible control bro. Love these vids
Glad you enjoyed that move, it was a real run breaker lol
The level of peak here is truly unmatched both in gameplay and in production. Truly the AC parkour GOAT. Well done, Assassin
Thank you so, so much J, this means a lot coming from you
Beautiful; the added intro/UI elements, VO work, and the final high risk sector especially, those regrabs really scratched an itch in my brain. I can't even imagine how much practice this must have taken. This really is AC art in its highest form. Amazing work dude.
Seeing this really just makes me wish they itirated on the original parkour system. We could've had so much more🙃
Knowing you enjoyed those regrabs is really nice to know, as that was my favorite part of the run, too (next to the first high risk sector)!
I also really wish AC parkour took a different route from very early on, and it's so sad to essentially see it get linearly worse as time goes on (bar Mirage's 1.0.6)
my jaw was dropped the entire 6 minutes 12 seconds... this is crazy good...
I'm glad I could deliver :)
Every video of yours is a treat ❤
Thank you!
I'm always so hyped up, when I see your Videos, please keep up this Work, its a masterpiece, I love seeing people who dont forget this game series.❤
your editing for the videos just keeps getting better and better!! Great work
Thank you! I try (perhaps too hard lol)
My legs hurt just watching this man go 😅
This is my new favorite video ever made! Absolutely stunning!!
Damn, that's quite the praise! Thank you so much
Goodness the ammount of little intricate movement was done is incredible plus the unique editing is chef's kiss.
No way he actually finished making this video 🙇 also did not expect it to be 6 minutes long wow, every second was insane. Congrats on this amazing project Mr. Animus
Thank you homie, it's quite the long one isn't it lmaoo
Again I'm kind of running out of compliments a bit because this feels way too good for a regular amazing or stunning. It's moving mountains, and you must be like a dolphin or something, you don't even sweat. My utmost respect, Luka
Your ways of appreciation translate incredible amounts of meaning to me
I love you so much, Max
Damn bro REALLY drifts in the animus , thats crazy
absolute cinema
We cookin
Making Florence look fresh as ever. You have a particular set of skills...Very fun to watch 👏
A Masterpiece
I can't even imagine how much work and practice would have gone into this, not to mention the insane editing!! Definitely one of the best!
Took a lot, but it seems it was worth it in the end :) Thank you
Animus drifter always delivers👌
Doin' my best, though I might have to take a decent break/scale the editing down for a while lmaoo
Bro is cooking 5 star meals🙏
You are truly the goat of parkour. The dedication and precision of yours is unmatched. I really enjoyed your old videos, especially the Revelation ones. Hope in the future you'll come to the Kenway saga
Thank you so much
Truly a magnum opus. Made me feel like “I know Kung Fu”. Work that will inspire other parkour enthusiasts like me.
cant wait to watch peak
Enjoy :)
I love how you went full crazy with animus effects in your latest videos
I'm so glad you're enjoying that side of things too :)
At this point, i just ask myself: "Are even we playing the same game?"
Well, i don't know but this is fire.
Bro you make people wait for your next video a long time, but unlike me you F*CKING DELIVER.
😭I'm sure you deliver too
@animusdrifter Oh you should watch one and see I have a lot to improve
Incredible!
I read that in Sofia Sartor’ voice xD
Took us on one hell of a ride, simply incredible.
Glad you stuck around through it
i Have watched you lose your mind over this project for months
and oh my gosh its beautiful. From the use of grabs, swings, vaults, all the directions you went and jumps you did it almost made me feel lost in how fast it was
I can certainly say that this video is truly one of the best if not the best parkour video i've seen in all of youtube. Not to mention the editing too, which is top notch all the way through, and you should be REALLY freaking proud of it because of how awesome it is.
also my fav part is around 5:15
Thank you so much, and especially for sticking around and supporting the mental decline that was the making of this thing
@@animusdrifter i'm glad i was able to give support too. Again, it was really freaking awesome and the pace & speed are just right too, just make sure to take a little break after this because oh ma gah you'll need it
This is breath taking on both an aesthetic and technical level, I wish the games never abandoned the animus aesthetics
Thank you so much Stormy
This is why I pay for internet. Peak AC
A masterpiece
WHAT IN THE ACTUAL FUCK !! YOU'RE ACTUALLY INSANE BRO IQSFISQJF THATS THE BEST PARKOUR SEQUENCE IVE EVER SEEN YOURE MONTAGE IS INSANELY GOOD OMFG, YOU LITTERLALY MADE ONE IF NOT THE BEST AC VIDEO EVER !
You have no idea how happy it makes me to see people enjoy it this much, you included
Bro this vid is insane🔥🔥 The editing, the parkour, amazing video man!
Thank you!
Spam ledge catching every corner gotta love it
Can't stop doing it lmaoo
exquisite bruh 🍷🗿
My utmost gratitude 🍷
God damn when is bro getting put in charge of a new AC movie
Lmaoo
This is probably the best AC parkour video now. Tho I gotta admit brotherhood music in AC2 threw me off a little 😅
This makes me wanna get off my ass and actually learn the new mod xD
I'm so glad you think so homie, you should so get back to the mods
Nice to see assassins creed parkour vids from time to time, might even come back to making vids on the game
Ay, hell yeah :)
Man, this is absolutely astonishing.
I wonder how much work goes into finding the "route". Do you plan the route ahead of time (probably), and how many tries dles it usually take for you to get one thats good for the video?
Thank you, glad it was a good time! :)
The routes are indeed preplanned, with only deviations usually happening if I really quickly have to cover up a mistake that doesn't look like one in the end product, but I'm always striving for (with really, really low tolerance) the "perfect" planned run. The amount of time/retries it takes to record usually depends on the complexity, and especially length, with the latter being made disproportionately more difficult as the run grows in length, especially if you're going for that perfect run. I wouldn't be surprised if runs of this length surpassed 1000 retries, but I don't have an exact number
The precision of these moves, the beautiful combination of classic tech and mods, the remarkable editing…
Banger video as per usual
Thank you so much wary
Damn thats really cool...holy shit .
I'm pretty sure your the StealthGamerBR of parkour because I simply could never imagine being able to do this
I'm flattered to be equated to someone of as much skill in their passions as SGBR, thank you
Incredibly well done!!
could not have been done better
W vid. W run
This is simply magnificent!
4:50 Villa Chest Full: 50775 f. No additional income received.
Also this is how we celebrate AC2's 15 year anniversary.
Making an homage of my own
There are sweats in every game :
Fortnite : Building Unnessecarily for " FLAIR "
Assassin's Creed : Parkours at an ULTIMATE SKILL because its...Altair and Ezio so its makes total sense
Only inspires me to make an ac UA-cam channel I’ve been playing assassins creed for years Almost every release I’ve played or got platinum on I definitely would love to show some love back to AC it nearly was my whole entire childhood !!
Hell yeah, always glad to be an inspiration! Give it a go :)
@@animusdrifter yessir your like my favorite Ac UA-camr man keep working in the dark to serve the light of the ac community very inspirational and your a absolute god of parkour ❤️👏
@@DEDSECTIVIST Will do my best
Wooow Ezio is so fast, a real masterpiece! But why do you keep on adding the animus templates like green arrows on the walls etc? it just add so much work to your montage time
Thank you! I'm adding overlays because I'm trying to achieve a specific visual, and Animus led style that gives a raw parkour run more depth - am the animus drifter, after all lol
3:05 holy shit this sequence is so sickk❗😮
Bro cooked!
Doin my best
Could you do the same thing for Assassin's Creed 1 and by the way your video this is what I call art 🎉
Thank you! Might do something with AC1 when the time comes
We need a mod where they up the chase difficulty so guards can realistically keep up while the user is doing side ejects and shit. I feel like the escape aspect of AC has been lost, but its because it was always too easy if you knew the parkour
HELL YEAHHH
I wish I could play this ac2 mod. How does the game know when you want to swing from a ledge or climb up it?
Ezio's memories in the Animus 1.0
The 2.09* :)
@@animusdrifter I say this because of all those interfaces that are a bit reminiscent of Animus 1.0 in Assassin's Creed 1.
Not to mention that, at the beginning of Assassin's Creed 2, they use the Animus 1.0 to access Ezio's birth.
@@deadman_0929 That's very true, a bit of AC1 was definitely an inspiration to this animus too, so I understand :)
Be honest...how long did it take you ??
About two months of work in total, if I'm not mistaken
@@animusdrifter Damn...imagine if it was Unity Choreograhed Parkour like what u did here....OOF. It would take double of that at least
@@ngnevergone7587 That, and a lot of what I did here Unity wouldn't let me do hahah
@animusdrifter Yeah exactly . Easily the better parkoue compared to Unity...even animation-wise in a few animations . And the crazy part is this is ACTUAL gaming mechanics that were turned off by Ubisoft when the made AC2 , ACB and ACRev on purpose
@@ngnevergone7587 It's more that they weren't enabled instead of being turned off, but indeed it's crazy that these systems can genuinely do all of this with more accuracy and consistency than anything that came after.
Is the Parkour Mods for Classic ACs banned or sth ? I got that idea today cuz of Rop's short
Oh? Not at all lol
@animusdrifter Nice . Thank GOD . I wanna experience that shit some day
Does this mod work for cracked version ?
Bro imagine if this was a REAL thing , like a live event , and if u didnt do that u lose synch . And if u failed a BUNCH of times u couldnt play for 1 day and so on . That would be the VOOLEST shit ever . Ubisoft dropped the modern day and the animus , after Valhalla they tried sth new...lets see if it holds up , cuz Basim seems really cool but so far compared to Desmond he is vague