Fusion 360 - Surface Details on a Sphere

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  • Опубліковано 6 січ 2025

КОМЕНТАРІ • 49

  • @Fusion360School
    @Fusion360School 4 роки тому +27

    This was an eye-opener for me. I was not aware that you could loft to a point! More people need to see this.

    • @dudemcgee256
      @dudemcgee256 3 роки тому +1

      Wow, seems like you're everywhere! You can! That's how I draw the point of a fish hook. Loft from point to face of pipe. Super handy.

    • @fevermeds
      @fevermeds 3 роки тому

      I came to write the same thing; Check out 3:22. By the way Fusion 360 School I greatly enjoy your tutorials.

  • @anayazg
    @anayazg 6 місяців тому +1

    I love this. "Hit intersect" *mind explodes* like the deathstar.

  • @cutelittledevil88
    @cutelittledevil88 3 роки тому

    YES, YES! this is the 10th tutorial I click and finally someone actually talks about adding shapes to an existing thing.
    My esisting thing is hollow, so I might have to tweak it a bit, but still.
    Love you

  • @mem7562
    @mem7562 9 місяців тому

    From Source hammer to Fusion 360! You took the learning curve in the opposite way I did, but still glad to see other people take it!

  • @vishank7
    @vishank7 3 роки тому

    Nice video! Here's another method that doesnt require seperately lofting each profile to a single point: make two spheres as shown in the video, hide the smaller one, extrude surface sketch profiles all at once and intersect them with the bigger sphere. Circular pattern the remaining bodies, unhide the small sphere, and voila!

  • @spasticjackson9578
    @spasticjackson9578 5 місяців тому

    This is valuable info... I have tried similar features in a MUCH more complicated manner. Thanks for sharing this.

  • @DarrenGerbrandt
    @DarrenGerbrandt 4 роки тому +1

    Replace face might also work for this would be a pretty similar procedure, also as someone mentioned the emboss.

  • @samsscaledmodels1872
    @samsscaledmodels1872 2 роки тому

    Thank you, this really helped. I didn't know you could essentially wrap a sketch to a sphere with offset

  • @ID-su4wj
    @ID-su4wj 4 роки тому +1

    This is amazing! Simple and functional

  • @AdnanASyukri
    @AdnanASyukri Рік тому

    This is the exact tutorial i need!! Thank you so much!

  • @aayushgadal8290
    @aayushgadal8290 11 місяців тому

    Great tutorial! I think you can also straight-up emboss the sketch to a certain thickness into spheres or any kind of curved surface geometry. Not sure if that feature was in older versions.

    • @TopHATTwaffle
      @TopHATTwaffle  4 місяці тому

      Emboss/Deboss was added more recently. It didn't exist when I made this video.

  • @ClownWhisper
    @ClownWhisper Місяць тому

    You can also do it I believe with is it PNG? And you apply it as like a sticker and then extrude it but it's really processor intensive. I just stumbled on the method to do it it was a long time ago I was tinkering around tinkering around and it worked I couldn't believe it but I was applying a pattern on cylinders because I'm a Potter and I wanted to roll patterns into the clay using like a small rolling pin you'd only like a one inch diameter rolling pin that I made by printing it in 3D. And it worked perfectly I projected Maple leaves and all kinds of weird things for designs and it was really really laggy to do so if you click something wrong it would take forever to finish it and then undo it again lol I think your way is better but it's totally confusing to me

  • @taylorhsbennett7909
    @taylorhsbennett7909 2 роки тому

    Add a point a the center of the sphere and use this to create a sketch and then you can work from the middle rather than the surface.

  • @ID-su4wj
    @ID-su4wj 4 роки тому +1

    But how to avoid projection issues? From flat plane to rounded sphere surface

  • @ansiaaa
    @ansiaaa Місяць тому

    wouldn't emboss be a better tool for this?

  • @spasticjackson9578
    @spasticjackson9578 5 місяців тому

    4:35 When you do the circular pattern, it asks for items to pattern and an axis to pattern around. You example has the sphere built around the origin, what if the sphere is not at the origin ? How can you pick and axis that is not at the origin ? ANybody have ideas ? Fusion is awesome.

    • @TopHATTwaffle
      @TopHATTwaffle  4 місяці тому

      Create a new axis construct at the location you need it.

  • @michaelryan5421
    @michaelryan5421 3 роки тому

    Holy moly, great tutorial!

  • @loicvideau8715
    @loicvideau8715 Рік тому

    Nice video, thank you a lot ! it helps me a lot !!!

  • @pera3D
    @pera3D 2 роки тому

    do you know how to make a pattern out of spheric models?

  • @nicolaslewinski2201
    @nicolaslewinski2201 4 роки тому +1

    is there any way to work on the squares once you intersect the sphere?

  • @prst6934
    @prst6934 4 роки тому +1

    hello, do a tutorial on how to replace player models in cs go hamer editor

  • @JonesAndGriesmann
    @JonesAndGriesmann 4 роки тому

    Wow it's weird to see TopHATwaffle using Fusion 360. I hope we see more!

  • @sandysanderson1191
    @sandysanderson1191 2 роки тому

    if this is the wrong tool for something like this, what is the right tool?

  • @pedrosanchez-morenoroyer9420
    @pedrosanchez-morenoroyer9420 4 роки тому +1

    Great video, thanks a ton :D

  • @takang4082
    @takang4082 2 роки тому

    This is amazing! that can be work on all surface body thank so much for share

  • @Cybertruck1000
    @Cybertruck1000 4 роки тому +1

    Why extrude to the point? Wouldn't it be easier to extrude to the surface of a sphere say 2mm smaller.

  • @izvarzone
    @izvarzone 4 роки тому

    Hmm I wonder how to do it in concave shape. Probably split lots of patches to smaller squares and project them with different angles to surface.

    • @TopHATTwaffle
      @TopHATTwaffle  4 роки тому

      Would be a similar process, just a different cutting tool.

  • @darklightining6412
    @darklightining6412 3 роки тому

    Great trick👌👌👌

  • @photelegy
    @photelegy 2 роки тому

    Wow, this is very interesting!
    Is there also a way to make the inside of a sphere (with a wall thickness) wiggly? But not woth edges but more like random waves?

  • @RunTheTape
    @RunTheTape 4 роки тому

    We can now use emboss for that.

  • @chuxpie
    @chuxpie 3 роки тому

    clever thanks for the video

  • @m0l0chbaal24
    @m0l0chbaal24 4 роки тому

    is there a way to project a free-drawn sketch that wraps the sphere like a mask? thks!!

  • @thewhaleman634
    @thewhaleman634 4 роки тому

    I watched tophattwaffle's tutorial " Surface Details on a Sphere " AMA

    • @mrpotato44_
      @mrpotato44_ 4 роки тому

      did I watch tophattwaffle's tutorial " Surface Details on a Sphere " also?

  • @SuperAWaC
    @SuperAWaC 4 роки тому +1

    i am not sure why you'd ever want to do this in fusion. combining that many bodies would make any cad program shit itself, because that's not what you're meant to be doing with them. they aren't solid modeling programs.

    • @TopHATTwaffle
      @TopHATTwaffle  4 роки тому +1

      I say at the end of the video that fusion is probably the wrong tool for this work. Nevertheless it is still something that you may want to in some capacity inside fusion.

    • @repella4217
      @repella4217 3 роки тому

      @@TopHATTwaffle So which program would you use?

    • @wilfdarr
      @wilfdarr 2 роки тому

      @@TopHATTwaffle You also said it at the beginning of the video, but if I'm going to make a spaceship to 3D print I'm probably going to use Fusion, and the method you show here is perfect for adding these kinds of greebles to models!

  • @Shermate032
    @Shermate032 4 роки тому

    hello

  • @SP-zc5bx
    @SP-zc5bx Рік тому

    This freaking 8 min video is very deceptive. Took me almost 8 hours to figure out! You'll be completely lost if you're a beginner because he won't tell you some key steps!