5:48 As much as I’d love for this move to be referencing Geese’s raging storm, the pose he strikes and the effect of the ground pound is much closer to Akuma’s Third Strike ground pound super. I believe the super was called Kongou Kokuretsu Zan.
So basically, Arika prototyped the upcoming Create-a-character of SF6 more or less. Man, I wish I had known how cool this game was when I was younger. I would've loved it.
If he'd done the super from the right distance, it would have caught at the end instead of missing, and Ace would've done the grab to finish it. But for some reason this super can just fail to finish right, if the opponent is the wrong distance away from the wall. []
As much as I played SFEX3, I never bothered to mess with Ace too much. Mostly because I was a kid and sucked at fighters, but still, lol. If I knew all of this was a thing, especially given the reference to other fighters, I would've tried to work on Ace more. Btw, 5:48 seems more like a modified Death Government super from Shadowgeist, rather than Geese's Raging Storm. Death Government tracks along the ground rather than shoot up in a pillar, though, so hard to say.
Some errors: The move for Geese actually comes from Shadow Geist The move form Heihachi is actually the end of Lan’s easy combination from Fighting Layer. Notice no electricity at all: could be a double reference but with all the other Fighting Layer moves it’s probably Lan’s. Also to note Blair’s Fairy gift will always have Ace land on his ass and you can’t mash the buttons for more hits/damage and a different ending. (Blair could pose like shown, fall on her ass, or land and bounce back in Fighting Layer). The Galaxy is much easier to perform with larger windows to input the commands unlike Fighting Layer. Akita’s Combo has the strictest timing of all of Ace’s moves and actually need to be done assuming your facing the other direction for the last part in addition to doing it all in a smooth motion and within 10-20 frames. Cammy’s Killerbee Assault will never land the final grab as it isn’t programmed at all.
Tested and yes but the rhythm seems kinda off. Maybe because I mained Blair in FL and got used to that timing. I had done all 3 punches in sequence that’s why it didn’t work. Hadn’t touched this game in 10+ years can do that to you.
Arika have always had such fun characters and games, I forgot about Ace. I hope there are some custom character tournaments with ridiculous hats for sf6
@@allstupidmamechannels4473 Yeah I really hate the sequel to my favorite 3D fighting game, they really uhhhhhhhhhhhhhhhhhhhh hang on I don't have my notes here but I'm sure there's something bad about it. Also I really hate that game that hasn't released yet, especially since I haven't played it. I love playing people online in USF4 though, the slow motion and confusing input delay in bad connections is just so satisfying. And SF5 really upped the game with one-sided rollback meaning I can't even trust my eyes, gotta rely on my heart if I want the right reads. Don't get me wrong though, I love leaving comments on stuff I hate.
That's what I'm hoping, I love SF and the characters, but having a Create-A-Fighter is awesome in an online world. I wonder if you take complete styles, variations or just custom movesets (that need to be rested on brokeness ofcourse).
You pick Ace’s moves from a list. Iirc you can equip 4 (?) specials (no input conflicts allowed) 2 lv1 supers and 1 lv3 and you buy the moves with ingame currency in ex3. I sure hope sf6 can let us use our World Tour OC online against other characters and OCs… that’d be something to look forward to
@@raichirup Akuma has had that in almost all games except SF4(still has it in the cutscenes tho). SFXT, SF3 and few others too. in SF4 oni's U2 is basically just that.
@@allstupidmamechannels4473 have played SF6 yet. Why didn't you like it mainly? In my opinion, I'm a little disappointed in the character designs. I miss seeing weird odd characters like dhalsim, blanka, and zangief. Reminds me of wwe vs classic old school wwf.. all soap opera and no heart and soul
when i customized Ace in SFEX3, i always gave him a hadoken, a flashkick, and an SPD. if i make a character in SF6, ill try to do the same thing, except this time ill make it a lady
in Tekken Tag tournament 2, you could make a custom character with custom moves, and the possibilities were so big with all the moves and possible combos you could have with one character.
Been rocking this game for twenty years now. It was a day one purchase with the PS2 because Tekken Tag came later.. 🤪 Always have enjoyed the EX series for various reasons, but mostly Darun Buster, Area, and meteor showers. Explosive!
I might get shot for this tiny little nit pick, and I apologize so much for it, but you put Ace's Nekketsu Hadouken as Ryu's Shinku Hadouken. Nekketsu Hadouken is one of Sakura's Meteor Combos in SFEX3. I don't think Ryu has ever used Nekketsu Hadouken. This is still a great video and I'm glad you showed this video Desk! Please don't shoot me for the nitpick though! I apologize and love the video!!! Very informative on history and showing where moves have similarities and their origins.
Honestly, the CaC idea from SF6 sounds awesome, and a great way to balance it and not end up having a broken character, but also implement it to the World of the game could be an open scenario where you choose to train with some specific character to follow him and learn it's moves and combat style, at the end of the training / learning, you receive their signature move and super moves, for example, Hadoken and Shinku Hadoken or Shin Shoryuken from Ryu, Flame Shoryuken and Shoryureppa/Shinryuken from Ken, the sand blast from Luke and it's special art, Kikoken or Hyakuretsukiaku and the Kikosho from Chun-Li, etc.
Oooh now I miss this game and SFEX2 plus alpha 😭 maybe not the best games but they had interesting mechanics and moves (I like the way they did the Tatsumaki in this game)
Ryu and Kairi'w tatsu's were so fun. Sorry we lost that in #D Fighting Layer. This series also still has my favorite version of Zangief's Ultimate Pile-driver. And is where Bison's Kick throw and altered knees press night are came from.
If was ace was in sf 4 I could see his story being that he was tasked by his country to go stop S.I.N and Seth along the way he meets C.viper and I can for there rival cutscene ace is walking then he was stopped by c.viper. she'll something he's a pretty skilled agent but ace doesn't say anything and only says let's get this over with and then the match starts . With Seth's intro I see say he's intrigued that he uses other fighter moves like him . Ace says sorry copycat this end for you. For his ending it's ace getting an envelope from his country saying fantastic job ace we have another mission for you. Ace then says I hope this one will be better then the last one.
Rival Schools is part of the Street Fighter universe thanks to Sakura's involvement in the former and Akira's involvement in the latter. Therefore, the Create A Student from Rival Schools can do it. Your question has been answered.
Pretty cool stuff! I wonder if Arika owns the rights to Tetsuo, cause he would fit in with the other FEXL characters, with Allen and Blair being in both series. I know the new characters made for in the EX series are owned by them at least.
I can only hope The New World Tour in SF 6 is a proper evolution of this. Sorry we didn't get this feature in EX Fighting Layer. I will wish EX3 gave us the option of a normal arcade ladder.
it would be awesome if we could create our own character with our own custom move set combination from diff characters and then use said character on a tournament environment! (although most likely ppl would find the optimal build and just run that)
I remember seeing this dude while wikicrawling and thinking he looked kinda boring, then learning he was just a create a character. This shows us he's a lot more interesting then that sounds, however.
Shadow Lady - Marvel vs Capcom Guile - SVC Chaos: SNK vs Capcom Blair Dame - Fighting Layer Zangief - Street Fighter Alpha 2 Blanka - Street Fighter II Rugal Bernstein - The King of Fighters '98 Chun-Li - Street Fighter EX2 Sagat - Capcom vs SNK 2 Akira Yuki - Virtua Fighter Ken - Street Fighter II Guile - Street Fighter Alpha 3 Cammy - X-Men vs Street Fighter Ryu - Super Street Fighter II Turbo Allen Snider - Fighting Layer Heihachi Mishima - Tekken 6 Ken - Street Fighter Alpha Blair Dame - Fighting Layer Ken - Street Fighter III 3rd Strike Chun-Li - Street Fighter EX2 Guile - Super Street Fighter II Turbo Allen Snider - Fighting Layer Gill - Street Fighter III 3rd Strike Pullum Purna - Street Fighter EX2 Plus Vulcano Rosso - Street Fighter EX2 Plus Akira Yuki - Virtua Fighter 3 Tetsuo Kato - Fighting Layer Chun-Li - Street Fighter EX2 Ryu - Street Fighter III 3rd Strike Ken - Street Fighter Alpha 2 Geese Howard - The King of Fighters '96 Cracker Jack - Street Fighter EX2 Blair Dame - Fighting Layer Cracker Jack - Street Fighter EX2 Allen Snider - Fighting Layer Doctrine Dark - Street Fighter EX2 Zangief - Street Fighter IV
I never heard about this character. I only ever played EX Plus Alpha in the arcades and always assumed the other EX installments were just more of the same.
@@beyond-v2j Really? I thought Desk was literally infallible. You mean to tell me a human being isn't perfect? That's crazy. It's a simple correction. This comment is pointless lol
I want Ace to borrow these for a future Fighting Layer: Unlimited Desire from Wolfgang Krauser Xiliang Cavalry from Pang De Spiral Pierce from Ma Chao Domination from Hein Eight Trigrams, Sixty-Four Palms
Can the specials be instantaneous? The animation's don't add anything in my perspective because the game is like fast inputs, then we got to wait for the animation's
heh the punch at 6:31 reminds me of SFV Seth's V-Skill 1 attack after they copy another Seth. makes me wonder if the SFV devs took inspiration from these older games...
If you see Ace concept art you can trace it back to Haiji from Daraku tenshin: the fallen angels. If literrarly the same art with the head part photoshoped so it displayed Ace face.
5:47 are we sure this is an Akuma move? you know like that one super move from 3rd Strike? raises one arm to gather power then slams his hand to the ground sending an outward power wave?
1 complaint: Akuma’s slap super in SF3 fits better than Raging storm Also, is Jack’s super punch the basis for Seth’s VS1? The one he gets from himself?
Cool cool cool cool! I honestly don't touch any videos with like .. superman, Tekken, dbz, etc type of crossovers, because I look at it and immediately know the art doesn't match. Their both absolutely great, but they just need to be reformated to be seamless, and it's partially artistic, but also processing, because I really really really am like amazed at the custom characters people have made, it's like.. What I and everyone wants, and like .. artistic and functional, but... I'm just trying to find a game in a certain format, that . Can take 2 different characters from two different artists and styles and make them seamless. But, it's hard because certain characters are abstract like dbz. Also the games play very different like Tekken, Virtua fighter and street fighter. I can't do an z custom combo like with balrog in Virtua fighter, so... It would take some work to make street fighter characters either with simple Virtua fighter moves and combos and their regular ones but it could work masterfully
The move you said was from Heihachi is wrong: it’s Lan’s Hard Attack from Fighting Layer as it’s the same name. You played Fighting Layer too, so I don’t know how you missed it.
5:48 As much as I’d love for this move to be referencing Geese’s raging storm, the pose he strikes and the effect of the ground pound is much closer to Akuma’s Third Strike ground pound super. I believe the super was called Kongou Kokuretsu Zan.
Its more reminiscent of shadow geist
Lovingly known as KKZ
It's just a Shadow Giest super sadly
Shadowgeist for sure
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So basically, Arika prototyped the upcoming Create-a-character of SF6 more or less.
Man, I wish I had known how cool this game was when I was younger. I would've loved it.
SFEX was quite underrated back then.
I think the Cammy super is actually Maximum Spider because it ended with a landing flip, not a grab.
I was thinking the same thing
Agreed
If he'd done the super from the right distance, it would have caught at the end instead of missing, and Ace would've done the grab to finish it. But for some reason this super can just fail to finish right, if the opponent is the wrong distance away from the wall. []
It supposed to end with a grab like Cammy's, and IIRC the move is called Killer Bee Assault.
You’re telling me that Ace is basically Shinnok from Mortal Kombat 4? Oh wow.
Street Fighter EX2 - White Field (Arcade Version)
ua-cam.com/video/BKLXbzPiFmc/v-deo.html
Similarly
Not really. He is more of a Shujinko from MK:D or Combot from TTT2
Both similar, but different.
More of like an early Robo-Ky II.. if anyone remembers Robo-Ky II's customization features.
I don't think he's doing Geese's desperation in 5:56, I think it's Akuma's hidden CA from SFIII 3rd Strike. Down x3 + PPP.
That's what I was thinking too
It's neither. It's one of the moves from Shadowgeist.
@@nurvus4078 I thought the same thing but doesn't shadowgeist's move forward?
@@kimbohenry508 not the super, the special.
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As much as I played SFEX3, I never bothered to mess with Ace too much. Mostly because I was a kid and sucked at fighters, but still, lol. If I knew all of this was a thing, especially given the reference to other fighters, I would've tried to work on Ace more.
Btw, 5:48 seems more like a modified Death Government super from Shadowgeist, rather than Geese's Raging Storm. Death Government tracks along the ground rather than shoot up in a pillar, though, so hard to say.
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Amazing video! I love how alot of the Fighting Layer characters lived on through Ace! Cant wait to see more of Street Fighter 6
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Some errors:
The move for Geese actually comes from Shadow Geist
The move form Heihachi is actually the end of Lan’s easy combination from Fighting Layer. Notice no electricity at all: could be a double reference but with all the other Fighting Layer moves it’s probably Lan’s.
Also to note Blair’s Fairy gift will always have Ace land on his ass and you can’t mash the buttons for more hits/damage and a different ending. (Blair could pose like shown, fall on her ass, or land and bounce back in Fighting Layer).
The Galaxy is much easier to perform with larger windows to input the commands unlike Fighting Layer.
Akita’s Combo has the strictest timing of all of Ace’s moves and actually need to be done assuming your facing the other direction for the last part in addition to doing it all in a smooth motion and within 10-20 frames.
Cammy’s Killerbee Assault will never land the final grab as it isn’t programmed at all.
Tested and yes but the rhythm seems kinda off. Maybe because I mained Blair in FL and got used to that timing. I had done all 3 punches in sequence that’s why it didn’t work. Hadn’t touched this game in 10+ years can do that to you.
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The Killer Bee Assault works for Ace, you're kinda talking out of your ass bruh
Also, Healing comes from Elena, not Gill.
but didnt tekken come out before fighting layer?
Arika have always had such fun characters and games, I forgot about Ace. I hope there are some custom character tournaments with ridiculous hats for sf6
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@@allstupidmamechannels4473 why are you here
@@allstupidmamechannels4473 Yeah I really hate the sequel to my favorite 3D fighting game, they really uhhhhhhhhhhhhhhhhhhhh hang on I don't have my notes here but I'm sure there's something bad about it. Also I really hate that game that hasn't released yet, especially since I haven't played it. I love playing people online in USF4 though, the slow motion and confusing input delay in bad connections is just so satisfying. And SF5 really upped the game with one-sided rollback meaning I can't even trust my eyes, gotta rely on my heart if I want the right reads.
Don't get me wrong though, I love leaving comments on stuff I hate.
Yup there's a lot now
The EX series is great.. Thank you for this video, dude. I genuinely used to main him back in the day
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Nice dude. Didn't know about a good handful of these. That Akira palm strike stuff in particular caught me by surprise.
I think Gouki's kongou-kuretsuzan fits better than raging storm.
Agree 100% ! Animation is the same.
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@@allstupidmamechannels4473 ? lol
That's what I'm hoping, I love SF and the characters, but having a Create-A-Fighter is awesome in an online world. I wonder if you take complete styles, variations or just custom movesets (that need to be rested on brokeness ofcourse).
You pick Ace’s moves from a list. Iirc you can equip 4 (?) specials (no input conflicts allowed) 2 lv1 supers and 1 lv3 and you buy the moves with ingame currency in ex3.
I sure hope sf6 can let us use our World Tour OC online against other characters and OCs… that’d be something to look forward to
There's Combot in Tekken Tag 2, not sure if he can be used online.
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you're wish has been come true in SF6, also what you mean by rested on brokness?
5:48 that wasnt a geese move, that was a shadowgeist move
it really does look like sfv akuma's super was inpired by it too
My first thought was Captain Commando from MVC
@@raichirup Akuma has had that in almost all games except SF4(still has it in the cutscenes tho). SFXT, SF3 and few others too.
in SF4 oni's U2 is basically just that.
Shadowgeist does not have that as a super. There’s a similar looking move, but it’s just a special.
Shame Fighting Layer was never ported to consoles. The mechanics in that game seem interesting to me
Well you can probably emulate that thing with a potato now
Use Mame
All the street fighter ex games are fun. Especially part 1 and fighting ex layer
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@@allstupidmamechannels4473 have played SF6 yet. Why didn't you like it mainly? In my opinion, I'm a little disappointed in the character designs. I miss seeing weird odd characters like dhalsim, blanka, and zangief. Reminds me of wwe vs classic old school wwf.. all soap opera and no heart and soul
when i customized Ace in SFEX3, i always gave him a hadoken, a flashkick, and an SPD. if i make a character in SF6, ill try to do the same thing, except this time ill make it a lady
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Street Fighter EX coverage, love to see it!
Whoa I had no clue EX3 had access to all these moves, especially Akira’s SPoD and stun throw from Virtua Fighter 😳
5:48 seemed much closer to Shadow Geist's qcfx2 p in EX2
OH YES! I was just reading about him and SF EX 3 these days, this video couldn't have come at a better time
in Tekken Tag tournament 2, you could make a custom character with custom moves, and the possibilities were so big with all the moves and possible combos you could have with one character.
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The fact that some of these come from different companies is crazy! Does the Raging Storm use the pretzel motion?
pretzel motion?
@@solonsaturngaming3727 db, HCB, df
It's actually Shadow Geist's super, not Geese's.
@@klombernzx ?? Dragonball, Hana Cabana Banana, and Dragon Fart?
@@solonsaturngaming3727 down-back, half circle back, down-forward
7:13 WTF WHY IS THERE A PORTRAIT OF MR T IN THE BACKGROUND?!
5:48 looks more like Lucky Glauber super from KOF, imo.
Really awesome to see some of Akira's moveset in here though 💖
Been rocking this game for twenty years now. It was a day one purchase with the PS2 because Tekken Tag came later.. 🤪 Always have enjoyed the EX series for various reasons, but mostly Darun Buster, Area, and meteor showers. Explosive!
Imagine the metor supers were in mvc3 they would do crazy damage
@@thebloodedge284 Without a doubt! But the comic book ripping style chosen worked well. #WeDeservedJuggy (the control scheme would have been perfect)
I might get shot for this tiny little nit pick, and I apologize so much for it, but you put Ace's Nekketsu Hadouken as Ryu's Shinku Hadouken. Nekketsu Hadouken is one of Sakura's Meteor Combos in SFEX3. I don't think Ryu has ever used Nekketsu Hadouken. This is still a great video and I'm glad you showed this video Desk!
Please don't shoot me for the nitpick though! I apologize and love the video!!! Very informative on history and showing where moves have similarities and their origins.
That's correct, but the incorrect listing is fair considering Ace doesn't have Shinku Hadouken as a custom move.
Man EX3 was so damn fun.
Honestly, the CaC idea from SF6 sounds awesome, and a great way to balance it and not end up having a broken character, but also implement it to the World of the game could be an open scenario where you choose to train with some specific character to follow him and learn it's moves and combat style, at the end of the training / learning, you receive their signature move and super moves, for example, Hadoken and Shinku Hadoken or Shin Shoryuken from Ryu, Flame Shoryuken and Shoryureppa/Shinryuken from Ken, the sand blast from Luke and it's special art, Kikoken or Hyakuretsukiaku and the Kikosho from Chun-Li, etc.
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Oooh now I miss this game and SFEX2 plus alpha 😭 maybe not the best games but they had interesting mechanics and moves (I like the way they did the Tatsumaki in this game)
Ryu and Kairi'w tatsu's were so fun. Sorry we lost that in #D Fighting Layer. This series also still has my favorite version of Zangief's Ultimate Pile-driver. And is where Bison's Kick throw and altered knees press night are came from.
Yo, this theme is fire!
So ace is essentially the first seth
If was ace was in sf 4 I could see his story being that he was tasked by his country to go stop S.I.N and Seth along the way he meets C.viper and I can for there rival cutscene ace is walking then he was stopped by c.viper. she'll something he's a pretty skilled agent but ace doesn't say anything and only says let's get this over with and then the match starts . With Seth's intro I see say he's intrigued that he uses other fighter moves like him . Ace says sorry copycat this end for you. For his ending it's ace getting an envelope from his country saying fantastic job ace we have another mission for you. Ace then says I hope this one will be better then the last one.
Seth but worse
Ace was a customisable character. Points (or slots) were limited, so you’d never all of this accessible at once.
My man's had Allen Galaxy? That's crazy
loved working with ACE
give me an SF character that can do Hadouken, Shoryuken, spinning pile driver, hundred hand slap, psycho crusher, vegas back flip, and we good
Seth
Rival Schools is part of the Street Fighter universe thanks to Sakura's involvement in the former and Akira's involvement in the latter.
Therefore, the Create A Student from Rival Schools can do it. Your question has been answered.
@@sjohnart5676 But this is the simpler, more direct answer :P
Dude flew out to the space just for the final buster
2:15 Also, kinda, the Maximum Spider move.
Oh hey I recently bought this game for PS2
I still got mine! Maybe I'll connect my old PS2 next weekend and play a little. I wonder if my memory card still works...
Pretty cool stuff! I wonder if Arika owns the rights to Tetsuo, cause he would fit in with the other FEXL characters, with Allen and Blair being in both series. I know the new characters made for in the EX series are owned by them at least.
Yes they do. That's Fighting Layer a Arika made game.
02:05 I think it's closer to the maximum spider in msh
I can only hope The New World Tour in SF 6 is a proper evolution of this. Sorry we didn't get this feature in EX Fighting Layer. I will wish EX3 gave us the option of a normal arcade ladder.
1:39 That one caught me off guard...Why was this in the game?
5:48 isn't Akuma's Kongou Kokuretsu Zan?
Ace, the human Mokujin of 2D fighters.
3d 2d like fighters
@@sridrawings4510 2.5D fighters?
@@GmNdWtchr96 nah, that goes for guilty gear xrd
This is an a 3d fighting game with a 2d perspective gameplay so I don't think it can call as a 2.5d fighters
More like the human Combot -- Mokujin doesn't have a customizable moveset.
Le temps que j'ai passé sur ce jeu, et ce mode... Je l'ai encore.
it would be awesome if we could create our own character with our own custom move set combination from diff characters and then use said character on a tournament environment! (although most likely ppl would find the optimal build and just run that)
What song is playing in this video?
Nevermind I found it, the song is White Field the version from Fighting Layer EX
wow that 3 palms are mad respect for Akira from Virtua Fighter
1:00 okay, that was creative
XD
I'm glad you're reminding people of EX3, I mostly agree with these and some I learned myself but 2:21 is Sakura's first meteor isn't it?
I remember seeing this dude while wikicrawling and thinking he looked kinda boring, then learning he was just a create a character. This shows us he's a lot more interesting then that sounds, however.
I always like ace . He has a fun moveset and badass theme
I didn't know ace had so much moves.
So Sick
5:49 that kinda looks like Lucky Glauber's super "Hell Bound" from KOF
Ace theme is the best in that game
Isn't 5:47 Shadow Geist's "Death Break"?
Yes, but it's a super.
Shadow Lady - Marvel vs Capcom
Guile - SVC Chaos: SNK vs Capcom
Blair Dame - Fighting Layer
Zangief - Street Fighter Alpha 2
Blanka - Street Fighter II
Rugal Bernstein - The King of Fighters '98
Chun-Li - Street Fighter EX2
Sagat - Capcom vs SNK 2
Akira Yuki - Virtua Fighter
Ken - Street Fighter II
Guile - Street Fighter Alpha 3
Cammy - X-Men vs Street Fighter
Ryu - Super Street Fighter II Turbo
Allen Snider - Fighting Layer
Heihachi Mishima - Tekken 6
Ken - Street Fighter Alpha
Blair Dame - Fighting Layer
Ken - Street Fighter III 3rd Strike
Chun-Li - Street Fighter EX2
Guile - Super Street Fighter II Turbo
Allen Snider - Fighting Layer
Gill - Street Fighter III 3rd Strike
Pullum Purna - Street Fighter EX2 Plus
Vulcano Rosso - Street Fighter EX2 Plus
Akira Yuki - Virtua Fighter 3
Tetsuo Kato - Fighting Layer
Chun-Li - Street Fighter EX2
Ryu - Street Fighter III 3rd Strike
Ken - Street Fighter Alpha 2
Geese Howard - The King of Fighters '96
Cracker Jack - Street Fighter EX2
Blair Dame - Fighting Layer
Cracker Jack - Street Fighter EX2
Allen Snider - Fighting Layer
Doctrine Dark - Street Fighter EX2
Zangief - Street Fighter IV
nope. The Big Hadoken 2:20 is the Nekketsu Hadoken from Sakura in the same Ex 3.
You can create a fighter version of yourself in Street Fighter EX3?!! I didn't know that!
No. It is a preset character. You unlock moves for him
Nice, I thought so too.
This is why I wished Ace came back in FEXL....
2:27 the Nekketsu Hadoken is from Sakura in SFEX3
I never heard about this character. I only ever played EX Plus Alpha in the arcades and always assumed the other EX installments were just more of the same.
5:46 Come on Desku, you know that's Akuma's Sekia Kuretsuha. He even holds up his fist. He also has it in 3rd Strike but it's named something else.
He isn’t perfect
@@beyond-v2j Really? I thought Desk was literally infallible. You mean to tell me a human being isn't perfect? That's crazy. It's a simple correction. This comment is pointless lol
@@ScyleOrnitier calm down
@@beyond-v2j Quit yelling at me you're mean.
Now i realise that Makoto dash punch is from Allen.
I want Ace to borrow these for a future Fighting Layer:
Unlimited Desire from Wolfgang Krauser
Xiliang Cavalry from Pang De
Spiral Pierce from Ma Chao
Domination from Hein
Eight Trigrams, Sixty-Four Palms
To this day I've never known Ace had moves from the characters outside of SF/EX games so this was shocking to see haven't played EX3 since 2006...
Ace also had access to Skullo Head and Skullo Crusher, if I recall.
Love me some EX3!
The hurricane kick starting with a mid knee should be more like Akuma in MvC2 (or 3)
Can the specials be instantaneous? The animation's don't add anything in my perspective because the game is like fast inputs, then we got to wait for the animation's
Pretty sure that 2:04 is meant to be Maximum Spider since he even does Spider-Man's crawl pose on the wall
Wait, That Ace was basically Mimicry like Mokujin from Tekken and Honoka from DOA6. Bruh 😁
not really
Finally got that 8min money! Yessirrrr!
Will you make an Ace combo vid in the future desk? He has lots of combo potential.
First time I’ve heard and seen Ace…
heh the punch at 6:31 reminds me of SFV Seth's V-Skill 1 attack after they copy another Seth. makes me wonder if the SFV devs took inspiration from these older games...
2:50-isn't one of Chun-Li's fierce attacks? 4:09, I'd swear that's Elena's Healing, not Gill's Resurrection.
Actually, the move from 5:47 is based on Shadow Geist
anyone know the music playing in the background?
5:48 I think this is the Akuma super from 3S.
If you see Ace concept art you can trace it back to Haiji from Daraku tenshin: the fallen angels.
If literrarly the same art with the head part photoshoped so it displayed Ace face.
5:47 are we sure this is an Akuma move? you know like that one super move from 3rd Strike?
raises one arm to gather power then slams his hand to the ground sending an outward power wave?
No raging demon is a surprise.
Ace’s theme = T-Square’s Bad Moon
That raging storm is more like KKZ isnt it
2:16 are you sure that is not Spider-Man’s? Also this game was a launch game so 2000.
Awesome, but has "the galaxy"?
I'd love to know the name of the song playing....its dope!
The Raging storm pose looks more like Akuma's lvl 3 in Third Strike than Geese's
7:12 is that Mr. T in the background?
I can not believe he took the SPoD.
1 complaint: Akuma’s slap super in SF3 fits better than Raging storm
Also, is Jack’s super punch the basis for Seth’s VS1? The one he gets from himself?
I was hoping to see the special (sparkly dragon punch) as a reference to electric wind god fist.
Stop before you comment "that wasn't Geese's Raging Storm". The message has been communicated 300 times already.
I like the song. Who knows the name? 🤔
Cool cool cool cool! I honestly don't touch any videos with like .. superman, Tekken, dbz, etc type of crossovers, because I look at it and immediately know the art doesn't match. Their both absolutely great, but they just need to be reformated to be seamless, and it's partially artistic, but also processing, because I really really really am like amazed at the custom characters people have made, it's like.. What I and everyone wants, and like .. artistic and functional, but... I'm just trying to find a game in a certain format, that . Can take 2 different characters from two different artists and styles and make them seamless. But, it's hard because certain characters are abstract like dbz. Also the games play very different like Tekken, Virtua fighter and street fighter. I can't do an z custom combo like with balrog in Virtua fighter, so... It would take some work to make street fighter characters either with simple Virtua fighter moves and combos and their regular ones but it could work masterfully
He's the Leroy Smith of SF
Rinse..wash…repeat….
Ahh Ace the Plagiarist XD heck he even stole AKIRA's Kaneda's Look when red
6:31 So it where Seth's install art of himself (mirror match) comes from...
The move you said was from Heihachi is wrong: it’s Lan’s Hard Attack from Fighting Layer as it’s the same name. You played Fighting Layer too, so I don’t know how you missed it.
Edit: it’s still Lan’s move but it’s the one at the end of her Easy Combination